BLOODBORNE MAFIA - GAME OVER


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Post Post #3425 (ISO) » Wed Jun 15, 2016 2:08 pm

Post by Daenerys and Dragons »

Since when? They've been changed before.

-Dragons
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Post Post #3426 (ISO) » Wed Jun 15, 2016 2:09 pm

Post by Reasonably Irrational »

Last night there were two negative effects to the dungeon.

At the first portion, we were required to take 5 poison votes, divided however we chose, among the members of the party. I chose to take them all because it would put me at L-4, and I was confident in it being unlikely that I would be a preferred lynch for today, while Mixed6 I expected to come under fire for the hammer yesterday, and KC/Ranger for their relative lack of involvement in the game.

Basically, I didn't see there being an "excuse" someone could use to get away with attempting to quicklynch our slot, so felt it was safest if we took all the votes.

After we accomplished that portion of the dungeon, we were informed that upon defeating the boss 3 of our four members, including myself, would receive an additional poison vote.

So, I have 6. Mixed6 would have had 1, and Ranger has 1.

In addition, there are 13 town right now, and 4 scum, among the *19* living slots in the game. One of the missing 3p is Patches, and the other resides in a Nightmare PT I won't be sharing any further information about.

In addition, I received messages from two individuals last night, both claiming to be millers.

This makes me certain that we have a godfather at least among the scum, given that it seems impossible that we only have 2 or 3 scum remaining.

-Cerb

pedit: house, they can be changed. A50 had the same confusion at the start of the game, but yeah. Huntmaster votes are totally changeable. :P
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Post Post #3427 (ISO) » Wed Jun 15, 2016 2:09 pm

Post by Reasonably Irrational »

Oh, and fugue.

-Cerb
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Post Post #3428 (ISO) » Wed Jun 15, 2016 2:10 pm

Post by Varsoon »

In post 3424, House wrote:
In post 3423, Daenerys and Dragons wrote:Huntmaster votes can be changed....
I assumed the Poison votes came from the Dungeon, rather then from scum. Like the Fire votes yesterday.

-SC
No they cannot.
There seems to be some confusion about this.
Huntmaster votes can be changed. The text about them being unable to be affected refers solely to any effects that influence voting.
For instance, a THREADED CANE won't inhibit you from voting for the huntmaster in the ways it inhibits you from regularly voting.
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Post Post #3429 (ISO) » Wed Jun 15, 2016 2:14 pm

Post by PeregrineV »

In post 3422, House wrote:Scum is obviously desperate to lynch RI, so they're probably going to target them tonight if the lynch fails.

Considering huntmaster votes CANNOT be changed, take that into consideration before plopping down a vote.
Welcome!

Did your negative utility thing disappear yet?
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Post Post #3430 (ISO) » Wed Jun 15, 2016 2:17 pm

Post by Reasonably Irrational »

Liger, did you send me a message last night?

-Cerb
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Post Post #3431 (ISO) » Wed Jun 15, 2016 2:20 pm

Post by Daenerys and Dragons »

Mr. PV
Do you have any fabulous reads for us?

-Dragons
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Post Post #3432 (ISO) » Wed Jun 15, 2016 2:20 pm

Post by House »

In post 3426, Reasonably Irrational wrote:pedit: house, they can be changed. A50 had the same confusion at the start of the game, but yeah. Huntmaster votes are totally changeable.
When I first read the intro, they were explicitly disallowed. It caught my attention because of the limitations it implied.

I've reread the intro and that but is missing now, so... whatever.
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Post Post #3433 (ISO) » Wed Jun 15, 2016 2:22 pm

Post by House »

In post 3429, PeregrineV wrote:
In post 3422, House wrote:Scum is obviously desperate to lynch RI, so they're probably going to target them tonight if the lynch fails.

Considering huntmaster votes CANNOT be changed, take that into consideration before plopping down a vote.
Welcome!

Did your negative utility thing disappear yet?
I've publicly claimed all I care to at this point. If RI choose to share anything, that is there prerogative.
The apology that resulted in my indefinite ban:

https://tinyimg.io/i/ZX5Yjhw.png
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Post Post #3434 (ISO) » Wed Jun 15, 2016 2:22 pm

Post by House »

Their*
The apology that resulted in my indefinite ban:

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Post Post #3435 (ISO) » Wed Jun 15, 2016 2:23 pm

Post by Nahdia »

8675309
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Post Post #3436 (ISO) » Wed Jun 15, 2016 2:27 pm

Post by Reasonably Irrational »

In post 3426, Reasonably Irrational wrote:Last night there were two negative effects to the dungeon.

At the first portion, we were required to take 5 poison votes, divided however we chose, among the members of the party. I chose to take them all because it would put me at L-4, and I was confident in it being unlikely that I would be a preferred lynch for today, while Mixed6 I expected to come under fire for the hammer yesterday, and KC/Ranger for their relative lack of involvement in the game.

Basically, I didn't see there being an "excuse" someone could use to get away with attempting to quicklynch our slot, so felt it was safest if we took all the votes.

After we accomplished that portion of the dungeon, we were informed that upon defeating the boss 3 of our four members, including myself, would receive an additional poison vote.

So, I have 6. Mixed6 would have had 1, and Ranger has 1.

In addition, there are 13 town right now, and 4 scum, among the *19* living slots in the game. One of the missing 3p is Patches, and the other resides in a Nightmare PT I won't be sharing any further information about.

In addition, I received messages from two individuals last night, both claiming to be millers.

This makes me certain that we have a godfather at least among the scum, given that it seems impossible that we only have 2 or 3 scum remaining.

-Cerb

pedit: house, they can be changed. A50 had the same confusion at the start of the game, but yeah. Huntmaster votes are totally changeable. :P
I have to adjust this.

There are 12 town alive right now, 4 scum, among *18* living slots. There was moderator error in the count, which has since been accounted for.

-Cerb
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Post Post #3437 (ISO) » Wed Jun 15, 2016 2:32 pm

Post by Patches the Spider »

:!:
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Post Post #3438 (ISO) » Wed Jun 15, 2016 2:33 pm

Post by Reasonably Irrational »

To everyone: I will be busy with DnD for the next few hours. Please don't do anything crazy while I'm gone. :P

-Cerb
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Post Post #3439 (ISO) » Wed Jun 15, 2016 2:45 pm

Post by Varsoon »

There was an error regarding the anonymously sent messages on Night 2.
Some messages did not send right away, and a few ended up sent to the wrong player.
The game should still be fine to continue without any force-replacements or similar moderator action.
The anonymity of the messages does keep them from this being a huge issue, but
Every intended target should have received their respective messages at this point.
That said, please play forward with understanding that some of these messages have been sent incorrectly at first.
I apologize for this moderator error. While minor, it still does affect the game in an inorganic way.
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Post Post #3440 (ISO) » Wed Jun 15, 2016 2:51 pm

Post by Toogeloo »

I sent my message to Mixed6 last night. It basically was all relative information regarding current League Members, the most recent invitation sent out, and how much Vermin each member "should" have assuming none have killing night actions.
Speaking of which... I'm a bit miffed at that quick hammer, but only because I wasn't allowed to get on the lynch and therefore earn any Vermin. The Master's Iron Helm requires 5 Vermin, and I only gain that resource by being on the lynch.


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Post Post #3441 (ISO) » Wed Jun 15, 2016 2:52 pm

Post by Toogeloo »

Oh, and I confirm I got your message Nahdia. Still not sure what to make of that info as of yet though.
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Post Post #3442 (ISO) » Wed Jun 15, 2016 3:38 pm

Post by Zulfy »

I can't believe I still don't have any blood echoes.

At least I got strawberries.
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Post Post #3443 (ISO) » Wed Jun 15, 2016 3:46 pm

Post by Zulfy »

In post 3427, Reasonably Irrational wrote:Oh, and fugue.

-Cerb
What's fugue?
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Post Post #3444 (ISO) » Wed Jun 15, 2016 3:49 pm

Post by Zulfy »

In post 3387, Reasonably Irrational wrote:I don't care about you being on the wagon. I care about certain people being on the wagon, and about us not rushing this lynch(because as of right now, Arrow could be hammered by a single additonal vote).

-Cerb
In post 3391, Reasonably Irrational wrote:Yes, because ABR is a fucking fool.

-Cerb
What made you town read arrow?
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Post Post #3445 (ISO) » Wed Jun 15, 2016 3:50 pm

Post by Patches the Spider »

Papaya, Mango, Orange, Apple
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Post Post #3446 (ISO) » Wed Jun 15, 2016 3:51 pm

Post by Reasonably Irrational »

In post 3443, Zulfy wrote:
In post 3427, Reasonably Irrational wrote:Oh, and fugue.

-Cerb
What's fugue?
Confirmation that the message I sent last night came from me.
In post 3444, Zulfy wrote:
In post 3387, Reasonably Irrational wrote:I don't care about you being on the wagon. I care about certain people being on the wagon, and about us not rushing this lynch(because as of right now, Arrow could be hammered by a single additonal vote).

-Cerb
In post 3391, Reasonably Irrational wrote:Yes, because ABR is a fucking fool.

-Cerb
What made you town read arrow?
I didn't town read arrow. I was upset because there were people who needed to be on that lynch, towny slots, who should have echoes today who do not because of the rushed lynch. Including myself. :P

-Cerb
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Post Post #3447 (ISO) » Wed Jun 15, 2016 3:56 pm

Post by Nahdia »

ok so someone sent me a message last night imitating D&D. clearly wasn't actually them and they listed no code.
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Post Post #3448 (ISO) » Wed Jun 15, 2016 5:08 pm

Post by Almost50 »

In post 3447, Nahdia wrote:ok so someone sent me a message last night imitating D&D. clearly wasn't actually them and they listed no code.
What did it say? And how do/did you know it wasn't them??

Also, why am I the only one nobody's sending me anything? People received resources, info, invites to PTs, and I got none!!! :o

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Post Post #3449 (ISO) » Wed Jun 15, 2016 5:48 pm

Post by Shinobi »

Almost, why do you trust dwlee?

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