Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #2600 (ISO) » Thu Aug 11, 2016 12:27 pm

Post by Sméagol »

Annoying neighbour
(alignment up to mod's discretion)
You have access to all existing neighbourhoods.
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Post Post #2601 (ISO) » Thu Aug 11, 2016 1:21 pm

Post by callforjudgement »

Invasive Townie


You can send messages to the scum private topic(s) via the moderator.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #2602 (ISO) » Thu Aug 11, 2016 1:24 pm

Post by Ircher »

Town DayTalk Disabler


While alive, all neighborhoods and other scum factions lose day chat.
Last edited by Ircher on Fri Apr 06, 2018 3:51 pm, edited 1 time in total.
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Post Post #2603 (ISO) » Thu Aug 11, 2016 2:12 pm

Post by callforjudgement »

Single Letter Role PM Cop
(alignment chosen by moderator, probably less broken as scum though)

Each night, choose a player and letter. You'll be sent a copy of that player's role PM, except that all player names will be replaced by !, and all letters other than the chosen letter will be replaced by ? (non-letters are unaffected). You can't choose the same letter twice.
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Post Post #2604 (ISO) » Fri Aug 12, 2016 12:01 am

Post by The MM »

Town Insider

You are the first members of The Insiders, a town sub-faction with a a private topic.


Insiders sub-factional abilities
Night Action - Factional
Inside Knowledge Givers:
You can target someone and recruit them into the Insiders. If your target was scum, you die instead.

Passive - Win Condition
Safe Zone:
If half the living players are Insiders, town wins the game.


Town-aligned Cult lol
Last edited by The MM on Fri Sep 02, 2016 12:39 am, edited 1 time in total.
Waiting for the day I can come back and mod games.
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Post Post #2605 (ISO) » Fri Aug 12, 2016 12:08 am

Post by McMenno »

Mafia Reflavourer

All scum factions rolled in this game revert to mafia flavour, and so do all other power roles.
Example: a Mafia Reflavourer, an Alien Psychotrooper, and a Town Seer are rolled. The Alien Psychotrooper becomes a Mafia Psychotrooper, and the Town Seer becomes a Town Cop.
In post 2604, The MM wrote:
Town Insider

(The Insiders are a town sub-faction with a factional recruitment ability and a private topic. Upon attempting to recruit scum, the Insider that made the recruitment dies and the recruitment fails. Town wins when half the living players are Insiders.)


Town-aligned Cult lol
that's called a weak neighborizer
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Post Post #2606 (ISO) » Fri Aug 12, 2016 9:59 am

Post by Ircher »

Vanilla Townie


@McMenno --> No it isn't; the win con is differemt.
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Post Post #2607 (ISO) » Fri Aug 12, 2016 11:13 am

Post by Vedith »

2 shot Town Wizard

Player uses a protection potion. This can be used during a day or night phase by messaging the mod.
When used, the user chosen is immune from all types of death during this phase.
I claim scum \o/
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Post Post #2608 (ISO) » Fri Aug 12, 2016 11:21 am

Post by McMenno »

Alien Strongman Ninja 1-shot Cop 1-shot Seer
In post 2606, Ircher wrote:
Vanilla Townie


@McMenno --> No it isn't; the win con is differemt.
so it's a worse town neighbourizer
In post 2607, Vedith wrote:
2 shot Town Wizard

Player uses a protection potion. This can be used during a day or night phase by messaging the mod.
When used, the user chosen is immune from all types of death during this phase.
;)
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Post Post #2609 (ISO) » Fri Aug 12, 2016 3:07 pm

Post by Ircher »

Town Vote Locker

While alive, voting occurs similar to that in th (failed) micro 606 without the judge. Details to be stolen.....
Aeronaut wrote:
Overtime:

- If the deadline hits without a lynch, 1/4 of the Deadline will be added back on. Any previous votes on the Player who had the most votes before DL will no longer count, and those players will have to vote for a different player for the remainder of the overtime.
- When the game goes into Overtime, any previous "locked" votes will be reverted; players may vote freely as in any normal mafia game at this point.

Locked Voting:

- If the deadline gets to the halfway point, all votes after that point will be "Locked-in", meaning they can't be changed.
- When the deadline gets to the 3/4 point [e.g., a week and a half into a two week deadline], votes for players who aren't on the 2 largest wagons will no longer count; those players will have to choose between one of those two players.
- You are also allowed to lock in your vote at any point in the day, if you so choose.

This is how you will lock your votes.


Code: Select all

[hurt]Aeronaut[/hurt]


it will look like


HURT: Aeronaut
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Post Post #2610 (ISO) » Sun Aug 14, 2016 11:08 am

Post by Eggman »

Mafia Two-shot Bleederizer

During the night, can turn a target into a bleeding-out Bleeder. In essence, a Delayed Vig that notifies its targets.
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Post Post #2611 (ISO) » Sun Aug 14, 2016 12:20 pm

Post by callforjudgement »

Forgettable (Townie/Goon)
(alignment chosen by moderator)

During each Night phase, the moderator deletes all of your posts.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #2612 (ISO) » Sun Aug 14, 2016 1:51 pm

Post by Ircher »

Mafia VT Exterminator


Receives the name of all VTs. While alive, mafia must night kill a vanilla townie each night. If no VTs remain, then the entire Mafia faction commits suicide. Obvious, it is within the mafia faction's best interests to get rid of the VT Exterminator before all the VTs are gone.

Moderator Note for Greater Idea Style Games:
If the alignment chosen is town alongside this role, then the player must attempt to lynch a VT each day or the player with this role will commit suicide. Same applies to TPR without kills. For other group!scum, that particular alignment must kill VTs or commit suicide.
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Post Post #2613 (ISO) » Sun Aug 14, 2016 3:47 pm

Post by callforjudgement »

Mafia Quick Drawer


If this player performs the nightkill, it resolves before all other actions except Commuter (thus making Doctors and the like pointless, and effectively roleblocking the nightkill target).


Re: the VT Exterminator, if scum NK the Exterminator themself, do they suicide due to not having killed a VT, or not?
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Post Post #2614 (ISO) » Sun Aug 14, 2016 11:51 pm

Post by RyanK »

Mafia Doctor


You win with the mafia but you're not informed who the mafia are.
Last edited by RyanK on Mon Aug 15, 2016 4:54 am, edited 2 times in total.
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Post Post #2615 (ISO) » Mon Aug 15, 2016 12:13 am

Post by Accountant »

Town Doctor


optimal play is for the exterminator to paste the list of VTs in scumchat and then pretend he received a jester role card, then mafia goes to town on everyone not on the list
There's nothing that says that a fake can't beat the real thing.

You must not imagine that for beings like you and us there can be laughter. The low men laugh, and we envy them. But for us, the higher ones, there is no laughter, only an unending vigil, purely serious, stretching on into the night.
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Post Post #2616 (ISO) » Mon Aug 15, 2016 12:43 am

Post by RyanK »

Mafia Goon
Last edited by RyanK on Mon Aug 15, 2016 5:15 am, edited 2 times in total.
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Post Post #2617 (ISO) » Mon Aug 15, 2016 12:45 am

Post by RyanK »

Vanilla Alien
Last edited by RyanK on Mon Aug 15, 2016 5:36 am, edited 2 times in total.
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Post Post #2618 (ISO) » Mon Aug 15, 2016 1:38 am

Post by RyanK »

Vanilla Alien
Last edited by RyanK on Mon Aug 15, 2016 6:25 am, edited 2 times in total.
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Post Post #2619 (ISO) » Mon Aug 15, 2016 1:39 am

Post by RyanK »

Masonic evil Townie


You only can talk to the other evil townies, but you can't represent your group to target anyone.
Last edited by RyanK on Mon Aug 15, 2016 6:31 am, edited 3 times in total.
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Post Post #2620 (ISO) » Mon Aug 15, 2016 1:39 am

Post by RyanK »

Vanilla Townie
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Post Post #2621 (ISO) » Mon Aug 15, 2016 1:39 am

Post by RyanK »

Vanilla-Townie-Sensitive Mafia Goon


If you target a vanilla townie, you'll die while the vanilla townie will be spared.
Last edited by RyanK on Mon Aug 15, 2016 6:50 am, edited 3 times in total.
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Post Post #2622 (ISO) » Mon Aug 15, 2016 1:40 am

Post by RyanK »

Alien Vanilla


You win when nothing can stop your faction from overpowering the other factions.
Last edited by RyanK on Fri Aug 19, 2016 10:17 pm, edited 3 times in total.
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Post Post #2623 (ISO) » Mon Aug 15, 2016 1:57 am

Post by RyanK »

Multiple user personality (doctor, town goon, town goon, vanilla townie-sensitive goon, vanilla masonic goon, vanilla townie, vanilla townie, vanilla townie)


You'll only be told if you have a night talk that night, and won't be told the effects if you kill.

You win with the town.
Last edited by RyanK on Mon Aug 15, 2016 3:11 am, edited 2 times in total.
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Post Post #2624 (ISO) » Mon Aug 15, 2016 2:15 am

Post by RyanK »

Vanilla-townie-sensitive vilginate


If you target a vanilla townie, you'll die while the target will survive.

You win with the town.

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