My mistake was I didn't know how guilty claims work because where i play from (EM) It's quite easy to get guilty claims off you if you try hard enough but here it's like "Goodluck!"
Millers and godfathers really aren't common around here, and fake-claiming cop really isn't either, so a cop guilty is usually good.
Of course, when it *really* gets fun is if you're in an open setup with a cop and soft a fake guilty on a wolf. I've done that twice in turbos, was super fun both times. Amusingly, the first time the actual cop got the same guilty as me and played along (so I ate the NK bullet N2 instead of her), and the second time the cop got a real guilty on the other wolf and yelled at me D2 until I fell in line (then we lynched *my* wolf D3).
http://wiki.mafiascum.net/index.php?title=Mhsmith0
Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
The two times I've had a guilty on me 1) it was town lying about it and 2) it was scum no killing so everyone thought I submitted the kill cause the roleblocker had targeted me.
I think it's a town claim in this spot because it puts you in a high chance to get lynched and if you're in 3 way as a vengeful claim you're 100% getting lynched
aka if you claimed it and you were scum you kinda lose.
Anyways I actually thought roles like fruit vendor being able to confirm them self was way too strong. This game has a crazy town win rate and scum being able to action and kill is more meta now. I'm not the first mod to make this change for this setup.
High #s of PRs tend to be town positive, low #s tend to be scum positive, and 11v3 is more town-sided than the usual 10v3 split. I'm not remotely surprised that town does well in this setup.
http://wiki.mafiascum.net/index.php?title=Mhsmith0
Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
In post 95, mhsmith0 wrote:High #s of PRs tend to be town positive, low #s tend to be scum positive, and 11v3 is more town-sided than the usual 10v3 split. I'm not remotely surprised that town does well in this setup.
11v3 is because of the vigs/pgo/ vengeful in the game.
I ran this as a 13p setup on another site, removed the 1shot and night 3 big. Clubbed Pgo and Vengeful together.
Scum still won, they completely fucked up in the draft and two of them ended up remaining goons, one got the commuter role he wanted which is more of less useless for scum.
In post 88, MariaR wrote:I think it's a town claim in this spot because it puts you in a high chance to get lynched and if you're in 3 way as a vengeful claim you're 100% getting lynched
aka if you claimed it and you were scum you kinda lose.
Still think you should always lynch Vengeful claims if the numbers are even and the vengeful isn't confirmed town.
Never. Never ever ever ever ever self vote as town. I did it precisely once in a strange setup where town was mechanically better off lynching town than no lynching and it was still squick. Charloux has to force the wolf to work to get him lynched. Has to.
http://wiki.mafiascum.net/index.php?title=Mhsmith0
Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?