Test Post Thread
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xyzzy they/themcomical third optionthey/them
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Ircher He / Him / HisWhat A Grand Idea
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mastin2 The Second Coming
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Spoiler: TestingMy academy.
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mastin2 The Second Coming
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How about The other way around? Does this work?
...Huh, so the answer's both yes, and no. They half-stack.My academy.
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Agnigi, 13p Mini Theme sequel to Gistou, is in design and could use reviewers!-
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mastin2 The Second Coming
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- Boldest Stuff
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So it IS possible to triple-nest! (I've run into the problem before where I needed three nests, but only had the two I knew about without risking forum breaking.)My academy.
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mastin2 The Second Coming
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Hmm... Stack. I wonder...
Testing Maybe? Let's see.
...Huh. So, if I combined that with the above...
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Quad-nesting's possible.
Probably not recommended, but possible, all the same.My academy.
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Agnigi, 13p Mini Theme sequel to Gistou, is in design and could use reviewers!-
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mastin2 The Second Coming
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A couple of pragmatic applications:- Player- Date.
Text goes here. The Ending.Some stuff that hasbolded textin it.
Other stuff which hasvariousdifferentcolorsinit,justforsomebasiccolorcomparisonpurposes.
Includingfancytext.Last edited by mastin2 on Thu Aug 25, 2016 1:56 pm, edited 3 times in total.My academy.
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Bins Survivor
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callforjudgement Microprocessor
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Bins Survivor
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I mean unlike regular default black text on mafSilver it doesn't turn white. The default colour on mafSilver is black and it's white on mafBlack. When you add the black colour tag tho it doesn't auto change to white (for obvious reasons).-
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shos Survivor
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ok so let's test this area-mech-area-mech etc eh? will it blend?
edit: well no. So how does it work then, mech-mech-area-mech? lolIn post 836, Lucky2u said:
Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.-
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Plotinus Kitten Caboodle
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Code: Select all
[mech][mech]this doesn't work[/mech][/mech]
Code: Select all
[mech='a'][mech]this works[/mech][/mech]
Code: Select all
[mech][mech='b']this also works[/mech][/mech]
Code: Select all
[mech='c'][mech='c']this doesn't work[/mech][/mech]
Code: Select all
[mech='d'][mech='e']this also doesn't work[/mech][/mech]
Code: Select all
[mech='a'][mech][area='b'][area]this works[/area][/area][/mech][/mech]
Code: Select all
[mech='a'][mech][area][area='b']this works too[/area][/area][/mech][/mech]
[/area][area='b] Code: Select all
[mech='a'][area][mech][area='b]works[/area][/mech][/area][/mech]
The failure mode of clever is asshole.
Modding checklists | Sequencer is in Game 5 | Space II is in Day 4-
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callforjudgement Microprocessor
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So I guess there are four tags (mech, mech=, area, and area=) and you can't nest two of the same tag?
In that case, this shouldn't work:
area inside mech= inside mech inside area
PEDIT: It didn't, so that seems to fit the observed results pretty well.scum· scam · seam · team · term · tern · torn ·town-
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shos Survivor
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Eggman Goon
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shos Survivor
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holy shit this works! OMG!Code: Select all
[countdown]14 days[/countdown]
In post 836, Lucky2u said:
Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.-
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zoraster He/HimDisorganized CrimeHe/Him
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mastin2 The Second Coming
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Huh.
I know hours works.
(expired on 2016-08-29 19:23:04)
^Two days, by using 48 hours.
You're telling me it works this way?
(expired on 2016-08-29 19:23:04)My academy.
"...You have a blog?!?" (Yes, I do. Click.)
Agnigi, 13p Mini Theme sequel to Gistou, is in design and could use reviewers!-
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mastin2 The Second Coming
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Hmm, so it does.
Weeks/months/years pretty sure it doesn't though.
[countdown]0.00[/countdown]
[countdown]0.00[/countdown]
[countdown]0.00[/countdown]My academy.
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Agnigi, 13p Mini Theme sequel to Gistou, is in design and could use reviewers!-
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shos Survivor
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shos Survivor
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How bout 100k hours
1347 days, 23 hours, 37 minutesIn post 1119, shos wrote:Would probably work with loads pf it
Lets try 372 days
(expired on 2017-09-03 20:54:16)In post 836, Lucky2u said:
Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.-
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Plotinus Kitten Caboodle
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August 40th works:
(expired on 2017-09-09 00:00:00)
Code: Select all
[countdown]2017-08-40 00:00:00 2.00[/countdown]
August 99th works:
(expired on 2017-11-07 00:00:00)
Code: Select all
[countdown]2017-08-99 00:00:00 2.00[/countdown]
August 100th doesn't work:
[countdown]0.00[/countdown]
Code: Select all
[countdown]2017-08-100 00:00:00 2.00[/countdown]
this is useful when you can't figure out what day of the month the deadline will be on but you can figure out what 28+14 is because you could say that the day will end on August 42nd and it'll work.The failure mode of clever is asshole.
Modding checklists | Sequencer is in Game 5 | Space II is in Day 4-
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shos Survivor
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Alternatively, use this..
(expired on 2016-09-11 05:59:44)
In post 836, Lucky2u said:
Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.-
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Plotinus Kitten Caboodle
- Kitten Caboodle
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I know, but I don't like that 14 days defaults to the forum time zone instead of mine.The failure mode of clever is asshole.
Modding checklists | Sequencer is in Game 5 | Space II is in Day 4-
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Dwlee99 They/themSurvivorThey/them
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