Overwatch Mafia - Mod/Spectator/Dead thread

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Post Post #100 (ISO) » Sun Aug 28, 2016 5:54 pm

Post by Genji »

I have no idea why I was lynched.
Like, the mechanics cleared me from being on a scum team at least.
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Post Post #101 (ISO) » Mon Aug 29, 2016 3:49 am

Post by vonflare »

town is flailing hard i think
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Post Post #102 (ISO) » Mon Aug 29, 2016 5:32 am

Post by Foxbird »

In post 101, vonflare wrote:town is flailing hard i think
^^^^^^
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Post Post #103 (ISO) » Mon Aug 29, 2016 5:53 pm

Post by Klingoncelt »

Yep.
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Post Post #104 (ISO) » Wed Aug 31, 2016 5:02 am

Post by vonflare »

1404 and 1409 are mined
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Post Post #105 (ISO) » Wed Aug 31, 2016 8:42 am

Post by podoboq »

In post 13, vonflare wrote:
Junkrat

Image
Insane
- each night, you will hear voices.
Spoiler: I'm fine. I'm totally fine.
Image

This makes me so sad. I wanted my ability to be good, and I wanted to be able to use it to screw with town, but the serial killer was getting it. Vonflare, Widow's Whispers was super cool. I want to play around with the idea of it more in the future.
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Post Post #106 (ISO) » Wed Aug 31, 2016 8:46 am

Post by RachMarie »

Welcome podoboq :)
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Post Post #107 (ISO) » Wed Aug 31, 2016 8:50 am

Post by podoboq »

In post 75, Foxbird wrote:RIP.
I'm so sorry, podo :(

This would have worked if I hadn't deflected towards the third party.. D:
I think you played a great game, Fox. I think we both did pretty well. We got boxed into a corner when town was refusing to start any wagons, then just threw a dart at the wall and picked you. I think if Junkrat hadn't
RANDOMLY
killed me, and you hadn't deflected toward the one remaining non-town, this game could have been pretty good for us. I hope they don't see through his ruse, because town's game was not fantastic, and if they buy his claim, he deserves to win.
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Post Post #108 (ISO) » Wed Aug 31, 2016 9:07 am

Post by podoboq »

In post 3, vonflare wrote:
D. Va

Image
Passive Ailities:
Mech
- If you die, you will return to life. If the death that caused this is dealt by the mafia faction, you will join them as a traitor. This ability will still trigger even if you are roleblocked or it was a strongman kill.
This ability is interesting, but I feel like it's not accomplishing the goal it was supposed to. You saw how it played out this game, where she essentially just got to pick to be town, which means it can't really count as negative town utility, and can really offset balance.

The way I've seen this work before is a player is passive one-shot deathproof from the factional mafia kill. When that deathproof is used up, they become a mafia goon. The mafia isn't informed of the change in alignment until the next night, when the converted player is now on their team.

This way, if the player is lynched, day-vigged, killed by a serial killer, or anything else other than mafia factional kill, they just die. That way, they can't explain their role in game, because there's no way to protect themselves. A lynch is just a mislynch, and if they reveal their role to be open, their alignment could change in the future, and they don't survive into LYLO. So they are forced to play like a traitor, in case they get converted, making them strong negative town utility.


Just my two cents. It felt like this was placed in the game to help out the scum team with only two members, but that was stifled pretty immediately by D.Va basically full claiming in order to not be converted.
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Post Post #109 (ISO) » Wed Aug 31, 2016 10:09 am

Post by vonflare »

In post 108, podoboq wrote: This ability is interesting, but I feel like it's not accomplishing the goal it was supposed to. You saw how it played out this game, where she essentially just got to pick to be town, which means it can't really count as negative town utility, and can really offset balance.

The way I've seen this work before is a player is passive one-shot deathproof from the factional mafia kill. When that deathproof is used up, they become a mafia goon. The mafia isn't informed of the change in alignment until the next night, when the converted player is now on their team.

This way, if the player is lynched, day-vigged, killed by a serial killer, or anything else other than mafia factional kill, they just die. That way, they can't explain their role in game, because there's no way to protect themselves. A lynch is just a mislynch, and if they reveal their role to be open, their alignment could change in the future, and they don't survive into LYLO. So they are forced to play like a traitor, in case they get converted, making them strong negative town utility.


Just my two cents. It felt like this was placed in the game to help out the scum team with only two members, but that was stifled pretty immediately by D.Va basically full claiming in order to not be converted.
Absolutely. I only realized after the fact that the mechanics could be abused in that way.
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Post Post #110 (ISO) » Wed Aug 31, 2016 4:42 pm

Post by Klingoncelt »

In post 108, podoboq wrote:
In post 3, vonflare wrote:
D. Va


Passive Ailities:
Mech
- If you die, you will return to life. If the death that caused this is dealt by the mafia faction, you will join them as a traitor. This ability will still trigger even if you are roleblocked or it was a strongman kill.
This ability is interesting, but I feel like it's not accomplishing the goal it was supposed to. You saw how it played out this game, where she essentially just got to pick to be town, which means it can't really count as negative town utility, and can really offset balance.

The way I've seen this work before is a player is passive one-shot deathproof from the factional mafia kill. When that deathproof is used up, they become a mafia goon. The mafia isn't informed of the change in alignment until the next night, when the converted player is now on their team.

This way, if the player is lynched, day-vigged, killed by a serial killer, or anything else other than mafia factional kill, they just die. That way, they can't explain their role in game, because there's no way to protect themselves. A lynch is just a mislynch, and if they reveal their role to be open, their alignment could change in the future, and they don't survive into LYLO. So they are forced to play like a traitor, in case they get converted, making them strong negative town utility.


Just my two cents. It felt like this was placed in the game to help out the scum team with only two members, but that was stifled pretty immediately by D.Va basically full claiming in order to not be converted.
I have to agree with this.

And since they can publicly choose, it leans towards gamethrowing.
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Post Post #111 (ISO) » Wed Aug 31, 2016 5:54 pm

Post by vonflare »

Well if I make a similar role in the future, I'll keep all this in mind to make it more balanced.
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Post Post #112 (ISO) » Thu Sep 01, 2016 4:09 am

Post by podoboq »

In post 1179, Shadow_step wrote:Let's increase the no. of posts for no rhyme or reason. :P
Little does he know, it actually matters.
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Post Post #113 (ISO) » Thu Sep 01, 2016 5:33 am

Post by Foxbird »

In post 112, podoboq wrote:
In post 1179, Shadow_step wrote:Let's increase the no. of posts for no rhyme or reason. :P
Little does he know, it actually matters.
I had to double-check that it wasn't actually serra who posted that :')
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Post Post #114 (ISO) » Thu Sep 01, 2016 12:29 pm

Post by Klingoncelt »

In post 112, podoboq wrote:
In post 1179, Shadow_step wrote:Let's increase the no. of posts for no rhyme or reason. :P
Little does he know, it actually matters.
lol
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Post Post #115 (ISO) » Thu Sep 01, 2016 12:30 pm

Post by Klingoncelt »

Hi, Wake.
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Post Post #116 (ISO) » Fri Sep 02, 2016 1:41 am

Post by Wake1 »

Did Tracer/ D.VA know I was Town? If so then bad play.

Also that lynch on me was fucked up. Like, horrible fucking play from Town.

There wasn't even an actually valid reason for it, but whatevs. Town this game has been kinda sucky.
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Post Post #117 (ISO) » Fri Sep 02, 2016 1:42 am

Post by RachMarie »

Welcome to the land of the dead, Wake
BRAND NEW Get to know me http://forum.mafiascum.net/viewtopic.php?f=61&t=69243
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Post Post #118 (ISO) » Fri Sep 02, 2016 2:05 am

Post by Wake1 »

I would have liked to use that Junkrat SK role in a certain large game I know of... :D

For the future.
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Post Post #119 (ISO) » Sat Sep 03, 2016 9:01 pm

Post by Klingoncelt »

In post 118, Wake1 wrote:I would have liked to use that Junkrat SK role in a certain large game I know of... :D

For the future.
It's a delightful mechanic, definitely!
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Post Post #120 (ISO) » Mon Sep 12, 2016 4:52 pm

Post by Klingoncelt »

Serrapaladin's gonna win, isn't he? :(
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Post Post #121 (ISO) » Mon Sep 12, 2016 4:53 pm

Post by Firebringer »

Yep
Show
"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.

His first post in the main thread was "yes I rolled scum!" -popsofctown
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Post Post #122 (ISO) » Tue Sep 13, 2016 6:21 am

Post by podoboq »

In post 1270, MariaR wrote:VOTE: Maria
Try me
Purposefully playing against win condition. Accidentally playing toward it, because ending the day earlier is going to make it harder for Junkrat to get people to his mines.
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Post Post #123 (ISO) » Tue Sep 13, 2016 6:30 am

Post by Firebringer »

No one is considering Serra and why would they?
The dude day shot a scum player.
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"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.

His first post in the main thread was "yes I rolled scum!" -popsofctown
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Post Post #124 (ISO) » Tue Sep 13, 2016 8:14 am

Post by podoboq »

In post 123, Firebringer wrote:No one is considering Serra and why would they?
The dude day shot a scum player.
I mean, kinda. They think he did, but I just randomly posted on his mine.
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