For completed/abandoned Mish Mash Games.
swyellowtail
swyellowtail
Goon
swyellowtail
Goon Goon
Posts: 110 Joined: September 19, 2011
Post
Post #275 (ISO ) » Tue Sep 13, 2016 3:16 pm
Post
by swyellowtail » Tue Sep 13, 2016 3:16 pm
By breaks you mean..?
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click
here to learn more about the temple and the dungeons.
mastin2
mastin2
The Second Coming
mastin2
The Second Coming The Second Coming
Posts: 14413 Joined: October 8, 2009
Location: Replacement Alley
Post
Post #276 (ISO ) » Tue Sep 13, 2016 3:37 pm
Post
by mastin2 » Tue Sep 13, 2016 3:37 pm
What I mean by that is, you'll get breaks between fights: you enter into combat only when you choose to enter into combat, rather than having it start automatically.
But, for now, it's auto-time.
swyellowtail instantly takes a strong initiative, opening the fight up with a favorite attack.
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
mastin2
mastin2
The Second Coming
mastin2
The Second Coming The Second Coming
Posts: 14413 Joined: October 8, 2009
Location: Replacement Alley
Post
Post #277 (ISO ) » Tue Sep 13, 2016 3:38 pm
Post
by mastin2 » Tue Sep 13, 2016 3:38 pm
swyellowtail
's strategy pays off, as their opponent is taken off-guard.
swyellowtail's HP:
10.
Opponent:
7.
swyellowtail
swyellowtail
Goon
swyellowtail
Goon Goon
Posts: 110 Joined: September 19, 2011
Post
Post #278 (ISO ) » Tue Sep 13, 2016 3:54 pm
Post
by swyellowtail » Tue Sep 13, 2016 3:54 pm
In post 276 , mastin2 wrote: What I mean by that is, you'll get breaks between fights: you enter into combat only when you choose to enter into combat, rather than having it start automatically.
But, for now, it's auto-time.
swyellowtail instantly takes a strong initiative, opening the fight up with a favorite attack.
Original Roll String: 1d6 (STATIC)
1 6-Sided Dice: (2) = 2
...that makes little sense. Does that mean you could drop out at any point and have someone else play or no? (Or, alternatively, if you get beaten, you could continue from there, but that's too generous)
Anyway:
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
Onwards, to more poor dice rolling!
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click
here to learn more about the temple and the dungeons.
Cheery Dog
Cheery Dog
Kayak
Cheery Dog
Kayak Kayak
Posts: 8039 Joined: June 30, 2012
Location: OMG BALL!
Post
Post #279 (ISO ) » Tue Sep 13, 2016 4:21 pm
Post
by Cheery Dog » Tue Sep 13, 2016 4:21 pm
Apparently I lived?
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
Holder of the Longest Continuous Weekly Mafiascum Post Record. 1 July 2012 - 16 Feb 2023
*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.
Killthestory
Killthestory
Jack of All Trades
Killthestory
Jack of All Trades Jack of All Trades
Posts: 5003 Joined: September 8, 2015
Post
Post #280 (ISO ) » Tue Sep 13, 2016 5:31 pm
Post
by Killthestory » Tue Sep 13, 2016 5:31 pm
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
McMenno
McMenno they/them
One For Aren't-We-All
McMenno they/them
One For Aren't-We-All One For Aren't-We-All
Posts: 5159 Joined: February 18, 2015
Pronoun: they/them
Location: In spaaaace
Post
Post #281 (ISO ) » Tue Sep 13, 2016 7:00 pm
Post
by McMenno » Tue Sep 13, 2016 7:00 pm
rest in pieces
BS2000
BS2000
Goon
BS2000
Goon Goon
Posts: 860 Joined: May 22, 2011
Post
Post #282 (ISO ) » Tue Sep 13, 2016 7:16 pm
Post
by BS2000 » Tue Sep 13, 2016 7:16 pm
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5
i was going to learn the keyboard and write several ballads
But i went to a barbeque and got lost by the tater salad
JDGA
JDGA
Goon
JDGA
Goon Goon
Posts: 250 Joined: October 12, 2007
Location: Tasmania
Post
Post #283 (ISO ) » Tue Sep 13, 2016 10:20 pm
Post
by JDGA » Tue Sep 13, 2016 10:20 pm
swyellowtail continues with another massive blow directed to his opponent.
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
Cheery Dog's opponent rolls.
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
Killthestory struggles to recover his momentum after his opponent's latest blow, and finds himself in position to take another.
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
BS2000's opponent rolls.
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
JDGA
JDGA
Goon
JDGA
Goon Goon
Posts: 250 Joined: October 12, 2007
Location: Tasmania
Post
Post #284 (ISO ) » Tue Sep 13, 2016 10:25 pm
Post
by JDGA » Tue Sep 13, 2016 10:25 pm
swyellowtail
successfully manages to inflict another blow, bringing himself another advantage over the opponent.
swyellowtail's HP:
10
Opponent:
6
Cheery Dog
dies.
KingdomAces
is up!
Killthestory
manages to block his opponent's next attack just in time, leaving the two locked together.
Killthestory's HP:
8
Opponent:
6
BS2000
claims victory #1, two to go!
...
An enemy stands before you. Roll your die.
Idle: Ircher (10-8 2/5), Felissan (1/3)
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
KingdomAces
KingdomAces
Mafia Scum
KingdomAces
Mafia Scum Mafia Scum
Posts: 1775 Joined: July 5, 2012
Location: Somewhere
Post
Post #285 (ISO ) » Tue Sep 13, 2016 11:53 pm
Post
by KingdomAces » Tue Sep 13, 2016 11:53 pm
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
Never be sorry for your little time.
It's not when you get there, it's always the climb.
JDGA
JDGA
Goon
JDGA
Goon Goon
Posts: 250 Joined: October 12, 2007
Location: Tasmania
Post
Post #286 (ISO ) » Wed Sep 14, 2016 12:32 am
Post
by JDGA » Wed Sep 14, 2016 12:32 am
KingdomAces's opponent rolls
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
JDGA
JDGA
Goon
JDGA
Goon Goon
Posts: 250 Joined: October 12, 2007
Location: Tasmania
Post
Post #287 (ISO ) » Wed Sep 14, 2016 12:33 am
Post
by JDGA » Wed Sep 14, 2016 12:33 am
Welp...
KingdomAces
dies. Better luck next time?
Radja
is up!
Last edited by JDGA on Wed Sep 14, 2016 6:19 am, edited 1 time in total.
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
Felissan
Felissan
Goon
Felissan
Goon Goon
Posts: 216 Joined: April 3, 2015
Location: France
Post
Post #288 (ISO ) » Wed Sep 14, 2016 4:25 am
Post
by Felissan » Wed Sep 14, 2016 4:25 am
When did I get 1 kill out of nowhere?
Whatever, it's Feli time!
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5
"Dammit Felissan, making someone lose the game is NOT NICE"
- DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this."
- DeathRowKitty 2018
"You've made me make myself lose the game so many times that I feel like it's an entirely new game I'm losing"
- DeathRowKitty 2022
swyellowtail
swyellowtail
Goon
swyellowtail
Goon Goon
Posts: 110 Joined: September 19, 2011
Post
Post #289 (ISO ) » Wed Sep 14, 2016 5:37 am
Post
by swyellowtail » Wed Sep 14, 2016 5:37 am
In post 288 , Felissan wrote: When did I get 1 kill out of nowhere?
Whatever, it's Feli time!
Original Roll String: 1d6 (STATIC)
1 6-Sided Dice: (3) = 3
I think she meant you're on encounter 1 of 3. Oops.
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Either way, someone's getting hurt.
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click
here to learn more about the temple and the dungeons.
swyellowtail
swyellowtail
Goon
swyellowtail
Goon Goon
Posts: 110 Joined: September 19, 2011
Post
Post #290 (ISO ) » Wed Sep 14, 2016 5:38 am
Post
by swyellowtail » Wed Sep 14, 2016 5:38 am
(After rereading the post, yeah, she put Ircher on 2/5, when that's his second encounter, not second victory. It's not the opening post where it has the victory counter)
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click
here to learn more about the temple and the dungeons.
JDGA
JDGA
Goon
JDGA
Goon Goon
Posts: 250 Joined: October 12, 2007
Location: Tasmania
Post
Post #291 (ISO ) » Wed Sep 14, 2016 6:18 am
Post
by JDGA » Wed Sep 14, 2016 6:18 am
That was what I meant, yeah.
Felissan's opponent rolls.
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5
swyellowtail stumbles while making his third attack.
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
JDGA
JDGA
Goon
JDGA
Goon Goon
Posts: 250 Joined: October 12, 2007
Location: Tasmania
Post
Post #292 (ISO ) » Wed Sep 14, 2016 6:22 am
Post
by JDGA » Wed Sep 14, 2016 6:22 am
Felissan
claims the first of hopefully three victories.
An enemy stands before you. Roll your die.
swyellowtail
is punished harshly by his opponent for the mistake.
swyellowtail's HP:
9
Opponent:
6
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
Felissan
Felissan
Goon
Felissan
Goon Goon
Posts: 216 Joined: April 3, 2015
Location: France
Post
Post #293 (ISO ) » Wed Sep 14, 2016 7:28 am
Post
by Felissan » Wed Sep 14, 2016 7:28 am
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
"Dammit Felissan, making someone lose the game is NOT NICE"
- DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this."
- DeathRowKitty 2018
"You've made me make myself lose the game so many times that I feel like it's an entirely new game I'm losing"
- DeathRowKitty 2022
swyellowtail
swyellowtail
Goon
swyellowtail
Goon Goon
Posts: 110 Joined: September 19, 2011
Post
Post #294 (ISO ) » Wed Sep 14, 2016 7:44 am
Post
by swyellowtail » Wed Sep 14, 2016 7:44 am
Yeah, that was a bad roll, and so is this!
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click
here to learn more about the temple and the dungeons.
swyellowtail
swyellowtail
Goon
swyellowtail
Goon Goon
Posts: 110 Joined: September 19, 2011
Post
Post #295 (ISO ) » Wed Sep 14, 2016 7:45 am
Post
by swyellowtail » Wed Sep 14, 2016 7:45 am
Yup. Two 2s in a row. Slowly getting a Yahtzee with 2s.
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click
here to learn more about the temple and the dungeons.
BS2000
BS2000
Goon
BS2000
Goon Goon
Posts: 860 Joined: May 22, 2011
Post
Post #296 (ISO ) » Wed Sep 14, 2016 8:04 am
Post
by BS2000 » Wed Sep 14, 2016 8:04 am
Hiya!
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
i was going to learn the keyboard and write several ballads
But i went to a barbeque and got lost by the tater salad
Ircher
Ircher He / Him / His
What A Grand Idea
Ircher He / Him / His
What A Grand Idea What A Grand Idea
Posts: 15207 Joined: November 9, 2015
Pronoun: He / Him / His
Location: CST/CDT
Post
Post #297 (ISO ) » Wed Sep 14, 2016 10:23 am
Post
by Ircher » Wed Sep 14, 2016 10:23 am
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5
Links:
User Page |
GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
JDGA
JDGA
Goon
JDGA
Goon Goon
Posts: 250 Joined: October 12, 2007
Location: Tasmania
Post
Post #298 (ISO ) » Wed Sep 14, 2016 11:42 am
Post
by JDGA » Wed Sep 14, 2016 11:42 am
Felissan's opponent rolls.
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
swyellowtail struggles to regain momentum, opening himself up for another opportune strike.
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5
BS2000's opponent rolls.
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Ircher starts the battle by fumbling his weapon.
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
JDGA
JDGA
Goon
JDGA
Goon Goon
Posts: 250 Joined: October 12, 2007
Location: Tasmania
Post
Post #299 (ISO ) » Wed Sep 14, 2016 11:45 am
Post
by JDGA » Wed Sep 14, 2016 11:45 am
Felissan
has died.
Gamma Emerald
to play!
swyellowtail
escapes taking a second hit.
swyellowtail's HP:
9
Opponent:
6
BS2000
strikes down a second foe. Only one more separates him from Level 1!
An enemy stands before you. Roll your die.
Luckily for
Ircher
, his opponent also fumbles his weapon.
Ircher's HP:
10
Opponent:
8
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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