Mini Normal 1841 - You're Dead!

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Mini Normal 1841 - You're Dead!

Post Post #0 (isolation #0) » Wed Oct 12, 2016 2:49 am

Post by inspectorscout »

Unfortunately, you died!

Please put anything that can spoil the game in spoilers.

Have fun in the afterlife!

Spoiler: Players with access
Zaphkael
Foxbird
Froot Loop
AlpacaAlpaca
Creature
Transcend
Zachstralkita
Infinity 324
Gamma Emerald
XnadrojX
Dunnstral
Last edited by inspectorscout on Tue Nov 15, 2016 10:39 am, edited 8 times in total.
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Post Post #1 (isolation #1) » Sun Oct 16, 2016 10:43 pm

Post by inspectorscout »

It's kind of funny how deadly accurate some players are, but next to that, how deadly inaccurate they are at the same time.
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Post Post #3 (isolation #2) » Tue Oct 18, 2016 6:48 am

Post by inspectorscout »

You had 1/3 scum pinned

But your lynch was all kinds of bad and way too soon. You've been pushed all the time, that can't be on town alone, and town should have seen that imo.
Sorry you had to die first :/
But I know,
At the end...
Remind me of the fool I really am.


Am Zaphkael now.
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Post Post #6 (isolation #3) » Tue Oct 18, 2016 7:07 am

Post by inspectorscout »

Don't read if you don't want to be spoiled

it's not transcend
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #8 (isolation #4) » Tue Oct 18, 2016 7:19 am

Post by inspectorscout »

If I may be honest, scum did pretty okay-ish. But what I'm looking at now (night actions) may not be that great.
But I know,
At the end...
Remind me of the fool I really am.


Am Zaphkael now.
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Post Post #10 (isolation #5) » Tue Oct 18, 2016 7:40 am

Post by inspectorscout »

Not answering that yet, as it ruins all the fun :D
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #11 (isolation #6) » Tue Oct 18, 2016 7:54 am

Post by inspectorscout »

So far stuff is looking pretty bad for scum.
I gave them some 1-shot abilities, and it seems as if they are going to WASTE all of them tonight.
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #12 (isolation #7) » Tue Oct 18, 2016 6:53 pm

Post by inspectorscout »

So far stuff is looking REALLY bad for scum
(And maybe a bit bad for town)
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #13 (isolation #8) » Wed Oct 19, 2016 9:41 am

Post by inspectorscout »

Creature, as things are now, you will remain lonely :(
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #15 (isolation #9) » Wed Oct 19, 2016 7:22 pm

Post by inspectorscout »

Lol
Although this time, they are playing better than usual.

Do you think dunn and zach are town? Di you think they are pr's?
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #16 (isolation #10) » Thu Oct 20, 2016 6:23 am

Post by inspectorscout »

Welcome to the dead thread:


Nobody.
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #18 (isolation #11) » Sat Oct 22, 2016 8:58 pm

Post by inspectorscout »

Indeed.


Welcome, Transcend!
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #22 (isolation #12) » Sat Oct 22, 2016 9:06 pm

Post by inspectorscout »

Fair enough

Spoiler: Night 1Events
The Jailkeeper jailed you.
Scum ninja'd your kill, but the tracking/watching role didn't even look there so they wasted it.
The bulletproof claim was true, but he didn't get hit.
There was other cool stuff but that's for later xd
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #24 (isolation #13) » Sat Oct 22, 2016 9:12 pm

Post by inspectorscout »

Read my first post in this thread. That was kind of about you
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #26 (isolation #14) » Sat Oct 22, 2016 9:16 pm

Post by inspectorscout »

Both
You had 1 or 2 scum pinned all the time, but scumread PR's and hard townread at least 1 scum all the time
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #29 (isolation #15) » Sat Oct 22, 2016 9:22 pm

Post by inspectorscout »

Spoiler: lol
Dunn is actually a PR you started to scumread
And if I'm not wrong you scumread gamma as well before... He's actually a PR as well
Zach is town, yes, and a JK.
And infinity was a PR as well, i dunno if you ever scumread him

One of these is scum.


Im gonna spoiler ur zach comment tho :D


What did you think of the quicklynch?
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #31 (isolation #16) » Sat Oct 22, 2016 9:29 pm

Post by inspectorscout »

It's funny how my friend's game is still in day 1, while she started 2 days earlier.

Just to tell you guys how insane your tempo is
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #33 (isolation #17) » Sat Oct 22, 2016 9:38 pm

Post by inspectorscout »

Hes a town *******
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #36 (isolation #18) » Sat Oct 22, 2016 9:52 pm

Post by inspectorscout »

:D no worries

BTW whoever is reading this now or in the future:
What did i do well/bad as a mod? What should/could i do better?
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #38 (isolation #19) » Sat Oct 22, 2016 10:48 pm

Post by inspectorscout »

HOLY SHIT THIS GAME

I gave up eventually
Its pagetop spam central...sometimes i lurked 10 mins nonstop, refreshing every few seconds to get that pagetop
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #39 (isolation #20) » Sun Oct 23, 2016 3:03 am

Post by inspectorscout »

From the scum pt:
Jailkeeper and BP is a dumb setup. Jailkeeper is balanced by either being one shot or by being fucked with on roles.
:'(
Weak neighborizer is much weaker especially in limited PR. Strong forces scum to keep playing overnight or a masonry.
Neighborizer should have been weak for setup balance.
:')
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #44 (isolation #21) » Mon Oct 24, 2016 5:25 pm

Post by inspectorscout »

Correct.
There will also be a guilty on scum making the kill.
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #47 (isolation #22) » Mon Oct 24, 2016 9:11 pm

Post by inspectorscout »

Welcome, zach!
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #49 (isolation #23) » Mon Oct 24, 2016 10:27 pm

Post by inspectorscout »

Yes,but not in the way you think xd
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #51 (isolation #24) » Tue Oct 25, 2016 12:29 am

Post by inspectorscout »

Scum took ma 2 boiz transcend and zach but at a very high price
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #53 (isolation #25) » Tue Oct 25, 2016 1:29 am

Post by inspectorscout »

10/10 Transcend
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #54 (isolation #26) » Tue Oct 25, 2016 1:38 am

Post by inspectorscout »

Spoiler: MASSIVE SPOILERS
now the fun of it is fakeclaiming...there is room for some interesting fakeclaims, and now that gamma outed, they know all the PR's. There are/were 4 town PR's, of zhich Zach was the second most powerful. Gamma is more powerful, but as zach was the only targetable protective role, hes doomed. Even if zach was still alive, protecting gamma would prevent him from getting results.

Thats why I gave town a PR to bind those 2 PR's together, but that PR failed that purpose so far. If you consider who has it, its odd that it did but okay.

There are 3 targetable PR's, so scum received a 1-shot tracker to hunt those down. They wasted it N1 on a VT.
They also had a 1shot PR that messed with gamma's result, exactly to prevent stuff like tonight, and they also wasted that on N1. It made me kind of angry, because now they'll say it's townsided, while in fact it isnt; gamma couldnt get protected, JK creates wifom like the kill on transcend and the BP allows for scum fakeclaims as well as more wifom at night. The PR's are solid, but lonely.
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #56 (isolation #27) » Tue Oct 25, 2016 1:44 am

Post by inspectorscout »

It's also funny that, in mini 1796, I was jailkeeper and selfvoted
Here, zach was jailkeeper and selfvoted.

ALSO: this was in no way intended to mimic 1796, i just had the idea of gathering the players again since i thought it would be fun.

FUN FACT 2: currently, only 1796 ppl are in this chat.
FUN FACT 3: none of the scum there is scum here (they either werent here or are dead so xd)
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #57 (isolation #28) » Tue Oct 25, 2016 1:50 am

Post by inspectorscout »

In post 55, Transcend wrote:
Spoiler:
Tit for tat with Infinity I guess
Spoiler:
counting zach,its a tit for tat infinity vs gamma-zach, the strongest PR's
It's worth it for scum mathematically, but since infinity was the only townread scum...
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #58 (isolation #29) » Tue Oct 25, 2016 4:48 am

Post by inspectorscout »

Infinity at L-2

Fastest day ever?
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #60 (isolation #30) » Tue Oct 25, 2016 6:12 am

Post by inspectorscout »

LOL
Convincing counterclaim
I designed this so they can claim vig and get the bp lynched
They can also easily claim a utility joat like rb, rolecop, tracker and then infinity could just have said that he didnt believe the claim or smth

But why something exotic like that lmao
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #61 (isolation #31) » Tue Oct 25, 2016 9:51 am

Post by inspectorscout »

Tell them you lied, have a good laugh and move on

I aint answeing questions about dat role bruh
Kissing a donkey is a billion times safer
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #63 (isolation #32) » Tue Oct 25, 2016 8:01 pm

Post by inspectorscout »

Nice l o l
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #65 (isolation #33) » Wed Oct 26, 2016 5:42 am

Post by inspectorscout »

Tbh, i think you did well. Town now lost its PR's, but they have a guilty that they otherwise wouldnt have had on a scum that nobody suspected.
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #66 (isolation #34) » Wed Oct 26, 2016 5:45 am

Post by inspectorscout »

Btw
Since it seems a stral question...


Who is scum?
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #70 (isolation #35) » Thu Oct 27, 2016 6:13 am

Post by inspectorscout »

You didn't miss anything thats related to my game
Only whats related to the game those guys are playing

;)
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #71 (isolation #36) » Thu Oct 27, 2016 8:16 am

Post by inspectorscout »

Please give infinity 324 a warm (scum) welcome!
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #84 (isolation #37) » Thu Oct 27, 2016 8:37 pm

Post by inspectorscout »

In post 78, Infinity 324 wrote:But I do think the setup is balanced or even scumsided
I did quite my best to balance this, and if
-the watcher didnt out this soon
-the JK didnt get a 'result' N1
-the BP didn't claim
-if you fakeclaimed joat with rb-vig-rolecop you could have talked your way out of it AND get the BP lynched

It would have been a bit more balanced, yeah :lol:
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #85 (isolation #38) » Thu Oct 27, 2016 8:41 pm

Post by inspectorscout »

More love from the scum PT
Don't think this setup is very balanced from what I've seen btw.
Spoiler: SPOILER
I hate not having daychat. I think this setup needs a traitor to be balanced because 1800 had JK weak masonizer and motion detector as PR roles and we had Neo and JK enabler. 1 shot tracker 1 shot ninja does not balance this.
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #91 (isolation #39) » Sat Oct 29, 2016 9:06 pm

Post by inspectorscout »

Game are always looking shit for scum once the first one is lynched and the second is a likely lynch. Eventually that evens out.

I have my night actions in, but to keep things fair for scum, I extended the night by a day. If theyre done discussing, they can PM to finish earlier.
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #92 (isolation #40) » Sun Oct 30, 2016 10:28 pm

Post by inspectorscout »

Please welcome Gamma Emerald to the cool kids club!!!
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #93 (isolation #41) » Mon Oct 31, 2016 3:19 am

Post by inspectorscout »

now the exciting part is going to start...


what do you guys think? will this end in a scum win or a town win?
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #101 (isolation #42) » Mon Oct 31, 2016 11:07 am

Post by inspectorscout »

In post 96, Infinity 324 wrote:I think mathblade believes their setup spec, but it's just factually incorrect

You don't need a scum power to counter every strong town PR. That makes a setup that's incredibly scumsided.

In this setup, there's a high chance that the neighborizer and BP will literally do nothing

So it would be 2 strong town PRs vs. 2 1-shot scum PRs

Slightly scumsided
This.

Neighborizer and BP even lower the power of respectively watcher and jailkeeper. Yes, there are very strong town PR's, and the currently alive scum may think that it's townsided, while in fact i tried to take so much power away from those PR's that they arent as strong as one might think.

Something_Smart got neighborized last night. That means that half of the alive players is part of that neighborhood, while only 3 town players are not yet informed of it xd
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #105 (isolation #43) » Wed Nov 02, 2016 12:11 am

Post by inspectorscout »

Oh please, stuff is always more funny and more logical here on the other side
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #107 (isolation #44) » Wed Nov 02, 2016 8:38 am

Post by inspectorscout »

Lets just say i /in'd in the wrong thread

If you can do better, sure try (it cant get much worse than this anyway)
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #109 (isolation #45) » Thu Nov 03, 2016 10:44 am

Post by inspectorscout »

Im so lazy wtf

My next game will be procrastination mafia
Then i have a reason to be lazy
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #112 (isolation #46) » Sat Nov 05, 2016 1:41 am

Post by inspectorscout »

Fun fact: when I made that post I wasn't actually planning to run a game like that.

But no, not yet.
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At the end...
Remind me of the fool I really am.


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Post Post #113 (isolation #47) » Sat Nov 05, 2016 8:58 pm

Post by inspectorscout »

Please welcome XnadrojX to the other (cooler) side!
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Post Post #117 (isolation #48) » Sat Nov 05, 2016 9:24 pm

Post by inspectorscout »

In post 116, Infinity 324 wrote:I'm waiting eagerly for someone to say "scum wouldn't defend their buddies so obviously"
This xd

although it's EXACTLY what mathblade and I did in shadowrun


Also, if scum isn't stupid: mylo tomorrow!
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Remind me of the fool I really am.


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Post Post #119 (isolation #49) » Sat Nov 05, 2016 10:06 pm

Post by inspectorscout »

The neighborhood consists of 4 out of 7 players right now.
If the neighborizer was weak, he'd litterally have the whole town - 1 in his hood. That would be overpowered AF lol
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At the end...
Remind me of the fool I really am.


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Post Post #122 (isolation #50) » Sun Nov 06, 2016 10:47 am

Post by inspectorscout »

In post 121, Infinity 324 wrote:How do you break NL/NK cycles scout?
What do you mean?
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Remind me of the fool I really am.


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Post Post #123 (isolation #51) » Sun Nov 06, 2016 10:52 am

Post by inspectorscout »

If you mean no lynch and no nightkill scenario; i would call the game after 2-3 days of no deaths and make everyone lose, since it means both factions played against their wincondition.
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Remind me of the fool I really am.


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Post Post #125 (isolation #52) » Sun Nov 06, 2016 10:58 am

Post by inspectorscout »

I would not call it a draw, though. Mafia definitely played against their wincon if it happens, and arguably town as well.

(On a side note, this bloodthirsty town won't ever have that problem. I think that ALL lynches have been achieved in under a week.)
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Post Post #130 (isolation #53) » Mon Nov 07, 2016 1:25 am

Post by inspectorscout »

Then they attempted to kill. That'a different imo.

It's when nobody attemps to lynch/kill at night that I would call the game. I would also warn the players a day before I would as to give them a final incentive to win.

But why would you ask lol
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Post Post #133 (isolation #54) » Mon Nov 07, 2016 4:38 am

Post by inspectorscout »

We'll see what has to be done when we are there.
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #134 (isolation #55) » Mon Nov 07, 2016 6:01 am

Post by inspectorscout »

Its funny how i got a message stating that I should NOT accelerate the night.
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Post Post #136 (isolation #56) » Mon Nov 07, 2016 9:24 pm

Post by inspectorscout »

Let's all welcome Dunnstral!
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Post Post #138 (isolation #57) » Mon Nov 07, 2016 10:50 pm

Post by inspectorscout »

Lmao
You guys were pretty cruel
So much stringed up town...and so fast...
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Post Post #140 (isolation #58) » Tue Nov 08, 2016 3:11 am

Post by inspectorscout »

Thanks for telling me.

Holy shit.

maybe he got into this account and saw stuff and therefore was accurate

Probably not
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Post Post #143 (isolation #59) » Tue Nov 08, 2016 5:23 am

Post by inspectorscout »

If I may be honest
I did not expect that from him xd
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Remind me of the fool I really am.


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Post Post #144 (isolation #60) » Tue Nov 08, 2016 5:25 am

Post by inspectorscout »

Look at it from the good side of things:

Transcend finally has his -aligned filter now
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Post Post #149 (isolation #61) » Tue Nov 08, 2016 9:00 am

Post by inspectorscout »

Indeed. Town has 2 strong roles that aren't as strong as usual. Neighborizer and bp even have a negative effect on those.

I wanted a scum roleblocker as eell, but I'm glad the reviewers told me not to.
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #154 (isolation #62) » Tue Nov 08, 2016 10:11 am

Post by inspectorscout »

I built my setup around using a watcher, so meh.

I did learn a lot with this setup though (and you can expect a better setup in my oncoming large normal)
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #156 (isolation #63) » Tue Nov 08, 2016 10:25 am

Post by inspectorscout »

Well... Don't overdo it with PR's
Don't give scum too much, 10-3 setups all vanilla are scumsided af so you need town PR's to cover that up
And make sure breaking strategies can't work.
Also account for dumb town
Spread power (so a watcher - jailkeeper is not the way to go, generally)
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #157 (isolation #64) » Tue Nov 08, 2016 10:27 am

Post by inspectorscout »

But unless your sense of balance is more off than my reads, there is nothing your reviewers can't help you with.
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At the end...
Remind me of the fool I really am.


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Post Post #162 (isolation #65) » Fri Nov 11, 2016 12:20 am

Post by inspectorscout »

Everyone has xd

Its kinda sad what this game is now compared to the start of it. It seemed so much fun back then
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Remind me of the fool I really am.


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Post Post #167 (isolation #66) » Mon Nov 14, 2016 8:52 am

Post by inspectorscout »

If it was, it would've been hilarious. Now, scum just have to be a bit careful and they win.

It's weird how town suspected nearly all scum D1 but never ended up actually lynching there.
But I know,
At the end...
Remind me of the fool I really am.


Am Zaphkael now.

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