Mini Normal 1841 - You're Dead!

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Post Post #125 (ISO) » Sun Nov 06, 2016 10:58 am

Post by inspectorscout »

I would not call it a draw, though. Mafia definitely played against their wincon if it happens, and arguably town as well.

(On a side note, this bloodthirsty town won't ever have that problem. I think that ALL lynches have been achieved in under a week.)
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Remind me of the fool I really am.


Am Zaphkael now.
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Post Post #126 (ISO) » Sun Nov 06, 2016 4:08 pm

Post by XnadrojX »

Did I play really badly?
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Post Post #127 (ISO) » Sun Nov 06, 2016 4:10 pm

Post by XnadrojX »

Where did I screw up I want to improve my play
so I can get Gamma Emerald killed
play better mafia
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Post Post #128 (ISO) » Sun Nov 06, 2016 4:10 pm

Post by Transcend »

In post 126, XnadrojX wrote:Did I play really badly?
No

You were fine

And started out towny

I mistook you for noob scum vs noob town
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Post Post #129 (ISO) » Sun Nov 06, 2016 7:28 pm

Post by Infinity 324 »

In post 123, inspectorscout wrote:If you mean no lynch and no nightkill scenario; i would call the game after 2-3 days of no deaths and make everyone lose, since it means both factions played against their wincondition.
Like what if scum decided to shoot BP would you count that?
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Post Post #130 (ISO) » Mon Nov 07, 2016 1:25 am

Post by inspectorscout »

Then they attempted to kill. That'a different imo.

It's when nobody attemps to lynch/kill at night that I would call the game. I would also warn the players a day before I would as to give them a final incentive to win.

But why would you ask lol
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Post Post #131 (ISO) » Mon Nov 07, 2016 1:36 am

Post by Infinity 324 »

Because it's important. At 4:2 town wants scum to kill one player to narrow the lynch pool but scum doesn't want to do it. Your rules essentially mean town has to lynch at 4:2 since they'll have to be the ones to act first to break the cycle of they don't lynch.
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Post Post #132 (ISO) » Mon Nov 07, 2016 1:40 am

Post by Infinity 324 »

Wait nvm, your rules forces scum to act first usually.

But if town no lynch and scum shoot the BP, then there's a no lynch/no kill cycle. Do you still force scum to act?
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Post Post #133 (ISO) » Mon Nov 07, 2016 4:38 am

Post by inspectorscout »

We'll see what has to be done when we are there.
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Post Post #134 (ISO) » Mon Nov 07, 2016 6:01 am

Post by inspectorscout »

Its funny how i got a message stating that I should NOT accelerate the night.
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Post Post #135 (ISO) » Mon Nov 07, 2016 10:13 am

Post by Gamma Emerald »

In post 127, XnadrojX wrote:Where did I screw up I want to improve my play
so I can get Gamma Emerald killed
play better mafia
K here's the deal with this.
We played chat mafia on another site once and I mislynched him.
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Post Post #136 (ISO) » Mon Nov 07, 2016 9:24 pm

Post by inspectorscout »

Let's all welcome Dunnstral!
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Post Post #137 (ISO) » Mon Nov 07, 2016 9:43 pm

Post by Dunnstral »

Go manuel

Be the shining light upon this cruel town
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Post Post #138 (ISO) » Mon Nov 07, 2016 10:50 pm

Post by inspectorscout »

Lmao
You guys were pretty cruel
So much stringed up town...and so fast...
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Post Post #139 (ISO) » Tue Nov 08, 2016 3:05 am

Post by Creature »

Wow RIP iraonavp

He needs to be replaced
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Post Post #140 (ISO) » Tue Nov 08, 2016 3:11 am

Post by inspectorscout »

Thanks for telling me.

Holy shit.

maybe he got into this account and saw stuff and therefore was accurate

Probably not
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Post Post #141 (ISO) » Tue Nov 08, 2016 5:01 am

Post by Dunnstral »

LOL WHAT Expedience and Ira were the same person and they hacked the site...
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Post Post #142 (ISO) » Tue Nov 08, 2016 5:02 am

Post by Creature »

No, they were aligned together.
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Post Post #143 (ISO) » Tue Nov 08, 2016 5:23 am

Post by inspectorscout »

If I may be honest
I did not expect that from him xd
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Post Post #144 (ISO) » Tue Nov 08, 2016 5:25 am

Post by inspectorscout »

Look at it from the good side of things:

Transcend finally has his -aligned filter now
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Post Post #145 (ISO) » Tue Nov 08, 2016 6:07 am

Post by Gamma Emerald »

No I think htere's another dude who does it
or they're a unidentified ira alt
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Post Post #146 (ISO) » Tue Nov 08, 2016 6:08 am

Post by Infinity 324 »

Spoiler:
Lol that ban was a godsend for scum
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Post Post #147 (ISO) » Tue Nov 08, 2016 8:52 am

Post by Infinity 324 »

Neighborizer is way way weaker than watcher.

Scum getting burnt out is highly game dependent and there are ways to active lurk while still looking town. I could've continued my d1 play in this game for forever pretty much without getting burnt out.

Watcher however is an insanely strong PR that can easily catch multiple scum. It's not unreasonable for the watcher to catch the entire scumteam.
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Post Post #148 (ISO) » Tue Nov 08, 2016 8:55 am

Post by Creature »

Hopefully town won't think about lynching Manuel87. Compare Watcher + Jailkeeper + Neighborizer + 1-shot Bulletproof to Cop + Jailkeeper + 1-shot Bulletproof
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Post Post #149 (ISO) » Tue Nov 08, 2016 9:00 am

Post by inspectorscout »

Indeed. Town has 2 strong roles that aren't as strong as usual. Neighborizer and bp even have a negative effect on those.

I wanted a scum roleblocker as eell, but I'm glad the reviewers told me not to.
But I know,
At the end...
Remind me of the fool I really am.


Am Zaphkael now.

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