Micro 71: Lucid Dreamers - Night 4

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Post Post #25 (ISO) » Thu Nov 01, 2012 7:20 am

Post by Empking »

In post 24, qwints wrote:Also:
In post 1, T-Bone wrote:
Lucid Dreamers


-Actions that are gamebreaking, at Mod's discretion, are disallowed.


It seems that if the reveal alignment circle is unbeatable, it's gamebreaking.



I think a combionation of actions is fundamentally different from a gamebreaking action.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #26 (ISO) » Thu Nov 01, 2012 7:29 am

Post by PiggyGal15 »

D'aw, no more "kill only if nightmare?" Well that's saddening.

Mod, is it cool if we use the Reveal Alignment action?
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Post Post #27 (ISO) » Thu Nov 01, 2012 7:37 am

Post by T-Bone »

I will not allow actions that alter my Mod posts, such as revealing the alignment of living players. The only players whom's alignment can be revealed are dead ones.
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Post Post #28 (ISO) » Thu Nov 01, 2012 7:45 am

Post by screamlampost »

Scream's other head here. *waves*

I've read the other Lucid Dreamers game you linked and though people have already pointed this out, it seems like T-Bone foresaw whatever plans you are trying to use and has provided against any of them being used again here...which is a shame, because they
probably
almost certainly (?) would've worked.
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Post Post #29 (ISO) » Thu Nov 01, 2012 7:47 am

Post by Mitillos »

Whoa, 2nd page already. And since we're already discussing plans, I take it we're out of RVS.

Hi everyone. I'm the one who made that terrible plan with the reveal alignment thing last time, which almost cost us our victory, because I didn't account for the possibility that Klick was still alive. Luckily he wasn't, so we didn't completely hand victory over to the mafia. It's possible, however, that if the plan is made during night 1, it could work better.

I'd like to hear the mod's answers to the questions asked, before continuing with any plan discussions, because of this previous sloppiness in my plan.

p-edit:
@Mod: What about the faking death and faking the alignment reveal thing, which happened in 56? Is that a possible action, in this game, or can we take any death reveals to be completely accurate and truthful?


p-p-edit: @scream: Could you tell us who you are? Or is that a complete secret?
You don't have ambiguity; you have
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Post Post #30 (ISO) » Thu Nov 01, 2012 7:56 am

Post by screamlampost »

Complete secret. Sorry. We may reveal by PM...but that'd have to wait till after the game. You should be able to guess at least one of us.
I think it's already been said that the investigation circle (much as I'd love to use it) won't be usable this game.

We could do a variant involving private investigations but I'm not sure how that would help really...

What other plans do you have in mind?
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Post Post #31 (ISO) » Thu Nov 01, 2012 8:00 am

Post by qwints »

I propose that we not plan out specific night actions. Here's why:

1) I believe T-bone intends to preclude any win guaranteed by pre-planned actions.
2) Any plan known in advance can be thwarted by nightmares
3) Discussion of plans lends itself to game theory discussion which detracts from scum hunting.

On the other hand, I do think we should breadcrumb our intended night actions which is possible since coding our messages is allowed.
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Post Post #32 (ISO) » Thu Nov 01, 2012 8:20 am

Post by Mitillos »

@scream: I see. And, as I said, I don't have any plans in mind. T-Bone may not allow them, in any case. If I do come up with a plan that uses acceptable actions, I'll throw it in for discussion, but for now, I have nothing.

@qwints: 1) and 2) are contradictory. Do you mean that one of the two will happen? If that is the case, anything we do can be potentially thwarted by nightmares, even if we don't reveal our plans. As for 3), our goal is to find the nightmares and eliminate them. Scumhunting is hunting for scum. How you do it is up to you.
I'm not sure I follow on why breadcrumbing is better. Scum can do it too. And they have a better idea of what will happen, as they already know all our alignments.

And I'd still like to hear the mod's answer to the question about faked deaths.
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Post Post #33 (ISO) » Thu Nov 01, 2012 8:29 am

Post by screamlampost »

As would I, and (@qwints) I'm almost certain that encryption is not allowed site-wide.
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Post Post #34 (ISO) » Thu Nov 01, 2012 8:30 am

Post by T-Bone »

That falls under altering my posts. All my write-ups will contain truth, so they can't be altered in anyway. The only valid action would be something like a janitorial action, which would just prevent me from revealing the flip of a dead player. However they'd still actually be dead.
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Post Post #35 (ISO) » Thu Nov 01, 2012 8:39 am

Post by qwints »

Mit, sorry. If 1) is true then 2) follows. So, if any openly planned set of actions would win regardless of scum's actions then I believe that set of actions would not be allowed. Therefore, any legal plan we do come up with could be thwarted by scum.
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Post Post #36 (ISO) » Thu Nov 01, 2012 9:01 am

Post by Mitillos »

@qwints: What I meant was, a plan can't both be thwartable (2)) and disallowed for guaranteeing victory (1)). But, yeah, I see what you meant now.

In any case, T-Bone already said that the alignment reveal plan cannot be used, as he will only reveal the alignments of dead players. The only other plan we made in the previous game was that everyone uses the "reveal action" action on themselves, except one person who investigates someone. This one is probably worse, with two scum alive. I hate to admit it, but with the current set of rules, a plan is probably a bad idea.

So, @qwints and more importantly @Emp: Why Zoidberg votes? Even for RVS, your explanations are dodgy and absent, respectively.
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Post Post #37 (ISO) » Thu Nov 01, 2012 9:07 am

Post by qwints »

The zoidberg vote is for his stupidity in not submitting an action in the last game.
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Post Post #38 (ISO) » Thu Nov 01, 2012 9:17 am

Post by Mitillos »

O_o Did you discuss that game with Piggy, then? Because I'm fairly certain that you weren't in it. Unless I've gone mental.
Anyway, as I said, Emp's reason is more important, as yours was a first vote anyway.
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Post Post #39 (ISO) » Thu Nov 01, 2012 9:26 am

Post by screamlampost »

Other head again.

Basically the rules say "no plans". So there is no plausible plan, and trying to build one is either scummy or a waste of time.
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Post Post #40 (ISO) » Thu Nov 01, 2012 9:34 am

Post by Empking »

In post 36, Mitillos wrote:So, @qwints and more importantly @Emp: Why Zoidberg votes? Even for RVS, your explanations are dodgy and absent, respectively.


I like to contribute to an early wagon.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #41 (ISO) » Thu Nov 01, 2012 9:38 am

Post by PiggyGal15 »

*breadcrumb* Mit, I'll be seeing you in a QT tonight ;)
JK, I'm not neighbourizing again.

Well that sucks plan wise :/
Therefore I will say, DON'T BE A HERO AND TRY TO VIG SOMEONE TONIGHT. I'm serious here, RC got LUCKY last game. I doubt we'll get that lucky again.

Hmmm... All the role ideas I had are now unusable, which is saddening...


Mod, I know you're the mod and all... But may I pretty please request you post in a pretty colour so I don't think you're a player? >.<
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Post Post #42 (ISO) » Thu Nov 01, 2012 9:43 am

Post by Zoidberg »

Whoa, this game is moving quick.

VOTE: empking[/quote]

Also:

The zoidberg vote is for his stupidity in not submitting an action in the last game.


Yep, that was really bad and we totally won in spite of me, not because of me. I'll make sure that I don't fuck up again.
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Post Post #43 (ISO) » Thu Nov 01, 2012 9:44 am

Post by Zoidberg »

WOW. Fucking it up already.

VOTE: empking
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Post Post #44 (ISO) » Thu Nov 01, 2012 10:20 am

Post by Mitillos »

@Emp: Why Zoidberg and not Piggy then? They were equally valid at the time. Still, if you like early wagons,

Vote: Empking
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Post Post #45 (ISO) » Thu Nov 01, 2012 10:25 am

Post by Empking »

In post 44, Mitillos wrote:@Emp: Why Zoidberg and not Piggy then? They were equally valid at the time.


\-('')-/
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #46 (ISO) » Thu Nov 01, 2012 10:33 am

Post by Mitillos »

I have no clue what that means.
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Post Post #47 (ISO) » Thu Nov 01, 2012 10:38 am

Post by Empking »

In post 46, Mitillos wrote:I have no clue what that means.


I didn't do it very well. There was no particular reason for Zoid over Pig.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #48 (ISO) » Thu Nov 01, 2012 10:38 am

Post by Empking »

In post 46, Mitillos wrote:I have no clue what that means.


I didn't do it very well. There was no particular reason for Zoid over Pig.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #49 (ISO) » Thu Nov 01, 2012 10:47 am

Post by qwints »

Wagon ho!

VOTE: Empking

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