Is it fine to be angry...
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Elephant Hell Townie
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Is it fine to be angry...
...if your players are royally screwing up your game? Or, in a more general way, do game mods have the right to be pissed off when their players have no idea how to play Mafia, don't bother reading the game's rules, don't bother with properly reading their role PMs, can't be bothered to play the day game at all (for example, in my game the night phases (which have gone on for the normal length of a few days at most) have so far lasted far longer than the day phases, and that isn't an exaggeration), etc.?-
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Zindaras Mr(s) Popularity
- Mr(s) Popularity
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- Location: The Netherlands
You have the right to be angry, of course. The more important question is, of course: is a mod allowed to do something about it (forcefully replace, blacklist)?ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed-
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Mr Stoofer Less than scum
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- Location: London Alignment: Lawful Evil
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Mr Stoofer Less than scum
- Less than scum
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- Joined: February 25, 2005
- Location: London Alignment: Lawful Evil
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Mr. Flay Metatron
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If it's an ongoing game (on this site or otherwise), I'd just as rather EH didn't answer that.
That said, I agree with replacement if you really feel the players are causing the game to die. Reasons includeextremelurking (strategic lurking has its place for certain roles), personal attacks outside the game context, and breaking important rules.
Speedlynching and being more interested in the Night Game than the Day Game may be a factor of your game design than the players, though. It's always permissible to put a time limit on how long Nights can last (here, it's usually ~72 hours).Retired as of October 2014.-
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Adele Big Sister
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I like threatening players within an inch of their life:
Problem is, I'm not an attentive enough mod to back these words up with action - but be aware of the threats you can send a player's way to make 'em fall in line I especially like the idea of taking a player's vote priveleges if they've broken a rule (especially a rule besides lurking, like bad language, or possibly having sigs... )Adele wrote:Punitive measures for lurkers include prods, lost night choices, lost voting privileges, replacements and/or MOD KILLS. It will not be pretty. Lurk thee not.-
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Cogito Ergo Sum YARR!
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Adele Big Sister
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- Location: Not in any Large games, that's for darn sure!
Depends on your definition of "good". "Uncomfortable for the victim"? Fits. It's mean, yes, but its effect on the victim's more felt than it's effect on the game - and if people are playing sillybuggers in endgame, they deserve whatever they get.
Bear in mind, though, that ifscumwere to lose vote privs, that'd be pro-town.
Of course, you'd have to give fair warning (unless it's bastardmod mafia)-
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IH Always Scum
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Cogito Ergo Sum YARR!
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Elephant Hell Townie
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You.Mr Stoofer wrote:BTW, you seem to be an alt. For whom?
...On another note, how would you go about combating a play-to-survive mentality? A few of the players where I play/mob have this ideal, surprisingly enough some of the more experienced players included. I've tried explaining the concept of winning with your faction even if you're dead several times and most of them understand that, but there are a few who don't and who have a tendency to speedlynch and bandwagon to avoid being lynched themselves and so on (and inexplicably, they manage to get away with that).-
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Mr. Flay Metatron
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Peter Venkman Goon
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I was going to hit up these forums after my first newbie game and ask a similar question. I'm still incredibly new here, but have experienced (in my oppinion) exactly what the OP is talking about.
Specificly, before a game starts, can we ask to be dropped due to the presence of another player?
-PeterBack off, man. I'm a scientist.-
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Kelly Chen Open-Minded
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Mr. Flay Metatron
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I think asking privately and before the game starts is the least drama-inducing way to avoid another player. Of course if you think they are one of the best lynch targets of the day, that can be useful as well, but it's a sort of metagaming that can be perilous to the course of the game (and get you a reputation for spurious lynches).Retired as of October 2014.-
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Peter Venkman Goon
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I don't want to create drama. I just want to play fun, logical Mafia games. =)
If necessary, I will do as you suggest Mr. Flay. Thanks!
...and Kelly>
I make it a rule never to get involved with possessed people... Well, actually, it's more of a guideline than a rule.
-PeterBack off, man. I'm a scientist.-
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Adele Big Sister
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- Location: Not in any Large games, that's for darn sure!
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Peter Venkman Goon
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