but a group of inspectors is not having it. having an obsession with silly things like sanitary violations and humane working conditions, they attempted to get their way in court; but after that had failed, they took the matters into their own hands, vowing to either take the company down from the inside, or get fired trying.
- the game will feature a written story as flavour, which will include the names of the players. by signing up to the game, i am assuming you agree to your name being mentioned in the game's flavour, unless you specifically tell me otherwise.
- WOTM is in effect. pm me if you have a blacklist, or if you have any concerns about someone joining.
- hydras are not allowed.
- days will last 14 days while there's 14 or more players alive, and 10 days from that point on; nights will last 48 hours.
- 48 hours before prod, 24 hours before replacement.
- petapan
- Ausuka
- Malakittens
- Nero Cain
- PenguinPower
- Lukewarm
- furtiveglance
- Roden
- Titus
- Uncrowned
- Vivax
- Andresvmb
- mastina
- jjh927
- Ircher
- RCEnigma
- BlueBloodedToffee
- Klick
- Something_Smart
- Ydrasse
- fireisredsir
~ the town faction is named
~ closed setup.
~ while the setup does not meet normal guidelines, it is non-bastard, and none of the roles are overly complex.
~ players are not able to multitask unless otherwise specified, with one exception: if a non-town player has the ability to use more than one kill in the same night, the same player may carry out more than one kill.
~ non-town power roles function as normal.
~ using town power roles requires
~ during each day, each member of the town may choose how productive they're going to be at work that day, ranging from 0% to 100%.
~ if they do not submit anything, they will default to 100% productivity.
~ at the start of each night, each town member will gain [100% minus their productivity that day] productivity percentage points.
~ for example, if they were 75% productive on d1, they will gain 25% productivity percentage points at the start of n1.
~ in order to use their power role, they must have the needed number of productivity percentage points, as said in their role pm.
~ productivity percentage points do not have to be used immediately, and they do not disappear if not used immediately.
~ at the end of each day, the arithmetic average of all townies' productivity that day is calculated.
~ if the average is 75% or higher, nothing happens.
~ if the average is lower than 75% and not lower than 50%, the mafia gets one extra kill to use that night.
~ if the average is lower than 50% and not lower than 25%, the mafia gets two extra kills to use that night.
~ if the average is lower than 25%, the mafia gets three extra kills to use that night.
~ it is
~ the mafia will only know how many extra nightkills they have, if any; they will not be informed what the town's average productivity was.
~ note: all town vanillas will receive the same role pm.