Alternate C9 Setups?

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Oman
Oman
NK Immune Miller Vig
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User avatar
Oman
NK Immune Miller Vig
NK Immune Miller Vig
Posts: 7014
Joined: June 19, 2007

Post Post #1 (isolation #0) » Fri Sep 21, 2007 6:52 am

Post by Oman »

Best way to fix a C9 = C9+2

Add two vanillia's and its pretty much even as any powerroles (including scum) are quite diluted.

The problem with the C9 is the LyLo, 1 mislynch and you're there.

The saving grace of a C9 is the small size makes it easy to join players.
dotchan wrote:*2 "SK"s, (no Night talk, first one to send in the kill counts...and maybe they have crosskill immunity, too?)
This idea is the worst thing that could happen to a C9. Basically you're still at LyLo D2 with a mislynch and even if you hit scum you can't link him to anyone. The small size and relativly large scumsize means that connection between scummembers is easy. You disconnect them and you screw the town without a cop.
Dotchan wrote:A Doc or a Cop, but not both.
Again, I disagree. One of the cool things about the C9 setup is that a cop can claim and the mafia can WIFOM a docs existance on the kill.

Try to think about what makes the C9 good and what makes it bad, and then tweak off that, for example the D2 LyLo is bad, so increasing the town fixes that.
It's unfortunate that good oral sex excuses bad chemistry. - Korts

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