Martyr Mafia
3 Infidels (Mafia) -- One collective nightkill per night, no other special abilities
--Win condition:
Eliminate all protown players.
3 Suicide Bombers (Protown) -- One daykill which does
NOT
end the day. SuiBombers die when they kill.--Win condition:
Get Nightkilled
OR
SuiBomb an Infidel
OR
Survive and eliminate all Infidels
6 Militants (Protown) -- No special abilities
Win condition:
Get nightkilled
OR
Survive and eliminate all Infidels
The game is based from an idea I spawned in this thread, the idea being that, instead of "Survive to Win," players should play to get nightkilled. I am going to keep it very simple this time around, so Infidel/SuiBomb/Militant will be the only roles. I'm looking for feedback on both the mechanic and the numbers.
Thanks.