sprontalic wrote:
Rathyr wrote:We have to vote someone for the small chance that they may be scum.
It's hard, but we have to do it.
You know that yet you still presist in saying that we should make a lynch. Small chance means highly unlikely...I ask why take that chance? That's just as bad as leaving the mod to do a random lynch (ok not quite as bad...but heck you're relying on instinct then, which just as bad as random). The way you post it makes me think that you're very happy with sacraficing a townie for a small chance at a scum lynch. Sounds fine...except for the fact that you're leaving it mostly to chance...which doesn't help anyone in this game. And the fact that you're willing to place one of us on the line for it I find highly suspicious.
He is still seriously defending the no-lynch idea. This is scummy. Even a random lynch by the town has a chance of hitting scum. A no-lynch has no chance. Leaving the mod to do a random lynch is still better than no lynch. Even if we do lynch a townie the vote patterns will help us.
sprontalic wrote:
Note: I never suggested to play no lynch as the majority vote...only enough so that 2-3 votes won't be enough to lynch someone outright. Such accidental majorities would basically mean we're just going for a random lynch which as I said helps no one. This set up also means that we can see who makes late vote changes simply so that someone (most likely townie) will be lynched. THAT is what will give us vital information.
Who is going to control these 2-3 no-lynch votes? What if a person voting no-lynch sees something scummy and wants to vote? I can't see this plan working. It would only create confusion.
sprontalic wrote:
Spectrumvoid (regarding post 26)
: How was Romanus being stupid. He's trying to work out the best way to got through day 1 when we have absolutely no information. Unlike you he's not making baseless accusations.
He's defending Romanus, remember this for later folks.
sprontalic wrote:
BA (post 43)
: I disagree. I think we should only have enough no lynches to prevent any random votes from being processed. I think 4-6 votes would mean someone is acting rather scummy (or something wanting to score a quick lynch.) This maximises our chances of lynching scum while minimising townie loss. (If a quick lynch occurs...we'll have a clear target for D2)
How can a quick lynch occur? It doesn't matter how many votes someone gets, the day is over at a certain time no matter what we do. We need to keep somebody way out in front so that scum can't create a tie and force a random lynch.
sprontalic wrote:
Rathyr (post 45)
: I seems to me like you're continually advocating risk. Calculated risk is fine...but uncalculated risk is what will bring us down. The impression I get is that you're willing to take any risk even if it's the latter. I'm getting the feeling that you're being too complacent with random lynches which I believe is not good for the town.
A lynch by the town will not be random. We have brains. Even if we hit the wrong target the discussion will help us. If we don't lynch then we lose an opportunity to lynch scum. The risk is worth it.
I still think Romanus is suspicious, but he did at least back off of the no-lynch plan. Sprontalic is advocating things that will not help the town and using bad logic.
Unvote, vote sprontalic