Lynch the Wolves (Game Over)
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Ankamius Survivor
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Ankamius Survivor
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I'm saying it's really weird for Math to play the way he did if he was scum with Gamma or Brian
He was leading the neighborhood, so he could have swung it over to a kill. A hidden neighborhood that requires two scum kills to get rid of and provides a second kill a night is insane. Yet Math didn't go for that despite him very damn well being capable of thinking of it.
So why would he go this route instead.-
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Ankamius Survivor
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Ankamius Survivor
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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Ankamius Survivor
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Ankamius Survivor
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Ankamius Survivor
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Are you seriousIn post 3532, Brian Skies wrote:
Sure, but is there any reason for that over the unresolved Titus/Math thing or Ank?In post 3531, Creature wrote:
Hi, should I suicide bomb there?In post 3529, Nosferatu wrote:muffin can still die-
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Ankamius Survivor
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Ankamius Survivor
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- Posts: 21802
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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Ankamius Survivor
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There's likely scum in the neighborhood outside of math via gamestateIn post 3613, Titus wrote:
A reasonable discussion is fine O.o?In post 3611, Ankamius wrote:Should I start spamming why lynching Math is a bad idea and why we should be looking at the background slots for scum today instead
Because I feel like nobody even read that part (except for scum, but scum want the Math lynch so they don't give a shit)
To me
Math has been a wagon multiple days
Scum in the hood is highly likely
Math is yelly which is how he gets when anti-town and makes him impossible to sort.
The only scum that would make any sense with Math in the neighborhood is Creature unless you think Math would play the way he did instead of trying to immediately try to take over the neighborhood for an extra kill that requires lynching two scum to get rid of
Therefore, Math is the least likely scum in the neighborhood via gamestate-
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Ankamius Survivor
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The neighborhood started with Math+Gamma+Brian slots
If Math + (Gamma+Brian), then why would they recruit and heavily crumb the existence of the neighborhood instead of keeping quiet and taking out the town in the neighborhood. It makes a bit more sense for Gamma+Brian since Math was the one that was crumbing and outed the neighborhood, but I'm a bit iffy on that too.
It's Creature that muddies things.-
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Ankamius Survivor
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Ankamius Survivor
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In post 3403, Ankamius wrote:I'm town
Vecna is probably town
Oath is probably telling the truth
Hebichan can float on her claim for another day or two.
My general read of the game is that scum are mostly hanging back and letting town implode, which is supported by the projectmatt+Theta townflips. That means I'm not interested in Mathblade and Titus today.
So my PoI pool is this:
2. HeWhoSwims
7. Nosferatu
8. ArcAngel9
9. Creature
10. zMuffinMan
14. Gamma Emerald
18. Brian Skies-
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Ankamius Survivor
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Ankamius Survivor
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did you read the part of day one where we talked about the weird town win conditionIn post 3627, Titus wrote:
If it's not multiball, how can Oath exist?In post 3624, Brian Skies wrote:
What are you even talking about?In post 3623, Titus wrote:I am not aware of third party not confirmed being a thing. I think you or Gamma said this game was wolves/humans. If Oath is a third party, he can be scum without being Math aligned.
One of each "race" makes sense for the hood as well. That makes sense on why Math attacks your slot for not killing Oath. Math wanted a crosskill.
Where is this second wolfkill flavor?
This game is called LYNCH THE WOLVES! And this is almost certainly not multiball.
the conclusion of that was there was probably non-human town out there-
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Ankamius Survivor
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Ankamius Survivor
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- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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don't mind meIn post 3641, Brian Skies wrote:Pardon me for thinking it had literally anything to do with this game.
I'm bitter that I ever play mafia anymore-
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Ankamius Survivor
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Ankamius Survivor
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- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
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- Location: Target Locked. Initiating Combat.
In post 3616, Ankamius wrote:
There's likely scum in the neighborhood outside of math via gamestateIn post 3613, Titus wrote:
A reasonable discussion is fine O.o?In post 3611, Ankamius wrote:Should I start spamming why lynching Math is a bad idea and why we should be looking at the background slots for scum today instead
Because I feel like nobody even read that part (except for scum, but scum want the Math lynch so they don't give a shit)
To me
Math has been a wagon multiple days
Scum in the hood is highly likely
Math is yelly which is how he gets when anti-town and makes him impossible to sort.
The only scum that would make any sense with Math in the neighborhood is Creature unless you think Math would play the way he did instead of trying to immediately try to take over the neighborhood for an extra kill that requires lynching two scum to get rid of
Therefore, Math is the least likely scum in the neighborhood via gamestate-
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Ankamius Survivor
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Vecna, three wolves outside the neighborhood just means that:
1. Nosferatu + zMuffinMan + ArcAngel9 have high scum equity immediately
2. Hebichan has a higher likelihood of a false inno (which honestly wouldn't surprise me, a traitor would make sense in this setup)
3. Oath has a bit higher chance of being a liar-
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Ankamius Survivor
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Ankamius Survivor
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- Posts: 21802
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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this is still roughly where I'm atIn post 3625, Ankamius wrote:In post 3403, Ankamius wrote:I'm town
Vecna is probably town
Oath is probably telling the truth
Hebichan can float on her claim for another day or two.
My general read of the game is that scum are mostly hanging back and letting town implode, which is supported by the projectmatt+Theta townflips. That means I'm not interested in Mathblade and Titus today.
So my PoI pool is this:
2. HeWhoSwims
7. Nosferatu
8. ArcAngel9
9. Creature
10. zMuffinMan
14. Gamma Emerald
18. Brian Skies
I just haven't really cared enough to push further on this since it's a waste of time with everyone so hellbent on wasting a probably key lynch on slots that won't actually help us-
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Ankamius Survivor
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Ankamius Survivor
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- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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Like, there's a chess theory that whenever there is tension on the board, it is often to your advantage to maintain that tension until your opponent is forced to dispel it
We have a ton of gamestate tension in this game and I think that if we go about trying to resolve all of it, all we will do is make micro level progress while scum take out everybody that can piece town together afterwards
These lynches achieve nothing other than resolving fleeting dichotomies/trichotomies that don't do anything to sort the rest of the game.
My deductions are that most of the scum are outside of where town is focusing and that is where it has been for most of the game.
The way that Luna Nova got lynched supports it.
Projectmatt was a contentious slot that was consistently scumread, yet it was town.
Theta was a consistent scumread. Town.
Yet the playerlist hasnt learned not to fall into the same trap again and again and it's only going to result in a town loss if we don't wake up from it.
Stop thinking in terms of roles and look at the big picture.
Projectmatt was widely scumread.
TheGoldenParadox, iirc, was pretty widely scumread.
Theta Alpine was widely scumread. All three were town.
Now?
Most of the playerlist is split on Oath and Mathblade is widely scumread. There's no strong defense of Math, similarly to the other slots that I mentioned before.
This shit is so obvious yet either town has already gone so far down the rabbit hole or scum have been stirring shit up way too hard for people to actually scum hunt instead of pissing the game away on setup nonsense that doesn't matter.-
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Ankamius Survivor
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Ankamius Survivor
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- Posts: 21802
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
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- Location: Target Locked. Initiating Combat.
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Ankamius Survivor
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- Posts: 21802
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- Location: Target Locked. Initiating Combat.