DEFCON Mafia 2.0 - Over, American Victory!
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Jed Cooper Goon
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That's a /confirm NORAD, repeatI /confirm!When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Jed Cooper Goon
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Jed Cooper Goon
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Jed Cooper Goon
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Who is Baku? And why do you want them to be town O_oWhen youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Ok so are any of you guys ALTS from the first game too?
I still want fate to answer why he wants you to be town though.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Ya looks like Socio scored a hit with the Mod.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Jed Cooper Goon
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Jed Cooper Goon
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@Katsuki: Why do you like the large number of silos?When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Katsuki wrote:It helps that there's no shortage of nukes.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Jed Cooper Goon
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I'm a site newb but I have a few games whey back. I haven't played quite awhile. My main account was Lamont Cranston.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Hey Spyrex I love your avi, I've played that game and I remember how imposing those aliens were -- very efficient, cold and deadly killers.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Jed Cooper Goon
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Well I'd like to know if there are any ALTS from the first DEFCON game. I would ask that they reveal themselves now, taking my admission as a token of good will.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Jed Cooper Goon
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You mean if you're scum??chesskid3 wrote:
Dude imagine the power of having the submarine in this gameKatsuki wrote:It helps that there's no shortage of nukes.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Over the top.Internet Stranger wrote:Im here to nuke me and lynch some Soviet/Chinese scumbags.
I will use every tool I get at my disposal to do so. So if I manage to get me some fancy toys to do so, all the better.
I dont need any help from some yokels in Arkansas, California hippies or them New Jersey guidos to kill'em them commies. I will do it by myself if I must.
U.S.A! U.S.A!When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Ya but the guy in there isn't a coyote...RedCoyote wrote:
That's more like it.Jack wrote:What the hell? how did that get there? I posted this, let's see if it works this time.
http://www.youtube.com/watch?v=znEePD1nJxo
And chess, don't let the name fool you. Coyote's are indigenous to North America anyways. The red just means I'mred-blooded, as in a red-blooded, gun-toating, and God-fearing American here to kick some commie ass, old school style.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Can you be a little more specific?Bunnylover wrote:Internet Stranger is scum.
American doesn't resort to nukes.
GG.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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^ this.Faraday wrote:Thanks for the suggestion.
Apart from putting sub at 1 (since it's very very dangerous in scum's hands) I think people should pick what they want/think they can use best.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Ciphers are not allowed in this game.VasudeVa wrote:The last game was pretty big on Ciphers, codebreaking and stuff like that. (Percy was so badass last game, decrypting ciphers by pen and paper. That's where I got my mental image of him 8D.). It'll be nice if the people who take eavesdrop know about that too.
That sub angle from last game looked really nifty. It would work even better here because the minumum of 4 silos for the Americans. The hidden strike capability is a pro-scum trait. The worst case scenario will be that nobody claims sub (the scum have it). The only downside is that it helps scum to narrow the abilities that each townie has if they don't get the sub.What do you guys say about a sub claim? It was a discussion we had from last game. Although, Scum did get the sub so it wasn't really a big deal. But, suppose an American gets the sub: Should he claim or not?
I think its totally worth it and I think if a townie has the sub they should claim.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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this.chesskid3 wrote:Scum:
IS
Fate
Different scumteams. Calling it now.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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You mean IS is townie to you or you like him as scum?Toogeloo wrote:I must be one of the few people who actually likes IS atm btw. Play the crazy redneck card and possibly some WIFOM while you're at it.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Jed Cooper Goon
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Ok caught up now. Sorry for the multi posts.
Hey are you a secret jester or what??Internet Stranger wrote:Wow, it would really suck if Percy turns out to be a commie sympathizer, right?
TRUST NO ONE.
Nukes will be flying, despite the attempts at constant manipulation by the peace loving one-world government hippies. The communist scum will be ferreted out and disposed off. Either by lynching or crispy-critter style.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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The town should understand each ability and choose the list based on the best strategy for the town and their playstyle as they see it. I don't like how this post is trying to guide votes too specifically and your advice seems to lack overall integrity.RedCoyote wrote:
I don't know what Kitoari is getting at with this "choose someone who is pro-town" business. It actually sounds kind of fishy to me. There's no reason to try and out think the choice system. The town simply doesn't have the benefit of a QT, so there's no way around broadcasting any pre-planning for the entire world to see. The best way to do this is just to keep your choices to yourself for the time being. Be sure to follow Percy's tips, however, when creating a preference list. Don't worry about choosing active/passive/silo abilities, you want to pick straight from the ability list itself and put them in a clear ordered list for the Mod to follow. Percy's example list is actually pretty good, but you should alter it to match your playstyle. If you like investigative roles, then Fighter or Espionage would be a good place to start a list, but if you know you draw in nightkills or think you may draw nukes, then perhaps you should look at Airbase or Fallout Shelter as major choices. Don't try to out think this, just be yourself. There's no wrong answer (with the exception of Failsafe which, again, I agree with Percy on. I would not recommend choosing this at all. The potential negative results far outweigh the positive. You'd be better off just picking an anti-ballistic missile silo).Kat 138 wrote:I'd love to hear what all the 1.0 vets have to say about their views.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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I don't like too scum to be scum.SocioPath wrote:Toog is as scummy as IS is town.
I'd blast PERCY at this point.
IGMNOYWhen youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Toogeloo wrote:Radar is similar to Fighter in that it doesn't give you alignment if you track someone to another player, and worse still, you cannot track the scum night killsMOD: Is this true?
(Yes. --AGM)Last edited by AlmasterGM on Thu Dec 09, 2010 6:41 am, edited 1 time in total.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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FTR the posts were flying like crazy earlier and I was at work. I repudiate this post from myself. Fate ultimately made good sense.Jed Cooper wrote:
this.chesskid3 wrote:Scum:
IS
Fate
Different scumteams. Calling it now.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Are you aware that a vig that refuses to be guided by the town is lynchable?When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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And how, pray tell, do we know that you're town then?chesskid3 wrote:Not if you nuke scumz, though. Like, if i'm 100% on a read, and there's no support, I'm taking the shot
Because your sentiment is pro-scum.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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That won't stop the rope tho. Its called Mafia and if you refuse to have the town guide ur vig, then u r one.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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@IS: Thanks for sharingMr. Too Scummy For The RoomWhen youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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The Rules wrote:DEFCON 3 – Increase in force readiness above that required for normal readiness – Two weeks or until lynch.
a) Players may cast votes.
b) Following a lynch, a 48 hour night phase will occur.
c) During night phases, players may use any activated abilities they have.
d) All militaries switch to encrypted callsigns. Players with private communication channels may still talk openly at any time, but any messages sent during the day phase have a 10% chance of their contents being intercepted and posted publically in the thread.
DEFCON 2 – Further increase in force readiness, but less than maximum readiness – Two weeks or until lynch.
a) The PRC and the Russian Federation each gain the following activated ability: Stealth Bomber: In preparation for your campaign against the Americans, your military aerospace engineers have outfitted your Air Force with the cutting edge in stealth technology. You are capable of conducting air strikes anywhere in the world with precise and deadly force. {Kill target player.}
b) All other characteristics are identical to DEFCON 3.Last edited by AlmasterGM on Thu Dec 09, 2010 6:42 am, edited 1 time in total.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Oh yes. Its the only way to prove their alignment.Toogeloo wrote:On the nuke subject, I don't find sanctioning our nukes as very productive. You wouldn't direct a Vigilante on who to kill every night would you?When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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I completely disagree. TwoToogeloo wrote:How does someone following a town direction to kill prove alignment? If they are scum and town majority wants another town dead, did he just confirm himself when he shot the guy? Leaving individual kills to group consensus opens the avenue of allowing that kill to be manipulated by the informed minority. A little persuasion here, a little charisma there, next thing you know, you've got a vig controlled by the mafia.town-directedlynches are off the charts better than only one. All of the charisma etc. is trackable to its source.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Dang Toog you are really going against the town grain here. Good Americans preserve law and order. You got broken arrows flying everywhere, that is just anti-town because then NOBODY can be held responsible and its scum heaven. At least with controlled nuking we have a paper trail. I just don't buy your "lowest common denominator" argument; your pessimism strikes me as distinctly pro-scum.
FoS Toog.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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I'm just not down with this association of "AnarchistSubSupporters"When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Man with all this dissension it looks like its going to be Tombstone all over again...When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Jed Cooper Goon
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Fate your posts make my eyeballs hurt but at least they make sense. XDWhen youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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When I said his posts make sense, I mean they are intelligible and conceptually meaningful; not that I necessarily agree with them.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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And you have to hand it to Fate -- he was smooth as silk in 3P lylo -- he took that win by force.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Nope thats not me Fate. But I like how you switch in and out of caps mode. You weren't capping in 3P lylo. You were honey sweet but steal the candy's baby.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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[NORAD SYSTEM QTOPIC INTERCEPT]
sdfjhfj scumslipped but sdfkjlsdfkjjfj we just go ahead and spam the thread dsflk;jskjf cools out.
[END TRANSMISSION]When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Not 10 town nukes but a guaranteed minimum of 4 town nukes out of 10 silos.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Jed Cooper Goon
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Simply the last day of DEFCON 1. You had the townie thanking you at the end of the game.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Actually its the posting style when he decides to rant that can be hard to read. The secret is to READ it because if you do, there is nothing but either intense humour, solid analysis (agree or disagree) or both.
Underneath the rant is a highly skilled player that is just having fun.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Beware of just following anyone's list. We all need to really think for ourselves ultimately before looking at anyone else's list.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Also be sure that your list has a full 10 entries. I'm just saying.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Thats why I didn't call you on it Toog. But you're not off the hook quite yet.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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I just pruned my list and made it better. I would caution against sending it in early unless you're a Top Gun.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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We clearly have:
The Earps: Law & Order (controlled nuking, vig claim)
The Clantons: Lawlessness (uncontrolled nuking, unclaimed vig)
The Earps know what has to be done.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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We'll see you in the street at high Defcon 3.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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The Clantons believe in the survival of the fittest. The problem is thateveryonebelievestheyare the fittest and so justification is easy -- too easy to serve the interests of the town. The most evil elements within the Clantons are able to do their will under the cloak of "survival of the fittest" while becoming stronger with each passing day.
In a town run by the Earps, Law & Order channels the resources of the town as a unified whole to defeat the Clantons. Siding with the Earps is the best way to identify eliminate the most evil elements within the Clantons and scatter the rest, resulting in a peaceful victory for the town.
(pssst, this means town sanctioned nuking and sub-claim as town directed vig).When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Here is my read on you so far:
I see this is as over the top trying to gain town cred during DEFCON 5.RedCoyote wrote:Kat, read the rules! You'll get killed for making threats like that.
/confirm
And Jack!
This sounds overly scum aware.RedCoyote wrote:And chess, don't let the name fool you. Coyote's are indigenous to North America anyways. The red just means I'mred-blooded, as in a red-blooded, gun-toating, and God-fearing American here to kick some commie ass, old school style.
I agree here but I think its an easy point to make.RedCoyote wrote:Kat 138 wrote:I'd love to hear what all the 1.0 vets have to say about their views.I don't know what Kitoari is getting at with this "choose someone who is pro-town" business. It actually sounds kind of fishy to me. There's no reason to try and out think the choice system. The town simply doesn't have the benefit of a QT, so there's no way around broadcasting any pre-planning for the entire world to see.
Its the post that follows that REALLY got my attention though:
The best way to do this is just to keep your choices to yourself for the time being.Be sure to follow Percy's tips, however,when creating a preference list. Don't worry about choosing active/passive/silo abilities, you want to pick straight from the ability list itself and put them in a clear ordered list for the Mod to follow.Percy's example list is actually pretty good, but you should alter it to match your playstyle.If you like investigative roles, then Fighter or Espionagewould be a good place to start a list, butif you know you draw in nightkills or think you may draw nukes, then perhaps you should look atAirbase or Fallout Shelteras major choices. Don't try to out think this, just be yourself. There's no wrong answer (with the exception of Failsafe which, again, I agree with Percy on. I would not recommend choosing this at all. The potential negative results far outweigh the positive. You'd be better off just picking an anti-ballistic missile silo).
First, you are piggybacking on Percy's town cred with his excellent pro-town post. And then you attempt to guide the town in specific ways on their ability choices.
I have one question for you:
Why is sub left completely off of your analysis??
I think you are scum.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Wagon analysis is key to outing scum and multiple of these is an EXTREME advantage.Toogeloo wrote:It sounds like you want to set up a chain. Town convinces a nuke to shoot another town, someone on the decision must have been scum, so we shoot/lynch him. Playing Mafia isn't that cut and dry, and town loses more games because they follow that mentality. You also have to consider the smarter players are going to be shot by scum by the time we get to DEFCON 1 to use nukes. Then you got a couple VIs running around shooting townies because scum told them to do so. Or you got a scum who acts very pro-town and shoots a town because the town told him to, and then he can easily place blame on another townie.
Rebels should be lynched as scum.We are going to have rebels this game, and you can't control them either. A few players have already stated as much that they aren't going to be directed, so you have to trust they will make the right decision for town's benefit. Directing any form of town power is just as dangerous and could cause the player with the actual power to second guess their own reads and cause even more chaos than just letting a player control their own destiny.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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Jed Cooper Goon
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Ok, so you are admitting that you are a Benmage alt right?chesskid3 wrote:I've never been in a game with Scumfate until now, Fate. You know that.
Thanks, Toog.When youQuote CliphangNUKEa man, you'd better look at 'em!-
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