Too sane for the Furc I know.Saint wrote:I'm here, guys. I haven't consulted with Vi, yet, so I'll keep this brief.
Cyclic Experimentation Set x01 - [Game Over]
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vote SaintShowTown 21-21-1
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But wouldn't it make it LyLo happen sooner (instead of 2 town vs 1 mafia, you would need 3 town vs 1 mafia since one town would be rendered useless).popsofctown wrote:anyway, there's the antitown role isn't nearly as bad as i thought it was.
The cycling mechanic alleviates most of the pain in an endgame situation. You cycle treestump to the guy you dont feel like lynching. He'll be unlynchable. Oh, unlynchable doesn't matter because you refuse to vote for him and it's hard to get votes in endgames. You guys go lynch scum if it's anything but LyLo.
I do not see the problem with implosion outting this, as he said, suspicion would have likely come his way as he cast no votes D1.
Consider me in the group that would like to see this thing go bye-bye.ShowTown 21-21-1
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Reading chronologically here, so my bad if some of these points have already been brought up.popsofctown wrote:ok.
Real posts, when i use the term at least, are posts that move you towards your wincon substantially, and make you a readable player. Scum want to be unreadable, and are more likely to post one liners like you are doing.
What are the risks of trying to kill implosion's ability? Is the worst case scenario really a mafia doc saving the guy? A vigilante would miss getting a kill that night, but he wasn't guaranteed to shoot correctly anyhow. While this treestump ability makes us autolose LyLo, so it is the equivalent of an entire player, guaranteed.
I'm thinking maybe we ought to remove implosion's ability from the game. If you're town, please argue for or against that without appeals to fear, mkay?
The danger with thing seems to be near endgame. My proposition, everybody who has it states it each day. That person chooses who to send it to and then tells the group before hand. So each day/night, we will know as a group where this thing is. When a vig has someone he/she thinks is scum with the tree stump, they can kill at that time.
So I don't think we benefit from selecting now and letting scum know when it happens. I think over the course of the next few days, let a vig decide when he thinks it is best to dispose of it, with as you said, an anti-town player.
That is my initial thoughts, I'll read on to see what everyone else comes up with.ShowTown 21-21-1
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All caught up and think I am starting to understand this better.The Eruci wrote:[*]If a person with an ability is killed at any point in the game, that ability is removed from gameplay.
[*]Action Resolution follows a simplified Natural Action Resolution, with the Cycling Choice Action appended to the the end of the list. Meaning abilities will be passed after Kills resolve.[/list]
I revise my earlier post based on MoI's post and the rules here. No point for the holder of the tree stump to tell who he is sending it to beforehand, and kills during the night phase happen prior to the handoff.
Being that the tree stump is not a really pro-town role, claims on who it was sent to should be made the following day. Of course the lack of voting would also give it away...ShowTown 21-21-1
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Oh and something about this post just didn't sit well with me...AntB wrote:Currently I'm not liking Muh, a couple of posts and no content; I'm also not liking quadz based on his "scumslip" vote on paramas nulltell.
I'm not too keen on the idea of a massclaim early on, however removing anti-town abilities early on could prove beneficial then the scum would be left guessing as to what is in game and where...
Also the spud has a "time limit" of X amount of posts for those who missed it... I would guess that the trigger is around 150~250 posts.ShowTown 21-21-1
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Do you think Diddin taking a stance on an early player of interest is scummy?EtherealCookie wrote:
Why do you feel this way? Throwing out that you get town feelings from someone and not explaining seems scummy to me. You're just trying to appear as if you're contributing to town, when you're actually not at all.Diddin wrote:I'm also getting town vibes from Parama, even more than usual in this game.ShowTown 21-21-1
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These lines are causing me toEtherealCookie wrote:
Why is he "legitimately scum?" I'm more suspicious of you. You didn't bother to seek a clarification on your abilities, which you should've done if you were town. Instead, you passed it off to somebody, continuously posted short one-liners, and got that person killed. P.S. He's town! Good job wasting what could've been rather useful. You suspected him of being scum under what notion, exactly? Seems just like your WrathChild vote. Little substance, just accusations of someone being scum.Parama wrote:Now we can stop voting me and start voting someone who's legitimately scummy. Like, y'know
vote: WrathChild
MOD: Can you confirm that the votecount is 100% correct? There's no one voting ckd yet he has a vote on him, and there's one person voting URoE yet he has two votes on him.
I don't doubt that it's accurate - at the very least, I expected there to be a doublevoting power in this game - but I just want to have it mod-confirmed.
"Instead, you passed it off to somebody"
"Good job wasting what could've been rather useful."
What was he supposed to do, hold onto it? Not sure where you are going with this...ShowTown 21-21-1
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I agree with that statement. Factor in how mul had the chance to move the bomb but did not reduces his cred even more in my eyes...quadz08 wrote:
Ummmmm... why? What does his alignment have to do with how accurate his (highly-OMGUSy) read was?Power wrote:With muh flipping town
VOTE: Parama
I'm going to believe muh on that oneShowTown 21-21-1
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If you vote out Diddin D1, doesn't his Dayvig power go away? Doesn't that contradict the above statement about getting rid of a power role?chkflip wrote:- If we can find one or two confirmed townies later into the game, we can have them pass it back and forth. Then again, we'd need more than two in case of mafia NK... I digress. See also: role conditions. If the player doesn't say "I'm the Tree Stump" in thread, whether they have it or not, the ability doesn't go into use. I don't think we should get rid of it. At all.
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UNVOTEbecause my read has since nullified. I'm tempted to vote diddin, as I find him scummy, but I'll wait until I post again to lay a vote alongside my own portion to the scumcase.ShowTown 21-21-1
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FTR, I have played one game each with Diddin, Parama, and Red Coyote, they were all town and I do not see any material differences in playing style. I lean towards town on all three of these.
I am als in a game currently with the crazier half of Saint, which I still do not know his allegiance (5 town vs 1 scum remaining in that game), but he is playing the same crazy way he is here.
EC, Ant, theman are the three who have jumped out at me as the most scummy.
WC seems to be an easy target (Diddin, remember Kiari from our game together?) so I am willing to give this player some more time.
Side note, I agreed with most of quadz's post 240, then some of the players he questions that I totally agreed with the line of questioning (EC, theman) were not in his top 3. A bit suspicious.
Moving my RVS Vote:
unvote
vote: Ethereal CookieShowTown 21-21-1
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My 2 cents...Implosion had no reason to out the power that he did other than in town interest.
Scum would know they would be a target D1/N1 based on trying to get this anti town role out of the game.
Scum would not lie about the power because they know a town would get the role and verify D2 (unless they and the power were DK'd or NK'd).
Scum Implosion would have kept this power quiet and just subtly passed it on N1.
Town Implosion would have brought this up to the group D1.
The biggest problem now though is getting rid of this power. Based on above, I don't want to get rid of this power on a player that is probably a townie. But can we afford to wait, esp if Diddin is NK'd and his power lost to the void (or whatever happens to it)?
I am sure we have some protection role(s), and I would think that they would consider protecting Diddin with a 50% to 75% likelihood.
PS - Still out of state with family for the holidays, can hopefully chip in more after the new year.ShowTown 21-21-1
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curiouskarmadog wrote:wait, was he scum or town?curiouskarmadog wrote:
where did the mod say that?popsofctown wrote:ebwop, the mod said he was a townie. I got confused by the town alignment being named after the mod :S
Wondering if your confusion with the word Eruci is tied to another team's allegiance...curiouskarmadog wrote:
oooh I see..."Name, Eruci altered to Survivor"...The Eruci wrote:AntB,Erucialtered toNeutral Survivor, executed by The Judges Day 1.
Day One Continues.
I read it as "Name, Mod altered to Survivor".....ShowTown 21-21-1
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Count me in the group that understands why WC is getting so much attention, but would still prefer EC over him.
Obv Diddin should not shoot until said player has had a chance to claim.ShowTown 21-21-1
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Count me as a 2nd who has not seen anything scummy about Helghast. What is the reasoning there?diddin wrote:He's posted... pretty much a whole lot of nothing really. His last post may be a chainsaw, but those read null without a flip.
Unless there are some serious objections, I'm gonna go ahead and shoot Helghast. I'll support a lynch of Wrath today instead as Helghast is screaming vigbait to me quite a bit.
As for EC, his attack on Parama was all over the place. He attacked him for passing the Bomb off, the alternative was to keep it. I questioned him on this and did not care for the response.
Quite a few people have said EC. If you are not going to switch to EC, my vote is to keep it on the player who has claimed no power (WC) before Helghast.ShowTown 21-21-1
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Okay, let me rephrase, if I was scum, I would keep quiet on this unless/until I was up for lynch. Considering there were 25 people to start D1, that means randomly we are all at 4% likely to get lynched....which is not very likely at all.chkflip wrote:
- Going to have to say that I disagree with a the bulk of this post. How can you come to a 100% conclusion that scum!implosion or town!implosion would or wouldn't do without a shred of doubt? Your post isn't exactly convincing. It's hardly even worth two cents. any!implosion had every reason to out this ability if he ever intended on using it. The Tree Stump has to declare being the Tree Stump in order for it to go into effect; certainly, it eliminates a vote, but it's D1 for crying out loud. either!implosion could steer to his own motives with this ability, it's really not all that indicative of his alignment. The mod did say the abilities were given at random. I digress, I'm of the opinion that either!implosion would out this ability to use it and have a free pass D1 whilst also getting a massive amount of heat on and off of him. Not to say this isn't all noteworthy, but your speech to confirm implosion's townieness looks purely scum motivated to look entirely too town. Especially with the obvtips to protect the vigpower, an obviously pro-town and highly desired ability.I Am Innocent 304 wrote:My 2 cents...Implosion had no reason to out the power that he did other than in town interest.
Scum would know they would be a target D1/N1 based on trying to get this anti town role out of the game.
Scum would not lie about the power because they know a town would get the role and verify D2 (unless they and the power were DK'd or NK'd).
Scum Implosion would have kept this power quiet and just subtly passed it on N1.
Town Implosion would have brought this up to the group D1.
The biggest problem now though is getting rid of this power. Based on above, I don't want to get rid of this power on a player that is probably a townie. But can we afford to wait, esp if Diddin is NK'd and his power lost to the void (or whatever happens to it)?
I am sure we have some protection role(s), and I would think that they would consider protecting Diddin with a 50% to 75% likelihood.FoS!~
This is how I catch scum, by thinking what I would and wouldn't do in a situation if I were scum.
Here are a couple of lines I had objections with above:
1) "Your post isn't exactly convincing. It's hardly even worth two cents." First sentence is entirely okay, your opinion and all. But the 2nd sentence, why the attack? Scum like to do this to discredit players. Noted.
2) "any!implosion had every reason to out this ability if he ever intended on using it." Every reason? I just gave a reason why it does not benefit Scum Implosion to come out, which is that any daykilling powers would be very tempting to kill him. Do you disagree with this? It appears so as you even admit later a player outting this power would get "a massive amount of heat on" him. Why the contradiction?
3) "The Tree Stump has to declare being the Tree Stump in order for it to go into effect; certainly, it eliminates a vote, but it's D1 for crying out loud." Yes, which is more of a reason not to declare it. There was a 96% random chance that Implosion was not going to be the lynch today...why bring it up at all? I wouldn't if I was scum. Are you saying scum chkflip would outted the tree stump power?
4) "Not to say this isn't all noteworthy, but your speech to confirm implosion's townieness looks purely scum motivated to look entirely too town." So are you saying my "speech" was pro-town? Before you said it wasn't worth 2 cents? Please clarify which one it is.
5) "Especially with the obvtips to protect the vigpower, an obviously pro-town and highly desired ability." Well considering one player already said that "No doc is going to protect you...if a doc would protect you he is an idiot" it didn't feel so obvious to me. And notice I did not say 100% protection, this puts doubt in the mafia's head. 'Do I want to risk trying to get the dayvig power out of the game at 25% - 50% no protection or do I want to ensure my NK?' See, there is a difference.
For someone who just FOS'd me, you sure do think I say alot of pro-town stuff in my posts.chkflip wrote:- IAI fluffs some "pro-town" opinion-vomit 373 with some added attention to EC on top of a claim tip that reads more scum than town to me,especiallyafter diddin's 398 insisting for no more claims D1. Obviously we have strong contradicting opinions here. I agree that more claiming shouldn't happen unless the player claiming deems it necessary.
Here's a hint buddy, Post 373 comes before Post 398. But next time I'll check my crystal ball before I post.
"Obviously we have strong contradicting opinions here. I agree that more claiming shouldn't happen unless the player claiming deems it necessary." I am curious, can you provide a situation when a player about to be killed might deem it not necessary to claim??? I mean there must be situations since we have "strong contradicting opinions here."
"In post 400, IAI completely overrides the aforementioned opinion for claims." Where did I do that? Did I say to kill a target without allowing a chance to claim? No I did not. Please explain what you meant here.chkflip wrote:In post 400, IAI completely overrides the aforementioned opinion for claims.
I Am Innocent 400 wrote:
Count me as a 2nd who has not seen anything scummy about Helghast. What is the reasoning there?diddin wrote:He's posted... pretty much a whole lot of nothing really. His last post may be a chainsaw, but those read null without a flip.
Unless there are some serious objections, I'm gonna go ahead and shoot Helghast. I'll support a lynch of Wrath today instead as Helghast is screaming vigbait to me quite a bit.
As for EC, his attack on Parama was all over the place. He attacked him for passing the Bomb off, the alternative was to keep it. I questioned him on this and did not care for the response.
Quite a few people have said EC. If you are not going to switch to EC, my vote is to keep it on the player who has claimed no power (WC) before Helghast.
Have you read the thread, or just "back to page 13"? Because there was alot going on with Parama/EC earlier in the game.chkflip wrote:- Further deflects attetion to EC, "not getting" Helghast (basically the same reason he's against WC vigbait) and now provides minimal reason to vig EC intead. Not looking too town to me. At all.
I'll put my reasons for EC in another post. I already mentioned the back and forth with Parama that just seemed off. It really is the most bizarre thing I have seen today.
As for WC, I admit his birthday non vote on Diddin was scummy and something I plan to keep an eye on. Hence why I'd push him before Helghast. But as Diddin can attest in a prior game about my scumhunting tactics, the first thing or two that draws a ton of heat usually leads to scum going after easy targets. Hence why I am looking at EC (for going after Parama) and those going after WC may need a look too.
As for Helghast, I read his ISO and he really has done nothing. I 100% agree with RC that at this point in the game, unless we are nearing LyLo, there is no reason not to have a vote out there on the player you find most scummy or in need of heat.
[scum IAI trying to look protown]Remember, if we force everyone to take a stance and vote, that means the scum have to do it too. They can't lay low, they have to make choices and we will better be able to figure them out later in the game based on stances and voting patterns.[/scum IAI trying to look protown]ShowTown 21-21-1
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3 Posts and less than 90 minutes later (after Eruci vote count and AntB saying he's dead):The Eruci - Post 333 wrote:AntB,Erucialtered toNeutral Survivor, executed by The Judges Day 1.
Very next post, 1 minute after the previous one:popsofctown wrote:mod, I actually can probably figure out the rest of this game without AntBs original alignment, but can we find out what cycling power died with him? I feel like concealing that info gives more advantage to the scum faction than the town one, since they have more info about the available powers than we do.
Just over 7 hours after AntB died, another player mentioning AntB was town:popsofctown wrote:ebwop, the mod said he was a townie. I got confused by the town alignment being named after the mod :S
Mod comes in and has opportunity to correct himself, and does not...only clarifies a lack of power by AntB (9 hours after AntB died):themanhimself - Post 347 wrote:Alright, AntB was town so I checked who's voted him and it's been CKD and powerrox so I'm gonna read them both in ISO and post my thoughts.
Then comes three posts in a row by ckd, not only questioning the mod which pops did, but other players as well. This was the main difference in my mind and what struck me as more odd than what pops did right after the flip:The Eruci - Post 352 wrote:All powers that are eliminated on deaths will be revealed as was done with muh316's death. An absence of mention of lost power, such as in AntB's case, signifies that they were not carrying any ability when they died.
curiouskarmadog - Post 355 wrote:
wait, was he scum or town?The Eruci wrote:
AntB,Erucialtered toNeutral Survivor, executed by The Judges Day 1.
Day One Continues.curiouskarmadog wrote:
where did the mod say that?popsofctown wrote:ebwop, the mod said he was a townie. I got confused by the town alignment being named after the mod :S
I am missing it..how do you know he is town?themanhimself wrote:Alright, AntB was town so I checked who's voted him and it's been CKD and powerrox so I'm gonna read them both in ISO and post my thoughts.
In all reality though, Pop's original slip could also be a scum tell and should probably be worth keeping an eye on. Just during my initial read, ckd's jumped out at me more...curiouskarmadog wrote:
oooh I see..."Name, Eruci altered to Survivor"...The Eruci wrote:AntB,Erucialtered toNeutral Survivor, executed by The Judges Day 1.
Day One Continues.
I read it as "Name, Mod altered to Survivor".....ShowTown 21-21-1
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Pops, rereading this made me have the following questions:popsofctown wrote:mod, I actually can probably figure out the rest of this game without AntBs original alignment, but can we find out what cycling power died with him? I feel like concealing that info gives more advantage to the scum faction than the town one, since they have more info about the available powers than we do.
1) What did you exactly mean that "I actually can probably figure out the rest of this game without AntBs original alignment"
2) What did you exactly mean "I feel like concealing that info gives more advantage to the scum faction than the town one, since they have more info about the available powers than we do."
Thinking about this more from my end:
1) Assuming just 2 factions, scum would know that AntB was not on there team and wouldn't care about this information which you did not. As a townie / Eruci, had the mod not told me AntB's alignment, I would have wanted to know that. But this was not the case with you.
2) I am also wondering if it is more beneficial to scum to know lost power roles than town. Like a cop or doctor role....us losing them and not knowing about them does not hurt the town imo, but that knowledge could help the scum decide whether or not to try to take out a player with the dayvig or not.ShowTown 21-21-1
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Sincere apology to all for my lack of posts recently. I had a large open game that just ended that took up a bit of my time recently, and another newbie game that is in a critical stage right now that requires a reread.
I see the deadline is either next Wednesday or Thursday. I will try to catch up in the next couple of days and will promise not to sign on to any new games until I reestablish myself here.
@ Mod, you list the deadline as Wednesday January 13th. The 13th is a Thursday, so which is it?ShowTown 21-21-1
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So does this mean you find CKD suspicious?popsofctown wrote:
That's the same misread I made. I just didn't explain it in as much detail because I'm not as paranoid.themanhimself wrote:I think what happened here was he read it as 'The Mod altered AntB to Neutral Survivor' since Eruci is the mod name in this game. I'm more suspicious of pops' reaction in that situation.
I like MOI's Post 476, particularly his arguments against Pops.
Why, maybe it is a scenario the mod overlooked? Wouldn't a ruling in that fashion be protown, so why be upset?popsofctown wrote:
That's not anywhere in the rules of this game. I'll be rather upset if it's an "invisible" rule.MagnaofIllusion wrote:@MOD – Please confirm that Mafia members are prohibited from trying to pass a Cycling Power to a player they will use their Factional kill on.
@Pops– I’ll be addressing your responses that started at 445 but as I addressed above a large part of your arguments about Diddin as scum eliminating the abilities I think are invalid. In 1040 when NoPoint as scum was passed the Vig power he was prevented from passing it to either myself or LMP (the Factional and Vig shots that night). I don’t see anything in Mod’s rules the demonstrate this process had changed. If I am correct in my thoughts than any argument that follows the line that 'we lynch Diddin if we think he is scum because he'll just pass the ability to a dead player' are invalid.
My philosophy on lurkers is that 1) they are easy targets for scum to go after and 2) if they are town and lurking, chances are they are usually disinterested and will be replaced. So attacking lurkers early on in the game, like D1, seems either counter-productive, or scummy.popsofctown wrote:Lurking is a weak scumtell and generally a promise not to be readable for the rest of the game. I will target a lurker if I don't find someone significantly scummier in the town. (They have to be significantly scummier, to overrule the other reason for lynching lurkers, that they tend not to be readable for the entire game).
You disagree with me too then. Not saying that the game is in the bag with this technique, but even randomly lynching people we will stumble on a scum or two along the way. At that point, you have CONFIRMED INNOCENTS of anyone who passed a power to them, or got a power passed from them. This could be huge at endgame, and to take "no stock" in it feels scummy.popsofctown wrote:We'll disagree then. I think connecting players before actually identifying them as scum is massively difficult and take no stock in it.
The first sentence I find very scummy. Trying to discredit other players is a favorite tell I use to catch scum.popsofctown wrote:You should go hang out with chkflip and read past games and wikis so you two can skip reading rules and lose games. You had pages and pages to clarify this point, and now your mistake has wasted a lot of time and energy.
Does this mean the expanded Top X list of yours would have included these players that you questioned in 240?quadz08 wrote:
I didn't have anything else to say about my top 3 than what I had already said. Not much else to it.[/area]IAI 244 wrote:Side note, I agreed with most of quadz's post 240, then some of the players he questions that I totally agreed with the line of questioning (EC, theman) were not in his top 3. A bit suspicious.
That is to still be determined. Let's just say I will be watching both he and Pops a little closer now.quadz08 wrote:diddin, IAI's catch on ckd is not a good catch. I think that's a completely understandable misunderstanding.
Thanks for the reminder. I went back and saw chkflip did post since my rebuttal to him, but said nothing about my response. Just voted for Pops on Page 19. A quick ISO shows nothing since either, just a counter argument to MOI.quadz08 wrote:chkflip: post 417 is a pretty solid post. Town points for that one.
Reading IAI's response post, perhaps it's not as strong as I first thought. Well done, IAI.
Still catching up, will hopefully finish up tonight.ShowTown 21-21-1
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What does the treestump ability have to do with nailing a scum?popsofctown wrote:The reason I was emphasizing the uselessness of connections without scumflips is because we'll have tons of connection info off cycles,but we have a treestump ability that makes it harder for us to get that first scumflip. MoI wants to leave the treestump ability around so we can get even more connection info. To me, that's like going out to buy more sugar when you have 3 bags of sugar for your lemonade and no lemons. (the sugar being the connection info we'll get anyway, the lemons being that first scumflip that gets easier once the treestump ability is removed from the game).
(For the sake of wordcount, I'll leave you to read my old posts if you want an explanation of how the treestump makes it hard to lynch scum)
I still have 9 pages to read, and I assume you can find your old post faster than me...
At the time yes, but as I am catching up on my reading and gathering my notes, I think I found some scummier players. My vote will likely switch once I am officially caught up.Nero Cain wrote:@I AM If CKDs slip jumped @ you more then why are you not voting him? EC is scummier?
I missed that? I'm curious to see where. I'll admit I played along into whoever said that the Tree Stump ability had to declare in thread, but I never was under the impression he was unkillable, only unlynchable and voteless like he said.Nero Cain wrote:
Yeah yeah yeah. So I missed it. He clarified it. Why are you making it out into a big deal? And why are you not worried about CHK and I AM who supposedly missed it as well?quadz08 wrote:
Not so. I believe that implosion has declared unlynchable, not unkillable.Nero Cain wrote:assuming that implosion is telling the truth he's unkillable therefore Diddin's kill would not work.
Caught my eye a bit...q21 wrote:As for EC, the fact that he hasn't voted for anyone but Parama all game is a little off-putting. He's been updating his justification for that vote and while I feel that his justifications are largely wrong I get it at least shows that he's trying. Thing is, it could be trying to find scum, or it could be trying to look like he's scumhunting. I wouldn't oppose his vigging and would probably support his lynch. I realise that this probably amounts to fence sitting on EC, but there are others I'm more interested in and would rather commit myself to those than take a cast iron stance on EC.
Esp since this is about where I would expect a scum to put his scum teammate on. In the Less so pile.q21 wrote:Vote Powerrox93
Other scum reads at the moment: Nero Cain. diddin. Less so, themanhimself and EC.
QFTWrathChild wrote:I also think that Diddin should examined a bit closer because essentially he limited his Vig targets to only myself and Helghast, he refused to kill EC. It seems to be a safe-scum play to limit the vig targets as he did. While he made it appear that we had a choice, it was win-win for Diddin IF he is scum.
QFTStrangerCoug wrote:
To me, VI is really misguided town, which is setting off alarm bells telling me you'd like to take care of easy mislynches first.quadz08 wrote:Lastly, powerrox is just incredibly anti-town. He's very clearly our resident VI, and so I will UNVOTE: and...
VOTE: powerrox.
I am in favor of removing VI's and anti-town players early, because I'd rather get rid of them while we still can (as in, when we're not in lylo or a similar situation.)
scummythemanhimself wrote:I hate to be the guy that says this, but we've hadthreetownie deaths today..... maybe a no lynch wouldn't be such a bad idea?
As I am catching up here on Saturday night, I will make sure I am on the lookout.DarlaBlueEyes wrote:Saturday I will be fully here though! <3
themanhimself wrote:Do you have a post-restriction for retarded jpegs making retarded points or is that just your normal vernacular?
QFTNero Cain wrote:
^^^^^way to defensive for a townie.curiouskarmadog wrote:hey asshat...I am caught up, I need to reread given the new information...why arent you doing that???!?!? of course, you probably missed that too didnt you...you know what I am tired of...you saying shit that isnt true, then backtracking when you are called out for it...at first I thought is a mistake...but you have done it 2-3 times nowunvote, vote Nero Cain.
you have done absolutely NOTHING protown in the game...you bitch that I havent put forth any content, but you have done JACK SHIT....not to mention, I bet you havent checked my other current games to see if (i dont know) actually didnt have time to post earlier this week...you are not scum hunting only coasting by
That was quick. Just a few votes can do that to a man I guess...themanhimself wrote:My mind has actually been changed on Powerrox.
Whatever page it was that you posted this. Will have scum reads in a minute. My notes have 6 leading candidates.Lateralus22 wrote:What page are you on now and what are your current scum reads?
Easy Targets to me are either 1) the players who cannot express themselves effectively. Saint, who I am in my 2nd game with him now, is a good example of that. 2) People that aren't around to defend themselves.popsofctown wrote:I still don't understand this phrase, "easy target", that I've heard all across mafiascum. What does it mean?
How are scum, unless they out themselves as scum, easier to attack than other players (sorry to answer your question with a question, but I really have no idea how you came up with that one)? Until I understand that, I can't answer the other two questions here.popsofctown wrote:Aren't scum easier to attack than other players? So then wouldn't being an easy target be correlated with being scummy? So why would it ever be used as an argument, ever?
PS - Note to self, not thrilled with Darla's catch up post and votes to date.ShowTown 21-21-1
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Top 6 Scum Suspects, in no particular order: Pops, Chkflip, CKD, EC/nahmmen, TMH, q21.ShowTown 21-21-1
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unvote
Vote: themanhimself
Only suspect of mine with more than 1 vote currently.ShowTown 21-21-1
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Yeah I am aware, and if I didn't feel like reading through another 4 pages of iso after my 11 pages total of catchup the last day or so, I would have done so.popsofctown wrote:
Ctrl F and posts by user can get you far.I Am Innocent wrote:I still have 9 pages to read, and I assume you can find your old post faster than me...
1) Prevents scum from being lynched - I say it pushes it off one day. I also say there are more than 1 scum likely. You can still find them. Weak argumentpopsofctown wrote:Anyhow, the treestump ability prevents scum from being lynched and prevents townies (who tend to vote for scum more than scum do) from voting). If we want to lynch a treestump player, we're put off a day. Or wagons on scum might not gain the steam they deserve because a townie doesn't have a vote.
The ability basically damages day game, which is all VTs have.
2) Prevents town from voting - Well if a town player has the tree stump, it also prevent said town player from being lynched, so theoretically the mafia that day have a better chance of being lynched ratio wise. And early in the game, I don't think one townie vote is going to stop a scum wagon that often. Weak Argument
The worst argument for the tree stump is how it pushes up LyLo one day. We can get rid of it now (or could have with the dayvig), but I am of the mindset to keep it now. I like the scum matching thing and the more of that we have, the more valuable it is than the possibility we may push up LyLo one day. (Multiple Confirmed Innocents > Add 1 day to LyLO imo).
It's that easy huh. Can you list the players in this game that have valid scumtells and tell me what those scumtells are?popsofctown wrote:@ attacks
They should have valid scumtells that are reasons to attack them. Because they're scum.
Reasons for my QFTdiddin wrote:@IAI: How about you post your own content instead of just QFTing posts you agree with?
1) I was 11 pages behind and most of the topics of discussion where already discussed. Note I did add a few items, look at how q21 responded to EC, nobody mentioned that.
2) In a big game like this, the QFT let's me go back and ISO myself to make sure I am not forgetting something I earlier suspected. Never played in a game this big that I did alot of/any rereads.
3) I am taking a stance by saying where I stand on issues. Stances are good for town, bad for scum.
You explained it, but like others have said, it seemed very opportunistic. Esp now that we know that one of those was town. The other feels town to me now, so it would be beneficial to scum to use that as an excuse to ensure an extra town death.diddin wrote:@IAI: How about you post your own content instead of just QFTing posts you agree with?
I also already said I didn't want to force another claim. I already had two popular candidates for vigging who claimed (I believe WC and Helghast had both claimed at the time. Feel free to correct me) no power. I did not want to risk outing a powerful town PR. I don't know how many times I've explained it.
Second player on my suspect list to ask this question. Noted.nhammen wrote:The first thing I saw is that three town aligned players are dead, and it might be useful to know if they died holding abilities. In fact, from my quick skim of the first 6 pages, I saw that muh died because of an ability that he was given, so now I am assuming that abilities are not revealed. I hope we haven't lost anything useful. I guessShowTown 21-21-1
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No, more of a null read at this point.Nero Cain wrote:So you have a town read on powerrox?
I agree. I'd switch my vote in a heart beat for that wagon.Nero Cain wrote:CHK's bandwagon is scummy as hell.
I've seen you at endgame, so I'd prefer you not.Parama wrote:I should probably just replace out, but screw that.
Ummm, can you or Parama explain to this guy what is going on?Lateralus22 wrote:that's cool.ShowTown 21-21-1
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Ahh, so based on historical votes, we figured SC's vote counts double?Parama wrote:SC why you doublevotin'ShowTown 21-21-1
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Does this power cycle?Powerrox93 wrote:/Claim secret doublevoter
I can prove it, by the next WC their should a vote on saint and one less on TMHShowTown 21-21-1
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I am curious to know about this bus driving ability. Does it just switch two powers like TMH is suggesting, or do all powers get randomly distributed?
Also @ everyone that pushed for a lynch of Powerox with his ability, do you still think that was a pro-town move?Everyone that voted for him or pushed his lynch after he claimed is high on my suspect list.
I also would like to hear the multiple reasons TMH said he had for wanting that role out of the game?As MOI said, now that is out of the game, there is no reason not to answer that.ShowTown 21-21-1
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TMH is the winner, but here is your runner up. Two posts after the claim, the first post being mine where I ask if it Cycles.popsofctown wrote:All powers in this game cycle except the scum nightkill.
His power is antitown, it's more useful for endgame quickhammering than it is for letting townies get more say in the lynch, since it's more about exposing who's scum than having enough voting power to take the player down.
Feel oh so free to hammer this guy.
TMH has a very pro town role, and I agree that he probably kept it to buy himself some time. He is the lynch tomorrow.
This is my vote today:
vote popsofctownShowTown 21-21-1
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I agree with this.MagnaofIllusion wrote:Magnaofillusion’s Guide to How to Handle Cycling Powers–
What to do Day 2 (after the first Night)–
If you had a Cycling Power that you pasted on N1 claim so in your first post. DO NOT say who you passed it to or what the power was.
Exceptions–
Diddin should claim who he passed the Dayvig Power to and explain why.
Implosion should claim who he passed the Treestump Power to and explain why.
If you had a Cycling Power that gave you a result that provides positive information for Town (a Cop Guilty, a Hider target that didn’t cause you to die) you should also claim your Power and the result so the information isn’t possibly lost. Note for this purpose I don’t consider Cop Innocent results or Player X went nowhere results as positive information.
If you received a Cycling Power after N1 (or after any Night)– Say nothing about that.
Exceptions–
If you received the Dayvig or Treestump Powers they are going to be self-evident so claim you received them to confirm Diddin / Implosion’s story.
What do to Day 3 (after the second Night and every successive Night)–
If you passed a Cycling Power N1 and did not reveal who you passed it to Day 2 do so in your first post of Day 3. Said play should be confirming they passed an ability N2 and thus confirm your story.
If you had a Cycling Power that you passed on N2 claim so in your first post. DO NOT say who you passed it to or what the power was.
If you received a Cycling Power after N2– Say nothing.
The same exceptions apply and new ones may develop as the game progresses.
Lather, rinse, repeat and establish links for endgame
I did not have a power D1, so I passed on nothing.ShowTown 21-21-1
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Underlined seems shady. If I was scum, I'd probably want to know what this reoccurring virus was all about too.popsofctown wrote:@StrangerCoug: Pass the virus to me,I want to look at it. I can give it right back if you like. I can't explain why, sorry.
First of all, why would you announce that in the thread, the strategy for scum to pass it back and forth. FOS.popsofctown wrote:For the record, if someone gets the virus, and we somehow never see it again, that person is scum. The virus should be used as a lynch. Scum could pass it betwixt themselves perpetually and have it never go off until the day ends, (well that was my concern, and something I'd like to check when I get it)(I had another more secretive concern but I realized it doesn't matter. Oh well).
Second of all, it does matter. This oh I have a secret reason, oh wait nevermind it doesn't matter isn't going to fly. You got it passed to you, I want to know why you wanted it.
Ah, Day 2's easy target. I am not biting. D1 it was Helghast and Powerox. How about we go after the people who pushed Powerox's lynch, like you?popsofctown wrote:We need to pick someone scummy to give the virus to, and tell that person they'll eat it and like it. If they refuse we give the virus to someone else, and then lynch the person who refused to eat the virus, since that person would eat the virus if they realized refusing to do so would only cause us to waste a lynch on them. This process isn't nearly as good as a real daykill, unfortunately, but it's better than killing a lurker just-because.
Viralvote:DarlaBlueEyes
So instead let's give it to more people that haven't seen the virus and know what it does. Not Pro-town.popsofctown wrote:@Parama suicide: Let's not let Parama touch the virus. As confident as Parama is that he has the entire game read perfectly, I don't have that confidence in him and I doubt everyone else does.
Question, do you really think Parama was going to self-suicide?ShowTown 21-21-1
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DarlaBlueEyes wrote:I already claimed to have had the Firewall/Doc ability and passed it on the towniest player - therefore I am not claiming who I gave it to because then the scumboni will know who our doc is.
Reading Fail.MagnaofIllusion wrote:If you had a Cycling Power that you pasted on N1 claim so in your first post.DO NOT say who you passed it to or what the power was.ShowTown 21-21-1
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Nah scum Parama isn't going to do it, and town Parama is a crazy player, but not suicidal. No chance imo.Parama wrote:I do. You'll never know unless you let me do it, right?ShowTown 21-21-1
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Here is what I have to date.
LynchMePls
RedCoyote
themanhimself - D1, Busdriver Ability, passed it along to Diddin.
Lateralus22[TheLonging]
WrathChild
curiouskarmadog
quadz08
Nero Cain
DarlaBlueEyes[Narsis]
q21
diddin - D1 Dayvig, power taken by themanhimself
popsofctown - D1 Had a Power, passed it along.
Bunnylover[SnakePlissken][- D1 Had a Power, passed it along.danGR]
I Am Innocent - D1 Nothing
StrangerCoug[- D1 NothingUnofficialRulerOfEveryone]
Parama - D1 Nothing
Implosion - D1 Treestump, passed it to curiouskarmadog
nhammen[EtherealCookie]
Saint
Dead Players:
muh316 - D1 Watcher (died with him)
AntB - D1 Nothing
Helghast - D1 Nothing
Powerrox93 - D1 Double Voter (died with him
MagnaOfIllusion - D1 Nothing
chkflip - D1 Ability Remover (died with him)ShowTown 21-21-1
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These two do not line up, but nice try.popsofctown wrote:I'm not going to risk it.
I caused StrangerCoug to have the virus. The daykill is protown, as is pseudolynching with the virus so I selected the playerI felt most likely to survive the nightbut who still had a town feel.
My original choice though,was MoI, with similar logic.
Crazy how that memory getting jogged just at the right time works so nicely, huh?popsofctown wrote:I spent so much time combing through his posts during my decisionmaking process and so little with Coug's smaller opportunity that I mistakenly thought I had passed my ability to MoI, sending it to the void. When Coug claimed he had the ability, I was very confused, and I wanted to see if it was the same virus Parama started the game with. If it was, it implied a bus driver.
I felt really stupid when just a few minutes later I remembered considering StrangerCoug as an option, and then subsequently decided that posting volume is correlated with nightkillability and that I should target Coug instead of MoI.
How about you get back to the part where you tell us why you got to cause StrangerCougar to get the virus? What did the mod tell you the reason was that you were picked for it?
So it is okay to tell scum strategy because they probably aren't braindead. No, doesn't work that way.popsofctown wrote:@saying that explaining how to misuse the ability as scum is suspicious: What the heck? I had to give StrangerCoug a reason to pass back and forth with me, and since people like you exist and make me claim things that dont need claiming, justify my actions. That's why I revealed that info. Any scum who can't figure out that strategy on their own is braindead.
Ah, the OMGUS FOS. Yeah I've been riding you a while, figured this was coming.popsofctown wrote:Further more, if I AM scum, already know the strategy! If I were scum I would have shared it last night with all my partners in case they get infected, since everyone suspected the virus might come back. The fact you pointed out antitown behavior but didn't realize that it doesn't make sense in any way for actually showing me to be scum makes me suspect you know that I'm town.
Giving the scum pro scum ideas is bad for town and should never be done. You did it which implies you either didn't realize that, or you did but don't care. If you don't care, it probably means you are scum.
Did you ever think that the scum would not be able to hide the virus unless they started the day with the virus??? You could have made the suggestion to use the virus as a 2nd lynch without ever bringing up the back and forth between scum. If the bomb disappeared, or someone mysteriously died, we track the recipients.
SC, who did you pass it to? Pops, okay.
Pops, who did you pass it to?
Lather, Rinse, Repeat until you find the scum.ShowTown 21-21-1
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For implosion.diddin wrote:TMH is scum. Remind me again how directing a vig power to yourself is protown? Also, he passed me his ability. It's pretty much a "busdriver" ability that I can only imagine mafia would have.
Vote: themanhimself
Also posting townreads and the like is NOT a scumtell like you seem to think. You obviously haven't realized that Parama does stuff like this regardless of alignment.ShowTown 21-21-1
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As of Post 949.
LynchMePls - D1 Nothing
RedCoyote
themanhimself - D1, Busdriver Ability, passed it along to Diddin.
Lateralus22[TheLonging]
WrathChild - D1 Nothing
curiouskarmadog
quadz08 - D1, Hibernate Ability, passed it along.
Nero Cain
DarlaBlueEyes[- D1, Firewall Ability, passed it along.Narsis]
q21
diddin - D1 Dayvig, power taken by themanhimself
popsofctown - D1 Had a Power, passed it along.
Bunnylover[SnakePlissken][- D1 Had a Power, passed it along.danGR]
I Am Innocent - D1 Nothing
StrangerCoug[- D1 NothingUnofficialRulerOfEveryone]
Parama - D1 Nothing
Implosion - D1 Treestump, passed it to curiouskarmadog
nhammen[- D1 Had a Power, passed it along.EtherealCookie]
Saint - D1 Had a Power, passed it along.
Dead Players:
muh316 - D1 Watcher (died with him)
AntB - D1 Nothing
Helghast - D1 Nothing
Powerrox93 - D1 Double Voter (died with him
MagnaOfIllusion - D1 Nothing
chkflip - D1 Ability Remover (died with him)ShowTown 21-21-1
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Five players still need to chime in on their D1 power or lack of power. Please do so ASAP.
Also, I did not see any mention from MOI's post about what to do with players who passed an ability onto a player who died. Is this something we should discuss D2 so we can easily track roles still in the game/not in the void? I am leaning towards yes but I want to make sure I am not missing anything.ShowTown 21-21-1
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Yet someone passed it to you N1?Bunnylover wrote:I can not perform a night action, and I actually don't have to pass this ability to anyone else.
Does it have any restrictions such as mafia passing it to other mafia?
I looked at your profile and there are way to many threads. So a game like this would have roughly how many pages currently???Bunnylover wrote:1) I thought their was only 1 VT in this game (got confused with a game I recently joined which only has 1 VT role).
Bunnylover wrote:2) Since MoI died and it showed he possessed no abilities, I thought he passed his ability to me, since in my mind, after reading my new role pm, you could pass your VTness.
So then why would chkflp not have passed his power in your mind, yet rather died with it?Bunnylover wrote:Bottom line is I forgot that the cycle is Abilities -> Kills -> Cycle Abilities.
Yeah please do not out the power. You hint at a role today though, and you should not be killed without a chance to claim.Bunnylover wrote:I actually have one more reason I thought this, but this would be outting the power I had last night. The reason I haven't just outed out is because I feel if I had thought about it, my first line of thinking is wrong.ShowTown 21-21-1
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Skimming through the first page of that game, it looks like the rules say there areat least one vanilla townie in the game. A little different from "with a game I recently joined whichonly has 1 VT role".
#3 makes sense, though the wording seems off "then I must have thought that..." Did you forget your original thinking?ShowTown 21-21-1
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PS - What the heck does this mean? "you could pass your VTness."ShowTown 21-21-1
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You really seem to jump on the biggest wagon each time don't you? Anything original you would like to add to the table?DarlaBlueEyes wrote:posting from phone again but I am all for the virusing of bunny it makes no sense at all and the story keeps changing. granted I am the biggest wagon here, and all so maybe people don't really put as much stock in what i have to say but, I say kill that mother-frakker for lying to us, yo.
@bunny which is it DID you or DID you not receive a PM stating that you got a power cycled to you from MoI. Either way you have lied one too many times for my taste.
vote bunnybut I'd like the virus to go to him more. quicker death.ShowTown 21-21-1
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Yes, can I recommend no one send him a townie power role tomorrow. The Tree Stump if CKD survives the day may be worth sending to him. Not sure of any other really bad roles, but they may be worth it too.Nero Cain wrote:Yea, TMH sending the day vig to himself is BAD!!!
He's tomorrow's lynch.ShowTown 21-21-1
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I too was oonfused D1 about the vanilla role. Why he thought he got it from MOI though is the strange part. Also his inconsistency about another game (only 1 VT role when the research I did said at least 1 VT role) keeps him suspicious in my book.
Bunnylover, why did you never address that? Did I miss something later in the game about there only being 1 VT role?ShowTown 21-21-1
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Esp when there was no chance for any discussion about why we should consider keeping that power in the game.Nero Cain wrote:Wrath-his and Bunny were the ones that finished off powerrox. Quick hammers are scummy.
Also remember TMH was the next leading wagon. If discussion went on to leave Powerox for another day, TMH was likely to go.ShowTown 21-21-1
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She should not claim who she protected Saint based on the underlined.DarlaBlueEyes wrote:I already claimed to have had the Firewall/Doc ability and passed it on the towniest player - therefore I am not claiming who I gave it to becausethen the scumboni will know who our doc is.
What she should answer is why she did not protect MOI (without giving hints to who she passed the Firewall too)? He was the most obv town imo and a great target for a scum kill.
*************************************
@ everybody. Should we discuss what might have been sent to the void/aka, roles that were sent to MOI/chkflp? Will a lack of this discussion hurt us later? Thoughts?
I asked this already and nobody commented.ShowTown 21-21-1
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Trying to figure out why you are even bringing this up if we 1) tell a person to hold the virus until they explode or 2) pass it between two scummy players. The only reason I can think of is that you are sending this out as a warning to a potential scummate. FOS.popsofctown wrote:Im not sure what you're saying about the virus, but to the best of my understanding, i think the person who has most recently read a "you got the potato" pm will explode if the timer goes off during a pass.
Bunnylover, are you refusing to hold the bomb if the group thinks you are the best choice to blow up? Would it matter if we say you will be the dayvig if you do not?ShowTown 21-21-1
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I Am Innocent wrote:As of Post 1054.
Players Alive with a Role D1:
themanhimself - D1, Busdriver Ability, passed it along to Diddin.
quadz08 - D1, Hibernate Ability, passed it along.
DarlaBlueEyes[- D1, Firewall Ability, passed it along.Narsis]
diddin - D1 Dayvig, power taken by themanhimself
popsofctown - D1 Had a Power, passed it along.
Bunnylover[SnakePlissken][- D1 Had a Power, passed it along.danGR]
Implosion - D1 Treestump, passed it to curiouskarmadog
nhammen[- D1 Had a Power, passed it along.EtherealCookie]
Saint - D1 Had a Power, passed it along.
Players Alive with no Role D1:
LynchMePls
Lateralus22[TheLonging]
WrathChild
curiouskarmadog
Nero Cain
I Am Innocent
StrangerCoug[UnofficialRulerOfEveryone]
Parama
Players Alive, still unknown about any Roles:
RedCoyote
q21
Dead Players:
muh316 - D1 Watcher (died with him)
AntB - D1 Nothing
Helghast - D1 Nothing
Powerrox93 - D1 Double Voter (died with him)
MagnaOfIllusion - D1 Nothing
chkflip - D1 Ability Remover (died with him)ShowTown 21-21-1
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@ mod, was it possible for any player to start the game D1 with more than one cycling power? Or did you limit it to at most, 1 cycling power per player?
@RC, q21, please in your next post say whether you had an ability D1 or not, and if so did you pass it along.
StrangerCoug wrote:
I'm having trouble deciding either way. While there may be useful town roles in there, there may also be useful scum roles in there.I Am Innocent wrote:@ everybody. Should we discuss what might have been sent to the void/aka, roles that were sent to MOI/chkflp? Will a lack of this discussion hurt us later? Thoughts?
I asked this already and nobody commented.Bunnylover wrote:@The discussion: MoI had no abilities, so no ability went to the void. Chk ability that went to the void was the ability Remover. Their is nothing to discuss on that subject. If any abilities were sent to them, I think the mod would have informed us like he did with Chk ability.
Here were the posts that I found that people answered my question.nhammen wrote:I was actually wondering this last night. If scum sent an ability to the void, there are some implications here. Although, I think that the mod will probably return abilities sent to the void by scum quicker than other abilities, but I'm not sure whether that type of setup speculation is useful.
A good point is brought up that roles sent to the void may not be permanently lost. So I think SC is right that maybe we should not say what roles were sent to the void quite yet. But I still think it is in the group's best interest to find out if a player sent it to MOI or Chkflp last night. Otherwise we leave a loophole that the scum could use later in the game.
*******************
@ Anyone who passed a role last night, please say if you sent it to
1) MOI
2) Chkflp
3) Someone elseShowTown 21-21-1
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QFTSaint wrote:The other good targets IMO (note that Furcolow's views are not my own and I haven't pressed my views on Furcolow) are:
*nhammen (rep. EtherealCookie)
*popsofctown
*Bunnylover
roughly in order of preference. I've wanted those first two to die, like, all game and no time is too soon.
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Agreed.StrangerCoug wrote:Don't worry, I think there's a better consensus for that.ShowTown 21-21-1
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1) Why did you sent the virus to Saint then?Bunnylover wrote:Diddin: I missed an earlier response you had on me where you FOS me.
1) My vote is on Parama.
2) The only reason TMH isn't getting my vote is because he holds a very powerful role in my opinon.ShowTown 21-21-1
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So you think TMH is not scum?popsofctown wrote:Wow, DBE sent me the virus, in spite of never having indicated suspicion of me, iirc
Lynch this scum.
I sent the virus to someone who I thought was scummy, but if town, wouldn't send it right back to the best of my guessing. And he's holding an antitown role so there's that.
I was gonna be mysterious but that would jack the post count. I chose diddinShowTown 21-21-1
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You know if Diddin indeed has the Bus Driver Ability, that he cannot be scum teammates with TMH, right?ShowTown 21-21-1
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Though WC and Bunnylover followed suit with the hammering votes, this was the first post after the Powerox claim pushing for a lynch, where the correct action imo was to have a discussion first.quadz08 wrote:IAI’s 872 confuses me. Why is that quote scummy, exactly?ShowTown 21-21-1
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Yes, but did he know that N1 when the decision had to be made?quadz08 wrote:
This is a good strategy, but not workable. The virus has to go off before the dayvig can work.implosion 880 wrote: If you are in reality town, you should have given your ability to the most antitown player you could and then shot them.ShowTown 21-21-1
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And if we get rid of TMH tomorrow and he is scum, you just killed a confirmed townie, or a chance to catch scum teammates***popsofctown wrote:if it has to tick to work, CKD is gonna have to be the one to bite the bullet. Or diddin. Whichever ability is more antitown. Prolly treestump
***If they are teammates, CKD will not be able to send the treestump to TMH, and when someone else ends up with it, we have 2 scum.
As for the bus driver, if we know TMH is the kill D3 (he is my choice), then send that as well back to him.
Bunnylover, WC, and Darla are probably the best three choices for the bomb right now.
I do not advocate Diddin or Saint. My gut tells me people would love to have Saint (or should I say Vi) out of this game.
If I am right about pops being scum, quadz is a possible teammate. Something to keep an eye on.ShowTown 21-21-1
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Yes that was the criteria for D1, but a bomb every day to activate the vig was not something I expected, or would have N1. Did you?q21 wrote:IAI - Diddin did state in thread if I remember correctly.ShowTown 21-21-1
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I can almost hear sotty saying "appeal to fear" here.RedCoyote wrote:Well, let's say that we decide to wait and lynch theman. Okay. Worst case scenario.
Darla gets stuck with the Virus and flips town.
theman shoots WC and flips town.
We lynch Saint and he flips town.
Then two more town deaths at night. That's five more townies dead.
Well my read on Diddin is more null than anything. And my guess is with TMH, or should I call him the MIA TMH, who is almost certainly to be killed D3, I would rather my null read be kept for a day, esp if we know Diddin cannot be TMH's teammate.RedCoyote wrote:I'm not saying this will all happen if we don't go after diddin now, but I am saying we shouldn't spare diddin if we think he's scum just because we want to get a town confirmation from lynching theman tomorrow. We're already on a bad footing. That said, if a majority of the town thinks diddin is honestly not a good lynch, then that's a completely different story. I'll build a case against him with pleasure.
If the group as a whole thinks Diddin is scum and there are no other solid candidates, than yes, he should be the lynch/target.ShowTown 21-21-1
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Yes and three people have now pushed the Diddin lynch which is really pinging my scumdar. Quadz, Bunnylover, and RCimplosion wrote:
diddin said that he received it. And quadz, I'm pretty damn sure tmh is mafia, and I'm pretty damn sure that 90% of the town is pretty damn sure that tmh is mafia, which makes a diddin lynch a mislynch. Bus driving seems like it would be a standard ability - but I'd suspect that actually using the ability could bypass passing restrictions.WrathChild wrote:
Something is wrong here. TMH didn't claim to pass anything to Diddin. TMH's BD ability seems like it would override alignment restrictions. I'd like the BD ability removed from this game, but I don't think TMH has claimed who he sent it to yet.quadz08 wrote:
That's rather the point. If diddin is mafia, then TMH is confirmed town, and both of them have been scummy. If we lynch diddin today, we can clear TMH now AND remove the ability busdriver, whereas we want to wait until tomorrow to lynch TMH, since he has the dayvig. I'll go over both of them in ISO soon and see if one reeeeally stands out, but assuming they're about the same, I think that diddin should be the lynch today. It gives us more info, faster, which is reeeeeeally important right now.implosion wrote:The problem with lynching diddin is that if TMH passed the bus driving ability to diddin and TMH is mafia, isn't diddin confirmed town?ShowTown 21-21-1
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I think we either nail it down to 1) one candidate and ask for a claim or 2) pass it between two known suspicious vanilla players.Bunnylover wrote:Well it appears that we have come to an agreement on who should hold the bomb between 3 people.
Myself (although I disagree on this lol).
Saint (Pefectly fine with this).
DBE (Not really seeing a reason not to keep the virus on him/her).
Other then these three people, no one name is mentioned.
We need to keep the virus between these three people.
If for some reason another person gets the virus, the previous owner should either be day kill by the vig or lynch as their is only two reason why you wouldn't keep the bomb on these three.
For #1, I stick by WrathChild, Darla, or BunnyLover. I do not stick by Diddin or Saint. There are a few more I would be okay with that I do not see gathering another steam, and a few others that I have strong town reads of but do not see being selected either.
For #2, BunnyLover has claimed Vanilla and Darla has offered to suicide which crumbs of Vanilla. They would probably be my suggestion.
I also do not suggest handing the potato to Saint. He very well could have a role, so no point to pass it there unless we go with #1 and he is the pick.ShowTown 21-21-1
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