NomicScum, Game 2

For completed/abandoned Mish Mash Games.
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Post Post #4 (isolation #0) » Mon Apr 02, 2012 2:38 pm

Post by animorpherv1 »

/in
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Post Post #8 (isolation #1) » Mon Apr 02, 2012 2:47 pm

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In post 7, Xalxe wrote:Length is fucking with post editing.
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Post Post #35 (isolation #2) » Sat Apr 07, 2012 1:12 pm

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Proposal 1: Each player has twenty-four (24) hours to propose a new rule. In the event that a player does not make the deadline, his/her turn is skipped the first time. The second time, he/she is prodded, and the third time, he/she is eliminated.
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Post Post #42 (isolation #3) » Sat Apr 07, 2012 1:31 pm

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EUFLKJDHSKAJDSKJ

FMNBD.FJGDHM,DFNS

SJHSDF,HD,SKLJHS
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Post Post #46 (isolation #4) » Sat Apr 07, 2012 1:33 pm

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Proposal 1: Each player has twenty-four (24) hours to propose a new rule. In the event that a player does not make the deadline, his/her turn is skipped the first time. The second time, he/she is prodded, and the third time, he/she is eliminated. This rule takes precedence over Rule 201.



Fixed?
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Post Post #48 (isolation #5) » Sat Apr 07, 2012 1:34 pm

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In post 43, Xalxe wrote:
Proposal: Players may only post in English



Post in ALL the non-english languages!
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Post Post #49 (isolation #6) » Sat Apr 07, 2012 1:35 pm

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Proposal 1: Each player has twenty-four (24) hours from the start of their turn to propose a new rule. In the event that a player does not make the deadline, his/her turn is skipped the first time. The second time, he/she is prodded, and the third time, he/she is eliminated. This rule takes precedence over Rule 201.


FIXED. PLEASE.
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Post Post #52 (isolation #7) » Sat Apr 07, 2012 1:38 pm

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Proposal 1: Each player has twenty-four (24) hours from the start of their turn to propose a new rule. In the event that a player does not propose a rule in his/her turn, his/her turn is skipped the first time. The second time, he/she is prodded and has an extra twenty-four (24) hours, and is skipped at the end of the time. The third time, he/she is eliminated. This rule takes precedence over Rule 201.
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Post Post #54 (isolation #8) » Sat Apr 07, 2012 1:52 pm

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Considering I like his/her better than they, not really.
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Post Post #56 (isolation #9) » Sat Apr 07, 2012 1:58 pm

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Proposal 1: Each player has twenty-four (24) hours from the start of their turn to propose a new rule. In the event that a player does not propose a rule in their turn, their turn is skipped the first time. The second time, they are prodded and have an extra twenty-four (24) hours, and is skipped at the end of the time. The third time, they are eliminated. This rule takes precedence over Rule 201.


:evil:
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Post Post #62 (isolation #10) » Sat Apr 07, 2012 4:33 pm

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I'm done with it. It's up for voting as of when I posted it...
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Post Post #66 (isolation #11) » Sun Apr 08, 2012 2:21 am

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Yay
I guess people don't like making amendments.
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Post Post #68 (isolation #12) » Sun Apr 08, 2012 2:50 am

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I fully believe that this proposition should work as is. You shouldn't need more than 24 hours to come in here with a proposal anyways. At first, we need to get some stuff set up. That's plenty to do for the first bit. Then, we can come up with some other fun things. Now, I understand that there are circumstances like V/LA. That's the only thing I'd potentially amend into the rule.
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Post Post #73 (isolation #13) » Sun Apr 08, 2012 4:15 am

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I don't get why 48 hours. 24 hours should be perfectly fine, barring real life circumstances.
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Post Post #78 (isolation #14) » Sun Apr 08, 2012 4:36 am

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I hold firm on my stance that I believe this would work.
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Post Post #80 (isolation #15) » Sun Apr 08, 2012 4:47 am

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Maybe I'm bass ackwards, but that's the one I see to be the most redundant.
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Post Post #90 (isolation #16) » Sun Apr 08, 2012 1:59 pm

Post by animorpherv1 »

My goal right now is to lay down basic structure. Most of the suggestions are either redundant or useless to me.
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Post Post #93 (isolation #17) » Mon Apr 09, 2012 4:42 am

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But I don't see the need for most, if not all, of these changes.

Seriously. I find they're useless and stupid.
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Post Post #95 (isolation #18) » Mon Apr 09, 2012 4:47 am

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In post 94, T-Bone wrote:The rule was pretty clear. Apparently some people don't want to be held accountable for taking their turn in a timely manner.



EXACTLY
. If you can't take your turn in 24 hours, you shouldn't egt a turn. Let me remind you that
some
people like to take the entire deadline. The 24 hours deadline stops it from getting painfully slow.

Think about it. Let's say someone doesn't submit within 24 hours. They get skipped. On the second time, they do it and get prodded, plus are given another 24 hours. On the third, they get eliminated. That's 4 days. Compared to 2 + 3/4 + 2 = 7 or 8 days. And 3 days straight, interest starts to wain. Which will not be good for any game of Nomic.
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Post Post #98 (isolation #19) » Mon Apr 09, 2012 5:12 am

Post by animorpherv1 »

In post 97, MonkeyMan576 wrote:Meaning you can PM someone without giving them an extra 24 hours.


Normally I'd agree with this, but there's always the chance that the person forgot about the game, so the PM reminder + 24 hours gives them a chance to come in and make the rule.

@Packbat:
Who gets the points? Just the rule proposer or the people who yes + rule proposer?
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Post Post #99 (isolation #20) » Mon Apr 09, 2012 5:24 am

Post by animorpherv1 »

In post 75, Lord Mhork wrote:Well, ani, 48 is just cleaner. Occasionally I spend a whole day away from the website


Also, a question for Mhork:

Do you play mafia? Under current site meta, this is practically lurking.
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Post Post #100 (isolation #21) » Mon Apr 09, 2012 5:41 am

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In post 69, Cybele wrote:What about the requests to change the order of penalties? You don't think there's merit to that?



Missed this. I'm not for it, but I'm not against it.
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Post Post #102 (isolation #22) » Mon Apr 09, 2012 7:01 am

Post by animorpherv1 »

OK then, I had only noticed 202.
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Post Post #106 (isolation #23) » Mon Apr 09, 2012 7:31 am

Post by animorpherv1 »

Eh. That works I guess.
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Post Post #108 (isolation #24) » Mon Apr 09, 2012 7:49 am

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Sure.
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Post Post #118 (isolation #25) » Mon Apr 09, 2012 2:14 pm

Post by animorpherv1 »

:/

I give you guys what you want and you still vote no.

THIS IS ONE OF THE REASONS I WAS FIGHTING IN THE FIRST PLACE.
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Post Post #137 (isolation #26) » Tue Apr 10, 2012 9:19 am

Post by animorpherv1 »

In post 123, Lord Mhork wrote:Oh, and Ani

In post 99, animorpherv1 wrote:
In post 75, Lord Mhork wrote:Well, ani, 48 is just cleaner. Occasionally I spend a whole day away from the website


Also, a question for Mhork:

Do you play mafia? Under current site meta, this is practically lurking.


I do play mafia, but a single day off is hardly lurking. Sometimes one needs to clear their head. Sometimes one needs to buckle down and do whatever work they put off. All I know is that I've yet to have a single person call me out for lurking.


Isn't the current site meta everybody posting all the time or something?
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Post Post #147 (isolation #27) » Fri Apr 13, 2012 9:20 am

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In post 145, Chevre wrote:ani, would you mind me retrying your suggestion?



Nope.
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Post Post #156 (isolation #28) » Sun Apr 15, 2012 7:17 am

Post by animorpherv1 »

Yay.

Whatever.
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Post Post #157 (isolation #29) » Sun Apr 15, 2012 7:18 am

Post by animorpherv1 »

In post 153, JDGA wrote:Chevre, it prods you and gives you an extra 24 hours for a total of 48 anyway.

In post 154, Packbat wrote:I would not vote for 48+48 hours.


Er, these posts are good. I will not vote for anything about 24 + 24 hours.
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Post Post #174 (isolation #30) » Mon Apr 16, 2012 6:42 am

Post by animorpherv1 »

In post 170, Lord Mhork wrote:That seems a little convoluted for an initial ruleset, yeah? We shouldn't try to do too much with one bill.
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Post Post #185 (isolation #31) » Mon Apr 16, 2012 2:38 pm

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The only one I support is the first one.
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Post Post #191 (isolation #32) » Mon Apr 16, 2012 2:52 pm

Post by animorpherv1 »

In post 186, Packbat wrote:
In post 185, animorpherv1 wrote:The only one I support is the first one.

...and compromise is now officially required for passage. Can you elaborate on your reasons?


The other ones seem to let them get away with too much. You can skip two round every five consecutive turns and just waste the game away for #2, and with #3, you can skip every second turn. #1 gives an incentive to stay active all the time.

That said, I would not be opposed to #4.
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Post Post #201 (isolation #33) » Mon Apr 16, 2012 3:33 pm

Post by animorpherv1 »

Maybe that should be the next thing we work on. Integrating the proposal and amending the rule at the same time.
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Post Post #204 (isolation #34) » Mon Apr 16, 2012 3:56 pm

Post by animorpherv1 »

In post 203, Xalxe wrote:As do I, but compromises must be made.



QFT
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Post Post #209 (isolation #35) » Mon Apr 16, 2012 4:01 pm

Post by animorpherv1 »

In post 206, MonkeyMan576 wrote:You could reward players that are dependable, like extra votes or more points.



I like this to.
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Post Post #235 (isolation #36) » Tue Apr 17, 2012 9:19 am

Post by animorpherv1 »

I'm not budging. Both #2 and #3 can -and will- have people skip a turn every so often without punishment.
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Post Post #240 (isolation #37) » Tue Apr 17, 2012 2:12 pm

Post by animorpherv1 »

In post 239, Packbat wrote:
In post 235, animorpherv1 wrote:I'm not budging. Both #2 and #3 can -and will- have people skip a turn every so often without punishment.

Having your turn skipped
is
a punishment - it costs you points.


Let me put it this way - #2 and #3 can both prolong the game unnecessarily and keep semi-inactives in the game, despite at low points.
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Post Post #244 (isolation #38) » Tue Apr 17, 2012 2:44 pm

Post by animorpherv1 »

Vote: Yea
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Post Post #269 (isolation #39) » Wed Apr 18, 2012 9:19 am

Post by animorpherv1 »

I agree to the boycott.
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Post Post #304 (isolation #40) » Thu Apr 19, 2012 9:19 am

Post by animorpherv1 »

Unvote


T-Bone, don't be a prick.

Also; plan :"Vote Nay on T-Bone's proposals" is a go.
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Post Post #307 (isolation #41) » Thu Apr 19, 2012 9:29 am

Post by animorpherv1 »

In post 305, T-Bone wrote:I'm not being a prick. I don't think we should do majority +1.

Proposition fails I guess since no one wants to be diplomatic. Just as all future propositions will.


How about this cool phrase called "make an amendment on your turn."
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Post Post #309 (isolation #42) » Thu Apr 19, 2012 9:38 am

Post by animorpherv1 »

Then get someone else to amend it.
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Post Post #321 (isolation #43) » Thu Apr 19, 2012 11:15 am

Post by animorpherv1 »

I will not agree with a supermajority as long as T-Bone does not vote Yea.

Case closed.
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Post Post #324 (isolation #44) » Thu Apr 19, 2012 11:16 am

Post by animorpherv1 »

In post 321, animorpherv1 wrote:I will not agree with a supermajority as long as T-Bone does not vote Yea.

Case closed.


Have fun trying to pass it within the next, um, three months at least.
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Post Post #326 (isolation #45) » Thu Apr 19, 2012 11:19 am

Post by animorpherv1 »

I would also like to state that not every rule needs time to discuss. Sure, a lot of them do, but a rule that goes from unanimity to majority, and then super majority LATER (likely within three turns instead of twenty if this passes) does not.
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Post Post #328 (isolation #46) » Thu Apr 19, 2012 11:20 am

Post by animorpherv1 »

In post 325, T-Bone wrote:pointless words


Tell me, what is there to discuss about? What benefits of a supermajority are there? Anyone building an alliance of six people in this game really needs to get their pritorties in check. This is Nomic, not Survivor.
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Post Post #329 (isolation #47) » Thu Apr 19, 2012 11:21 am

Post by animorpherv1 »

In post 327, T-Bone wrote:You guys have already made clear to me that you will block any attempt to change it to a supermajority later. Therefore, I have nothing to lose by prolonging my effort.



No, we'll block it
if you block this
.
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Post Post #331 (isolation #48) » Thu Apr 19, 2012 11:23 am

Post by animorpherv1 »

In post 330, T-Bone wrote:But even if I agree you can still block it so, what's the benefit of me voting Yea for something I don't want?


What if I promise I'll vote Yea until it passes?

I never break my promises if I can help it.
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Post Post #333 (isolation #49) » Thu Apr 19, 2012 11:25 am

Post by animorpherv1 »

In post 332, T-Bone wrote:That's a good start.


What else would you need to see?

Just ftr, expecting promises from 5 other people like that is unlikely. You have 3 votes right now. You, me and JDGA. I'm sure you can convince three people.
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Post Post #335 (isolation #50) » Thu Apr 19, 2012 11:26 am

Post by animorpherv1 »

Oh Also T-Bone; what's your AIM? I need it because my old AIM screwed up.
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Post Post #339 (isolation #51) » Thu Apr 19, 2012 11:32 am

Post by animorpherv1 »

Vote Yea


You see? Taking small steps towards a goal is sometimes more effective than taking a giant one.
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Post Post #342 (isolation #52) » Thu Apr 19, 2012 11:35 am

Post by animorpherv1 »

CSL/Feirei hasn't voted.
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Post Post #356 (isolation #53) » Thu Apr 19, 2012 2:43 pm

Post by animorpherv1 »

I didn't even know this game had a wiki.

Dibs on not first Honourable Record Keeper. I have no clue how to edit wikis and make them look nice at the same time.

That said, I don't understand the need for any of those. Can we not just tack the responsibilities onto the rule Maker? It'd make more sense that way.
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Post Post #389 (isolation #54) » Sat Apr 28, 2012 4:34 pm

Post by animorpherv1 »

Vote:Nay
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Post Post #410 (isolation #55) » Sat May 05, 2012 12:58 pm

Post by animorpherv1 »

I still don't like
consecutive
voting strikes. Lets people get away with a lot more.
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Post Post #411 (isolation #56) » Sat May 05, 2012 1:02 pm

Post by animorpherv1 »

Welp. I didn't notice the 5 total strikes.

Maybe an addition for V/LA players? So that a strike is taken off or something?
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Post Post #417 (isolation #57) » Sat May 05, 2012 5:06 pm

Post by animorpherv1 »

We don't have that rule yet if I am correct, so no.
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Post Post #420 (isolation #58) » Sun May 06, 2012 7:55 am

Post by animorpherv1 »

In post 419, Feirei wrote:Should a player be removed from the game for any reason, any potential candidate must contact the thread creator via PM. After 24 hours have passed, the moderator must post a list of all candidates. Everyone then gets 24 hours to vote on which candidate they would like to enter. If there is a tie, then a revote occurs between all tied participants. If a tie occurs again, roll a dice between all participants that are still tied.

This is NOT being voted on currently. Anything to make it better?


There.
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Post Post #424 (isolation #59) » Sun May 06, 2012 8:50 am

Post by animorpherv1 »

Vote no one?
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Post Post #426 (isolation #60) » Sun May 06, 2012 9:00 am

Post by animorpherv1 »

We can fix that.
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Post Post #430 (isolation #61) » Sun May 06, 2012 11:23 am

Post by animorpherv1 »

I still know someone who missed it.
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Post Post #434 (isolation #62) » Sun May 06, 2012 3:50 pm

Post by animorpherv1 »

I'd like to add a "no candidate" submission in the list of people, if at all possible.
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Post Post #436 (isolation #63) » Sun May 06, 2012 3:58 pm

Post by animorpherv1 »

Feels better to me.

Thanks.
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Post Post #446 (isolation #64) » Mon May 07, 2012 7:40 am

Post by animorpherv1 »

@Chevre;

1. Nobody Special
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Post Post #460 (isolation #65) » Mon May 14, 2012 12:21 pm

Post by animorpherv1 »

Vote: Yay
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Post Post #466 (isolation #66) » Mon May 14, 2012 2:11 pm

Post by animorpherv1 »

In post 464, Packbat wrote:The proposal now has 5 of the 6 votes required for passage. I doubt it needs my support, and I wouldn't be broken up if it failed anyway.

VOTE: Nay


I'm going to say that this "Nay" is one of the worst "Nays" I have ever seen.
Aside from "Nay because I want you to lose points" and "Nay because I can."
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Post Post #473 (isolation #67) » Tue May 15, 2012 10:26 am

Post by animorpherv1 »

In post 465, Xalxe wrote:VOTE: Nay

In post 471, Chevre wrote:
Vote: Nay

In post 472, MonkeyMan576 wrote:
unvote yay
vote nay



Feel free to be part of the problem.
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Post Post #475 (isolation #68) » Tue May 15, 2012 12:57 pm

Post by animorpherv1 »

In post 474, Packbat wrote:You realize that the "vote nay" points only come if it
passes
, right?


I'm meaning the 'Vote Nay with no reason' thing.
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Post Post #477 (isolation #69) » Tue May 15, 2012 1:05 pm

Post by animorpherv1 »

I'm not.
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Post Post #479 (isolation #70) » Tue May 15, 2012 3:26 pm

Post by animorpherv1 »

In post 478, Xalxe wrote:The reason is because I don't want to vote Yay. Why should I vote Yay?



Because we had this
exact
rule earlier under consideration and you voted yes for it. In fact, everyone but Mhork did.
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Post Post #481 (isolation #71) » Tue May 15, 2012 3:32 pm

Post by animorpherv1 »

In post 480, Xalxe wrote:Changed my mind. Sue me.



Why
did you change your mind?
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Post Post #483 (isolation #72) » Tue May 15, 2012 3:38 pm

Post by animorpherv1 »

In post 482, Xalxe wrote:
In post 481, animorpherv1 wrote:
In post 480, Xalxe wrote:Changed my mind. Sue me.



Why
did you change your mind?


I don't see a need for the rule to be implemented. As somebody (I can't recall who) said, less people means less people for me to beat.



You do realize that not voting earns five points, yes? If we get rid of the ability to do it continually, then it stops a win by not voting, etc.
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Post Post #485 (isolation #73) » Tue May 15, 2012 3:43 pm

Post by animorpherv1 »

In post 484, Xalxe wrote:What does that have to do with anything?



It has to do with you
winning
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Post Post #487 (isolation #74) » Tue May 15, 2012 4:28 pm

Post by animorpherv1 »

In post 486, Chevre wrote:Yeah that's really confusing. If I'm correct, the proposition at hand has NOTHING to do with resolving people gaining points by not voting.



being afk = not voting

not voting = gaining points
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Post Post #488 (isolation #75) » Tue May 15, 2012 4:28 pm

Post by animorpherv1 »

In post 486, Chevre wrote:Yeah that's really confusing. If I'm correct, the proposition at hand has NOTHING to do with resolving people gaining points by not voting.



being afk = not voting

not voting = gaining points
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Post Post #493 (isolation #76) » Tue May 15, 2012 4:48 pm

Post by animorpherv1 »

In post 452, Feirei wrote:
In post 439, Packbat wrote:Ooh, just saw a problem - fixing:

Should a player be removed from the game for any reason, any person with an unbanned Mafiascum.net account may become a candidate to replace the removed player by posting a request to that effect in the thread within 24 hours of the removal. If, after these 24 hours have passed, one or more such candidate has posted, each current player shall be given 24 hours during which they may vote for the admittance of one of these candidates or against the admittance of any candidate. If at the end of the voting one of these candidates has the support of a simple majority of players, that candidate shall become a player.


Oh yeah. >.<



I thought we were voting on THIS.
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Post Post #520 (isolation #77) » Mon May 28, 2012 2:02 pm

Post by animorpherv1 »

In post 510, T-Bone wrote:Good thing we accepted Ani's rule which would have prevented this situation.



I'm sorry that no one can pass important rules.
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