But what I'm saying is that the first mission is
literally null
.
We have the next four missions to figure out whatever we want. We do not have the previous mission to figure anything out, except for people's conversational tells.
Let's pretend for a minute that Ico and TGP are scum.
Math and TGP pass a mission.
Math, TGP, and you fail a mission.
Math and TGP pass a mission.
Like????
What has your strategy gained here, except putting you, the newcomer, in a bad light, and helping TGP get on every mission till the end?
So my suggestion:
First mission doesn't matter.
Second mission, play the three towniest players. A pass is
amazing
, because now scum HAVE to 1v1 round 3. A fail is fine-ish, because now you've very likely got two town players who have narrowed down their POVs to two 1v1s. Of course, the scum will also pretend they've got that POV, but that's the WIFOM of it all.