Geriatric Ruleset Discussion Thread
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Aristophanes He/HimMr. Blue SkyHe/Him
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Geriatric Ruleset Discussion Thread
The Geriatric Players Club is a group of players who have agreed upon a new restricted play ruleset.
This thread is for discussions around that ruleset, as the other Geriatric thread is for game organization, not discussion.
Try to keep it civil! We old farts can be a little rude at timesHalf meme, Half real, All Aristophanes ;)- JingleAri has appeared way too competent for me to even pretend to know what they're thinking
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AnonymousGhost Mafia Scum
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Aristophanes He/HimMr. Blue SkyHe/Him
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Generally this would be mod-decided I believe. However, the idea behind this ruleset is a nicer pace to games. It's likely that the deadline won't be reached anyway judging by the players involved and our goal to use our posts maximally. An extended dayphase seems like a way to get more posts in despite that being the opposite of the ruleset's intention.In post 1, AnonymousGhost wrote:Thanks for making this.
Would games that use that ruleset have an average of a longer day length? Let's say that the average is two weeks per day phase. Or would this be a case by case scenario depending on the Mod?
I am curious what you have to say as an argument for longer day phases though. Discussion around this is a great ideaHalf meme, Half real, All Aristophanes ;)- JingleAri has appeared way too competent for me to even pretend to know what they're thinking
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mastina She/HerFalse ProphetShe/Her
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Technically speaking the truest of the true geriatrics would have NO deadline, since that's what we used to have back in the day, but I think that even they have moved on from that and are perfectly content with 10-21-day deadlines. (Rough estimate; a week and a half at the lower range; three weeks at the higher range.)-
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AnonymousGhost Mafia Scum
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Point for longer day phases:
- Limited # of posts per day = less "space" available to players to convince their fellows that so and so is a certain alignment
This is a bit moot because probably it's a case by case base for each player and how charismatic they are. In theory, the more charismatic they are the less posts they'll have to use to persuade the other players that so and so is of a certain alignment.
There is another point that I would like to discuss.
I think the latter half of the rule is too subjective. The size of a computer screen can vary depending on the make, model, and price. Then you have to factor in what is and what is not a computer and whether or not someone is viewing the post in a browser that was stretched to the length of the screen or not.As an overly general rule, any post that is shorter than three sentences is too short, and any post that doesn't fit on a single computer screen is too long.
I think the replacement could be
a.) a certain number of paragraphs per post
or
b.) fit into a one page document
The paragraphs per post could be Mod-decided, but there should probably be a limit to the number of run on sentences allowed in a post. We want to avoid someone's sentence becoming the size a paragraph.
I kinda like the one page document idea better. Basically, someone would type out their post into the "Quick Reply" space and then copy and paste it into a Word file - any type of software where the page displayed fits the standard printing paper size - to see if it would fit within a page or not. Then they could edit it as they see fit, repaste it into "Quick Reply" and then hit "Submit".-
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Espeonage anySurvivorany
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I believe this got drowned by the arguments.In post 363, Espeonage wrote:In the interest of discussion. Would this group like to try a geriatric game under 'get a room' mechanics?
It was a ruleset devised by Plotinus that allowed particularly dense arguments to be taken to a private pt for three days. This mechanic required people to vote in favour of the room being made. While the pt is open the players may not talk about or to the person they have a pt with, but may vote them.
I feel this actually compliments the geriatric ruleset nicely as my main issue personally with playing under it is that I feel sometimes it is necessary to have a large volume of posts to read tones, or to argue a particularly poignant point in detail. The kind of debate that requires frequent input from both sides. These cases are resolved with get a room.
I also have a feeling geriatric is scum leaning and get a room is town leaning. But I may be wrong.
All that said I love and am in full support of the movement even though it is not for me.Don't @ me.-
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Mulch Gotta Go Fast
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Kagami Jack of All Trades
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Napoleon III Townie
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Part of the Geriatric ideal is to not need those 10 posts. I also thought they were a very high marker for a daily post max, but it allows some discussion to occur, some back and forth, while restricting it from getting out of hand. I don't anticipate most Geriatric players coming close to that daily maximum on any sort of regular basis.
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Napoleon III Townie
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Can you link an example game? It sounds interesting but I'd love to see it in action before commenting.In post 5, Espeonage wrote:
I believe this got drowned by the arguments.In post 363, Espeonage wrote:In the interest of discussion. Would this group like to try a geriatric game under 'get a room' mechanics?
It was a ruleset devised by Plotinus that allowed particularly dense arguments to be taken to a private pt for three days. This mechanic required people to vote in favour of the room being made. While the pt is open the players may not talk about or to the person they have a pt with, but may vote them.
I feel this actually compliments the geriatric ruleset nicely as my main issue personally with playing under it is that I feel sometimes it is necessary to have a large volume of posts to read tones, or to argue a particularly poignant point in detail. The kind of debate that requires frequent input from both sides. These cases are resolved with get a room.
I also have a feeling geriatric is scum leaning and get a room is town leaning. But I may be wrong.
All that said I love and am in full support of the movement even though it is not for me.Geriatric Alt of Aristophanes
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Korts Luddite
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Espeonage anySurvivorany
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viewtopic.php?f=84&t=64506
This was the one I played in where it had revised limits to stop us breaking the game with it like we did in the first one.Don't @ me.-
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Hinduragi Jack of All Trades
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I like the get a room mechanic. I also think the two may correlate to different faction win percentages. I'd love to put them to the test and see.
Also, I don't know if I'm on the list but I'd like to /in for the geriatric games if/when anyone hosts them. The last time I played here in Saga Frontier I literally got outposted to the point that I couldn't read the posts to keep up with the game (neither could my buddy and we were in a hydra ffs). I'd like to play at a normal pace again please. One spammer is fine but 4+ per game is ridiculous.-
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Napoleon III Townie
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That's probably a post to be made in the other threadIn post 12, Hinduragi wrote:Also, I don't know if I'm on the list but I'd like to /in for the geriatric games if/when anyone hosts them.Geriatric Alt of Aristophanes
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Hinduragi Jack of All Trades
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In post 13, Napoleon III wrote:
That's probably a post to be made in the other threadIn post 12, Hinduragi wrote:Also, I don't know if I'm on the list but I'd like to /in for the geriatric games if/when anyone hosts them.I know. I just really wanted to add it into my post here and see if I could get away with it >_>
nothing to see here *whistles*-
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sheepsaysmeep heJack of All Tradeshe
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DiamondSentinel Jack of All Trades
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So, I like this attack on the spam meta. However, one thing that might want to be addressed here: it doesn't actually stop spam in essence. 10 posts in 24 hours is still more than enough to cause some players to gloss over the thread. That's, in an average game, 140 posts per game day. About average, if a bit high, if someone uses them all.
It's one thing if a player is posting actual content, or a discourse with another (or better yet, multiple) players, but for a certain subset of players, it doesn't change the fact that they can fill up the thread with meaningless posts.
Of course, this is a problem with a mentality of players, so it'd be hard to change in essence, and I recognize that. I'm simply pointing out that this is only addressing a symptom of the problem, rather than the problem itself, and not even in its entirety.“Why was I chosen?'
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AnonymousGhost Mafia Scum
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Discuss.In post 476, AnonymousGhost wrote:In post 475, xRECKONERx wrote:778 was more a case of bad modding killing game momentumSolution: have non-geriatric players mod geriatric games
Should non-Geriatric players mod Geriatric games?-
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Katyusha Mafia Scum
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