Grand Idea Mafia

This forum is for discussion related to the game.
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TheGoldenParadox
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Post Post #4725 (ISO) » Sun Apr 15, 2018 2:36 am

Post by TheGoldenParadox »

Conditional Compulsive 1-Shot Vigilante

If GuyInFreezer is playing in this game, you will kill him and turn him into a Survivor. This cannot be stopped. You win with the Town.
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Post Post #4726 (ISO) » Sun Apr 15, 2018 2:36 am

Post by TheGoldenParadox »

Conditional Compulsive 1-Shot Vigilante

If GuyInFreezer is playing in this game, you will kill him and turn him into a Survivor. This cannot be stopped. You win with the Town.
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Post Post #4727 (ISO) » Sun Apr 15, 2018 2:37 am

Post by TheGoldenParadox »

Conditional Compulsive 1-Shot Vigilante

If GuyInFreezer is playing in this game, you will kill him and turn him into a Survivor. This cannot be stopped. You win with the Town.
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Post Post #4728 (ISO) » Sun Apr 15, 2018 2:37 am

Post by TheGoldenParadox »

Conditional Compulsive 1-Shot Vigilante

If GuyInFreezer is playing in this game, you will kill him and turn him into a Survivor. This cannot be stopped. You win with the Town.
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Post Post #4729 (ISO) » Sun Apr 15, 2018 2:37 am

Post by TheGoldenParadox »

Conditional Compulsive 1-Shot Vigilante

If GuyInFreezer is playing in this game, you will kill him and turn him into a Survivor. This cannot be stopped. You win with the Town.
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Post Post #4730 (ISO) » Sun Apr 15, 2018 2:37 am

Post by TheGoldenParadox »

Conditional Compulsive 1-Shot Vigilante

If GuyInFreezer is playing in this game, you will kill him and turn him into a Survivor. This cannot be stopped. You win with the Town.
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Post Post #4731 (ISO) » Sun Apr 15, 2018 2:37 am

Post by TheGoldenParadox »

Conditional Compulsive 1-Shot Vigilante

If GuyInFreezer is playing in this game, you will kill him and turn him into a Survivor. This cannot be stopped. You win with the Town.


There.
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ActionDan
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Post Post #4732 (ISO) » Sun Apr 15, 2018 5:23 am

Post by ActionDan »

1-shot Dayvig Survivor


Gif what have you done
I'll give you a moment to let that sink in
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MoonyMcGee
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Post Post #4733 (ISO) » Sun Apr 15, 2018 7:01 am

Post by MoonyMcGee »

Shadow Counting Miller


You are aligned with the Town.

Each night, you may watch over another player's location. You will not be able to recognize who's who, but you will recognize how many players visited your target and how many of them were "cloaked in black" (not aligned with the Town). Your target leaving their own home will count as a player. You may choose to watch over two players, but the visits will be combined in your result and you won't be able to tell each player's visits apart.

You are a Miller, so you will show up as a Mafia Goon to cops and other Town investigating roles. You will flip as a Mafia Goon upon being lynched or killed during the day, but not when killed at night.
Last edited by MoonyMcGee on Sun Apr 15, 2018 7:04 am, edited 1 time in total.
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Post Post #4734 (ISO) » Sun Apr 15, 2018 7:03 am

Post by MoonyMcGee »

Shadow Counting Miller


You are aligned with the Town.

Each night, you may watch over another player's location. You will not be able to recognize who's who, but you will recognize how many players visited your target and how many of them were "cloaked in black" (not aligned with the Town). Your target leaving their own home will count as a player. You may choose to watch over two players, but the visits will be combined in your result and you won't be able to tell each player's visits apart.

You are a Miller, so you will show up as a Mafia Goon to cops and other Town investigating roles. You will flip as a Mafia Goon upon being lynched or killed during the day, but not when killed at night.
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Post Post #4735 (ISO) » Sun Apr 15, 2018 7:07 am

Post by MoonyMcGee »

Shadow Counting Miller


You are aligned with the Town.

Each night, you may watch over another player's location. You will not be able to recognize who's who, but you will recognize how many players visited your target and how many of them were "cloaked in black" (not aligned with the Town). Your target leaving their own home will count as a player. You may choose to watch over two players, but the visits will be combined in your result and you won't be able to tell each player's visits apart.

You are a Miller, so you will show up as a Mafia Goon to cops and other Town investigating roles. You will flip as a Mafia Goon upon being lynched or killed during the day, but not when killed at night.
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Post Post #4736 (ISO) » Sun Apr 15, 2018 7:29 am

Post by MoonyMcGee »

Town Constrictor


You are aligned with the Town.

Each night, you may constrict a player. If they are not aligned with the Town they will be notified of this, but if they are Town the marking will be silent.

If a constricted player ever visits another constricted player, all constricted players at the time of the visit will die from constriction, and you will lose the ability to constrict anyone else.

You may spend a night constricting yourself. You cannot be killed by your own constrictions, but you may trigger death by constriction for all other players by visiting one of your previous targets.
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MoonyMcGee
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Post Post #4737 (ISO) » Sun Apr 15, 2018 7:32 am

Post by MoonyMcGee »

Town Arsonist


You are aligned with the Town.

You are a standard Arsonist. Your douses are silent and you may only ignite once.
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Post Post #4738 (ISO) » Sun Apr 15, 2018 7:32 am

Post by MoonyMcGee »

Town Arsonist


You are aligned with the Town.

You are a standard Arsonist. Your douses are silent and you may only ignite once.
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Post Post #4739 (ISO) » Sun Apr 15, 2018 7:32 am

Post by MoonyMcGee »

Town Arsonist


You are aligned with the Town.

You are a standard Arsonist. Your douses are silent and you may only ignite once.
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Post Post #4740 (ISO) » Sun Apr 15, 2018 8:20 am

Post by MoonyMcGee »

Town Lie Detector


Once per day, you may PM any post already in the game to the moderator. The moderator will PM you a revised edition of the post with any lies pointed out.
Last edited by MoonyMcGee on Mon Apr 16, 2018 11:59 am, edited 1 time in total.
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Post Post #4741 (ISO) » Sun Apr 15, 2018 8:22 am

Post by MoonyMcGee »

Town Jester


You are aligned with the Town.

Ability wise, you are a Town Visitor. However, in order to win, you must get yourself lynched before the game is over. If the Town wins and you haven't been lynched, you will lose the game.

You are immune to being killed through any method other than lynching for the first 2 nights/days.
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Post Post #4742 (ISO) » Sun Apr 15, 2018 8:22 am

Post by MoonyMcGee »

Town Jester


You are aligned with the Town.

Ability wise, you are a Town Visitor. However, in order to win, you must get yourself lynched before the game is over. If the Town wins and you haven't been lynched, you will lose the game.

You are immune to being killed through any method other than lynching for the first 2 nights/days.
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Post Post #4743 (ISO) » Sun Apr 15, 2018 8:22 am

Post by MoonyMcGee »

Town Even-night-Tracker Odd-night-Watcher
Last edited by MoonyMcGee on Mon Apr 16, 2018 12:01 pm, edited 1 time in total.
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Post Post #4744 (ISO) » Sun Apr 15, 2018 8:25 am

Post by MoonyMcGee »

Town Jester


You are aligned with the Town.

Ability wise, you are a Town Visitor. However, in order to win, you must get yourself lynched before the game is over. If the Town wins and you haven't been lynched, you will lose the game.

You are immune to being killed through any method other than lynching for the first 2 nights/days.
Last edited by MoonyMcGee on Mon Apr 16, 2018 12:03 pm, edited 2 times in total.
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Post Post #4745 (ISO) » Sun Apr 15, 2018 8:25 am

Post by MoonyMcGee »

Town Doublevoter
Last edited by MoonyMcGee on Mon Apr 16, 2018 11:55 am, edited 1 time in total.
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Post Post #4746 (ISO) » Sun Apr 15, 2018 8:29 am

Post by MoonyMcGee »

Vanilla Town
Last edited by MoonyMcGee on Mon Apr 16, 2018 11:55 am, edited 1 time in total.
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Post Post #4747 (ISO) » Sun Apr 15, 2018 9:38 am

Post by callforjudgement »

Town Day 2 Day Vigilante
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #4748 (ISO) » Sun Apr 15, 2018 9:57 am

Post by MoonyMcGee »

Standard Town Power Role Slot


If this post is rolled, the player in this slot must choose one of these roles at the beginning of the game:

Standard Town Cop
Standard Town Tracker
Standard Town Lookout
Standard Town Doctor

They will become the role they choose.
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Post Post #4749 (ISO) » Sun Apr 15, 2018 10:08 am

Post by MoonyMcGee »

Town Roleblocker

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