Overkill 1: Serenity/Firefly (GAME OVER)


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Post Post #3575 (ISO) » Sun Oct 28, 2018 3:21 pm

Post by Aristophanes »

In post 3572, Toogeloo wrote:BuJaber
CheekyTeeky
Light Ethos
Chara

That's where I would probably put a bullet.

PEdit: If Ari is who I think he is, he has an opportunity to remove one anti town element from the game, and with a bit of intellectual and savvy gameplay, possibly shoot a scum in the process. There's also the possibility he's just plain scum too, but if he's basically useless power unless he's lynched, he should really have the final say in what or how he goes about using his power. Since he's already condoned his Lynch, it's safe to assume he wants this route as well.
Indeed, I'm 100% okay with it as I can see the benefit!

Bu is at the top of this list too?
Cheeky is a possibility, but why is Bu on both your lists Toog and Chicka?
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Post Post #3576 (ISO) » Sun Oct 28, 2018 3:22 pm

Post by Toogeloo »

I forgot Nancy as a good shot as well.

Ari is L-2 not L-1.
Need Nancy Drew and Light Ethos on the same wagon of either Tails or Ari, or someone to swap wagons.
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Post Post #3577 (ISO) » Sun Oct 28, 2018 3:22 pm

Post by Almost50 »

In post 3558, Reasonably Rational wrote:@A50: IF there are multiple scum factions in this game, does the multiple death in a single phase protection apply to them collectively, or individually? That is, if each loses a single member, does that mean no further deaths could happen in either faction, or could they each lose *2* before the protection kicked in?
Each
faction
is treated separately. 3 non-town players can die at any given phase provided they're not all aligned with each other.

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Post Post #3578 (ISO) » Sun Oct 28, 2018 3:22 pm

Post by Aristophanes »

In post 3574, Reasonably Rational wrote:I mean. Outed venge utility is that scum must shoot them, or else they risk being eliminated in a 3p lylo lynch, instead of winning the game. I don't see the benefit of MAYBE making our vigs cops as worth throwing away a day, functionally.

Especially given that N1 was lightning rod night, and if anyone had limited shot vigness, they might have less. And that the possible town killing roles in this game don't need to be targeted...which means they *don't* get the benefit of this travesty.

-Cerb
So you're saying keep me alive to get shot so other town won't be?

I get the feeling town is supposed to win this by scum crossshooting btw.
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Post Post #3579 (ISO) » Sun Oct 28, 2018 3:23 pm

Post by Toogeloo »

We have 16 people, it takes 9 to Lynch, and both wagons are at 7 with Nancy and Light off both wagons.
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Post Post #3580 (ISO) » Sun Oct 28, 2018 3:23 pm

Post by Reasonably Rational »

In post 3572, Toogeloo wrote:BuJaber
CheekyTeeky
Light Ethos
Chara

That's where I would probably put a bullet.

PEdit: If Ari is who I think he is, he has an opportunity to remove one anti town element from the game, and with a bit of intellectual and savvy gameplay, possibly shoot a scum in the process. There's also the possibility he's just plain scum too, but if he's basically useless power unless he's lynched, he should really have the final say in what or how he goes about using his power. Since he's already condoned his Lynch, it's safe to assume he wants this route as well.
Him condoning his lynch does not make it a good play. It's still a terrible play, just one supported by him, and the 8 of you who are anti-town enough to deliberately mislynch someone.

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@A50: I...feel like that number of 3 should not have been given to us...
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Post Post #3581 (ISO) » Sun Oct 28, 2018 3:25 pm

Post by Almost50 »

In post 3560, Reasonably Rational wrote:Forgot the bolding!
Yes, you did, and I would have missed it .. if I wasn't enjoying this game so much I'm literally reading EVERYTHING! :lol:

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Post Post #3582 (ISO) » Sun Oct 28, 2018 3:25 pm

Post by Jingle »

I'd rather lynch a town vengeful than a town bg.

I also don't think Ari is more likely to be town than Tails.

Win/Win.
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Post Post #3583 (ISO) » Sun Oct 28, 2018 3:26 pm

Post by Jingle »

In post 3580, Reasonably Rational wrote:@A50: I...feel like that number of 3 should not have been given to us...
Nope. It's the number above the threshhold. If he'd said 4 it would have meant something.
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Post Post #3584 (ISO) » Sun Oct 28, 2018 3:26 pm

Post by Reasonably Rational »

In post 3578, Aristophanes wrote:
In post 3574, Reasonably Rational wrote:I mean. Outed venge utility is that scum must shoot them, or else they risk being eliminated in a 3p lylo lynch, instead of winning the game. I don't see the benefit of MAYBE making our vigs cops as worth throwing away a day, functionally.

Especially given that N1 was lightning rod night, and if anyone had limited shot vigness, they might have less. And that the possible town killing roles in this game don't need to be targeted...which means they *don't* get the benefit of this travesty.

-Cerb
So you're saying keep me alive to get shot so other town won't be?

I get the feeling town is supposed to win this by scum crossshooting btw.
Yes, that's basically what I'm saying.

I also don't see why scum(groupscum, at least) wouldn't just holster their shots for numerous reasons, so it isn't like they're going to crosskill on a night when they know they can't kill town.

-Cerb
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Post Post #3585 (ISO) » Sun Oct 28, 2018 3:28 pm

Post by Reasonably Rational »

In post 3583, Jingle wrote:
In post 3580, Reasonably Rational wrote:@A50: I...feel like that number of 3 should not have been given to us...
Nope. It's the number above the threshhold. If he'd said 4 it would have meant something.
Umm no.

He said 3 non town players.

With each faction considered separately.

That means there are, at most, 3 non-town factions that are not aligned with one another. It's small, but it is a thing. Unless I'm just misreading it.

-Cerb
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Post Post #3586 (ISO) » Sun Oct 28, 2018 3:29 pm

Post by CheekyTeeky »

I don't understand how I'm more anti town than 3ps and people lurking but wtfe. Some people can't read people and need mechanical clears to sort anything.
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Post Post #3587 (ISO) » Sun Oct 28, 2018 3:30 pm

Post by Flicker »

In post 3585, Reasonably Rational wrote:
In post 3583, Jingle wrote:
In post 3580, Reasonably Rational wrote:@A50: I...feel like that number of 3 should not have been given to us...
Nope. It's the number above the threshhold. If he'd said 4 it would have meant something.
Umm no.

He said 3 non town players.

With each faction considered separately.

That means there are, at most, 3 non-town factions that are not aligned with one another. It's small, but it is a thing. Unless I'm just misreading it.

-Cerb
It could just as easily be 2 from one faction and 1 from another.
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Post Post #3588 (ISO) » Sun Oct 28, 2018 3:31 pm

Post by Jingle »

You are. 3 non town players can die if they're not all of the same faction.

If there are 15 antitown factions, that remains true. If 4 non town players can die, that remains true. If only 2 non town players of any faction can die, it becomes false.
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Post Post #3589 (ISO) » Sun Oct 28, 2018 3:32 pm

Post by Aristophanes »

In post 3584, Reasonably Rational wrote:
In post 3578, Aristophanes wrote:
In post 3574, Reasonably Rational wrote:I mean. Outed venge utility is that scum must shoot them, or else they risk being eliminated in a 3p lylo lynch, instead of winning the game. I don't see the benefit of MAYBE making our vigs cops as worth throwing away a day, functionally.

Especially given that N1 was lightning rod night, and if anyone had limited shot vigness, they might have less. And that the possible town killing roles in this game don't need to be targeted...which means they *don't* get the benefit of this travesty.

-Cerb
So you're saying keep me alive to get shot so other town won't be?

I get the feeling town is supposed to win this by scum crossshooting btw.
Yes, that's basically what I'm saying.

I also don't see why scum(groupscum, at least) wouldn't just holster their shots for numerous reasons, so it isn't like they're going to crosskill on a night when they know they can't kill town.

-Cerb
Why not?
Not getting rid of the competition still goes against their eventual win!
Jingle wrote:
In post 3580, Reasonably Rational wrote:@A50: I...feel like that number of 3 should not have been given to us...
Nope. It's the number above the threshhold. If he'd said 4 it would have meant something.
Agreed.
Jingle wrote:I'd rather lynch a town vengeful than a town bg.

I also don't think Ari is more likely to be town than Tails.

Win/Win.
So you want me to shoot them?
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Post Post #3590 (ISO) » Sun Oct 28, 2018 3:32 pm

Post by Jingle »

Cerb is saying it's a mod slip about the number of possible kills, but it isn't.
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Post Post #3591 (ISO) » Sun Oct 28, 2018 3:33 pm

Post by Almost50 »

In post 3580, Reasonably Rational wrote:@A50: I...feel like that number of 3 should not have been given to us...
It's the least number above two. :lol:
3
or more
non-town players can die, provided that no more than 2 are of the same faction.

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Post Post #3592 (ISO) » Sun Oct 28, 2018 3:33 pm

Post by Aristophanes »

In post 3585, Reasonably Rational wrote:
In post 3583, Jingle wrote:
In post 3580, Reasonably Rational wrote:@A50: I...feel like that number of 3 should not have been given to us...
Nope. It's the number above the threshhold. If he'd said 4 it would have meant something.
Umm no.

He said 3 non town players.

With each faction considered separately.

That means there are, at most, 3 non-town factions that are not aligned with one another. It's small, but it is a thing. Unless I'm just misreading it.

-Cerb
I think you're reading too much into it. He's saying unlike town where 2 is the max, 3 or more scum can die in a single cycle.
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Post Post #3593 (ISO) » Sun Oct 28, 2018 3:33 pm

Post by Jingle »

No, I think that bg is a claim that buys you a day at least. Like doctor or cop.
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Post Post #3594 (ISO) » Sun Oct 28, 2018 3:36 pm

Post by CheekyTeeky »

In post 3583, Jingle wrote:
In post 3580, Reasonably Rational wrote:@A50: I...feel like that number of 3 should not have been given to us...
Nope. It's the number above the threshhold. If he'd said 4 it would have meant something.
That means theres only one groupscum faction right? 2 max from the group scum, and 1 from the 3p.
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Post Post #3595 (ISO) » Sun Oct 28, 2018 3:36 pm

Post by Jingle »

In post 3589, Aristophanes wrote:So you want me to shoot them?
My official stance is as follows. I don't want to flip Tails today. I will vote Tails to prevent a deadline no lynch provided we're still stalemated and I believe deadline might show up before I can get back to the thread.
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Post Post #3596 (ISO) » Sun Oct 28, 2018 3:37 pm

Post by Jingle »

No, it means it's possible for 3 nontown players to die, assuming three nontown players exist.

This is a parsing problem.

3 can doesn't imply 4 can't.
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Post Post #3597 (ISO) » Sun Oct 28, 2018 3:38 pm

Post by Flicker »

In post 3589, Aristophanes wrote:Why not?
Not getting rid of the competition still goes against their eventual win!
Actually, it's heavily implied/explicitly stated by the win condition that different scum factions can win together:
In post 0, Almost50 wrote:4-
The game ends when either all threats to town have been eliminated or all town members have been eliminated.
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Post Post #3598 (ISO) » Sun Oct 28, 2018 3:39 pm

Post by Aristophanes »

*sigh*


I guess I won't shoot tails :(

RR seems aight but something perpetually bugs me about them here. Cheeky feels wrong so maybe. Still no answer why Bu or Nancy should be shot.

Not going in {Chicka, Jingle, Gamma, Elsa, Mala} which covers 11 players out of...16?

What am I missing? Toog, Menno...Flicker I keep forgetting is here...uh, Oh! Thor and Chara! Both those two are prolly town I just forgot they exist.

Hey Bu, you said Light Ethos...who did they replace? I must have missed something here.
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Post Post #3599 (ISO) » Sun Oct 28, 2018 3:39 pm

Post by CheekyTeeky »

So now I'm thinking 3scum+1traitor + 3p

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