Overkill 2: A Blood-Thirsty Stallone Themed Game
- Varsoon
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Varsoon Scatman
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I mean, I get frustrated playing as town because it chuffs me all wrong that scum can just decide who can't play the game anymore.
I hate getting lynched D1 for the same reason.
Like damn it's annoying to be hype for a game and hardly get to even play it
At least these folks got to get all the way to LYLO.- Varsoon
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Varsoon Scatman
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Games usually go about the full deadline on the first Day phase and then tend to last roughly a week each day phase after that, sometimes shorter if people have their mind made up.
I think the whole 24-hour prod range is kinda huge given that if someone only posted once every 24 hours on average I'd have a real tough time figuring them out.
Also this game reminded me what Bloodborne taught me, which is that a mechanic should never be built solely into a role, because if that role dies, the cool mechanics you thought up are moot.- Varsoon
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Varsoon Scatman
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Varsoon Scatman
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- Varsoon
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Varsoon Scatman
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@Cerb: I'm pretty much the same way. I was even tempted to implement a 'Wisdom-of-the-Mod' rule about not letting players who I know couch games in toxic rhetoric, but I'm going to stand by not having any blacklists on my games.
@Nancy: Please don't judge someone so harshly for providing harshly worded criticism, even if it's not due. I honestly think you should both apologize to each other, to some degree. I think you misplayed LYLO here, too, and if I was town, I'd be really frustrated about it, too, just like I was with Shoshin in the post-game of TAZ mafia; but it's more about being frustrated with a person's play and not voicing it in a way that person is going to appreciate or actually care to grapple with.- Varsoon
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Varsoon Scatman
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Hey nowIn post 4750, Nero Cain wrote:like, let's switch subjects and talk about how I had a good chunk of scum pegged and I mostly redeemed a slot that was about to get lynched.
I outright scumclaimed on page 1 with RCE and Flavor, I handed you that.
@A50: With the role-PMs were a little fancier and more direct about what abilities were what and how they functioned.
Like it all worked as a written paragraph but I'm way partial to my formatting methods- Varsoon
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Varsoon
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Varsoon Scatman
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Hahaha global vig that's so dumb no one would ever put that in a non-bastard game
Subject: SAGA FRONTIER MAFIA (GAME END)
Varsoon wrote:Skybird was killed on Night 4. She wasBlue, aligned withThe Protagonists.
Blue's full role functions as follows:
Spoiler:Varsoon wrote: MOD NOTE (SPELLS):
LIGHT or SHADOW:
-MegaWindBlast: Non-consecutive Vig Kill
-Shadow Servant: So long as no player has voted for you, your vote counts x2 and your abilities will cast twice.
ARCANE or RUNE:
-Tower: Vig Kill, can be used during day; if used during the day it is a Strongman kill. One shot.
-Stasis Rune: Target another player. Both you and that player are treestumped for two game phases.
TIME or SPACE:
-Overdrive: If used during day, you may vote a player 8 times. If used at night, you can use 8 abilities at once. Allows more than one shot of Tower. Causes Stasis Rune to change your vote into 8 votes forever. One shot.
-Vortex: All other players lose access to any activated abilities and TECHNIQUES they have. This does not affect factional abilities or any QUEST rewards and they may still learn new Techs
Once you kill BLUE/ROUGE, you will gain LIFE MAGIC:
-Reviva: Target Player gains 1x bulletproof.
-Sacrifice: No other player will die tonight, but you permanently take 1 less vote to lynch.- Varsoon
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Varsoon Scatman
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Varsoon Scatman
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- Varsoon
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Varsoon Scatman
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Those were just kills.
Nevermind the global lynch stuff.
I think the failsafe for Blue/Rouge was that there were at least enough roles that were bulletproof during night that if they went nuclear and dealt 32 Nightkills, the next day would be something like 3 town, 1 third party, 1 scum or some nonsense. - Varsoon
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