Newbie 625 - Game Over!

For Newbie Games, which have a set format and experienced moderators. Archived during the 2023 queue overhaul.
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Newbie 625 - Game Over!

Post Post #0 (ISO) » Mon Jun 02, 2008 1:03 pm

Post by Vel-Rahn Koon »

You awaken to the hustle and bustle of your home town’s daily activity. Little did you know that the peaceful quiet of your normal, everyday life would come crashing down today. It seems that one of your fellow citizens has angered the Mob, and has paid for it with his life! What are you going to do? Why, you’re going to get your peaceful, little town back, that’s what…

Your job, fair citizens of the town’s Ruling Council, is to discover who among you belong to the Mafia and summarily lynch them. Two of your fellow Council members are working for the Mafia - find them before they take over the Council and the town!



Living Players (5)

hasdgfas*

Korts*

fisherofmen
(replaces Radiant Dawg)
Rashiminos
(replaces Mtdewman)
OhGodMyLife*
(replaces Occult, theopor_COD)

*
indicates IC player


Dead Players (3)

someone2
,
Mafia Goon
, Lynched Day 2
dRool89
,
Mafia Roleblocker
, Lynched Day 3

Lynari
,
Townie
, Lynched Day 1
Kaibre
,
Cop
, Killed Night 1


hasdgfas, Korts, fisherofmen, Rashiminos, and OGML
win the game for the
Town
team!!
Last edited by Vel-Rahn Koon on Fri Jul 18, 2008 8:40 am, edited 18 times in total.
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Post Post #1 (ISO) » Mon Jun 02, 2008 1:04 pm

Post by Vel-Rahn Koon »

Game Rules:


Gameplay:
  1. You may not post Moderator-supplied information (either real or fabricated) of any kind.
  2. There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it. Players with roles allowing communication may only communicate outside the thread during the Night phase.
  3. If you have a role with a Night action, your choices are due to me by the posted deadline. If I do not receive your choice via PM by the posted deadline, no choice will be made.
  4. Mafia games typically start with the Night phase. However, in order for all players to play at least one game day, this game will start with a Day phase. Communication outside the thread (if your role specifically allows it) is allowed until the game begins.
  5. The games at mafiascum.net typically do not have a posting requirement. As a general rule, however, you should aim for one post every 48 hours, minimum, to keep the game moving.
Voting, Deadlines, and Player Death:
  1. A simple majority of all living members must agree on one person for a Lynch to occur (simple majority = ½ # of living players +1, rounded down).
  2. Once you have reached a simple majority, no further unvoting will change someone’s fate.
  3. Please submit votes as:
    Vote: PlayerName
    . Votes will NOT be counted otherwise!
  4. Please submit vote revocations as either
    UnVote: PlayerName
    or
    Unvote
    .
    If you do not unvote, your new vote will NOT be counted!

  5. You may
    Vote: No Lynch
    - a simple majority of these vote types are required to send the game to Night phase without a Lynch.
  6. Deadlines may be implemented if I feel that discussion is lagging. At deadline, ½ the original number of votes will be required for a lynch to occur. In case of a tie, the person who first received the required number of votes will be lynched. If this number is not met, a No Lynch will occur.
  7. Once a player is lynched, the game enters twilight until I post a death scene; the lynched player may not post during twilight but all other living players may continue to post.
  8. Once you are killed (either via lynch or night kill) you may no longer post, except for a brief “Bah!”-type post.
Miscellaneous:
  1. Red
    or
    Dark Red
    text is reserved for me. No invisible/small text is allowed.
  2. If you have an issue/problem with the game, please PM me privately. Do not post issues/complaints in the game thread.
  3. Questions/requests for the Mod may be posted in-thread.
    Please bold all requests so that I don’t miss them.

  4. Terminology and answers to common questions can usually be found by a perusal of the
    Mafiascum.net Wiki
    . If you can't find the answer to a question, feel free to ask!
  5. Prods of missing players will be issued upon request or as I see fit. A player who has been prodded 3 times is subject to possible replacement without further notice.
  6. If you anticipate being unavailable for more than a 48-hour period, please post a notice to that effect in the thread.
    Treat this game as a commitment. Be considerate – don’t leave us hanging.
The Golden Rule:


Please remember that this is a game, and your main objective is to have fun! Be considerate of each other, don’t get personal, and enjoy the game.
Last edited by Vel-Rahn Koon on Mon Jun 02, 2008 1:28 pm, edited 1 time in total.
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Post Post #2 (ISO) » Mon Jun 02, 2008 1:27 pm

Post by Vel-Rahn Koon »

The F11 setup is a relatively new format used in Newbie games. To prevent the development of game-breaking strategies, these Newbie Games are Semi-Open, wherein the actual game setup is randomly chosen from one of four possible setups as detailed below:
  • 1 Mafia Goon, 1 Mafia Roleblocker, 1 Sane Cop, 1 Sane Doctor, 5 Townies
  • 1 Mafia Goon, 1 Mafia Roleblocker, 7 Townies
  • 2 Mafia Goons, 1 Sane Cop, 6 Townies
  • 2 Mafia Goons, 1 Sane Doctor, 6 Townies
If either of the first two setups are in play, and the situation occurs where the Goon is lynched first, the Roleblocker will still be able to submit both night kills and roleblocks (roleblocking is a function of the Roleblocker; night kills are a function of the scum team as a whole).



These are the Role PMs that have potentially been sent to the players:

Mafia-Aligned players:

Mod wrote:

You are a member of the Mafia along with your partner,
name
. Since your plot to quietly overtake the town has failed, you will attempt take it by force by eliminating the others until you outnumber the populace.
  • During the day, try to blend in with the normal Townies, and attempt to get someone lynched.
  • During the NIGHT cycle ONLY, you may talk with your fellow Mafia (via PM) and choose another player in the town to kill that night.
  • You may communicate privately with your fellow Mafia up until the game thread is opened. Once the game begins, all outside communication must cease until the night cycle.
  • You win when the number of Mafia equals or exceeds the number of remaining Town players, whether you survive to the end or not.
Mod wrote:

You are a member of the Mafia along with your partner,
name
. Since your plot to quietly overtake the town has failed, you will attempt take it by force by eliminating the others until you outnumber the populace.
  • During the day, try to blend in with the normal Townies, and attempt to get someone lynched.
  • As a Roleblocker, you have the ability to distract any player throughout the night, effectively negating their night ability, if they have one.
  • Send the moderator a PM with your choice of player that you want to block. If they have a Night action, it will have no effect. You will not be informed as to whether your roleblock worked or not.
  • During the NIGHT cycle ONLY, you may talk with your fellow Mafia (via PM) and choose another player in the town to kill that night.
  • You may communicate privately with your fellow Mafia up until the game thread is opened. Once the game begins, all outside communication must cease until the night cycle.
  • You win when the number of Mafia equals or exceeds the number of remaining Town players, whether you survive to the end or not.

Town-Aligned players:

Mod wrote:

You are a normal townsperson, trying to make a living and survive this insanity.
  • You have no abilities at Night other than getting a good night's rest.
  • Although you do not have any special abilities, your voice and vote are powerful weapons in their own right. Use them to your best advantage!
  • At no time may you privately communicate with any other player.
  • You win when all the Mafia players are gone, whether you survive to the end or not.
Mod wrote:

You are the local law enforcement, and can tell the good guys from the bad.
  • Each NIGHT, you may send the moderator a PM with your choice of player that you want to investigate.
  • The Moderator will inform you as to that person’s guilt or innocence.
  • At no time may you privately communicate with any other player.
  • In a Newbie game, you will always get a correct result (no sanity issues).
  • You win when all the Mafia players are gone, whether you survive to the end or not.
Mod wrote:

You are the local physician, and can protect people from harm.
  • Each NIGHT, you may send the moderator a PM with your choice of player that you want to protect.
  • If someone attempts to kill that player during the Night, they will be spared.
  • You may not protect yourself.
  • At no time may you privately communicate with any other player.
  • In a Newbie game, your protection target will always live through the night (no quacks).
  • You win when all the Mafia players are gone, whether you survive to the end or not.
The Newbie Queue ALWAYS needs ICs and Mods!


Are you willing to help out? Check the Queue title to see what roles we need filled!
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Post Post #3 (ISO) » Thu Jun 05, 2008 1:17 am

Post by Vel-Rahn Koon »

Neither sneaky_bunny nor Theopor have picked up their role PMs. I am going to open the thread so you guys can get started and grab two new players from the queue.

Game on!!!
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Post Post #4 (ISO) » Thu Jun 05, 2008 3:09 am

Post by hasdgfas »

No random vote from me as I want to try something different:

To all new players:
How are you going to try to find scum?
What are you going to look for, and do you think it will be very useful?
jdodge1019: hasjghsalghsakljghs is from vermont
jdodge1019: vermont is made of liberal freaks and cows
jdodge1019: he's not a liberal
jdodge1019: thus he is a cow
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Post Post #5 (ISO) » Thu Jun 05, 2008 3:20 am

Post by Korts »

God, I so wanted to vote sneaky_bunny for his name, but I'm guessing his replacement's name won't be so good.

K, I'm withholding a random vote until the new players answer hasd's questions.
scumchat never die
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Post Post #6 (ISO) » Thu Jun 05, 2008 4:46 am

Post by theopor_COD »

Sorry guys, still here haven't been online for a couple of days. Vel, I'm good to play . .

Sweet! The queue is hurting for ICs anyway so thank you!!! - Vel
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Post Post #7 (ISO) » Thu Jun 05, 2008 7:10 am

Post by Mtdewman »

/confirm
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Post Post #8 (ISO) » Thu Jun 05, 2008 7:13 am

Post by Korts »

Man, mountain dew? You must be sneaky_bunny's replacement.

Correct - Vel
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Post Post #9 (ISO) » Thu Jun 05, 2008 7:28 am

Post by Lynari »

hasdgfas wrote:No random vote from me as I want to try something different:

To all new players:
How are you going to try to find scum?
What are you going to look for, and do you think it will be very useful?
I've played elsewhere besides this site.

1. Well that'd be the pro-town objective. :)
2. ...?
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Post Post #10 (ISO) » Thu Jun 05, 2008 7:31 am

Post by hasdgfas »

Lynari wrote:
hasdgfas wrote:No random vote from me as I want to try something different:

To all new players:
How are you going to try to find scum?
What are you going to look for, and do you think it will be very useful?
I've played elsewhere besides this site.

1. Well that'd be the pro-town objective. :)
2. ...?
That's not answering my question. I'm not asking
why
you're going to try to find scum, I'm asking how, as in what sort of behavior are you looking for, etc.
jdodge1019: hasjghsalghsakljghs is from vermont
jdodge1019: vermont is made of liberal freaks and cows
jdodge1019: he's not a liberal
jdodge1019: thus he is a cow
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Post Post #11 (ISO) » Thu Jun 05, 2008 7:31 am

Post by Korts »

Lynari, not "are you going to try to find scum", "HOW are you going to...".
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Post Post #12 (ISO) » Thu Jun 05, 2008 7:35 am

Post by Korts »

Whoa, sarnath'd.
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Post Post #13 (ISO) » Thu Jun 05, 2008 9:56 am

Post by Kaibre »

1. No idea
2. I'ma look for obvious misdirection on the part of scum, but other than that, I'm not sure
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Post Post #14 (ISO) » Thu Jun 05, 2008 4:13 pm

Post by Lynari »

If I told how I was going to try to, wouldn't that put me at a disadvantage actually doing it?
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Post Post #15 (ISO) » Thu Jun 05, 2008 4:18 pm

Post by Mtdewman »

1) to find scum I am going to start by voting against the who asks the question.
VOTE: hasdgfas


2) I am going to look for those who have a slip of the hand. Things that must be looked for are minor mistakes that may provide a look into who may be the scum of the group.
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Post Post #16 (ISO) » Thu Jun 05, 2008 4:23 pm

Post by hasdgfas »

Lynari wrote:If I told how I was going to try to, wouldn't that put me at a disadvantage actually doing it?
Not necessarily, because scum often make mistakes even if they know people are looking for them.
Mtdewman wrote:1) to find scum I am going to start by voting against the who asks the question.
VOTE: hasdgfas
Why do you think that me asking questions is scummy?

P.S: To all newbies(and the other IC's, because I don't know how well you know me):
Feel free to call me Cow or Hascow if you find it easier to spell.
jdodge1019: hasjghsalghsakljghs is from vermont
jdodge1019: vermont is made of liberal freaks and cows
jdodge1019: he's not a liberal
jdodge1019: thus he is a cow
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Post Post #17 (ISO) » Thu Jun 05, 2008 4:30 pm

Post by Mtdewman »

Nice to meet ya cow.

Well i think at this point you are trying to discover the tactics that us noobs will be using to try discovering you being scum.
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Post Post #18 (ISO) » Thu Jun 05, 2008 7:47 pm

Post by Korts »

Thanks, Cow. I have to agree some with Mtdew, asking about for scumhunting techniques may be indicative of ulterior motives. I don't know how valid this theory is, but it's somewhere to start from.
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Post Post #19 (ISO) » Thu Jun 05, 2008 7:58 pm

Post by Radiant Dawg »

hi, game!
hasdgfas wrote:No random vote from me as I want to try something different:

To all new players:
How are you going to try to find scum?
Intuition mostly. I don't plan on playing it like some grand inquisitor, but I'm going to be forthright about my suspicions when they form.
What are you going to look for, and do you think it will be very useful?
Your probing questions are a fine example of disconcerting behavior.
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Post Post #20 (ISO) » Fri Jun 06, 2008 2:49 am

Post by dRool89 »

Let's get discussion started:

Random
Vote Lynari
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Post Post #21 (ISO) » Fri Jun 06, 2008 10:19 am

Post by Lynari »

dRool89 wrote:Let's get discussion started:

Random
Vote Lynari
Hehe, hasty.

Vote: dRool89.
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Post Post #22 (ISO) » Fri Jun 06, 2008 10:20 am

Post by hasdgfas »

dRool89 wrote:Let's get discussion started:

Random
Vote Lynari
dRool, we've started discussion without having to random vote. Why do you feel it necessary to random vote at this point?
jdodge1019: hasjghsalghsakljghs is from vermont
jdodge1019: vermont is made of liberal freaks and cows
jdodge1019: he's not a liberal
jdodge1019: thus he is a cow
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Post Post #23 (ISO) » Fri Jun 06, 2008 10:21 am

Post by Lynari »

hasdgfas wrote:
dRool89 wrote:Let's get discussion started:

Random
Vote Lynari
dRool, we've started discussion without having to random vote. Why do you feel it necessary to random vote at this point?
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Post Post #24 (ISO) » Fri Jun 06, 2008 10:21 am

Post by Lynari »

Wow, failure above.

Was gonna say i don't like it either.

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