In post 2111, Golden RASpberry wrote: In post 2101, duppin wrote: In post 2097, CheekyTeeky wrote: In post 2091, duppin wrote:However with that said I definitely agree with Fus' concern. As of right now I would also not be willing to put TW's slot in the party
Iirc fus is of the opinion that if we lynch from the party then it should be ok to add to it. Since we're lynching EAF we could add TW depending on people being on board with the lynch.
I think the main concern is that the party needs to stay small to be of any use.
Given the NK happened outside I'm not sure I like this plan.
And seeing as we have to put someone in the party before we lynch someone I am slightly concerned about replacing players. Hm. I think at this point I'd just like to hear from EAF.
Scum never shoots within the party there. Doing so great a trichotomy (3 slots containing 1 scum) including a played they likely perceive as hard to catch given they're townread enough to be in the party n1.
I appreciate that it's tempting to focus outside the party until there is evidence of scum within the party. But in practice there are only 3 scum slots vs. 11 town slots. We should just lynch to hit scum.
My concern regarding this is that it goes against everything we talked about day 1.
To elaborate what we agreed on day 1 was to lynch in whatever player pool the kill happened in. We saw a kill outside the party so we know for a fact there is a scum there.
We do not know if there is a scum in the party. So lynching someone in the party and replacing it with someone outside does not make much sense from a mechanical standpoint.
Eg. what if we lynch EAF and he flips town? Do we still lynch in the next day if people are certain someone else in the party is scum even if the kill happened outside the party?
I understand the logic behind wanting to put townreads in the party but I'm not sold on lynching within the party. I'm definitely willing to reconsider my position but I would like to hear more from EAF first