Mini 2090 CYS: AtmosFEAR of Terrors


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Post Post #500 (ISO) » Tue Jul 30, 2019 12:57 pm

Post by hebichan »

In post 499, kuribo wrote:
In post 497, Not Known 15 wrote:What's even worse is that we need to give force the autoloss condition named Black Key onto a fellow townie.

Why are you assuming we can't force it onto scum?
I think he assumes if we lynch all the scum, a townie would inevitably get it.
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Post Post #501 (ISO) » Tue Jul 30, 2019 1:02 pm

Post by kuribo »

Actually yeah, if everyone gets banished who doesn't have a key at well of fears, and the black key gets willed out upon banishment, it would pass to one of the players in the well of fears, one of which will inevitably be holding it along with any other keys

Someone has to sacrifice their win for the good of the team at endgame
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Post Post #502 (ISO) » Tue Jul 30, 2019 1:02 pm

Post by kuribo »

I call dibs on not it
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Post Post #503 (ISO) » Tue Jul 30, 2019 1:04 pm

Post by kuribo »

Hmmmmmmm
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Post Post #504 (ISO) » Tue Jul 30, 2019 1:05 pm

Post by Not Known 15 »

In post 499, kuribo wrote:
In post 497, Not Known 15 wrote:What's even worse is that we need to give force the autoloss condition named Black Key onto a fellow townie.

Why are you assuming we can't force it onto scum?
Why would we WANT that? We need all 6 keys to be on town to win the game.
And because 4 keyholders need to approve going to the well and someone with the Black Key cant win you need 4 OTHER keyholders to accept that. No one wants the Black Key, unless they are immune against its effects.
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Post Post #505 (ISO) » Tue Jul 30, 2019 1:06 pm

Post by Not Known 15 »

In post 501, kuribo wrote:Actually yeah, if everyone gets banished who doesn't have a key at well of fears, and the black key gets willed out upon banishment, it would pass to one of the players in the well of fears, one of which will inevitably be holding it along with any other keys

Someone has to sacrifice their win for the good of the team at endgame
The Black Key player wouldn't be banished because they hold one of the 6 keys.
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Post Post #506 (ISO) » Tue Jul 30, 2019 1:10 pm

Post by kuribo »

In post 505, Not Known 15 wrote:
In post 501, kuribo wrote:Actually yeah, if everyone gets banished who doesn't have a key at well of fears, and the black key gets willed out upon banishment, it would pass to one of the players in the well of fears, one of which will inevitably be holding it along with any other keys

Someone has to sacrifice their win for the good of the team at endgame
The Black Key player wouldn't be banished because they hold one of the 6 keys.


Ah for some reason I thought that it was a seventh key that wasn't required or whatever
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Post Post #507 (ISO) » Tue Jul 30, 2019 1:11 pm

Post by kuribo »

Okay that actually doesn't change anything carry on
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Post Post #508 (ISO) » Tue Jul 30, 2019 1:13 pm

Post by Not Known 15 »

In post 506, kuribo wrote:
In post 505, Not Known 15 wrote:
In post 501, kuribo wrote:Actually yeah, if everyone gets banished who doesn't have a key at well of fears, and the black key gets willed out upon banishment, it would pass to one of the players in the well of fears, one of which will inevitably be holding it along with any other keys

Someone has to sacrifice their win for the good of the team at endgame
The Black Key player wouldn't be banished because they hold one of the 6 keys.


Ah for some reason I thought that it was a seventh key that wasn't required or whatever
Well, it is, actually, a seventh key.
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Post Post #509 (ISO) » Tue Jul 30, 2019 1:24 pm

Post by kuribo »

But the rules say you need six
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Post Post #510 (ISO) » Tue Jul 30, 2019 1:25 pm

Post by kuribo »

In post 1, Lady Lambdadelta wrote:There are 6 colours of key: GREEN BLUE PURPLE RED ORANGE YELLOW
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Post Post #511 (ISO) » Tue Jul 30, 2019 1:26 pm

Post by hebichan »

Yes, read the rules more carefully. In the well of fears phase key limits are removed, if any sum exist in the 6 players they get a kill, town can also vote to banish. In that case, any keys dropped are willed to players.
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Post Post #512 (ISO) » Tue Jul 30, 2019 1:28 pm

Post by kuribo »

So you can actually end the game with the black key on scum: if scum makes it to the well of fears and town ends up with the six keys, scum can be left holding the black key--- the town wincon being fulfilled ends the game
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Post Post #513 (ISO) » Tue Jul 30, 2019 1:30 pm

Post by hebichan »

Well not necessarily. I think if scum has their specific key, but also holds the black key, only the scum not in the well of fears wins, based on the pm I got when I held the black key, it sounds like your faction still wins.
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Post Post #514 (ISO) » Tue Jul 30, 2019 1:32 pm

Post by hebichan »

Or well, I guess the other scum members could be in the well of fears too, but you get my point. Only the 0erson holding it loses, townies still don't get their wincon.
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Post Post #515 (ISO) » Tue Jul 30, 2019 1:37 pm

Post by Not Known 15 »

Actually, everyone who told us that a black key exists is a liar.
Because the rules say:
In post 1, Lady Lambdadelta wrote:The Well of Fears is the endgame condition for the game. To enter the well of fears, all 6 keys must be held by 6 different individuals, and a majority (4) of those individual players must agree to progress to the Well of Fears.
In post 1, Lady Lambdadelta wrote:There are 6 colours of key: GREEN BLUE PURPLE RED ORANGE YELLOW
Now, 6 colours wouldn't preclude that because Black is not a color. But it says "all 6 keys", which means that these 6 keys are "all keys" and as such a seventh key can't exist.
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Post Post #516 (ISO) » Tue Jul 30, 2019 1:38 pm

Post by kuribo »

In post 515, Not Known 15 wrote:Actually, everyone who told us that a black key exists is a liar.
Because the rules say:
In post 1, Lady Lambdadelta wrote:The Well of Fears is the endgame condition for the game. To enter the well of fears, all 6 keys must be held by 6 different individuals, and a majority (4) of those individual players must agree to progress to the Well of Fears.
In post 1, Lady Lambdadelta wrote:There are 6 colours of key: GREEN BLUE PURPLE RED ORANGE YELLOW
Now, 6 colours wouldn't preclude that because Black is not a color. But it says "all 6 keys", which means that these 6 keys are "all keys" and as such a seventh key can't exist.


I can 100% assure you it exists
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Post Post #517 (ISO) » Tue Jul 30, 2019 1:42 pm

Post by Skygazer »

In post 496, implosion wrote:everything i see keeps making me think maria+sky are scum~~~~
Eh. I believe MariaR picked town first/is town and I believe her when she says that her reasonings for playing differently are due to the game itself.

Knowing Maria I'm working under the assumption that she picked Town, then Third Party, then Scum
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Post Post #518 (ISO) » Tue Jul 30, 2019 1:43 pm

Post by hebichan »

In post 516, kuribo wrote:
In post 515, Not Known 15 wrote:Actually, everyone who told us that a black key exists is a liar.
Because the rules say:
In post 1, Lady Lambdadelta wrote:The Well of Fears is the endgame condition for the game. To enter the well of fears, all 6 keys must be held by 6 different individuals, and a majority (4) of those individual players must agree to progress to the Well of Fears.
In post 1, Lady Lambdadelta wrote:There are 6 colours of key: GREEN BLUE PURPLE RED ORANGE YELLOW
Now, 6 colours wouldn't preclude that because Black is not a color. But it says "all 6 keys", which means that these 6 keys are "all keys" and as such a seventh key can't exist.


I can 100% assure you it exists
Ah so you did slip it to me.
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Post Post #519 (ISO) » Tue Jul 30, 2019 1:44 pm

Post by kuribo »

In post 518, hebichan wrote:
In post 516, kuribo wrote:
In post 515, Not Known 15 wrote:Actually, everyone who told us that a black key exists is a liar.
Because the rules say:
In post 1, Lady Lambdadelta wrote:The Well of Fears is the endgame condition for the game. To enter the well of fears, all 6 keys must be held by 6 different individuals, and a majority (4) of those individual players must agree to progress to the Well of Fears.
In post 1, Lady Lambdadelta wrote:There are 6 colours of key: GREEN BLUE PURPLE RED ORANGE YELLOW
Now, 6 colours wouldn't preclude that because Black is not a color. But it says "all 6 keys", which means that these 6 keys are "all keys" and as such a seventh key can't exist.



I can 100% assure you it exists
Ah so you did slip it to me.

Nope and in fact I have no idea who has it right now, I just damn sure don't ever want it back
Join me on my quest to play every NES game! Some of them are awful.

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Post Post #520 (ISO) » Tue Jul 30, 2019 1:44 pm

Post by kuribo »

In post 519, kuribo wrote:
In post 518, hebichan wrote:
In post 516, kuribo wrote:
In post 515, Not Known 15 wrote:Actually, everyone who told us that a black key exists is a liar.
Because the rules say:
In post 1, Lady Lambdadelta wrote:The Well of Fears is the endgame condition for the game. To enter the well of fears, all 6 keys must be held by 6 different individuals, and a majority (4) of those individual players must agree to progress to the Well of Fears.
In post 1, Lady Lambdadelta wrote:There are 6 colours of key: GREEN BLUE PURPLE RED ORANGE YELLOW
Now, 6 colours wouldn't preclude that because Black is not a color. But it says "all 6 keys", which means that these 6 keys are "all keys" and as such a seventh key can't exist.



I can 100% assure you it exists
Ah so you did slip it to me.

Nope and in fact I have no idea who has it right now, I just damn sure don't ever want it back
Join me on my quest to play every NES game! Some of them are awful.

Kuribo's read is foolproof: one night he was high on NyQuil, and he's ancestors reveiled Aureal's alignment to him. - Dessew
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Post Post #521 (ISO) » Tue Jul 30, 2019 1:47 pm

Post by implosion »

Eh. I believe MariaR picked town first/is town
why
and I believe her when she says that her reasonings for playing differently are due to the game itself.
why

The thing about maria is this:
In post 452, Plum wrote:
In post 445, implosion wrote:
In post 420, Plum wrote:NK is a scummy mess with little information or content to offer, part of the bottom quartile along with TemporalLich and Skygazer. Trying to sort those three by likelihood of being scum right now seems low-utility. But to put it bluntly, we should avoid taking any of them into the Well of Fears.
Why not toss Maria in that list?
Maria just barely scrapes above the bottom quartile but literally only because she said "GE is Town but don't ask why just yet", which isn't ~content or anything but may (~~~~) be a meaningful contribution down the line (honestly statistically it says a lot more about Gamma's likelihood of being Town than Maria's but still not nothing about Maria's).
is backwards, IMO. The "GE is town but don't ask why" thing fits to a T how I think Maria's scumgame works; it's the kind of peppering in things that are "loudly" townish that she iirc does as scum. I can't think of examples but. I do agree w/ plum that it says more about Gamma being likely town than it does overall about Maria but I think it's actually a point in favor of her being scum.

Her boredom/catchup-post style in the first couple days fits how she played as scum in mlp. is *absolutely* a line I can see her saying as scum.
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Post Post #522 (ISO) » Tue Jul 30, 2019 1:48 pm

Post by hebichan »

Either way, I don't have it currently, but the person who suggessted half the game is liars needs rope.
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Post Post #523 (ISO) » Tue Jul 30, 2019 1:48 pm

Post by Lady Lambdadelta »

Gamma Emerald has been banished on Time code 57.


Key Vote
57

Hebichan (6) Plum, Kuribo, Implosion, Temporal Lich, GreyICE, Katsuki
Implosion (3) Skygazer, Hebichan, MariaR

Not Voting (2)- NK15, Alisae



With 11 alive, it takes 6 to Win a Key

Hebichan has won the Green Key.

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Post Post #524 (ISO) » Tue Jul 30, 2019 1:53 pm

Post by Skygazer »

In post 521, implosion wrote:
Eh. I believe MariaR picked town first/is town
why
and I believe her when she says that her reasonings for playing differently are due to the game itself.
why
see this:
In post 517, Skygazer wrote:I'm working under the assumption that she picked Town, then Third Party, then Scum

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