Mini Theme 2103 - E Bastard


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Post Post #125 (ISO) » Mon Oct 07, 2019 3:45 am

Post by Vorkuta »

Where are my table flip emojis at

@Drew- (hypothetically... to the best of your knowledge... without confirming or denying blah blah blah) can you be "roleblocked" (or rolestopped or whatever the terminology is) to prevent this?
@All y'all- the guy came clean, so is there a universe where we don't give him rope for helping us?
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Post Post #126 (ISO) » Mon Oct 07, 2019 4:09 am

Post by Doctor Drew »

If I am reading it correctly, nothing can prevent this from happening if I am alive.
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Post Post #127 (ISO) » Mon Oct 07, 2019 4:10 am

Post by Doctor Drew »

Though, being a bastard game.....there may very well be a way of stopping it.
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Post Post #128 (ISO) » Mon Oct 07, 2019 4:14 am

Post by cyrus62 »

In post 124, Doctor Drew wrote:In a nutshell, every night I am alive some one randomly(I have no say in the matter) is recruited into a cult. This happens the first two nights, and maybe the third. Also I cannot be one of the recruits.
sounds like we have to find cult before it spreads so .. my vote on doctor was random i think its time i unvote till i can find scum UNVOTE: doctor drew
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Post Post #129 (ISO) » Mon Oct 07, 2019 4:28 am

Post by RCEnigma »

VOTE: drew

Think you're town but you're (nearly) the best flip today, cult can get out of hand quickly and assuming 1 person in 1 faction besides cult/town (that isn't recruited by day 3) we could be softlocked into a town loss by day 3.
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Post Post #130 (ISO) » Mon Oct 07, 2019 4:29 am

Post by RCEnigma »

We'd have to Lynch town every single day and the competiting alignment would have to hit town non recruited every night but you get the point.
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Post Post #131 (ISO) » Mon Oct 07, 2019 4:35 am

Post by Vorkuta »

In post 128, cyrus62 wrote:sounds like we have to find cult before it spreads so
In post 128, cyrus62 wrote:UNVOTE: doctor drew
this is too big of a contradiction for me to even process, but I'm trying to divine stuff here so I'll pretend it's my english
In post 129, RCEnigma wrote:we could be softlocked into a town loss
Oh boy did someone say setupspec?
13 => 9:3:1?

D1-> ML (8:3:1)
N1-> NK + Recruit (6:3:2)
D2-> ML (5:3:2)
N2-> NK + Recruit = (3:3:3)
D3 wtf is this even

9:2:2 is just as bad
8:3:1:1 (idk jester/SK/survivor/lynchee/idgaf) is also fun

10:2:1... idk maybe not
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Post Post #132 (ISO) » Mon Oct 07, 2019 4:46 am

Post by RCEnigma »

There's not guaranteed to be any mafia at all actually.
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Post Post #133 (ISO) » Mon Oct 07, 2019 4:50 am

Post by Vorkuta »

In post 0, Not Known 15 wrote:Otherwise, at the end of the day a random townie gets lynched.
In post 0, Not Known 15 wrote:Every evil faction
In post 0, Not Known 15 wrote:ads (e.g. Mafia factional chat)
I refuse to believe that there isn't a dedicated scum faction in this game
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Post Post #134 (ISO) » Mon Oct 07, 2019 4:52 am

Post by cyrus62 »

Spoiler:
In post 131, Vorkuta wrote:
In post 128, cyrus62 wrote:sounds like we have to find cult before it spreads so
In post 128, cyrus62 wrote:UNVOTE: doctor drew
this is too big of a contradiction for me to even process, but I'm trying to divine stuff here so I'll pretend it's my english
In post 129, RCEnigma wrote:we could be softlocked into a town loss
Oh boy did someone say setupspec?
13 => 9:3:1?

D1-> ML (8:3:1)
N1-> NK + Recruit (6:3:2)
D2-> ML (5:3:2)
N2-> NK + Recruit = (3:3:3)
D3 wtf is this even

9:2:2 is just as bad
8:3:1:1 (idk jester/SK/survivor/lynchee/idgaf) is also fun

10:2:1... idk maybe not
my unvote is to state i only voted for rvs if i re vote its not rvs. but doctor could be town . however being bastard it could be town vs cult in which case killing doctor would prevent cult from growing. but we dont know how many are already in the cult
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Post Post #135 (ISO) » Mon Oct 07, 2019 4:54 am

Post by PMysterious »

Reading through now, and with the role that was claimed, things are looking interesting as it is. A cult where no one knows who gets recruited, and chances are there's a whole lot more. At this point, I just wanna no-lynch and see what happens in the game night, but I don't know if that goes against my win condition or not.

UNVOTE:
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Post Post #136 (ISO) » Mon Oct 07, 2019 4:56 am

Post by RCEnigma »

In post 134, cyrus62 wrote:
Spoiler:
In post 131, Vorkuta wrote:
In post 128, cyrus62 wrote:sounds like we have to find cult before it spreads so
In post 128, cyrus62 wrote:UNVOTE: doctor drew
this is too big of a contradiction for me to even process, but I'm trying to divine stuff here so I'll pretend it's my english
In post 129, RCEnigma wrote:we could be softlocked into a town loss
Oh boy did someone say setupspec?
13 => 9:3:1?

D1-> ML (8:3:1)
N1-> NK + Recruit (6:3:2)
D2-> ML (5:3:2)
N2-> NK + Recruit = (3:3:3)
D3 wtf is this even

9:2:2 is just as bad
8:3:1:1 (idk jester/SK/survivor/lynchee/idgaf) is also fun

10:2:1... idk maybe not
my unvote is to state i only voted for rvs if i re vote its not rvs. but doctor could be town . however being bastard it could be town vs cult in which case killing doctor would prevent cult from growing. but we dont know how many are already in the cult
Could be 0. I'm assuming the cult starts at 0.
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Post Post #137 (ISO) » Mon Oct 07, 2019 4:57 am

Post by Vorkuta »

In post 134, cyrus62 wrote:my unvote is to state i only voted for rvs if i re vote its not rvs.
clarification- ok that's fair, but you lose me in
In post 134, cyrus62 wrote:however being bastard it could be town vs cult in which case killing doctor would prevent cult from growing. but we dont know how many are already in the cult
can you spoonfeed me why voting drew is bad (from a mechanical PoV and not "it's a dick move")
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Post Post #138 (ISO) » Mon Oct 07, 2019 4:57 am

Post by gameplay506 »

Uhhhh
Is there a chance of drew being jester?
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Post Post #139 (ISO) » Mon Oct 07, 2019 4:59 am

Post by Vorkuta »

In post 136, RCEnigma wrote:Could be 0. I'm assuming the cult starts at 0.
....
So in your universe (where there isn't a scum!faction), we have "13" townies and as a result we already won the game, HOWEVER day-by-day (technically by night but meh) the cultists grow in numbers and....

wtf is this even
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Post Post #140 (ISO) » Mon Oct 07, 2019 5:00 am

Post by cyrus62 »

In post 135, PMysterious wrote:Reading through now, and with the role that was claimed, things are looking interesting as it is. A cult where no one knows who gets recruited, and chances are there's a whole lot more. At this point, I just wanna no-lynch and see what happens in the game night, but I don't know if that goes against my win condition or not.

UNVOTE:
lynch me so noo random town besides me dies or lynch doctor so the cult don't grow, but a no lynch results in one person dieing any way.
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Post Post #141 (ISO) » Mon Oct 07, 2019 5:03 am

Post by Vorkuta »

In post 140, cyrus62 wrote:but a no lynch results
@mod
- can you confirm that VOTE: No Lynch is not-kosher?

(Obligatory back to VOTE: Korina)
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Post Post #142 (ISO) » Mon Oct 07, 2019 5:03 am

Post by Chemist1422 »

In post 139, Vorkuta wrote:
In post 136, RCEnigma wrote:Could be 0. I'm assuming the cult starts at 0.
....
So in your universe (where there isn't a scum!faction), we have "13" townies and as a result we already won the game, HOWEVER day-by-day (technically by night but meh) the cultists grow in numbers and....

wtf is this even
I’d believe it
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Post Post #143 (ISO) » Mon Oct 07, 2019 5:08 am

Post by Not Known 15 »

In post 141, Vorkuta wrote:
In post 140, cyrus62 wrote:but a no lynch results
@mod
- can you confirm that VOTE: No Lynch is not-kosher?

(Obligatory back to VOTE: Korina)
The rules post does not contain a rule enabling No Lynch.
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Post Post #144 (ISO) » Mon Oct 07, 2019 5:13 am

Post by Vorkuta »

Indeed.

So jigglypuff can earn the tinest of town posts for the effort, but we're going to need something more substantial.
*ahem*

Why are we considering lynching cyrus again?
and wtf is
In post 140, cyrus62 wrote:lynch me so noo random town besides me
oh
you're under the assumption that there isn't a scum!NK/vig/anything else huh
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Post Post #145 (ISO) » Mon Oct 07, 2019 5:17 am

Post by PMysterious »

Actually, since this is a Bastard Game, it's safe to say that we have no idea on what the threat even is, or if there even is a threat.

I'll gladly do this if it means we get a chance to let some chaos unfold during the night. After chaos reigns, we can begin to make sense of it.

VOTE: No Lynch

And I will not lynch today. I want there to be chaos.
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Post Post #146 (ISO) » Mon Oct 07, 2019 5:18 am

Post by Vorkuta »

:facepalm:
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Post Post #147 (ISO) » Mon Oct 07, 2019 5:18 am

Post by Vorkuta »

In post 143, Not Known 15 wrote:does not contain a rule enabling No Lynch.
:facepalm: :facepalm: :facepalm:
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Post Post #148 (ISO) » Mon Oct 07, 2019 5:19 am

Post by Vorkuta »

In post 144, Vorkuta wrote:So jigglypuff can earn the tinest of town posts for the effort, but we're going to need something more substantial.
I retract this
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Post Post #149 (ISO) » Mon Oct 07, 2019 5:21 am

Post by cyrus62 »

In post 145, PMysterious wrote:Actually, since this is a Bastard Game, it's safe to say that we have no idea on what the threat even is, or if there even is a threat.

I'll gladly do this if it means we get a chance to let some chaos unfold during the night. After chaos reigns, we can begin to make sense of it.

VOTE: No Lynch

And I will not lynch today. I want there to be chaos.
as i stated if we all say no lynch some one still dies some random towny then you have a nk then a recult. so a no lynch hurts us more then any thing so i rather be the lynch instead of watching one random die.

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