Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #7900 (ISO) » Thu Dec 12, 2019 11:34 am

Post by Ircher »

Werewolf

You possess no special abilities.
pedit: :(
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Post Post #7901 (ISO) » Thu Dec 12, 2019 11:37 am

Post by TemporalLich »

Vanilla-Flavored Town Alignment Cop


All roles that care about your role treat you as if you were Vanilla.

Each night, you may learn a player's alignment.



In post 7900, Ircher wrote:
Werewolf

You possess no special abilities.
pedit: :(
yeah I wanted to make the last role on an all-vanilla page a weird alignment (replicant is groupscum with a factional kill btw).
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Post Post #7902 (ISO) » Thu Dec 12, 2019 11:41 am

Post by TemporalLich »

Unassuming Mafia Role Cop


All roles that care about your alignment treat you as if you were Town-aligned.

Each night, you may learn a player's role.
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Post Post #7903 (ISO) » Thu Dec 12, 2019 2:10 pm

Post by TemporalLich »

Unassuming Townie


All roles that care about your alignment treat you as if you were Town-aligned.
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Post Post #7904 (ISO) » Thu Dec 12, 2019 2:24 pm

Post by Korina »

An Empty Role PM


Send this player a blank role PM. That is their role. Nothing. They are technically still a player, while simultaneously not being one at the same time.
Any actions players try to take on them will automatically fail. This player does not count towards majority, nor as being aligned with anyone, but wins once the game is over.
They are allowed to freely post in the game thread.
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The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
I dissociate, any signed posts are from my headmates. Refer to GTKAS, or DM me for more information.


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Post Post #7905 (ISO) » Thu Dec 12, 2019 11:48 pm

Post by TemporalLich »

Mafia Role PM Messer Upper


The moderator will sneak the word "pineapple" into a random player other than you's Role PM.
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Post Post #7906 (ISO) » Thu Dec 12, 2019 11:54 pm

Post by Gamma Emerald »

Town One-Shot Miller-Vigilante

You have a one shot kill, and you show up as Mafia/Not Town to any Cops that investigate you the night you use it.
Based on a shoddy fake claim I once tried
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Post Post #7907 (ISO) » Thu Dec 12, 2019 11:57 pm

Post by Gamma Emerald »

Mafia Follower-Cop

May investigate a player each night to learn what type of role they have (VTs, named roles, and vanilla scum = Vanilla, Cops, Seers, Gunsmiths, etc. = Investigative, ad nauseum, getting similar results to Follower, but not dependent on the target acting that night).
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Post Post #7908 (ISO) » Fri Dec 13, 2019 12:02 am

Post by TemporalLich »

Mafia Godawful Fakeclaimer


You have a post restriction. You must fakeclaim with an obviously fake role before the end of Day 3 or you will unavoidably die and a random townie will gain a Vigilante invention.

If you fakeclaim something reasonable or claim your actual role, you will unavoidably die and a random townie will gain a Vigilante invention.
Last edited by TemporalLich on Wed Jan 06, 2021 6:04 am, edited 1 time in total.
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Post Post #7909 (ISO) » Fri Dec 13, 2019 12:05 am

Post by Gamma Emerald »

Town Simplifier

You may target a player each night to place a Simple modifier on them.

In post 7908, TemporalLich wrote:
Mafia Godawful Fakeclaimer


You have a post restriction. You must fakeclaim with an obviously fake role before the end of Day 3 or you will commit suicide and a random townie will gain a Vigilante invention.

If you fakeclaim something reasonable or claim your actual role, you will commit suicide and a random townie will gain a Vigilante invention.
This seems extremely subjective and I honestly would reroll it based on that if it got chosen
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Post Post #7910 (ISO) » Fri Dec 13, 2019 12:06 am

Post by Gamma Emerald »

Mafia Complicator

You may target a player each night to give them a Complex modifier.
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Post Post #7911 (ISO) » Fri Dec 13, 2019 12:08 am

Post by TemporalLich »

Phasing Townie


You are considered to exist only on odd-numbered cycles for all purposes except win condition, which is unaffected by Phasing.


In post 7909, Gamma Emerald wrote:This seems extremely subjective and I honestly would reroll it based on that if it got chosen
I would err on the side of allowing the Godawful Fakeclaimer to live. A fakeclaim of Redirector is fine, a fakeclaim of Cop isn't.
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Post Post #7912 (ISO) » Fri Dec 13, 2019 12:12 am

Post by Gamma Emerald »

Odd-Cycle Town Vigilante Even-Cycle Serial Killer

On odd days and nights you win with the town and have a Vigilante action you may use each night. On even days and nights you win when all non-Serial Killers are dead and have a killing action you may use each night.
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Post Post #7913 (ISO) » Fri Dec 13, 2019 12:15 am

Post by Gamma Emerald »

Alien Fibonacci Day Orderer

If this is rolled, the game days progress as a Fibonacci sequence (1=1, 2=1, 3=2, 4=3, 5=5, 6=8, 7=13, etc.)
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Post Post #7914 (ISO) » Fri Dec 13, 2019 12:18 am

Post by TemporalLich »

Townie with a bonus win condition that is 100% unlikely to happen


In addition to winning with the Town, you win if the game ever gets to a cycle that has to be displayed with a complex number.

Real numbers don't count for the bonus win condition that is 100% unlikely to happen.
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Post Post #7915 (ISO) » Fri Dec 13, 2019 5:02 am

Post by Ircher »

Alien Number Rotator

Each night, you may choose to rotate the current cycle number by 90 degrees in the complex plane. (Thus, if it is night 1 and the rotator uses this ability, it becomes Night 1i (after all other role actions occur). Using it again on the next Night (1 + i) makes the number become -1 + 1i. Just multiply by i each time.) This role does not affect the number progression of the day/night cycle; it simply affects the number pf the current cycle.
Roles that are odd/even or night-specific do not work on complex-numbered nights.
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Post Post #7916 (ISO) » Fri Dec 13, 2019 6:04 am

Post by Invisibility »

Mafia Pagetop Checker

You know which people have a role that was the pagetop of the page that it was on. You don’t know the page, though.
Invisibility is actually AWESOME!
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Post Post #7917 (ISO) » Fri Dec 13, 2019 9:19 am

Post by TemporalLich »

Town Post Fruit Vendor


Each night, you may give a player a fruit.

You can only give fruit that you've posted the name of in the game thread at least once.
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Post Post #7918 (ISO) » Fri Dec 13, 2019 9:24 am

Post by TemporalLich »

Town Post Inventor


Each night, you may give a player a 1-shot ability (an invention).

You can only give inventions corresponding to unmodified Normal active roles that you've posted the name of in the game thread at least once. You can only give out each Normal role invention once.
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Post Post #7919 (ISO) » Fri Dec 13, 2019 10:50 am

Post by TemporalLich »

Town Anti-GPick


You must pick a number from 0-24 during pregame. The moderator must roll a random Grand Idea Mafia page and give you the role that corresponds to the number (but not alignment).

For example, picking 0 gives you a role from a post number ending in 00, 25, 50, or 75; picking 3 gives you a role from a post number ending in 03, 28, 53, or 78; and picking 18 gives you a role from a post number ending in 18, 43, 68, or 93.
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Post Post #7920 (ISO) » Fri Dec 13, 2019 10:50 am

Post by TemporalLich »

Werewolf Anti-GPick


You must pick a number from 0-24 during pregame. The moderator must roll a random Grand Idea Mafia page and give you the role that corresponds to the number (but not alignment).

For example, picking 0 gives you a role from a post number ending in 00, 25, 50, or 75; picking 3 gives you a role from a post number ending in 03, 28, 53, or 78; and picking 18 gives you a role from a post number ending in 18, 43, 68, or 93.
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Post Post #7921 (ISO) » Fri Dec 13, 2019 10:51 am

Post by TemporalLich »

True Anti-GPick


You must pick a number from 0-24 during pregame. The moderator must roll a random Grand Idea Mafia page and give you the role card that corresponds to the number, including alignment.

For example, picking 0 gives you a role card from a post number ending in 00, 25, 50, or 75; picking 3 gives you a role card from a post number ending in 03, 28, 53, or 78; and picking 18 gives you a role card from a post number ending in 18, 43, 68, or 93.
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Post Post #7922 (ISO) » Fri Dec 13, 2019 7:07 pm

Post by Gamma Emerald »

Player-selected role with a twist

The player who gets this can create whatever role they want for themselves, but they must post it in this thread before the game starts.
<Embrace The Void>


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Post Post #7923 (ISO) » Fri Dec 13, 2019 7:07 pm

Post by Gamma Emerald »

Player-selected role with a twist

The player who gets this can create whatever role they want for themselves, but they must post it in this thread before the game starts.
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #7924 (ISO) » Fri Dec 13, 2019 7:07 pm

Post by Gamma Emerald »

Player-selected role with a twist

The player who gets this can create whatever role they want for themselves, but they must post it in this thread before the game starts.
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”

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