Level Up 2 - Finished

For completed/abandoned Mish Mash Games.
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Post Post #1875 (ISO) » Thu Jan 02, 2020 9:56 am

Post by Not Known 15 »

One of the Focus people please attacks Alpha- it`s the last tick of the curse.
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Post Post #1876 (ISO) » Thu Jan 02, 2020 10:12 am

Post by inspiratieloos »

Attack Alpha (focus)
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3
Original Roll String: 1d4
1 4-Sided Dice: (3) = 3
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Post Post #1877 (ISO) » Thu Jan 02, 2020 10:20 am

Post by inspiratieloos »

12 damage, after defence that puts it at 11-13, so after split it'll have 5-7 HP.
Unfocused Double Slash?

Another Unfocused Double Slash on Alpha Delta Alpha.

The other focused attacks on Alpha Charlie. The other people can use aid to smooth out the damage after we see the rolls.
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Post Post #1878 (ISO) » Fri Jan 03, 2020 7:07 am

Post by Not Known 15 »

Alpha is cursed and has no defense.

Attack Alpha

Original Roll String: 1d6
1 6-Sided Dice: (6) = 6

Original Roll String: 1d4
1 4-Sided Dice: (4) = 4
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Post Post #1879 (ISO) » Fri Jan 03, 2020 7:12 am

Post by Formerfish »

Double slash ADA

Original Roll String: 2d4
2 4-Sided Dice: (2, 4) = 6

Original Roll String: 2d4-2
2 4-Sided Dice: (4, 3)-2 = 5
Show
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Post Post #1880 (ISO) » Fri Jan 03, 2020 8:41 am

Post by inspiratieloos »

In post 1878, Not Known 15 wrote:Alpha is cursed and has no defense.

Attack Alpha

Original Roll String: 1d6 (STATIC)
1 6-Sided Dice: (1) = 1

Original Roll String: 1d4 (STATIC)
1 4-Sided Dice: (4) = 4
Good point.

So it was at 11 after my attack, so it might split to 5 or 6. If anyone aids me or you that's a kill.

Formerfish's first attack puts ADA to 5-6, the slime splits if it's at 6 and then dies to the second attack, if it's at 5 it'll survive to 2 hp. 2 aids on FF would guarantee a complete kill, 1 aid means a 50% chance of it dying or surviving at 1 hp, no aid means a 50% chance it splits and dies (leaving a 3hp new slime) or a 50% chance it survives at 2hp. So 1 aid would actually be worse than nothing, but 2 aids would be good.
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Post Post #1881 (ISO) » Fri Jan 03, 2020 10:31 am

Post by dsjstr »

Aid inspiratieloos
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Post Post #1882 (ISO) » Fri Jan 03, 2020 1:54 pm

Post by Jackal711 »

Attack Alpha Charlie (Focus)

Original Roll String: 1d6
1 6-Sided Dice: (5) = 5

Original Roll String: 1d4
1 4-Sided Dice: (3) = 3
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Post Post #1883 (ISO) » Sat Jan 04, 2020 12:34 am

Post by the worst »

Where is my action best spent here?
Had a tooth extraction and a shift today, I'm not gonna be able to think too deep.
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Post Post #1884 (ISO) » Sat Jan 04, 2020 12:34 am

Post by inspiratieloos »

Attack Alpha Charlie
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Post Post #1885 (ISO) » Sat Jan 04, 2020 12:36 am

Post by the worst »

Roger.

Attacking Alpha Charlie!
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6

Original Roll String: 1d4
1 4-Sided Dice: (4) = 4
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Post Post #1886 (ISO) » Sat Jan 04, 2020 12:37 am

Post by the worst »

Sigh.... I tried.
Thanks very much for the suggestion.
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Post Post #1887 (ISO) » Sat Jan 04, 2020 2:11 am

Post by inspiratieloos »

Well that sucks.

After damage and splits it should be at 4-5 hp, so one more decent attack on AC should kill it. We have 2 more actions left over, though I'm not sure there's enough active players.
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Post Post #1888 (ISO) » Sat Jan 04, 2020 6:13 am

Post by Ircher »

(expired on 2020-01-04 22:18:43) until the round ends. This will be the final update until May unless I decide to run this during sprung break in March.

Edit: Y'all have two actions left.
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Post Post #1889 (ISO) » Sat Jan 04, 2020 7:00 am

Post by Gamma Emerald »

Anyone need healing?
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Post Post #1890 (ISO) » Sat Jan 04, 2020 9:06 am

Post by inspiratieloos »

Killing a slime effectively heals for 1d8, so just hit Alpha Charlie with a Double Slash.
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Post Post #1891 (ISO) » Sat Jan 04, 2020 10:43 am

Post by Chemist1422 »

Double Slash AC


hi nerds

Original Roll String: 1d6
1 6-Sided Dice: (4) = 4

Original Roll String: 1d2
1 2-Sided Dice: (2) = 2


Original Roll String: 1d6-2
1 6-Sided Dice: (4)-2 = 2

Original Roll String: 1d2
1 2-Sided Dice: (1) = 1


did I do it right
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Post Post #1892 (ISO) » Sat Jan 04, 2020 10:57 am

Post by Ircher »

Yeah, that looks correct.
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Post Post #1893 (ISO) » Sat Jan 04, 2020 12:01 pm

Post by inspiratieloos »

I guess for the last action someone can hit ADA to make sure it's dead?
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Post Post #1894 (ISO) » Sat Jan 04, 2020 12:11 pm

Post by the worst »

they say the hero always arrives just when he needs to.
and the hero of the day is mr. mist.
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Post Post #1895 (ISO) » Sat Jan 04, 2020 3:47 pm

Post by Ircher »

inspiratieloos springs forth and violently slashes at Alpha. dsjstr shouts words of encouragement further motivating inspiratieloos to do his best. His attack is also strengthened by his sharp focus. The slime splits into two smaller slimes. (14 on Alpha {1}.) Not Known 15 then slashes at Alpha, and the slime stops moving. (5 on Alpha {2}.) **Alpha is
dead
.**
Note: Additive modifiers are considered before multiplicative modifiers.

Formerfish moves forward and slashes twice in quick succession at Alpha Delta Alpha. (5 and 3 on Alpha Delta Alpha {1}.)
(Defense:)
Original Roll String: 1d2
1 2-Sided Dice: (1) = 1


Jackal711 also channels his inner power as he hones in on Alpha Charlie. He rolls sideways and delivers a strong blow to the slime. (18 on Alpha Charlie {1}.) The slime splits into two smaller slimes.
(Defense:)
Original Roll String: 1d2
1 2-Sided Dice: (1) = 1


the worst also strikes at Alpha Charlie, but despite his deep focus, he somehow manages to trip on a small pebble. (6 on Alpha Charlie {1}.) The slime splits into two very small slimes. Chemist1422 suddenly springs into action and attacks Alpha Charlie twice swiftly. (4 and 4 on Alpha Charlie {1}.) The slime shrivels up and dies. **Alpha Charlie is
dead
.**
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Post Post #1896 (ISO) » Sat Jan 04, 2020 3:54 pm

Post by Ircher »

Alpha Delta Alpha's exterior manages to slightly repel Formerfish's first blow, and the slime splits into two tiny slimes. Alas, Formerfish's second blow is lethal, and the slime stops moving. **Alpha Delta Alpha is
dead
.**
---
Alpha Beta begins moving towards Jackal711.
Original Roll String: 1d8
1 8-Sided Dice: (1) = 1

(Defense:)
Original Roll String: 1d4
1 4-Sided Dice: (1) = 1


Alpha Charlie slowly slithers towards Not Known 15.
Original Roll String: 1d8
1 8-Sided Dice: (6) = 6

(Defense:)
Original Roll String: 1d4
1 4-Sided Dice: (3) = 3
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Post Post #1897 (ISO) » Sat Jan 04, 2020 3:56 pm

Post by Ircher »

Jackal711 attempts to leap to his left to avoid the slime, but the slime is faster. It collides with Jackal711, and its corrosive acids begin burning holes in Jackal711's armor. **Jackal711 has
13/20
HP left.**

Not Known 15 manages to leap out of the way of Alpha Charlie in the nick of time.
---
Current Monster Statuses
(Threshold 7/0)
(7) Alpha : Hydra Slime : Level = 7 | HP =
DEAD
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2

Reinforcements:
These enemies do not grant experience, but must be killed to end the battle.

(7) Alpha Alpha : Hydra Slime : Level = 7 | HP =
197/400
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Beta : Hydra Slime : Level = 7 | HP =
95/400
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Charlie : Hydra Slime : Level = 7 | HP =
DEAD
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Charlie Alpha : Hydra Slime : Level = 7 | HP =
15/400
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Charlie Beta : Hydra Slime : Level = 7 | HP =
4/400
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Delta : Hydra Slime : Level = 7 | HP =
DEAD
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Delta Alpha : Hydra Slime : Level = 7 | HP =
DEAD
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Delta Alpha Alpha : Hydra Slime : Level = 7 | HP =
3/400
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Echo : Hydra Slime : Level = 7 | HP =
4/400
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
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Post Post #1898 (ISO) » Sat Jan 04, 2020 4:03 pm

Post by Ircher »

Moved to top of next page.
Last edited by Ircher on Sat Jan 04, 2020 4:04 pm, edited 1 time in total.
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Post Post #1899 (ISO) » Sat Jan 04, 2020 4:04 pm

Post by Ircher »

Oh it's a pagebottom...
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