Race to 1500, Again [Round 28]

For completed/abandoned Mish Mash Games.
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Race to 1500, Again [Round 28]

Post Post #0 (isolation #0) » Wed Nov 13, 2019 4:21 pm

Post by NotAJumbleOfNumbers »

Time to bring it back...again...

The goal
: Get to 1,500.
How
: Roll a 100*
*note: dice size subject to change
sided die and see where it lands! Add that to your score (or subtract that from your score). You must wait until 1 other has rolled before you can roll again or if it's been 24 hours.

Symbol glossary:


(
*
)
Protect
: The next time you would lose points (either through a reset, a negative space, or someone trying to steal/merge points) you don't suffer anything. These are stackable.
(
+
)
HEAL
: Before or after you roll, you may remove this symbol to remove all negative symbols you have. Heal is removed if you RESET.
(
^
)
BURN
: Player loses 10 points on every roll they have the burn symbol, starting with the roll they picked it up. This does not stack (so if they had two burns, they would only lose 10 points).
(
@
)
DOUBLE
: Doubles any points that you receive. You can remove this by doubling your points, as long as the total would be less than the current goal.
(
/
)
DIVIDE
: Divides any points that you receive by 2. You can remove this by dividing your current points by 2.
(
)
LOVER
: All lovers get affected by any role by any lover, through the good times and the bad times.
(
)
DOUBLE CHECKER
: Doubles will not work unless you also have the double checker.
(
!
) Rulemaker: When you have this, gain 25× the rule number when you make a rule from 2-10, and lose 25× the rule number when someone else makes the rule. You also get +(rule number) whenever you land on 2-10.
When all 9 rules are filled, all n people who have the symbol split 250×(n+1) points amongst themselves, and landing on 2-10 gives you 5×(rule number).
This symbol doesn't stack. If you gain Rulemaker when you already have the symbol, you lose the symbol and 150 points.

Special Spaces:


Create your own space
: Create something to put in this space! It will last the rest of the round. It must be something reasonable and not over powered. I reserve the right to negate anything someone puts there if I feel it is too unfair. This effect doesn't take effect immediately. No
Create your own space
can create further create your own spaces.
green number (i.e. +200)
: This adds or subtracts your score AND the current Jackpot (so 200 points would be added to the jackpot here). Jackpot cannot be lower than 300
MERGE
: You and another player of your choice have your scores added together then divided in half, rounding up (so if you have 200 and another player has 400 and you merge with them, you both end up with 300). If you MERGE with someone who is protected, your score is as if you had merged with them. Remove their PROTECT
STEAL
: Take that many points from the player of your choice. If you STEAL from someone who is protected gain the amount anyway but they keep their amount. They then lose their PROTECT
EVERYONE
: Everyone either gains or loses that many points
PROTECT
: The next time you would lose points (either through a reset, a negative space, or someone trying to steal/merge points) you don't suffer anything. These are stackable.
ROLL AGAIN (x2)
: Roll again and what you land on is doubled! This is either really good or really bad! If you land on a special space, the effect is doubled (so if you get a steal, your steal it's doubled and can be split between 2 players. Or if you get a protect, it's double stacked.
If you get an everyone space, only you get double the amount.
)
ROLL AGAIN (x1/2)
: Roll again and what you land on is halved! This is either a life saver or a disapointer. If you land on a special space, the effect is halved (so if you get a steal, your steal it's halved.
If you get an everyone space, only you get half the amount. If you land on a protect space, you don't get anything.
)
Jackpot!!!
: Gain the jackpot amount! The jackpot then resets to its usual 500.
UNLUCKY
:(: Lose the jackpot amount. This is a really unlucky space. Jackpot resets to its usual 500 after landing here.
Go to X
: Go directly to that amount (i.e. Go to 700, your score is now 700)
Reset
: You go back to zero

Things to note:
You MUST MUST MUST keep a list of everyone's current score and changes in score when posting results as well as the current jackpot. Also include if anyone has any items by placing the corresponding symbols by their name:

*NotAJumbleOfNumbers: 450

If you have a static die roll, you must reroll and take the new roll. No editing posts, please.

The winner will add a new space (101) and we will then use a d101. They also get the right to start the next game. If they don't respond in 24 hours, anyone can create the new rule and start the next game. If multiple people win at the same time, all players who won can collaboratively design a new rule together, and any of them can start.

Spoiler: The Chart
1: +400
2: Create your own space
3: Create your own space
4: Create your own space
5: Create your own space
6: Create your own space
7: Create your own space
8: Create your own space
9: Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116.
Rebirth Day
- Roll a D100 for all players. Split sum of amount as ratio. Sample roll here
117: Roll three dice, and after rolling, decide who you want the die applied on, you cannot choose yourself.
118:
Mirror of Truth
- Mirror your number and take out the last digits until it does not exceed 1500. If there are less than 3 digits, mirror it and multiply negative 1.
119: Rulemaker (
!
)
120: Roll 1d7, then roll 1d7 again if you wish. A 1 is +50, a 2 is Double or Double Checker, a 3 is
+200
, a 4 is
+150
and ROLL AGAIN, a 5 is
+323
, a 6 is two Protects, and a 7 is
JACKPOT!!!
. If you go over 7,
UNLUCKY
.

Last edited by NotAJumbleOfNumbers on Tue Jun 22, 2021 6:30 am, edited 54 times in total.
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Post Post #5 (isolation #1) » Thu Nov 14, 2019 2:23 am

Post by NotAJumbleOfNumbers »

TK: -300
Jumble: 500

JACKPOT: 500
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Post Post #10 (isolation #2) » Sat Nov 16, 2019 7:54 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d100
1 100-Sided Dice: (59) = 59
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Post Post #11 (isolation #3) » Sat Nov 16, 2019 7:55 am

Post by NotAJumbleOfNumbers »

TK: -210
Jumble: 600
Feli: 750

JACKPOT: 500
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Post Post #16 (isolation #4) » Sat Nov 16, 2019 9:37 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d100
1 100-Sided Dice: (65) = 65
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Post Post #17 (isolation #5) » Sat Nov 16, 2019 9:38 am

Post by NotAJumbleOfNumbers »

Aronis: -303
TK: -210
Jumble: 700
Feli: 550

JACKPOT: 500
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Post Post #22 (isolation #6) » Sat Nov 16, 2019 7:41 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d100
1 100-Sided Dice: (87) = 87
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Post Post #23 (isolation #7) » Sat Nov 16, 2019 7:42 pm

Post by NotAJumbleOfNumbers »

Aronis: -303
TK: -210
Jumble: 860
Feli: 885
Spangled: 300

Jackpot: 500
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Post Post #32 (isolation #8) » Sun Nov 17, 2019 2:37 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d100
1 100-Sided Dice: (17) = 17
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Post Post #33 (isolation #9) » Sun Nov 17, 2019 2:38 am

Post by NotAJumbleOfNumbers »

9: ROLL AGAIN (x2/3)

Aronis: -303
TK: -210
Jumble: 760
Feli: 1085
Spangled: 325

Jackpot: 600
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Post Post #34 (isolation #10) » Sun Nov 17, 2019 2:40 am

Post by NotAJumbleOfNumbers »

Spoiler: The Chart
1: +400
2: Create your own space
3: Create your own space
4: Create your own space
5: Create your own space
6: Create your own space
7: Create your own space
8: Create your own space
9: ROLL AGAIN (x2/3)
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!
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Post Post #37 (isolation #11) » Sun Nov 17, 2019 3:00 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d100
1 100-Sided Dice: (92) = 92
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Post Post #38 (isolation #12) » Sun Nov 17, 2019 3:01 am

Post by NotAJumbleOfNumbers »

Aronis: -303
TK: -210
Jumble: 860
Feli: 485
Spangled: 325

Jackpot: 600
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Post Post #57 (isolation #13) » Mon Nov 18, 2019 11:02 am

Post by NotAJumbleOfNumbers »

Didn't I already land on 9?
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Post Post #63 (isolation #14) » Tue Nov 19, 2019 1:56 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d100
1 100-Sided Dice: (40) = 40
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Post Post #64 (isolation #15) » Tue Nov 19, 2019 1:57 am

Post by NotAJumbleOfNumbers »

6: +400 if you are below 1,000.
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Post Post #79 (isolation #16) » Wed Nov 20, 2019 1:39 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d100
1 100-Sided Dice: (7) = 7
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Post Post #80 (isolation #17) » Wed Nov 20, 2019 1:40 am

Post by NotAJumbleOfNumbers »

Aronis: 0
TK: 0
Jumble: 60
Feli: 315
Spangled: -206.3̇
PvtUrist: 1140

Jackpot: 745
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Post Post #85 (isolation #18) » Thu Nov 21, 2019 2:52 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d100
1 100-Sided Dice: (91) = 91
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Post Post #86 (isolation #19) » Thu Nov 21, 2019 2:53 pm

Post by NotAJumbleOfNumbers »

Aronis: 0
TK: 0
Jumble: 145
Feli: 405
Spangled: -206.3̇
PvtUrist: 1240

Jackpot: 745
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Post Post #103 (isolation #20) » Fri Nov 22, 2019 2:22 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d100
1 100-Sided Dice: (77) = 77
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Post Post #104 (isolation #21) » Fri Nov 22, 2019 2:22 pm

Post by NotAJumbleOfNumbers »

Aronis: 0
TK: 90
Jumble: 295
Feli: 330
Spangled: -206.3̇
PvtUrist: 940

Jackpot: 745
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Post Post #142 (isolation #22) » Mon Nov 25, 2019 2:45 pm

Post by NotAJumbleOfNumbers »

OP's updated.
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Post Post #146 (isolation #23) » Tue Nov 26, 2019 6:39 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d101
1 101-Sided Dice: (2) = 2
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Post Post #147 (isolation #24) » Tue Nov 26, 2019 6:39 pm

Post by NotAJumbleOfNumbers »

Feli: -70
Jumble: 400

Jackpot: 500
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Post Post #167 (isolation #25) » Thu Nov 28, 2019 11:28 am

Post by NotAJumbleOfNumbers »

accidentally posted on my alt again aafhvjnlmd

Feli: -180
Jumble: 300
TK: -245
Jackal711: 523

Jackpot: 500
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Post Post #307 (isolation #26) » Sat Dec 28, 2019 7:41 pm

Post by NotAJumbleOfNumbers »

ngl i'm tempted to just straight up remove/buff EVERYONE RESET
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Post Post #956 (isolation #27) » Wed Jan 15, 2020 7:29 am

Post by NotAJumbleOfNumbers »

OP updated!
Original Roll String: 1d103
1 103-Sided Dice: (51) = 51
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Post Post #957 (isolation #28) » Wed Jan 15, 2020 7:30 am

Post by NotAJumbleOfNumbers »

dsjstr: 701
BigYoshiFan: 201
Jake The Wolfie: 0
Jackal711: 0
vincentw: -395
NotAJumbleOfNumbers: -203

Jackpot: 640
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Post Post #962 (isolation #29) » Wed Jan 15, 2020 8:26 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d103
1 103-Sided Dice: (103) = 103
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Post Post #963 (isolation #30) » Wed Jan 15, 2020 8:27 am

Post by NotAJumbleOfNumbers »

dsjstr: 1,101
BigYoshiFan: 201
Jake The Wolfie: 0
Jackal711: -100
vincentw: -395
NotAJumbleOfNumbers: -103

Jackpot: 540
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Post Post #966 (isolation #31) » Wed Jan 15, 2020 8:30 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d103
1 103-Sided Dice: (28) = 28
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Post Post #967 (isolation #32) » Wed Jan 15, 2020 8:30 am

Post by NotAJumbleOfNumbers »

dsjstr: 1,101
BigYoshiFan: 201
Jake The Wolfie: 0
Jackal711: -100
NotAJumbleOfNumbers: -43
vincentw: -595

Jackpot: 540
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Post Post #1007 (isolation #33) » Wed Jan 15, 2020 9:27 am

Post by NotAJumbleOfNumbers »

(@dsjstr i'm not sure what "Heal can be saved" means. Could you clarify when it's removed?)
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Post Post #1014 (isolation #34) » Wed Jan 15, 2020 9:37 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d104
1 104-Sided Dice: (100) = 100
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Post Post #1016 (isolation #35) » Wed Jan 15, 2020 9:38 am

Post by NotAJumbleOfNumbers »

wow

Jake The Wolfie: 325
Jackal711: 300
dsjstr: 210
^vincentw: -10
NotAJumbleOfNumbers: 0

Jackpot: 500
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Post Post #1027 (isolation #36) » Wed Jan 15, 2020 9:49 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d104
1 104-Sided Dice: (91) = 91
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Post Post #1028 (isolation #37) » Wed Jan 15, 2020 9:49 am

Post by NotAJumbleOfNumbers »

^vincentw: 650
Jake The Wolfie: 325
Jackal711: 300
*dsjstr: 195
NotAJumbleOfNumbers: 100

Jackpot: 500
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Post Post #1033 (isolation #38) » Wed Jan 15, 2020 9:54 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d104
1 104-Sided Dice: (43) = 43
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Post Post #1034 (isolation #39) » Wed Jan 15, 2020 9:55 am

Post by NotAJumbleOfNumbers »

Jackal711: 300
Jake The Wolfie: 260
*dsjstr: 260
^vincentw: 240
NotAJumbleOfNumbers: 460

Jackpot: 500
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Post Post #1039 (isolation #40) » Wed Jan 15, 2020 9:59 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d104
1 104-Sided Dice: (86) = 86
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Post Post #1040 (isolation #41) » Wed Jan 15, 2020 10:00 am

Post by NotAJumbleOfNumbers »

ow

^NotAJumbleOfNumbers: 450
Jackal711: 300
Jake The Wolfie: 260
dsjstr: 260
^vincentw: 240

Jackpot: 500
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Post Post #1080 (isolation #42) » Wed Jan 15, 2020 10:34 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d104
1 104-Sided Dice: (19) = 19
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Post Post #1081 (isolation #43) » Wed Jan 15, 2020 10:35 am

Post by NotAJumbleOfNumbers »

dsjstr: 500
^NotAJumbleOfNumbers: -255
Jackal711: 200
^vincentw: 153
Jake The Wolfie: -107

Jackpot: 445
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Post Post #1111 (isolation #44) » Wed Jan 15, 2020 12:46 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d104
1 104-Sided Dice: (102) = 102
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Post Post #1112 (isolation #45) » Wed Jan 15, 2020 12:47 pm

Post by NotAJumbleOfNumbers »

dsjstr: 450
Jackal711: 200
*Jake The Wolfie: 208
^NotAJumbleOfNumbers: 95
^vincentw: -322

Jackpot: 445
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Post Post #1115 (isolation #46) » Wed Jan 15, 2020 1:31 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d104
1 104-Sided Dice: (12) = 12
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Post Post #1116 (isolation #47) » Wed Jan 15, 2020 1:31 pm

Post by NotAJumbleOfNumbers »

dsjstr: 450
Jackal711: 200
Jake The Wolfie: 208
^NotAJumbleOfNumbers: 288
^vincentw: -322

Jackpot: 390
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Post Post #1121 (isolation #48) » Wed Jan 15, 2020 5:50 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d104
1 104-Sided Dice: (103) = 103
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Post Post #1122 (isolation #49) » Wed Jan 15, 2020 5:51 pm

Post by NotAJumbleOfNumbers »

Jake The Wolfie: 608
dsjstr: 450
^NotAJumbleOfNumbers: 273
Jackal711: 200
^vincentw: -282

Jackpot: 390
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Post Post #1129 (isolation #50) » Thu Jan 16, 2020 1:42 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d104
1 104-Sided Dice: (68) = 68
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Post Post #1130 (isolation #51) » Thu Jan 16, 2020 1:43 am

Post by NotAJumbleOfNumbers »

Jake The Wolfie: 608
dsjstr: 440
^NotAJumbleOfNumbers: 333
Jackal711: 200
^vincentw: -272

Jackpot: 390
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Post Post #1136 (isolation #52) » Thu Jan 16, 2020 4:49 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d104
1 104-Sided Dice: (100) = 100
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Post Post #1137 (isolation #53) » Thu Jan 16, 2020 4:51 am

Post by NotAJumbleOfNumbers »

2: ROLL AGAIN three times, but ignore one roll.


Jake The Wolfie: 608
dsjstr: 480
^NotAJumbleOfNumbers: 323
Jackal711: 200
^vincentw: -182

Jackpot: 490
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Post Post #1148 (isolation #54) » Thu Jan 16, 2020 7:38 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d104
1 104-Sided Dice: (48) = 48
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Post Post #1149 (isolation #55) » Thu Jan 16, 2020 7:39 am

Post by NotAJumbleOfNumbers »

Jake The Wolfie: 824 + 2/3
^NotAJumbleOfNumbers: 314
Jackal711: 200
dsjstr: 0
^vincentw: -172

Jackpot: 556 + 2/3
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Post Post #1166 (isolation #56) » Thu Jan 16, 2020 10:03 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d104
1 104-Sided Dice: (31) = 31
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Post Post #1167 (isolation #57) » Thu Jan 16, 2020 10:04 am

Post by NotAJumbleOfNumbers »

^vincentw: -78 (-1/3)
^NotAJumbleOfNumbers: -136
Jackal711: -200
Jake The Wolfie: -493 (-1/3)
dsjstr: -803

Jackpot: 357 (-1/3)
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Post Post #1174 (isolation #58) » Thu Jan 16, 2020 11:43 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d104
1 104-Sided Dice: (76) = 76
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Post Post #1175 (isolation #59) » Thu Jan 16, 2020 11:44 am

Post by NotAJumbleOfNumbers »

JerryArr: 1
^vincentw: -78 (-1/3)
^NotAJumbleOfNumbers: -646
Jackal711: -200
Jake The Wolfie: -848 (-1/3)
dsjstr: -803

Jackpot: 357 (-1/3)

f u n
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Post Post #1179 (isolation #60) » Thu Jan 16, 2020 12:02 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d104
1 104-Sided Dice: (50) = 50
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Post Post #1180 (isolation #61) » Thu Jan 16, 2020 12:03 pm

Post by NotAJumbleOfNumbers »

JerryArr: 1
^vincentw: -78 (-1/3)
^NotAJumbleOfNumbers: -556
Jackal711: -200
dsjstr: -803
^Jake The Wolfie: -848 (-1/3)

Jackpot: 357 (-1/3)
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Post Post #1183 (isolation #62) » Thu Jan 16, 2020 1:03 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d104
1 104-Sided Dice: (50) = 50
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Post Post #1184 (isolation #63) » Thu Jan 16, 2020 1:04 pm

Post by NotAJumbleOfNumbers »

this game is cursed

JerryArr: 1
^vincentw: -78 (-1/3)
^NotAJumbleOfNumbers: -666
Jackal711: -200
dsjstr: -803
^Jake The Wolfie: -1,158 (-1/3)

Jackpot: 300
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Post Post #1271 (isolation #64) » Thu Jan 16, 2020 4:59 pm

Post by NotAJumbleOfNumbers »

DOUBLE seems overpowered, so I'm going to edit the part about the removal unless you want to change it.
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Post Post #1280 (isolation #65) » Fri Jan 17, 2020 6:38 am

Post by NotAJumbleOfNumbers »

When it says “the effect is doubled” it means that the effect is triggered twice, so you would in fact still be at 750.
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Post Post #1281 (isolation #66) » Fri Jan 17, 2020 6:40 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d105
1 105-Sided Dice: (2) = 2
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Post Post #1282 (isolation #67) » Fri Jan 17, 2020 6:41 am

Post by NotAJumbleOfNumbers »

Jake The Wolfie: -5
dsjstr: 750
NotAJumbleOfNumbers: 50

Jackpot: 500
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Post Post #1327 (isolation #68) » Sat Jan 18, 2020 5:33 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d105
1 105-Sided Dice: (94) = 94
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Post Post #1328 (isolation #69) » Sat Jan 18, 2020 5:34 pm

Post by NotAJumbleOfNumbers »

+dsjstr: 1,316
vincentw: 806
Jake The Wolfie: 600
@NotAJumbleOfNumbers: 290

Jackpot: 600
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Post Post #1331 (isolation #70) » Sun Jan 19, 2020 4:59 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d105
1 105-Sided Dice: (32) = 32
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Post Post #1332 (isolation #71) » Sun Jan 19, 2020 4:59 am

Post by NotAJumbleOfNumbers »

+dsjstr: 1,061
vincentw: 1,061
Jake The Wolfie: 600
@NotAJumbleOfNumbers: 190

Jackpot: 600
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Post Post #1341 (isolation #72) » Sun Jan 19, 2020 8:30 am

Post by NotAJumbleOfNumbers »

nice post #
Original Roll String: 1d106
1 106-Sided Dice: (36) = 36
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Post Post #1342 (isolation #73) » Sun Jan 19, 2020 8:30 am

Post by NotAJumbleOfNumbers »

vincentw: 0
@NotAJumbleOfNumbers: 0

Jackpot: 500
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Post Post #1345 (isolation #74) » Sun Jan 19, 2020 10:47 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d106
1 106-Sided Dice: (76) = 76
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Post Post #1346 (isolation #75) » Sun Jan 19, 2020 10:47 am

Post by NotAJumbleOfNumbers »

vincentw: 0
@NotAJumbleOfNumbers: 200
dsjstr: -300

Jackpot: 500
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Post Post #1349 (isolation #76) » Sun Jan 19, 2020 12:13 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d106
1 106-Sided Dice: (57) = 57
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Post Post #1350 (isolation #77) » Sun Jan 19, 2020 12:13 pm

Post by NotAJumbleOfNumbers »

vincentw: 0
@NotAJumbleOfNumbers: -800
dsjstr: -370

Jackpot: 500
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Post Post #1530 (isolation #78) » Wed Feb 19, 2020 12:15 pm

Post by NotAJumbleOfNumbers »

you're supposed to make a 107 space
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Post Post #1761 (isolation #79) » Tue Mar 03, 2020 6:21 pm

Post by NotAJumbleOfNumbers »

man i really should've made this a special game because the old rt1,500 did a special game every 10 games
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Post Post #1770 (isolation #80) » Wed Mar 04, 2020 11:07 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d109
1 109-Sided Dice: (21) = 21
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Post Post #1771 (isolation #81) » Wed Mar 04, 2020 11:08 am

Post by NotAJumbleOfNumbers »

aw man

✔dsjstr: 300
*pops: -240
logan5123: -400
vincentw: -715
Jumble: -100

Jackpot: 700
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Post Post #2092 (isolation #82) » Sun Oct 11, 2020 1:18 pm

Post by NotAJumbleOfNumbers »

GUESS WHAT IT'S A SUDDEN REVIVAL
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Post Post #2093 (isolation #83) » Sun Oct 11, 2020 1:22 pm

Post by NotAJumbleOfNumbers »

1d112
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Post Post #2094 (isolation #84) » Sun Oct 11, 2020 1:22 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (82) = 82
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Post Post #2095 (isolation #85) » Sun Oct 11, 2020 1:22 pm

Post by NotAJumbleOfNumbers »

dsjstr: 0
NotAJumbleOfNumbers: 0
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Post Post #2102 (isolation #86) » Sun Oct 11, 2020 6:10 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (109) = 109
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Post Post #2103 (isolation #87) » Sun Oct 11, 2020 6:10 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 5d300
5 300-Sided Dice: (244, 165, 115, 157, 89) = 770
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Post Post #2107 (isolation #88) » Sun Oct 11, 2020 6:15 pm

Post by NotAJumbleOfNumbers »

vincentw: 500
dsjstr: 300
NotAJumbleOfNumbers: 675
Silverclaw: -100

Jackpot: 400

FYI I'm planning to host a special round of this game after this because I missed making round 10 special, if that's fine with everyone.
ignore this, I didn't realize it was every *20* games instead of 10
ignore this too, i didn't realize r10 and only r10 in the original was normal
Last edited by NotAJumbleOfNumbers on Sun Oct 11, 2020 6:30 pm, edited 1 time in total.
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Post Post #2110 (isolation #89) » Sun Oct 11, 2020 6:32 pm

Post by NotAJumbleOfNumbers »

I think you would trigger the effect 2 or 3 times, so you would have to roll 5d300 multiple times, and only the last one would be your score, barring any symbol shenanigans.
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1 112-Sided Dice: (21) = 21
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Post Post #2111 (isolation #90) » Sun Oct 11, 2020 6:34 pm

Post by NotAJumbleOfNumbers »

3: RESET, then if you reset, gain a protect for every 500 points lost this way.
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Post Post #2114 (isolation #91) » Sun Oct 11, 2020 6:36 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (11) = 11
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Post Post #2115 (isolation #92) » Sun Oct 11, 2020 6:38 pm

Post by NotAJumbleOfNumbers »

2: If your score ends in 00 (including 0),
+301
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Post Post #2118 (isolation #93) » Sun Oct 11, 2020 6:54 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (90) = 90
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Post Post #2119 (isolation #94) » Sun Oct 11, 2020 6:55 pm

Post by NotAJumbleOfNumbers »

NotAJumbleOfNumbers: 575
vincentw: 655
dsjstr: 300
Silverclaw: -100

Jackpot: 300
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Post Post #2126 (isolation #95) » Sun Oct 11, 2020 7:32 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (39) = 39
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Post Post #2127 (isolation #96) » Sun Oct 11, 2020 7:32 pm

Post by NotAJumbleOfNumbers »

vincentw: 895
NotAJumbleOfNumbers: 645
dsjstr: 300
Silverclaw: 0

Jackpot: 400
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Post Post #2141 (isolation #97) » Mon Oct 12, 2020 3:12 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (87) = 87
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Post Post #2142 (isolation #98) » Mon Oct 12, 2020 3:13 am

Post by NotAJumbleOfNumbers »

Steal from vincent

vincentw: 1,030
dsjstr: 1,030
NotAJumbleOfNumbers: 745
Silverclaw: 300

Jackpot: 400
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Post Post #2145 (isolation #99) » Mon Oct 12, 2020 3:42 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (33) = 33
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Post Post #2146 (isolation #100) » Mon Oct 12, 2020 3:43 am

Post by NotAJumbleOfNumbers »

vincentw: 1,030
dsjstr: 1,030
NotAJumbleOfNumbers: 775
Silverclaw: 300

Jackpot: 400
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Post Post #2149 (isolation #101) » Mon Oct 12, 2020 3:50 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (14) = 14
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Post Post #2150 (isolation #102) » Mon Oct 12, 2020 3:50 am

Post by NotAJumbleOfNumbers »

vincentw: 1,430
dsjstr: 1,030
NotAJumbleOfNumbers: 776
Silverclaw: 300

Jackpot: 500
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Post Post #2153 (isolation #103) » Mon Oct 12, 2020 4:06 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (22) = 22
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Post Post #2154 (isolation #104) » Mon Oct 12, 2020 4:06 am

Post by NotAJumbleOfNumbers »

internal screaming


dsjstr: 0
NotAJumbleOfNumbers: 0
Silverclaw: 0
**vincentw: 0

Jackpot: 500
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Post Post #2157 (isolation #105) » Mon Oct 12, 2020 4:23 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (95) = 95
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Post Post #2158 (isolation #106) » Mon Oct 12, 2020 4:23 am

Post by NotAJumbleOfNumbers »

**vincentw: 250
dsjstr: 0
NotAJumbleOfNumbers: 500
Silverclaw: 0

Jackpot: 750
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Post Post #2161 (isolation #107) » Mon Oct 12, 2020 4:58 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (37) = 37
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Post Post #2162 (isolation #108) » Mon Oct 12, 2020 4:59 am

Post by NotAJumbleOfNumbers »

NotAJumbleOfNumbers: 630
**vincentw: 335
dsjstr: 0
Silverclaw: 0

Jackpot: 750
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Post Post #2171 (isolation #109) » Mon Oct 12, 2020 7:43 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (68) = 68
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Post Post #2172 (isolation #110) » Mon Oct 12, 2020 7:43 am

Post by NotAJumbleOfNumbers »

NotAJumbleOfNumbers: 180
**vincentw: 335
dsjstr: 300
Silverclaw: 91

Jackpot: 550
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Post Post #2177 (isolation #111) » Mon Oct 12, 2020 8:57 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (30) = 30
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Post Post #2178 (isolation #112) » Mon Oct 12, 2020 8:58 am

Post by NotAJumbleOfNumbers »

**vincentw: 335
NotAJumbleOfNumbers: -20
Silverclaw: 391
dsjstr: -200

Jackpot: 350
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Post Post #2181 (isolation #113) » Mon Oct 12, 2020 9:01 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (104) = 104
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Post Post #2182 (isolation #114) » Mon Oct 12, 2020 9:02 am

Post by NotAJumbleOfNumbers »

9: Add your score to the Jackpot (if below 500), then roll again.
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Post Post #2189 (isolation #115) » Mon Oct 12, 2020 3:59 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (5) = 5
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Post Post #2190 (isolation #116) » Mon Oct 12, 2020 4:00 pm

Post by NotAJumbleOfNumbers »

*vincentw: 460
Silverclaw: 411
NotAJumbleOfNumbers: 230
dsjstr: -700

Jackpot: 600
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Post Post #2198 (isolation #117) » Mon Oct 12, 2020 4:56 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (58) = 58
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Post Post #2199 (isolation #118) » Mon Oct 12, 2020 4:56 pm

Post by NotAJumbleOfNumbers »

♥*vincentw: 460
✔Silverclaw: 411
NotAJumbleOfNumbers: 280
dsjstr: -770

Jackpot: 600
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Post Post #2204 (isolation #119) » Mon Oct 12, 2020 5:40 pm

Post by NotAJumbleOfNumbers »

correct, doubles != double checkers

Original Roll String: 1d112
1 112-Sided Dice: (87) = 87
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Post Post #2205 (isolation #120) » Mon Oct 12, 2020 5:41 pm

Post by NotAJumbleOfNumbers »

♥*vincentw: 460
✔Silverclaw: 300
NotAJumbleOfNumbers: 680
dsjstr: -770

Jackpot: 600
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Post Post #2208 (isolation #121) » Mon Oct 12, 2020 6:38 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (23) = 23
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Post Post #2209 (isolation #122) » Mon Oct 12, 2020 6:38 pm

Post by NotAJumbleOfNumbers »

NotAJumbleOfNumbers: 810
♥*vincentw: 545
✔Silverclaw: 300
dsjstr: -770

Jackpot: 600
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Post Post #2212 (isolation #123) » Tue Oct 13, 2020 1:54 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (83) = 83
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Post Post #2213 (isolation #124) » Tue Oct 13, 2020 1:55 am

Post by NotAJumbleOfNumbers »

*NotAJumbleOfNumbers: 810
♥*vincentw: 645
✔Silverclaw: 300
dsjstr: -770

Jackpot: 600
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Post Post #2216 (isolation #125) » Tue Oct 13, 2020 5:08 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (5) = 5
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Post Post #2217 (isolation #126) » Tue Oct 13, 2020 5:09 am

Post by NotAJumbleOfNumbers »

I'll add a heal, thanks

*+NotAJumbleOfNumbers: 810
♥*vincentw: 745
✔Silverclaw: 300
dsjstr: -770

Jackpot: 700
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Post Post #2220 (isolation #127) » Tue Oct 13, 2020 7:01 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (91) = 91
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Post Post #2221 (isolation #128) » Tue Oct 13, 2020 7:01 am

Post by NotAJumbleOfNumbers »

+NotAJumbleOfNumbers: 810
♥*vincentw: 745
✔Silverclaw: 300
dsjstr: -730

Jackpot: 700
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Post Post #2224 (isolation #129) » Tue Oct 13, 2020 7:19 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (86) = 86
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Post Post #2225 (isolation #130) » Tue Oct 13, 2020 7:19 am

Post by NotAJumbleOfNumbers »

+NotAJumbleOfNumbers: 607
♥*vincentw: 745
✔Silverclaw: 300
dsjstr: -933

Jackpot: 700
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Post Post #2228 (isolation #131) » Tue Oct 13, 2020 9:51 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (49) = 49
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Post Post #2229 (isolation #132) » Tue Oct 13, 2020 9:52 am

Post by NotAJumbleOfNumbers »

+NotAJumbleOfNumbers: 657
♥*vincentw: 745
✔Silverclaw: 300
dsjstr: -833

Jackpot: 800
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Post Post #2232 (isolation #133) » Tue Oct 13, 2020 11:12 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (68) = 68
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Post Post #2233 (isolation #134) » Tue Oct 13, 2020 11:13 am

Post by NotAJumbleOfNumbers »

+NotAJumbleOfNumbers: 447
♥*vincentw: 745
✔Silverclaw: 300
dsjstr: -533

Jackpot: 800
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Post Post #2236 (isolation #135) » Tue Oct 13, 2020 11:33 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (15) = 15
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Post Post #2237 (isolation #136) » Tue Oct 13, 2020 11:33 am

Post by NotAJumbleOfNumbers »

+NotAJumbleOfNumbers: 847
♥*vincentw: 745
✔Silverclaw: 300
dsjstr: -523

Jackpot: 800
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Post Post #2240 (isolation #137) » Tue Oct 13, 2020 11:55 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (103) = 103
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Post Post #2241 (isolation #138) » Tue Oct 13, 2020 11:56 am

Post by NotAJumbleOfNumbers »

+NotAJumbleOfNumbers: 1182
♥*vincentw: 745
✔Silverclaw: 300
*dsjstr: -523

Jackpot: 800
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Post Post #2244 (isolation #139) » Tue Oct 13, 2020 3:55 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (71) = 71
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Post Post #2245 (isolation #140) » Tue Oct 13, 2020 3:55 pm

Post by NotAJumbleOfNumbers »

+NotAJumbleOfNumbers: 1368
♥*vincentw: 745
✔Silverclaw: 300
*Jake The Wolfie: 0
*dsjstr: -523

Jackpot: 800
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Post Post #2248 (isolation #141) » Tue Oct 13, 2020 3:58 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (104) = 104
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Post Post #2249 (isolation #142) » Tue Oct 13, 2020 3:59 pm

Post by NotAJumbleOfNumbers »

+NotAJumbleOfNumbers: 1313
♥*vincentw: 745
✔Silverclaw: 300
*Jake The Wolfie: 10
*dsjstr: -523

Jackpot: 800
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Post Post #2252 (isolation #143) » Tue Oct 13, 2020 4:02 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (69) = 69
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Post Post #2253 (isolation #144) » Tue Oct 13, 2020 4:02 pm

Post by NotAJumbleOfNumbers »

+NotAJumbleOfNumbers: 1343
♥*vincentw: 745
✔Silverclaw: 300
*Jake The Wolfie: 360
*dsjstr: -523

Jackpot: 800
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Post Post #2256 (isolation #145) » Tue Oct 13, 2020 4:07 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d112
1 112-Sided Dice: (92) = 92
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Post Post #2257 (isolation #146) » Tue Oct 13, 2020 4:17 pm

Post by NotAJumbleOfNumbers »

+NotAJumbleOfNumbers:
1743

♥*vincentw: 745
✔Silverclaw: 300
*Jake The Wolfie: 390
*dsjstr: -523

Jackpot: 800

113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.

The next game will be a special game, so hold on a moment while I get things set up. (This was supposed to be game 10 but I got lazy. Don't tell anyone.)
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Post Post #2258 (isolation #147) » Tue Oct 13, 2020 4:37 pm

Post by NotAJumbleOfNumbers »

The special this time is
Elimination
- once a space is rolled, it can't be rolled again. This is shown by striking out that space. If you roll a struck out space, use the next available number (so if I rolled a struck out 33, I would go to 34 if it wasn't struck out too.) The exception to this is if you roll a
Create your own space
- that isn't struck out until rolled again, because that would ruin the point of that space. If everything is struck out, then all spaces reset and are unstriked.

Okay then, let's go!

Original Roll String: 1d113
1 113-Sided Dice: (62) = 62
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Post Post #2259 (isolation #148) » Tue Oct 13, 2020 4:39 pm

Post by NotAJumbleOfNumbers »

Jumble: -55

Jackpot: 500
(Struck Numbers: 62)

Spoiler: The Chart
1: +400
2: Create your own space; do not strike out
3: Create your own space; do not strike out
4: Create your own space; do not strike out
5: Create your own space; do not strike out
6: Create your own space; do not strike out
7: Create your own space; do not strike out
8: Create your own space; do not strike out
9: Create your own space; do not strike out
10: Create your own space; do not strike out
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55

63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
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Post Post #2264 (isolation #149) » Tue Oct 13, 2020 5:06 pm

Post by NotAJumbleOfNumbers »

Forgot to mention this - 113 wraps back round to 1.

Original Roll String: 1d113
1 113-Sided Dice: (52) = 52
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Post Post #2265 (isolation #150) » Tue Oct 13, 2020 5:07 pm

Post by NotAJumbleOfNumbers »

vincentw: 250
Jumble: -30
dsjstr: -165

Jackpot: 500
(Struck Numbers: 14, 60, 62, 85)
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Post Post #2268 (isolation #151) » Tue Oct 13, 2020 5:14 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d113
1 113-Sided Dice: (70) = 70
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Post Post #2269 (isolation #152) » Tue Oct 13, 2020 5:14 pm

Post by NotAJumbleOfNumbers »

vincentw: 585
Jumble: -100
dsjstr: -165

Jackpot: 500
(Struck Numbers: 14, 59, 60, 62, 85, 93)
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Post Post #2274 (isolation #153) » Tue Oct 13, 2020 5:23 pm

Post by NotAJumbleOfNumbers »

You used a d112, not d113, so that roll needs to be redone.
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Post Post #2278 (isolation #154) » Tue Oct 13, 2020 5:40 pm

Post by NotAJumbleOfNumbers »

Oh. Well, I can just retcon that roll so that it never happened, because it didn't really affect much.

Original Roll String: 1d113
1 113-Sided Dice: (61) = 61
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Post Post #2279 (isolation #155) » Tue Oct 13, 2020 5:40 pm

Post by NotAJumbleOfNumbers »

vincentw: 485
dsjstr: 185
Jumble: -25

Jackpot: 500
(Struck Numbers: 14, 22, 57, 59, 60, 62, 72 85, 93)
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Post Post #2307 (isolation #156) » Wed Oct 14, 2020 1:13 am

Post by NotAJumbleOfNumbers »

I forgot to unstrike 85 when I retconned dsj's first roll, whoops

Original Roll String: 1d113
1 113-Sided Dice: (73) = 73
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Post Post #2308 (isolation #157) » Wed Oct 14, 2020 1:16 am

Post by NotAJumbleOfNumbers »

Speaking of invalid rolls, the roll at 2283 is invalid because it used a d112, but it's already pretty buried in the past so I can't retcon it. Please be more careful next time.

dsjstr: 1,285
*✔vincentw: 331
Jumble: 300
Sirius9121: 300

Jackpot: 700
(Struck Numbers: 14, 16, 22, 40, 44, 50, 57 - 62, 68, 72, 76, 77, 81, 90, 93, 102, 103, 113)
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Post Post #2311 (isolation #158) » Wed Oct 14, 2020 1:55 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d113
1 113-Sided Dice: (37) = 37
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Post Post #2312 (isolation #159) » Wed Oct 14, 2020 1:55 am

Post by NotAJumbleOfNumbers »

dsjstr: 1,285
*✔vincentw: 331
Jumble: 485
Sirius9121: 300

Jackpot: 700
(Struck Numbers: 14, 16, 22, 40, 44, 50, 51, 57 - 62, 68, 72, 76, 77, 81, 90, 93, 102, 103, 113)
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Post Post #2317 (isolation #160) » Wed Oct 14, 2020 2:47 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d113
1 113-Sided Dice: (56) = 56
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Post Post #2318 (isolation #161) » Wed Oct 14, 2020 2:48 am

Post by NotAJumbleOfNumbers »

dsjstr: 1,285
Jumble: 435
*✔vincentw: 442
Sirius9121: 300

Jackpot: 700
(Struck Numbers: 14, 16, 22, 40, 44, 45, 50, 51, 57 - 62, 68, 72, 76, 77, 81, 90, 93, 102, 103, 110, 111, 113)
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Post Post #2323 (isolation #162) » Wed Oct 14, 2020 3:27 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d113
1 113-Sided Dice: (111) = 111
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Post Post #2324 (isolation #163) » Wed Oct 14, 2020 3:27 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d113
1 113-Sided Dice: (111) = 111
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Post Post #2325 (isolation #164) » Wed Oct 14, 2020 3:28 am

Post by NotAJumbleOfNumbers »

/dsjstr: 1,285
Jumble: 435
*/✔vincentw: 442
+Sirius9121: 300

Jackpot: 700
(Struck Numbers: 14, 16, 22, 24, 40, 44, 45, 50, 51, 57 - 62, 68, 72, 76, 77, 81, 90, 93, 102, 103, 105, 110, 111, 113)
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Post Post #2328 (isolation #165) » Wed Oct 14, 2020 3:33 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d113
1 113-Sided Dice: (54) = 54
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Post Post #2329 (isolation #166) » Wed Oct 14, 2020 3:35 am

Post by NotAJumbleOfNumbers »

/dsjstr: 1,285
Jumble: 495
*/✔vincentw: 442
+Sirius9121: 300

Jackpot: 600
(Struck Numbers: 14, 16, 22, 24, 40, 44, 45, 50, 51, 57 - 62, 68, 69, 72, 76, 77, 81, 90, 93, 94, 102, 103, 105, 110, 111, 113)

Spoiler: The Chart
1: +400
2: Create your own space; do not strike out
3: Create your own space; do not strike out
4: Gain 75 points times your rank.
5: Create your own space; do not strike out
6: MERGE with first place, unless it's you, in which case MERGE with last place.
7: Create your own space; do not strike out
8: Create your own space; do not strike out
9: Swap your balance with the player that has the balance closest to you.
10: Create your own space; do not strike out
11:
-200

12: MERGE
13: -400
14: +25

15: -203
16: -5

17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100

23: +100
24: ROLL AGAIN (x2)

25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100

41: +280
42: RESET
43: +50
44: +160
45: -40

46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185

52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55

63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40

69: +60

70: -70
71: -190
72: +350

73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500

82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20

91: +55
92: -70
93: -70

94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.

104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.

106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111

112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
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Post Post #2332 (isolation #167) » Wed Oct 14, 2020 3:39 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d113
1 113-Sided Dice: (18) = 18
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Post Post #2333 (isolation #168) » Wed Oct 14, 2020 3:39 am

Post by NotAJumbleOfNumbers »

/dsjstr: 1,285
Jumble: 500
*/✔vincentw: 442
+Sirius9121: 107

Jackpot: 600
(Struck Numbers: 14, 15, 16, 22, 24, 40, 44, 45, 50, 51, 55, 57 - 62, 68, 69, 72, 76, 77, 81, 90, 93, 94, 102, 103, 105, 110, 111, 113)
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Post Post #2340 (isolation #169) » Wed Oct 14, 2020 4:36 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d113
1 113-Sided Dice: (64) = 64
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Post Post #2341 (isolation #170) » Wed Oct 14, 2020 4:37 am

Post by NotAJumbleOfNumbers »

/dsjstr: 1,085
Jumble: 100
/✔vincentw: 484
+Sirius9121: -607

Jackpot: 600
(Struck Numbers: 14 - 17, 22, 24, 40, 44 - 46, 50, 51, 54, 55, 57 - 63, 68, 69, 72, 76, 77, 81, 90, 93, 94, 102 - 105, 110, 111, 113)
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Post Post #2356 (isolation #171) » Wed Oct 14, 2020 10:58 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d113
1 113-Sided Dice: (32) = 32
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Post Post #2357 (isolation #172) » Wed Oct 14, 2020 10:59 am

Post by NotAJumbleOfNumbers »

/dsjstr: 717
✔vincentw: 472
Jumble: 300
+Sirius9121: -607

Jackpot: 545
(Struck Numbers: 14 - 17, 19, 22, 24, 39, 40, 44 - 46, 50 - 52, 54, 55, 57 - 63, 68 - 70, 72, 76, 77, 81, 90, 93, 94, 101 - 105, 110 - 113)
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Post Post #2365 (isolation #173) » Wed Oct 14, 2020 4:52 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d113
1 113-Sided Dice: (96) = 96
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Post Post #2366 (isolation #174) » Wed Oct 14, 2020 4:52 pm

Post by NotAJumbleOfNumbers »

/dsjstr: 612
✔vincentw: 472
Jumble: 400
Jake The Wolfie: 0
+Sirius9121: -607

Jackpot: 545
(Struck Numbers: 14 - 17, 19, 20, 22, 24, 28, 39, 40, 44 - 46, 50 - 52, 54, 55, 57 - 63, 68 - 70, 72, 74, 76, 77, 81, 84, 88, 90, 93, 94, 101 - 105, 110 - 113)
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Post Post #2369 (isolation #175) » Wed Oct 14, 2020 5:06 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d113
1 113-Sided Dice: (83) = 83
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Post Post #2370 (isolation #176) » Wed Oct 14, 2020 5:07 pm

Post by NotAJumbleOfNumbers »

/dsjstr: 612
✔vincentw: 502
Jumble: 200
Jake The Wolfie: 0
+Sirius9121: -607

Jackpot: 345
(Struck Numbers: 11, 14 - 17, 19, 20, 22, 24, 28, 39, 40, 44 - 46, 50 - 52, 54, 55, 57 - 63, 67 - 70, 72, 74, 76, 77, 81, 84, 88, 90, 93, 94, 101 - 105, 110 - 113)
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Post Post #2438 (isolation #177) » Thu Oct 15, 2020 2:38 am

Post by NotAJumbleOfNumbers »

In post 2416, vincentw wrote:I uh... am not very sure how they'll interact with one another. I'd think that since you're merging with me, normally you would gain 959.5 - 729 = 230.5 points, so half that is 115.25, so +115 for you and -231 for me I think.
I think that's correct too.

Original Roll String: 1d114
1 114-Sided Dice: (41) = 41
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Post Post #2439 (isolation #178) » Thu Oct 15, 2020 2:39 am

Post by NotAJumbleOfNumbers »

dsjstr: 680
vincentw: 360
NotAJumbleOfNumbers: 0
*+ Sirius9121: -407

Jackpot: 600
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Post Post #2442 (isolation #179) » Thu Oct 15, 2020 2:55 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d114
1 114-Sided Dice: (92) = 92
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Post Post #2443 (isolation #180) » Thu Oct 15, 2020 2:55 am

Post by NotAJumbleOfNumbers »

dsjstr: 680
vincentw: 360
NotAJumbleOfNumbers: 185
*+ Sirius9121: -72

Jackpot: 600
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Posts: 691
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Post Post #2456 (isolation #181) » Thu Oct 15, 2020 6:30 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d114
1 114-Sided Dice: (94) = 94
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Post Post #2457 (isolation #182) » Thu Oct 15, 2020 6:31 am

Post by NotAJumbleOfNumbers »

vincentw: 940
✔NotAJumbleOfNumbers: 185
*+Sirius9121: 128
dsjstr: 60

Jackpot: 600
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Posts: 691
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Post Post #2462 (isolation #183) » Thu Oct 15, 2020 5:39 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d114
1 114-Sided Dice: (52) = 52
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Post Post #2463 (isolation #184) » Thu Oct 15, 2020 5:40 pm

Post by NotAJumbleOfNumbers »

vincentw: 340
✔NotAJumbleOfNumbers: 125
*+Sirius9121: 128
dsjstr: -340

Jackpot: 500
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Post Post #2473 (isolation #185) » Thu Oct 15, 2020 6:47 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d114
1 114-Sided Dice: (103) = 103
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Post Post #2474 (isolation #186) » Thu Oct 15, 2020 6:48 pm

Post by NotAJumbleOfNumbers »

*+Sirius9121: 128
✔NotAJumbleOfNumbers: 255
vincentw: 60
dsjstr: -40

Jackpot: 500
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Post Post #2495 (isolation #187) » Fri Oct 16, 2020 5:39 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d114
1 114-Sided Dice: (11) = 11
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Post Post #2496 (isolation #188) » Fri Oct 16, 2020 5:39 am

Post by NotAJumbleOfNumbers »

*+Sirius9121: 758
vincentw: 591
dsjstr: 460
✔NotAJumbleOfNumbers: 330

Jackpot: 500
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Post Post #2499 (isolation #189) » Fri Oct 16, 2020 8:34 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d114
1 114-Sided Dice: (67) = 67
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Post Post #2500 (isolation #190) » Fri Oct 16, 2020 8:35 am

Post by NotAJumbleOfNumbers »

*+Sirius9121: 758
vincentw: 591
dsjstr: 571
✔NotAJumbleOfNumbers: 830

Jackpot: 500
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Post Post #2503 (isolation #191) » Fri Oct 16, 2020 8:41 am

Post by NotAJumbleOfNumbers »

Original Roll String: 1d114
1 114-Sided Dice: (79) = 79
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Post Post #2504 (isolation #192) » Fri Oct 16, 2020 8:41 am

Post by NotAJumbleOfNumbers »

✔NotAJumbleOfNumbers: 530
*+Sirius9121: 758
vincentw: 591
dsjstr: 421

Jackpot: 500
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Posts: 691
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Post Post #2509 (isolation #193) » Fri Oct 16, 2020 1:02 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d114
1 114-Sided Dice: (66) = 66
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Post Post #2510 (isolation #194) » Fri Oct 16, 2020 1:02 pm

Post by NotAJumbleOfNumbers »

✔NotAJumbleOfNumbers: 0
+Sirius9121: 858
vincentw: 0
dsjstr: 0

Jackpot: 500
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Posts: 691
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Post Post #2513 (isolation #195) » Fri Oct 16, 2020 3:36 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d114
1 114-Sided Dice: (8) = 8
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Post Post #2514 (isolation #196) » Fri Oct 16, 2020 3:36 pm

Post by NotAJumbleOfNumbers »

+Sirius9121: 858
dsjstr: 50
vincentw: 0
✔NotAJumbleOfNumbers: 100

Jackpot: 500
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Post Post #2529 (isolation #197) » Fri Oct 16, 2020 4:58 pm

Post by NotAJumbleOfNumbers »

Original Roll String: 1d114
1 114-Sided Dice: (66) = 66
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Post Post #2530 (isolation #198) » Fri Oct 16, 2020 4:59 pm

Post by NotAJumbleOfNumbers »

oop hearts actually have a purpose here

+Sirius9121: 981
♥dsjstr: 245
✔♥NotAJumbleOfNumbers: 100
vincentw: 0
*Jake The Wolfie: 0
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Post Post #2550 (isolation #199) » Sat Oct 17, 2020 5:07 am

Post by NotAJumbleOfNumbers »

+Sirius9121: 481
♥dsjstr: 335
✔♥NotAJumbleOfNumbers: 190
vincentw: 60
*Jake The Wolfie: 0

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