yesIn post 198, Datisi wrote:Wait, so if the Encryptor died first the Mafia would have lost daychat?
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That don't even make sense
None of this makes any senseI will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”~M- Alisae
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how does that not make sense?
its like with the number of votes you have.
By the rules, everyone has 1 vote.
If you have more votes in your role pm because you a double voter, then role > rules, you have 2 votes.| here.GTKAS- Alisae
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Yeah sorry again I am not nearly sophisticated enough of a player to know what to do with Informed data. D2 everything we were informed of just got claimed anyway ...
I liked the scum doctor with town Informed cop who knew there was a doctor though. That could have been very nice for us had the game played out differently.- bji
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telling Chemist to claim Cop is another thing.
If you can get the cop outed, then you have an easy strongman on the Cop. You know you're getting value out of it.
the 1-shot strongman here was designed around being lynched.
Playing scum in this setup means you're going to learn something from this game about how you play around roles and thinking about that. Its supposed to teach you how to play around setups that seem really townsided.
I gave you the tools you needed, you just need to think about what the best way of using them is.| here.GTKAS- Alisae
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as long as you take away what I want you to take away, its a free win for me and for you in the long term because now you're a better player!In post 207, bji wrote:Yeah sorry again I am not nearly sophisticated enough of a player to know what to do with Informed data. D2 everything we were informed of just got claimed anyway ...
I liked the scum doctor with town Informed cop who knew there was a doctor though. That could have been very nice for us had the game played out differently.| here.GTKAS- bji
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Idk, like Encryptor enables daytalk, or daytalk is enabled automatically. Encryptor dying shouldn't disable it (because in my mind Encryptor equals +daytalk when scum usually doesn't have it, not -daytalk when they do and he dies) since it's still enabled by ruleset but idk if there's a point in this discussionI will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”~M- Alisae
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in your mind Encrypter is +daytalk?In post 214, Datisi wrote:Idk, like Encryptor enables daytalk, or daytalk is enabled automatically. Encryptor dying shouldn't disable it (because in my mind Encryptor equals +daytalk when scum usually doesn't have it, not -daytalk when they do and he dies) since it's still enabled by ruleset but idk if there's a point in this discussion
For me, Encrypter is -daytalk, 90% of my games have had daytalk always enabled and I usually mod with daytalk always enabled.
As someone who plays in games with daytalk and mods 99% of games with daytalk, I usually consider daytalk a staple in my games. Therefore to me, Encrypter is -daytalk| here.GTKAS- Datisi
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I was going by the Normal rules of "daytalk is not enabled unless specified otherwise"
Like ig I'm going from no daytalk being the base while you're going the other way around idkI will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”~M- bji
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Also, this thought put a lot of thought into when to bus.
This is still a question I don't exactly know the right answer to, but one of the other questions this setup asks you as a scumplayer is "Ok, so you identified that bussing the strongman is correct, do you bus him D1 to get max cred for it, or do you bus him after he used his shot?"
I still can't really tell you the right answer to that because I don't really know, but I thought about it a lot.
As a player, I think about setups a lot, ESPECIALLY hoods, to the point where I actually think its going to be unhealthy for me to play in a game that revolves around hoods.| here.GTKAS- Alisae
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at the end of teh day, role > rules, but ask NRGIn post 216, Datisi wrote:I was going by the Normal rules of "daytalk is not enabled unless specified otherwise"
Like ig I'm going from no daytalk being the base while you're going the other way around idk| here.GTKAS- bji
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also, I know if this was an issue that DID come up
I know some mods (probably mostly me) would say "I want to run the game to the spirit of which it was ran in."
I know some mods that would also give scum daytalk if the issue came up.| here.GTKAS - Alisae
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