town: fwogcarf, petrichorus, miccIn post 74, Gypyx wrote:Hi there, doing good, what are your current reads on the game?
null: everyone else
town: fwogcarf, petrichorus, miccIn post 74, Gypyx wrote:Hi there, doing good, what are your current reads on the game?
In post 76, fwogcarf wrote:town: fwogcarf, petrichorus, miccIn post 74, Gypyx wrote:Hi there, doing good, what are your current reads on the game?
null: everyone else
Yeah, I just like Petri's and Micc's posts right now tonally.In post 78, Gypyx wrote:In post 76, fwogcarf wrote:town: fwogcarf, petrichorus, miccIn post 74, Gypyx wrote:Hi there, doing good, what are your current reads on the game?
null: everyone else
So, fwog / petri / micc are on the same level on townreads for you?
And personally, i don't really like micc's attitude in his post (i'm feeling like he isn't trying to gamesolve but rather cast some suspicion easily on peoples) but i'm waiting to see more content from him
In post 78, Gypyx wrote:In post 76, fwogcarf wrote:town: fwogcarf, petrichorus, miccIn post 74, Gypyx wrote:Hi there, doing good, what are your current reads on the game?
null: everyone else
So, fwog / petri / micc are on the same level on townreads for you?
And personally, i don't really like micc's attitude in his post (i'm feeling like he isn't trying to gamesolve but rather cast some suspicion easily on peoples) but i'm waiting to see more content from him
I'm liking Gyp so far. Does this feeling of fake contributing hold over to their other posts? And would you give this the same read?In post 80, 72offsuit wrote:In post 78, Gypyx wrote:In post 76, fwogcarf wrote:town: fwogcarf, petrichorus, miccIn post 74, Gypyx wrote:Hi there, doing good, what are your current reads on the game?
null: everyone else
So, fwog / petri / micc are on the same level on townreads for you?
And personally, i don't really like micc's attitude in his post (i'm feeling like he isn't trying to gamesolve but rather cast some suspicion easily on peoples) but i'm waiting to see more content from him
This post is rubbing me the wrong way.
It reads to me like an awkward post from scum who don't know what to post, but feel like they need to post something that appears to be like contributing.
I don;t think its genuine to expect a layered townleans/reads order by page 3.
Non-RVS vote based on gut:
VOTE: Gyp
In post 79, fwogcarf wrote:Yeah, I just like Petri's and Micc's posts right now tonally.
But yeah I also agree we need more content from everyone
In post 70, Tuxedo Mask wrote: But I don't wanna tunnel on you, so if other people can start posting that'd be great. I'm very bored in quarantine.
Aren't wagons considered more effective to move out of RVS?In post 48, bv310 wrote:Man, I haven't played Mafia on here in years. It's nice to see some things don't change.
VOTE: Petrichorus
Gotta spread the Day 1 love around.
Thank you for the delightful praise. Looking at the balancing in this game, I'm wary of bringing down the hammer on Day 1. Wagoning to threaten a hammer and then glean information seems to be in the Scum's favour as the best that town will get is that a scum calls basic townie as it is statistically hard to disprove. The best outcome for scum is that a role gets called and is then a target, especially being as it is not in town's interest for their powered folk to either lie or call.In post 70, Tuxedo Mask wrote:And I like Petrichorus's intro.
First I'd like to clarify that a wagon does not equal a lynch. I am not advocating we quick lynch someone at random to end day 1. That would be bad.In post 82, Petrichorus wrote:Thank you for the delightful praise. Looking at the balancing in this game, I'm wary of bringing down the hammer on Day 1. Wagoning to threaten a hammer and then glean information seems to be in the Scum's favour as the best that town will get is that a scum calls basic townie as it is statistically hard to disprove. The best outcome for scum is that a role gets called and is then a target, especially being as it is not in town's interest for their powered folk to either lie or call.
That said, it's my first game here and I'd love a run down of why you think that Wagoning is a good option day 1 here. I agree that it would draw the day to a close faster, which seems to be the point. My interpretation of your reaction was that you think others would like to expedite the first day, and that their actions to spread the vote around is counter intuitive to that end, but it does raise my suspicions that you seem to be pushing for wagoning.
Imo I'm used to quicker games (36/12) so I develop reads early and wagons usually form to lynch someone for info. Think about it this wayIn post 82, Petrichorus wrote:In post 70, Tuxedo Mask wrote: But I don't wanna tunnel on you, so if other people can start posting that'd be great. I'm very bored in quarantine.
Aren't wagons considered more effective to move out of RVS?In post 48, bv310 wrote:Man, I haven't played Mafia on here in years. It's nice to see some things don't change.
VOTE: Petrichorus
Gotta spread the Day 1 love around.Thank you for the delightful praise. Looking at the balancing in this game, I'm wary of bringing down the hammer on Day 1. Wagoning to threaten a hammer and then glean information seems to be in the Scum's favour as the best that town will get is that a scum calls basic townie as it is statistically hard to disprove. The best outcome for scum is that a role gets called and is then a target, especially being as it is not in town's interest for their powered folk to either lie or call.In post 70, Tuxedo Mask wrote:And I like Petrichorus's intro.
That said, it's my first game here and I'd love a run down of why you think that Wagoning is a good option day 1 here. I agree that it would draw the day to a close faster, which seems to be the point. My interpretation of your reaction was that you think others would like to expedite the first day, and that their actions to spread the vote around is counter intuitive to that end, but it does raise my suspicions that you seem to be pushing for wagoning.
That said, nice to hear some new voices and Gypyx, nice to have you around.
this is also a good tonal explanationIn post 83, Tuxedo Mask wrote:First I'd like to clarify that a wagon does not equal a lynch. I am not advocating we quick lynch someone at random to end day 1. That would be bad.In post 82, Petrichorus wrote:Thank you for the delightful praise. Looking at the balancing in this game, I'm wary of bringing down the hammer on Day 1. Wagoning to threaten a hammer and then glean information seems to be in the Scum's favour as the best that town will get is that a scum calls basic townie as it is statistically hard to disprove. The best outcome for scum is that a role gets called and is then a target, especially being as it is not in town's interest for their powered folk to either lie or call.
That said, it's my first game here and I'd love a run down of why you think that Wagoning is a good option day 1 here. I agree that it would draw the day to a close faster, which seems to be the point. My interpretation of your reaction was that you think others would like to expedite the first day, and that their actions to spread the vote around is counter intuitive to that end, but it does raise my suspicions that you seem to be pushing for wagoning.
For the rest of RVS into Wagon stuff, I think one of the SEs could better explain. From my minor experience and reading other games on this site, RVS going into a wagon helps spark pressure and discussion early. We can see how the targeted player or players respond to being focused and at a high vote count, we can see what players push the wagon and what players avoid it. It's not much to go on, but it's something. And could provide useful information on a reread in future days once some people have flipped.
Currently, we have a bit of stagnation, which has more to do with activity than anything but would probably help if votes weren't so spread around randomly. Especially since a few players have signaled reads without moving their votes.
Nah, I kind of fell off somewhere around 2015. Ended up back here doing a bulk password reset, then one thing led to another and here we are.In post 56, Petrichorus wrote:Re-read the quote, and changing my question: BV, nice to see you back I suppose. Played any mafia elsewhere in the meantime?
I do not like the posts from either person involved in this conversation. Flipping your vote on to the person who's voting for you is sketchy in general, especially here where it's just "gut" with a flimsy excuse. Also, Read lists with no content are bad. They provide Mafia with a ton of information on how they're doing, with very little actionable information.In post 80, 72offsuit wrote:
This post is rubbing me the wrong way.
It reads to me like an awkward post from scum who don't know what to post, but feel like they need to post something that appears to be like contributing.
I don;t think its genuine to expect a layered townleans/reads order by page 3.
Non-RVS vote based on gut:
VOTE: Gyp
So short version you're right. Basically, every hidden role game like this relies on early game being messy and pointless until someone commits to a line of thought. This is even more pronounced in forum-Mafia play, since you can't really catch someone tripping over their words, or any of the other normal tells that a person might show when they're nervous. RVS enables that by getting some early reactions and discussion, which can get the ball rolling.In post 83, Tuxedo Mask wrote:For the rest of RVS into Wagon stuff, I think one of the SEs could better explain. From my minor experience and reading other games on this site, RVS going into a wagon helps spark pressure and discussion early. We can see how the targeted player or players respond to being focused and at a high vote count, we can see what players push the wagon and what players avoid it. It's not much to go on, but it's something. And could provide useful information on a reread in future days once some people have flipped.
In post 80, 72offsuit wrote:In post 78, Gypyx wrote:In post 76, fwogcarf wrote:town: fwogcarf, petrichorus, miccIn post 74, Gypyx wrote:Hi there, doing good, what are your current reads on the game?
null: everyone else
So, fwog / petri / micc are on the same level on townreads for you?
And personally, i don't really like micc's attitude in his post (i'm feeling like he isn't trying to gamesolve but rather cast some suspicion easily on peoples) but i'm waiting to see more content from him
This post is rubbing me the wrong way.
It reads to me like an awkward post from scum who don't know what to post, but feel like they need to post something that appears to be like contributing.
I don;t think its genuine to expect a layered townleans/reads order by page 3.
Non-RVS vote based on gut:
VOTE: Gyp
I don't think the weak logic that lead to Tuxedo's vote is strictly scum indicative, it could go both ways. The baseline here is that Tuxedo is someone looking to get right into the game and not mess around with all the jokes and stuff. This is a theory opinion not related to his alignment. As scum he wants to play according to that theory belief, and get out pushing a wagon right away. Its real easy for scum in that position to find themselves pushing a bad logic case at that point because they're forcing themselves to come up with an unnaturally quick read. I think that's what has happened.In post 72, Gypyx wrote:Could you explain how this is indicative of Tuxedo's alignement, all i see there is just that you show some fairly weak logic
Can you try to describe how these two things are different from each other and how you tell them apart?In post 78, Gypyx wrote:And personally, i don't really like micc's attitude in his post (i'm feeling like he isn't trying togamesolve but rather cast some suspicion easily on peoples) but i'm waiting to see more content from him
In day 1 especially, but just generally the game revolves around that credible threat of hammering, or pressure. It starts with the town being incentivized to lynch on day 1. fwogcarf's post 85 is a good start to mathematically showing why that is the case. If you have any doubt as to why we are lynching someone today let me know and I can expand. Knowing that someone will be lynched means that these wagons can be built and pressure can be put on players for different things. Attempting to read how people react to these pressures is probably the fundamental concept of forum mafia.In post 92, Petrichorus wrote:To address wagoning. I suppose there is still some value in it as long as there is a credible threat of hammering behind it, so to that end nothing is off the table.
Two things wrong here.In post 92, Petrichorus wrote:To address wagoning. I suppose there is still some value in it as long as there is a credible threat of hammering behind it, so to that end nothing is off the table.
To pick up on something Gyp addresses above, Fwog listing himself as town is suspicious and being defended by 72 is also suspicious. so VOTE: Fwogcarf
Fwog, I haven't played with you before, and it wouldn't be so odd if 72 hadn't come to def. I mean, everyone will outwardly say they're town, but you were asked for your read on other players and read yourself. That said, I'm glad you've done some soul-searching and introspection.
Let's talk about this. What makes Fwog listing himself as town so suspicious, especially if you admit everyone will say they're town? If it's suspicious for 72 to defend him, why is it not suspicious for Micc? If it is 72 that is being suspicious why is your vote on Fwogcarf?In post 92, Petrichorus wrote:To pick up on something Gyp addresses above, Fwog listing himself as town is suspicious and being defended by 72 is also suspicious. so VOTE: Fwogcarf
Fwog, I haven't played with you before, and it wouldn't be so odd if 72 hadn't come to def. I mean, everyone will outwardly say they're town, but you were asked for your read on other players and read yourself. That said, I'm glad you've done some soul-searching and introspection.
well, the difference lies (in my opinion) in the speed of a accusation, i feel like scum wants to make some quick accusation / assumption while even if gamesolving relies on accusations too, it's usually more cautious than what you didIn post 94, Micc wrote:Can you try to describe how these two things are different from each other and how you tell them apart?In post 78, Gypyx wrote:And personally, i don't really like micc's attitude in his post (i'm feeling like he isn't trying togamesolve but rather cast some suspicion easily on peoples) but i'm waiting to see more content from him
In day 1 especially, but just generally the game revolves around that credible threat of hammering, or pressure. It starts with the town being incentivized to lynch on day 1. fwogcarf's post 85 is a good start to mathematically showing why that is the case. If you have any doubt as to why we are lynching someone today let me know and I can expand. Knowing that someone will be lynched means that these wagons can be built and pressure can be put on players for different things. Attempting to read how people react to these pressures is probably the fundamental concept of forum mafia.In post 92, Petrichorus wrote:To address wagoning. I suppose there is still some value in it as long as there is a credible threat of hammering behind it, so to that end nothing is off the table.
At the end of the day, wagoning is good and necessary - just don't hammer people without giving them a reasonable chance to claim if they are PR.