In post 1137, Iecerint wrote: In post 1129, Logicalicaltist wrote:Let the 3P prove themselves please, instead of getting rid of them without giving them a chance first.
The 3P isn't in a position to prove anything interesting about themselves, and it would take until D3 at the earliest, and scum will obviously interfere with this at this point and keep it from working, so it will take longer vs be easy to feign it taking longer.
I can only think of 3 ways for scum to interfere here, and I am listing them down from
least
likely to most likely:
1- Scum have a Rolestopper to prevent Alch from getting gifts (I don't think this mod uses Rolestoppers, hence it's least likely, although the most efficient)
2- Scum can shoot him (in which case he's eating a bullet for the town. Good reason to keep alive today)
3- Scum can RB/JK Alch (and AGAIN that's him taking a Block off a town folk)
I say 3 is more likely than too only because if I was scum I would never waste my NK on a claimed 3P unless they were a threat to my win con AND there was no other way around it. So, unless scum do NOT have a Roleblocker AND they suspect Alch may receive something powerful (a Cop shot for instance) and that he is likely to use it on one of them, I say killing him isn't optimal play from Scum PoV.
The question is whether a "strong" TPR is willing to take the rsik targeting Alch, not only because it could be a trap, but also because it's a "delayed" night action (Alch will be using it the NEXT night), and that actually is one more reason why Scum won't shoot Alch tonight at the very least.
But what am I arguing? You guys want to go down the least optimal route on D1 and the idea is gaining momentum!