Why does Gentleman 6 have to be paired? Actually, at the moment I think he may be the best Gentleman to leave out.In post 913, Gentleman 2 wrote:Gents 6 and 8 still must be paired up, so it leaves Gents 2, 3, 4 and 7. We need three brave ladies.
In any case, I don't think a Lady voluntarily choosing to not pair in order to get more flips is a good idea. Personally, as a group I suspect people who are already paired more than people who aren't, and anyone who would agree to that plan is already more likely to be town than not.
In post 917, Gentleman 6 wrote:Do you mind if I ask which side of each pair is the unlikable bit? Or is it something inherent to the union itself?In post 911, Gentleman 3 wrote:Funnily enough, I just realized that I don't like any of the pairs we have so far.
I don't like either one of Gentleman 9 or Lady 3. Neither are overtly all that scummy and I suspect that G9 proposed to L3 more out of recognition than game reasons, but I still don't like either. Sans is the weak point for me in his pairing. I think that earlier I said that I townread him, but I think over time I started to realize that that was more a function of him simply posting a lot and having decent commentary. I don't think he's done anything truly town-indicative. And finally my thoughts on Ghost (L8) I've talked about already. As I'm trying to make clear, these reads aren't strong by any means.In post 918, Gentleman 9 wrote:Why not g3
So as for if it's the people or the bond, in the G9-L3 case it is because of both of them, so I suppose the pair itself is fine as I have a similar read on the members. For the other two pairs, however, I would've preferred if L7 and G5 could've been paired with different people.