Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #8950 (ISO) » Fri Sep 11, 2020 9:52 am

Post by Jake The Wolfie »

Alternate Mafia Goon
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Post Post #8951 (ISO) » Fri Sep 11, 2020 10:30 am

Post by TemporalLich »

Werewolf Disjoint Seer


Each night, choose two players. The first player will be told if the second player is
Werewolf
or
Not Werewolf
.

You target the first player as if you were Strong-Willed (this part of your action cannot be blocked, redirected or interfered with in any way).

If you're roleblocked, this means the first player will get a No Result investigation on the second player.
Last edited by TemporalLich on Fri Sep 11, 2020 10:32 am, edited 1 time in total.
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Post Post #8952 (ISO) » Fri Sep 11, 2020 10:30 am

Post by TemporalLich »

Mafia Disjoint Cop


Each night, choose two players. The first player will be told if the second player is
Mafia
or
Not Mafia
.

You target the first player as if you were Strong-Willed (this part of your action cannot be blocked, redirected or interfered with in any way).

If you're roleblocked, this means the first player will get a No Result investigation on the second player.
time will end
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Post Post #8953 (ISO) » Fri Sep 11, 2020 10:31 am

Post by TemporalLich »

Mint Werewolf


You are a named Werewolf. You have no special abilities.
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Post Post #8954 (ISO) » Fri Sep 11, 2020 11:22 am

Post by Gypyx »

Time Traveler


Roll for alignement : 75 % town / 5 % mafia / 10 % werewolf / 10 % Alien

Once each day, you may use your time traveling machine or propose to another player to use it, this action takes effect at night
the machine will send that player straight to a target day, meaning that they will be considered as not exisiting for any purpose (wincons, voting, targeting, ect...) until the game reaches the chosen day, when they will come back into the game

When proposing another player to use it, the player will be informed that you are the one proposing them to time travel, and you may tell them when the machine will send them, you can lie about that part
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Post Post #8955 (ISO) » Fri Sep 11, 2020 11:32 am

Post by Ircher »

Vanilla Townie

You possess no special abilities.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
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Post Post #8956 (ISO) » Fri Sep 11, 2020 11:50 am

Post by Mizzytastic »

Menacing Aura


Draw another card for alignment.

You do not participate in votes normally but count for required vote counts. You may VOTE: $ANOTHER_PLAYER to make their vote count for one additional vote.
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Post Post #8957 (ISO) » Fri Sep 11, 2020 1:17 pm

Post by TemporalLich »

Town Disjoint Unorthocop


Each night, choose two players. The first player will be told if the second player is
Alternate Mafia
or
Not Alternate Mafia
.

You target the first player as if you were Strong-Willed (this part of your action cannot be blocked, redirected or interfered with in any way).

If you're roleblocked, this means the first player will get a No Result investigation on the second player.
time will end
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Post Post #8958 (ISO) » Fri Sep 11, 2020 2:27 pm

Post by Ircher »

Werewolf

You possess no special abilities.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
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Post Post #8959 (ISO) » Fri Sep 11, 2020 2:36 pm

Post by TemporalLich »

Mint Townie


You are a named Townie. You have no special abilities.
time will end
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Jake The Wolfie
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Post Post #8960 (ISO) » Fri Sep 11, 2020 11:44 pm

Post by Jake The Wolfie »

Mini Townie


Your vote counts as 1/2 of a vote.
When being targetted, there's a 50% chance that the target fails.
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Post Post #8961 (ISO) » Sat Sep 12, 2020 12:29 am

Post by Mizzytastic »

Very Townie Townie


Each night a random player who visits you (preferring Town aligned players who would not get an alignment based investigative result) will be informed that you are aligned with the town.
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Post Post #8962 (ISO) » Sat Sep 12, 2020 2:31 am

Post by TemporalLich »

Alternate Mafia Dark Demon


Anyone investigating you will receive a message saying that you are a frightening and evil Dark Demon.

Each night, you may cloak someone in darkness. They will be roleblocked, and will receive frightening visions of a random night action targeting them the next Night (if they weren't targeted the next Night, they will receive frightening visions of demons).
time will end
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Post Post #8963 (ISO) » Sat Sep 12, 2020 2:33 am

Post by TemporalLich »

Town Dark Demon


Anyone investigating you will receive a message saying that you are a frightening and evil Dark Demon.

Each night, you may cloak someone in darkness. They will be roleblocked, and will receive frightening visions of a random night action targeting them the next Night (if they weren't targeted the next Night, they will receive frightening visions of demons).
time will end
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Post Post #8964 (ISO) » Sat Sep 12, 2020 3:17 am

Post by Jake The Wolfie »

Eldritch Demon


Anyone investigating you will receive a message saying that you are a frightening an evil Dark Demon.

Each night, you may cloak someone in darkness. They will be roleblocked, and will receive frightening visions of a random night action targeting them the next Night (if they weren't targeted the next Night, they will receive frightening visions of demons).

[
Cult wincon
]
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Post Post #8965 (ISO) » Sat Sep 12, 2020 9:20 am

Post by TemporalLich »

Town Informed Semi-Hammerer


You are informed of the full role card of a random groupscum player, however you will automatically cast the deciding vote on that player if you are able to.
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Post Post #8966 (ISO) » Sat Sep 12, 2020 11:22 am

Post by TemporalLich »

Commonplace Idea Role


Reroll twice after getting this result. The first role card generated from this reroll is the Alignment Card, and the second is the Other Card.

Your alignment is derived from the Alignment Card. You may choose your role from either the Alignment Card or Other Card.
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Post Post #8967 (ISO) » Sat Sep 12, 2020 2:17 pm

Post by NotAJumbleOfNumbers »

Flying Townie


You have flying. (You may only be targeted by players with flying.)
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Post Post #8968 (ISO) » Sat Sep 12, 2020 2:19 pm

Post by TemporalLich »

Town Vigilante with Reach


Each night, you may attempt to kill a player.

You may target players with flying.
time will end
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Post Post #8969 (ISO) » Sat Sep 12, 2020 2:23 pm

Post by NotAJumbleOfNumbers »

Town Lamplighter


Every night, you may target a player. The following day, the mod will publicly announce who targeted that player, if any exist.
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Post Post #8970 (ISO) » Sat Sep 12, 2020 2:36 pm

Post by NotAJumbleOfNumbers »

Mafia Scrubber


While you are still alive, all deaths do not have their role revealed. You flip normally.
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Post Post #8971 (ISO) » Sat Sep 12, 2020 2:41 pm

Post by TemporalLich »

Town MTG Modifierizer


Each night, you may grant someone one of the modifiers from this list. You may only grant each modifier from this list once:

Deathtouch
- Your ability attempts to kill if it is successful.
Defender
- Your action fails if your target didn't attempt to target you.
Double Strike
- Your action is duplicated, the duplicate action targets the same target.
First Strike
- Your action is resolved before any other actions of the same type, and fully resolves before anything triggers.
Flying
- You may only be targeted by players with flying.
Hexproof
- You can't be targeted by someone who isn't the same alignment as you.
Indestructible
- You cannot die during the night under any circumstance (unless your death is unavoidable), and you are immune to kill actions.
Lifelink
- You have a 1-shot ability to be protected from kills that is dependent on one of your abilities succeeding.
Menace
- If only one person targets you during the Night, their action fails.
Protection from {alignment}
- You can't be targeted by anyone aligned with {alignment}, and any actions you take on anyone aligned with {alignment} are Strong-Willed. You must choose an alignment when granting this modifier, and you only have one Protection from {alignment} modifier to give out.
Reach
- You may target players with flying.
Trample
- If you are blocked by someone else, you are instead redirected to whoever roleblocked you. You will still be blocked by passive immunities.
Vigilance
- You may always perform a personal action, a factional action, and an item action regardless of the game's rules or abilities saying otherwise.
Last edited by TemporalLich on Mon Sep 27, 2021 4:20 pm, edited 3 times in total.
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Post Post #8972 (ISO) » Sat Sep 12, 2020 2:42 pm

Post by NotAJumbleOfNumbers »

Super Named Townie


While you are still alive, every Vanilla role gains a name. This is reverted when you die.
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Post Post #8973 (ISO) » Sat Sep 12, 2020 2:50 pm

Post by NotAJumbleOfNumbers »

Mafia 1-Shot Day Silencer


Once in the game during the day, you may post
SILENCE: {playername}
inthread. They will be unable to post, they are forced to unvote, their vote weight is set to 0, and activity rules are nullified for them for the rest of the day.
Last edited by NotAJumbleOfNumbers on Sat Sep 12, 2020 3:01 pm, edited 1 time in total.
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Post Post #8974 (ISO) » Sat Sep 12, 2020 2:53 pm

Post by TemporalLich »

Town 1-shot Day Silencer


Once in the game during the day, you may post
SILENCE: {playername}
inthread. They will be unable to post, they are forced to unvote, their vote weight is set to 0, and activity rules are nullified for them for the rest of the day.
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