You are in a PT with other Masons, who are confirmed to not be Mafia-aligned.
Anyone investigating you will receive a message saying that you are a frightening and evil Dark Demon.
Each night, you may cloak someone in darkness. They will be roleblocked, and will receive frightening visions of a random night action targeting them the next Night (if they weren't targeted the next Night, they will receive frightening visions of demons).
Mod Note: Add "Mason" to a random non-Mafia-aligned player's role when rolling this role.
result if your target's current alignment has a win condition that can win while the Town wins. You get a
Guilty
result if this isn't the case.
Town, Survivor, Jester, Unjester, and Condemner are examples of Innocent results.
Groupscum (e.g. Mafia), Cult, and Serial Killer are examples of Guilty results.
Last edited by TemporalLich on Tue Sep 27, 2022 2:41 am, edited 1 time in total.
The cycle number increases with the function 2^x, where x is the true cycle number.
For example: Pregame is Night 1 (if any roles can act during pregame or specifically on Night 1 that is), True Cycle 1 is numbered Cycle 2, True Cycle 2 is numbered Cycle 4, True Cycle 3 is numbered Cycle 8, True Cycle 4 is numbered Cycle 16, and so on...
i thought about something, would this be an inno result for the scumfinder role?
Not until Day 9153 (or later, if skipping past Day 9153 will still invoke the alignment change). Scumfinder, like cop-like roles, looks at current alignments.
You do not know who your teammates are, nor do you share private communication with them. They know that someone is a lone wolf.
The first time you are attacked by the
Each night, you may attempt to target a player and prevent them from performing any actions that night. Your sanity is not guaranteed and may differ on even and odd nights.
Each night, you may check a player to see if they have a blade, players who have a blade include but are not limited to
Werewolves
Serial killer
Doctors
Gladiators
Other blademasters
Each night, you may check a player to see if they have a blade, players who have a blade include but are not limited to
Werewolves
Serial killer
Doctors
Gladiators
Other blademasters
If their are no other aliens you win if you meet the alien win condition or are dead. If there are other aliens you win if the aliens meet their win condition and you are dead.
Whenever a player dies through any means you gain access to their rolecard (recieving the same information they did at the start of the game, with any names and private threads redacted). Once per day and once per night you may use any timing appropriate ability , or gain a one-shot use of any passive ability on a card you have gained access to. At the end of that day or night the main thread will be informed that the corpse of X disappeared without a trace and you may no longer use that card.
Last edited by Mizzytastic on Wed Sep 23, 2020 5:37 am, edited 1 time in total.
Whenever a player dies through any means you gain access to their rolecard (recieving the same information they did at the start of the game, with any names and private threads redacted). Once per day and once per night you may use any timing appropriate ability, or gain a one-shot use of any passive ability on a card you have gained access to. At the end of that day or night the main thread will be informed that the corpse of X disappeared without a trace and you may no longer use that card.
At the beginning of the game you will be given a list of players equal to half the players in the game, excluding you. Each night you must visit one of those players that you have not visited before. They will be informed you visited them. You will continue to do this on death, but investigations will no longer detect your visits and they will not be informed of your visists after death.
While you are alive your faction has two factional kills each night. However factional kills will target a random person out of the target and anyone who visited the target.
You have two one shot abilities you can use at night. You may use either or both in addition to a factional kill.
Sabotage
: Roleblock a player and any actions targetting that player
Vent
: You actions cannot be tracted and you are not affected by night actions.
Can place 3 votes on a person anonymously by PMing the mod. May not be used for hammer, with the exception being that the 3 votes are the first 3 votes.
result if your target's current alignment has a win condition that can win while the Town wins. You get a
Guilty
result if this isn't the case.
Town, Survivor, Jester, Unjester, and Condemner are examples of Innocent results.
Groupscum (e.g. Mafia), Cult, and Serial Killer are examples of Guilty results.
Last edited by TemporalLich on Tue Sep 27, 2022 2:41 am, edited 1 time in total.