Level Up 2 - Finished

For completed/abandoned Mish Mash Games.
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Post Post #2850 (ISO) » Thu Nov 12, 2020 5:46 am

Post by inspiratieloos »

Yeah, just hitting things until they die seems like the way to go.
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Post Post #2851 (ISO) » Thu Nov 12, 2020 12:05 pm

Post by Ircher »

(expired on 2020-11-13 19:00:00) time left in the round.
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Post Post #2852 (ISO) » Thu Nov 12, 2020 1:15 pm

Post by dsjstr »

Speed Slash Oscar

Original Roll String: 1d6
1 6-Sided Dice: (3) = 3

Original Roll String: 1d4-2
1 4-Sided Dice: (3)-2 = 1
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Post Post #2853 (ISO) » Fri Nov 13, 2020 11:39 am

Post by Not Known 15 »

Attack Echo

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2

Original Roll String: 1d4
1 4-Sided Dice: (4) = 4


Allahandra attacks Hotel

Original Roll String: 2d3
2 3-Sided Dice: (3, 1) = 4
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Post Post #2854 (ISO) » Fri Nov 13, 2020 3:00 pm

Post by Ircher »

Gypyx begins waving his hands and reciting ancient verses. Red wisps form around him. He points at Hotel, and the wisps are sent flying in that direction. When the flame fades away, all that is left is the charred remains of the goblin. **Hotel is
dead
.** **Gypyx has
1/4
MP left.**

inspiratieloos charges forth and slashes downward at Golf. The goblin lets out a squeal as it attempts to ward off the attack. (5 so far on Golf.)
(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (2) = 2


dsjstr performs a lightning-fast slash against Oscar. His aim is spot on, and the goblin in cleanly sliced into two halves. **Oscar is
dead
.**

Not Known 15 dispatches Echo with one powerful sweep of his blade. **Echo is
dead
.**

Allahandra stabs at Hotel's former position, but she soon figures out that she is stabbing at thin air.
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Post Post #2855 (ISO) » Fri Nov 13, 2020 3:06 pm

Post by Ircher »

inspiratieloos succeeds in overpowering Golf, and the poor goblin collapses to the ground. **Golf is
dead
.**
---
Cultist Zyliono mutters more words that once more have no immediate effect.

Delta attacks McMenno.
Original Roll String: 1d4
1 4-Sided Dice: (2) = 2

(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (2) = 2


Juliet attempts to club Gypyx.
Original Roll String: 1d4
1 4-Sided Dice: (4) = 4

(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3


Mike sneaks its way towards inspiratieloos.
Original Roll String: 1d4
1 4-Sided Dice: (4) = 4

(Defense:)
Original Roll String: 2d3
2 3-Sided Dice: (1, 3) = 4


November approaches Inferno390.
Original Roll String: 1d4
1 4-Sided Dice: (4) = 4

(Defense:)
Original Roll String: 1d4
1 4-Sided Dice: (2) = 2


Quebec slashes twice at Gamma Emerald.
Original Roll String: 1d4
1 4-Sided Dice: (1) = 1

Original Roll String: 1d4-2
1 4-Sided Dice: (2)-2 = 0

(Defense:)
Original Roll String: 2d3
2 3-Sided Dice: (3, 3) = 6


Sierra attempts to beat Not Known 15.
Original Roll String: 1d4
1 4-Sided Dice: (1) = 1

(Defense:)
Original Roll String: 2d3
2 3-Sided Dice: (3, 3) = 6
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Post Post #2856 (ISO) » Fri Nov 13, 2020 3:09 pm

Post by Ircher »

McMenno is startled by Delta's attack and suffers minor damage. **McMenno has
10/15
HP left.**

Gypyx dodges Juliet's attack in the nick of time.

Mike's attempt to assault inspiratieloos fails miserably. November's attack against Inferno390 also fails miserably.

Gamma Emerald parries Quebec's first attack and dodges the second one.

Sierra swings wildly and manages to miss Not Known 15.
---
inspiratieloos can use active skills again.

---
Current Monster Statuses
(Threshold 3/1)
(8) Cultist Zyliono : Cultist Acolyte : HP =
1/17
| MP =
6/12
| Morale = 15/15 | Attack = 1d8 | Defense = 1d3
(3) Delta : Goblin Warrior : HP =
5/7
| Attack = 1d4 | Defense = 1d3
(3) Juliet : Goblin Warrior : HP =
5/7
| Attack = 1d4 | Defense = 1d3
(3) Mike : Goblin Warrior : HP =
4/7
| Attack = 1d4 | Defense = 1d3
(3) November : Goblin Warrior : HP =
6/7
| Attack = 1d4 | Defense = 1d3
(3) Quebec : Goblin Warrior : HP =
1/7
| Attack = 1d4 | Defense = 1d3 | 3 CD
(3) Sierra : Goblin Warrior : HP =
3/7
| Attack = 1d4 | Defense = 1d3 | 2 CD

Active Battle Effect #1: Whenever Cultist Zyliono would otherwise die, the charm around his neck will rejuvenate him restoring his health and mana. All status afflictions will be reset to their original state.


Active Battle Effect #2: When the counter expires, a new ally joins the battle! The battle ends after all enemies except Cultist Zyliano are dead.

Counter: 7/7
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Post Post #2857 (ISO) » Tue Nov 17, 2020 3:37 am

Post by Ircher »

(expired on 2020-11-17 18:05:00) left in the round. 3 actions and 1 NPC action left.

I meant to post this yesterday; sorry for the late notice.
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Post Post #2858 (ISO) » Tue Nov 17, 2020 3:40 am

Post by Gypyx »

regular attack on mike

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2

Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
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Post Post #2859 (ISO) » Tue Nov 17, 2020 6:43 am

Post by dsjstr »

Attack Juliet


Original Roll String: 1d6
1 6-Sided Dice: (6) = 6

Original Roll String: 1d4
1 4-Sided Dice: (1) = 1
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Post Post #2860 (ISO) » Tue Nov 17, 2020 12:35 pm

Post by inspiratieloos »

Attack Delta
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Original Roll String: 1d4+1
1 4-Sided Dice: (4)+1 = 5


Allahandra attacks Quebec
Original Roll String: 2d3
2 3-Sided Dice: (2, 2) = 4
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Post Post #2861 (ISO) » Tue Nov 17, 2020 12:59 pm

Post by Ircher »

Gypyx leaps forth and lunges at Mike. (5 so far on Mike.)
(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1


dsjstr cleanly dispatches Juliet with a sweep of his blade. **Juliet is
dead
.**

inspiratieloos swings his blade against Delta. The goblin attempts to ward off the attack. (6 so far on Delta.)
(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1


Allahandra laughs as she chops off Quebec's head. **Quebec is
dead
.**
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Post Post #2862 (ISO) » Tue Nov 17, 2020 1:04 pm

Post by Ircher »

Despite dsjstr's powerful attack against Mike, Mike remains standing. **Mike has
1/7
HP left.**

inspiratieloos's strength is too great, and Delta falls to the floor motionless. **Delta is
dead
.**
---
Cultist Zyliono looks displeased at the state of the battle, but he continues to avoid intervening in the battle.

Mike attempts to club dsjstr.
Original Roll String: 1d4
1 4-Sided Dice: (3) = 3

(Defense:)
Original Roll String: 1d4
1 4-Sided Dice: (4) = 4


November attacks Gypyx.
Original Roll String: 1d4
1 4-Sided Dice: (2) = 2

(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3


Sierra attempts to bash inspiratieloos.
Original Roll String: 1d4
1 4-Sided Dice: (3) = 3

(Defense:)
Original Roll String: 2d3
2 3-Sided Dice: (3, 2) = 5
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Post Post #2863 (ISO) » Tue Nov 17, 2020 1:06 pm

Post by Ircher »

dsjstr dodges Mike's attack.

Gypyx is unable to outrun November and recieves a minor injury. **Gypyx has
11/15
HP left.**

inspiratieloos easily parries Sierra's strike.
---
dsjstr can use active skills again.

Gypyx can use active skills again.

---
Current Monster Statuses
(Threshold 3/1)
(8) Cultist Zyliono : Cultist Acolyte : HP =
1/17
| MP =
6/12
| Morale = 15/15 | Attack = 1d8 | Defense = 1d3
(3) Mike : Goblin Warrior : HP =
1/7
| Attack = 1d4 | Defense = 1d3
(3) November : Goblin Warrior : HP =
6/7
| Attack = 1d4 | Defense = 1d3
(3) Sierra : Goblin Warrior : HP =
3/7
| Attack = 1d4 | Defense = 1d3 | 3 CD

Active Battle Effect #1: Whenever Cultist Zyliono would otherwise die, the charm around his neck will rejuvenate him restoring his health and mana. All status afflictions will be reset to their original state.


Active Battle Effect #2: When the counter expires, a new ally joins the battle! The battle ends after all enemies except Cultist Zyliano are dead.

Counter: 7/7
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Post Post #2864 (ISO) » Tue Nov 17, 2020 3:07 pm

Post by Gamma Emerald »

Anyone wanna attack who hasn’t yet?
<Embrace The Void>


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Post Post #2865 (ISO) » Tue Nov 17, 2020 7:03 pm

Post by Not Known 15 »

Attack November

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2

Original Roll String: 1d4
1 4-Sided Dice: (3) = 3
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Post Post #2866 (ISO) » Tue Nov 17, 2020 7:06 pm

Post by Gamma Emerald »

Allahandra Tornado's Mike and Sierra

Original Roll String: 2d6
2 6-Sided Dice: (5, 6) = 11

Original Roll String: 2d6
2 6-Sided Dice: (6, 2) = 8
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Post Post #2867 (ISO) » Tue Nov 17, 2020 11:34 pm

Post by inspiratieloos »

MP only regenerates once every 5 battles, so it's better not to use it when it doesn't have a lot of effect anyway.

Meditate
Original Roll String: 1d4
1 4-Sided Dice: (4) = 4
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Post Post #2868 (ISO) » Tue Nov 17, 2020 11:49 pm

Post by Gypyx »

normal attackon november

Original Roll String: 1d6
1 6-Sided Dice: (6) = 6

Original Roll String: 1d2
1 2-Sided Dice: (1) = 1


i assign my stat point to one MP
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Post Post #2869 (ISO) » Fri Nov 20, 2020 2:37 pm

Post by Ircher »

Not Known 15 and Gypyx work together to take down November. (8 + 4 = 12 so far on November {2}.) The goblin is overwhelmed by their power and falls. **November is
dead
.**

Allahandra begins making various sounds and motions with her hands. Soon, blue and white wisps form around her. She points at Mike and Sierra, and two wisp tornadoes are sent flying their way. The two goblins are swept up into the air before violently being pushed to the floor. **Mike and Sierra are
dead
.**

inspiratieloos takes a moment to meditate. **inspiratieloos has
21/25
HP left.**

---
"Impossible!" utters Cultist Zylliono. You then hear a loud popping noise as the cultist teleports out of the area. It seems the cultist, in his hurry to leave, left something behind: a small red pen. One of you picks it up and instantly feels a surge of energy emanating from the pen.
You found the Pen of Energy Flow! It allows the user to cast magic spells that cost one mana for free. This discount does not apply to variable cost magic spells (like magic arrows).

Equipment can only be equipped by a single user, and only one piece of equipment may be equipped by a user at any given time. Equipment can only be transferred to another player within the first three rounds of combat.

---
Congratulations, you've won this battle!


Party Experience:

Base XP = 3 + 19 * 2 = 41 XP
XP Adjustment = 1 XP
Average Enemy Level = (8 + 19 * 3) / 20 ~ 3.3
Number of Participants = 7
XP Awarded Per Participant = 6.0 XP at Level 3.3.

(8) inspiratieloos gains 3 XP. inspiratieloos stays at level 8.
(4) Nancy Drew 39 gains 6 XP.
Nancy Drew levels up from level 4 to level 5. You may now choose a specialization path.
You may reallocate your stat point.
(6) dsjstr gains 4 XP. dsjstr stays at level 6.
(8) Gamma Emerald gains 3 XP. Gamma Emerald stays at level 8.
(8) Not Known 15 gains 3 XP. Gamma Emerald stays at level 8.
(4) Gypyx gains 6 XP. Gypyx stays at level 4.
---
(6) Allahandra (NPC) gains 4 XP. Allahandra stays at level 6.
Last edited by Ircher on Sat Jan 09, 2021 8:48 am, edited 1 time in total.
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Post Post #2870 (ISO) » Fri Nov 20, 2020 2:39 pm

Post by Ircher »

Next battle will be in early January I am afraid as I will lack access to this site on desktop between Thanksgiving and that time. In the meantime, if you have any suggestions or cool ideas for the game, let me know. I will probably send out a pm about a week before we start up again.
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Post Post #2871 (ISO) » Thu Dec 31, 2020 5:06 am

Post by Ircher »

Happy New Years Eve everyone!

Bumping this to note that we are starting back up on January 7.
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Post Post #2872 (ISO) » Wed Jan 06, 2021 1:27 pm

Post by Ircher »

Having defeated Cultist Zyliono's massive army of goblins, you continue on your merry way only to be ambushed by a well-rounded quartet of cultists.

Battle #28
(Threshold 3/1)
(8) Alpha : Cultist Blademaster : HP = 25/25 | MP = 3/3 | Morale = 10 | Attack = 2d4 | Defense = 1d4
(8) Beta : Cultist Sharpshooter : HP = 23/23 | MP = 5/5 | Morale = 10 | Attack = 2d4 | Defense = 1d3
(8) Charlie : Cultist Magician : HP = 16/16 | MP = 12/12 | Morale = 5 | Attack = 1d6 | Defense = 1d2
(8) Delta : Cultist Acolyte : HP = 17/17 | MP = 12/12 | Morale = 15 | Attack = 1d8 | Defense = 1d3
---
As a reminder, don't forget y'all have the Pen of Energy Flow now. Y'all can only equip it during the first three rounds of each battle.
I will also take applications for someone to help out with modding (mainly so we don't have the pauses where I don't have access to the site on a computer), but do keep in mind that if you accept this responsibility, there will be some special rules regarding when you can play.
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Post Post #2873 (ISO) » Thu Jan 07, 2021 5:59 am

Post by inspiratieloos »

Equip pen of energy flow and Summon Goblin.
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Post Post #2874 (ISO) » Thu Jan 07, 2021 6:14 am

Post by Gypyx »

speed slash charlie


Original Roll String: 1d6
1 6-Sided Dice: (2) = 2


Original Roll String: 1d2
1 2-Sided Dice: (1) = 1
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