In post 1091, unwnd wrote:Quote this post or remember it but either Norwee dies or I give one of Cakez/Norwee a fruit and you see them either be confirmed town or me dead in the graveyard.
You realize that IF mafia have the inverted modifier or an ability related, they can easily fool you with this obvious a target. Again, the key here is to
breadcrumb
your target.
~Ircher
Yeah sorry
I don't wanna think about it, I sorta didn't expect myself to play like this and..
no no no, town had an illusion of power on a role level, it had nothing to do with the players
like I said in my post
In post 1025, samantha97 wrote:As you can see, it's stuffed with a lot of negative utility. So much so that you could argue it would make sense for town to never use their abilities. Not only can the hider and neighbor kill themselves, but the fruit vendor can unwittingly frame town by targeting a commuter (or the target of the enchantress). And the magical fairy/enchantress/mafia fruit vendor can all help the town fruit vendor falsely clear mafia as town. Also, commuters essentially only served to interfere with town, because inverted works on nightkills. The enchantress would have to die to make commuting have even a chance at blocking a nightkill, and even then you could simply ignore all of them if you know who they are.
In post 1025, samantha97 wrote:If you couldn't tell already, I think being as open and honest as possible as soon as possible is the best way for town to win mafia games in general. Especially in a game with as many booby traps as this one. I strongly suggest we do the dreaded ~Day 1 Massclaim~
In post 1025, samantha97 wrote:If you couldn't tell already, I think being as open and honest as possible as soon as possible is the best way for town to win mafia games in general. Especially in a game with as many booby traps as this one. I strongly suggest we do the dreaded ~Day 1 Massclaim~
nah
Seconded.
retired
"1 thing I will give you Dk, I think you are very good at manipulating. I don't mean that in a bad way, I just think you [have] this way with yourself. You know what to say and when to say [it]." ~VFP
"Koba doesn't really have a scumrange/townrange, Koba will kill your pet cat to win a game" ~Pooky
I think someone like Toog could become a problem if unchecked, but that's just seated paranoia. You can put Rei/Asuka in that position as well, but D1 I don't act on paranoia unless it's so strong that it makes me see things.
this game, the last one, and the one I modded I feel like all share a central core design philosophy. That is: red herrings, overpopulation of certain roles, and town having to navigate the morass to not get slaughtered on the mechanics side of things. You want to know what is possible throughout all of that? DAY PLAY. The focus of Booneytoonz seems to be forcing town to have good day play via a gnarl of PRs. Honestly, minefield or puzzle, that doesn't matter because it amounts to the same situation of town having to be good at day play to succeed. I actually recall this being confirmed by boon himself in the dead thread for the last game. And let's consider a game feel is similar in design to your average Booneytoonz game: Among Us Mafia, moderated by thestatusquo. At the start, town had a severe nightplay disadvantage due to two scum PRs that could wreck their shit if they tried for the alternate wincon. But thanks to town limming scum 3 days in a row, two of those just being off of dayplay, and the two scum PRs getting taken out through that, town ended up with a numbers+power advantage that let them easily achieve the alternate wincon while also having plenty of time to figure out the remaining mafia if that somehow fell through. You wanna try to break the game via nightplay? You're gonna have to put in the work with the dayplay first.
-Henry
that kinda ran all over itself but I'm p sure the message got across well enough
Two guys, one team, not a single logical plan between them.
In post 1108, samantha97 wrote:there are already 4 hardclaims and 3 softclaims including 2 investigatives
being against massclaim at this point is senseless
but if so many people are resistant then at least everyone should behave as vanilla and never use their abilities
ok scum. Vote ur partner norwee lol
retired
"1 thing I will give you Dk, I think you are very good at manipulating. I don't mean that in a bad way, I just think you [have] this way with yourself. You know what to say and when to say [it]." ~VFP
"Koba doesn't really have a scumrange/townrange, Koba will kill your pet cat to win a game" ~Pooky
Other fleeting thoughts is that MURDERCAT is waiting for something
But i'm not sure what.
I do townread it though for completely vague and nonsensical reasons. Just seems like he really cares about how he presents his scum reads and is just checking with himself before he's ready to present them.
retired
"1 thing I will give you Dk, I think you are very good at manipulating. I don't mean that in a bad way, I just think you [have] this way with yourself. You know what to say and when to say [it]." ~VFP
"Koba doesn't really have a scumrange/townrange, Koba will kill your pet cat to win a game" ~Pooky
I think I want a little pressure here for a hot minute. unwnd I can't remember, have we played any games together before?
I don't think you responded to this, for one
Yeah I didn't see it
I think we maybe played a blitz together? Don't quote me on that. I'm a observant game reader though and think that if I were making an even greater assumption that you'd be town.
Nah, fam. This feels nothing like the game were I was scum and you were town. You're going for easy targets, and not re-evaluating the game phase. You're strolling by and doing shit all.