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Post Post #25 (ISO) » Sun Jun 13, 2021 9:54 am

Post by northsidegal »

In post 22, OkaPoka wrote:
@mod when kills are decided within a neighborhood, does that mean neighborhod A can only kill people from neighborhood A or anybody alive?
Anybody alive.
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Post Post #26 (ISO) » Sun Jun 13, 2021 9:54 am

Post by OkaPoka »

im like 90% sure this setups is straight up breakable for scum lulz
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Post Post #27 (ISO) » Sun Jun 13, 2021 9:55 am

Post by OkaPoka »

In post 25, northsidegal wrote:
In post 22, OkaPoka wrote:
@mod when kills are decided within a neighborhood, does that mean neighborhod A can only kill people from neighborhood A or anybody alive?
Anybody alive.
ty
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Post Post #28 (ISO) » Sun Jun 13, 2021 9:55 am

Post by Bell »

I see. I wonder how that dynamic is going to work out or how we can use that information to find scum.
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Post Post #29 (ISO) » Sun Jun 13, 2021 9:56 am

Post by OkaPoka »

actually idc i have to ask and if we lose we lose but its intriguing

whats stopping scum from just group hopping every single wagon and having majority share of every neighborhood since theoretically u need only 1/2 of 1/2 to control a neighborhood
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Post Post #30 (ISO) » Sun Jun 13, 2021 9:57 am

Post by Bell »

A good start on town's part I guess?
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Post Post #31 (ISO) » Sun Jun 13, 2021 9:59 am

Post by OkaPoka »

eugh okay the counter is literally leashing every vote otherwise yeah, the only way its beatable is if we collectively have a 100% reads rate and literally dont miss ever

we probably want to arbitrarily set a deadline of 7 days to lim and reserve the last 5 in case shenanigans which are certainly possible
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Post Post #32 (ISO) » Sun Jun 13, 2021 10:01 am

Post by DrippingGoofball »

OkaPoka is town, what a relief.
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Post Post #33 (ISO) » Sun Jun 13, 2021 10:01 am

Post by OkaPoka »

wait im being stupid we can straight up just lim the people who vote hopped okay imma peace out for now later
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Post Post #34 (ISO) » Sun Jun 13, 2021 10:03 am

Post by Bell »

How do the people get distributed if they never are on any wagons that result in an elimination? @Northside
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Post Post #35 (ISO) » Sun Jun 13, 2021 10:04 am

Post by northsidegal »

In post 34, Bell wrote:
How do the people get distributed if they never are on any wagons that result in an elimination? @Northside
Those players are all added to a single sixth neighborhood, not distributed among the already existing five.
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Post Post #36 (ISO) » Sun Jun 13, 2021 10:04 am

Post by Bell »

Lol, my next question as what's stopping us from just no eliminating out the gate,
but the rules already say we can't no lim day 1.:(
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Post Post #37 (ISO) » Sun Jun 13, 2021 10:06 am

Post by OkaPoka »

wait lets yeet jingle's strategy of having 1 person neighborhoods
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Post Post #38 (ISO) » Sun Jun 13, 2021 10:07 am

Post by Bell »

The game continues with kills decided within the neighborhoods (sequentially, from the earliest neighborhood to the latest) until one faction has achieved victory.




The sixth neighborhood would go last, but it's entirely possible to put one player in the 6th neighborhood and have them dictate all the kills for that neighborhood, I guess?
Or 2.
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Post Post #39 (ISO) » Sun Jun 13, 2021 10:07 am

Post by Bell »

In post 37, OkaPoka wrote:wait lets yeet jingle's strategy of having 1 person neighborhoods
oo. We could totally deadline it so that one player has control of the first neighborhood.
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Post Post #40 (ISO) » Sun Jun 13, 2021 10:08 am

Post by OkaPoka »

or have EVERYONE* (disclaimer: not everyone) so you can have a nice neighborhood party since a large problem of with town is going to be communication barriers
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Post Post #41 (ISO) » Sun Jun 13, 2021 10:09 am

Post by Bell »

The only issue with that is that the first neighborhood guy would die when they hit scum and the neighborhood would be destroyed.
But if we can get a guranteed townie in there that's better than, obviously the other possibility.

Hmm.
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Post Post #42 (ISO) » Sun Jun 13, 2021 10:09 am

Post by OkaPoka »

@mod can u copy paste stuff from one neighborhood to another
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Post Post #43 (ISO) » Sun Jun 13, 2021 10:11 am

Post by OkaPoka »

In post 41, Bell wrote:The only issue with that is that the first neighborhood guy would die when they hit scum and the neighborhood would be destroyed.
But if we can get a guranteed townie in there that's better than, obviously the other possibility.

Hmm.
yeah we hit scum we "lose" the neighborhood" but i dont think that matters because the general idea is we want to reduce the game to one neighborhood so it becomes a standard nightless vengeful game and avoid the whole mess of no comms

ive been playing a lot of valorant recently and let me tell u, having no comms sucks big time
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Post Post #44 (ISO) » Sun Jun 13, 2021 10:11 am

Post by Bell »

I guess the next best world the one in which we don't kill all the scum in a row. But have town in control of all the neighborhoods but the 6th one (and ideally, that one would have a majority of the town in it).
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Post Post #45 (ISO) » Sun Jun 13, 2021 10:13 am

Post by northsidegal »

In post 42, OkaPoka wrote:
@mod can u copy paste stuff from one neighborhood to another
In post 1, northsidegal wrote:Do not quote any private communication regarding this game—this includes your role PM, other mod communication, posts from private threads, etc.
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Post Post #46 (ISO) » Sun Jun 13, 2021 10:14 am

Post by OkaPoka »

the 6th neighborhood is going to suck so much because they are guaranteed to not be in communication with the rest of the five

my solution is to kill off the first 5 neighborhoods by consolidating it to one person who will get venge'd 100% of the time probably but theoretically there might be other solutions that are more nerdy like finding a way to link the first 5 neighborhood togethers with certain players being relays and making it impossible to sever all the ties between the neighborhoods and then collectively nuking the 6th neighborhood so they dont get to kill

pedit: ah shit so if we do relay strats we need people who are good at summarizing and capturing emotions etc. rip
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Post Post #47 (ISO) » Sun Jun 13, 2021 10:16 am

Post by OkaPoka »

yo so i know some of you fit this description so im asking

which one(s) of you have been so good at taking notes other students have asked for your notes when they missed class
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Post Post #48 (ISO) » Sun Jun 13, 2021 10:17 am

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In post 11, OkaPoka wrote:okay about the setup: obviously if we were perfect we'd figure out a way to create a list of townreads, congregate all the top townreads on each wagon and concentrate the powers such that the townreads are always on the wagon together but uh yeah hmm 17p all agreeing just isnt it so i guess what im saying is that president dannflor needs to charm us all into salvation and we just need to pray that dann rolled town
President Dannflor! Please let me be your advisor!
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Post Post #49 (ISO) » Sun Jun 13, 2021 10:17 am

Post by OkaPoka »

ok actually ive posted too much bye ill be back when the game starts for reals

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