"I am sure we can find an inn nearby and prepare for our adventure im the morning. This beast is likely not going anywhere. And while I am sure we can all rough it in the wilderness if need be, we likely didn't need to at this time. A hot meal and a warm bed should give us the best probability for successes should it not?
"A hidden truth supports everything. Find it, and win." - Ramayana
"Nothing is true, everything is permitted."
The Rusty Theatre lies in a part of the city called the Albongan, which is the human district. However even at twilight the street is busy with people of all races either making deals with shop keepers or frequenting the bevy of pubs and taverns. Next door to the theatre, a sign with a large displacer beast drawn with a mug of ale in its tentacle catches your eye, as it advertises The Greedy Panther Inn. You can smell warm food coming from the cooking hearth inside. There are half a dozen like establishments nearby, all with gaudy names, all promising warm food and a soft bed.
As far as spending money, some shops are still open well into the night, but some have started to close, it really depends on what you're looking for. In any case, there's more than enough time to rest up and find any supplies that you may not have.
Cael climbs up a stool and then stands on it to speak to the shop keeper.
“Show me what you got that i can carry in my travels and their prices, but don’t get greedy on me boy! I’m sure you have heard about the ghostly hand by whispering mouths around here.
The shopkeeper you reach does happen to have one. He seems nonplussed by your introduction and stoically places the container of magic red liquid down on the counter.
Nathaniel will go with Cael and slap down a pouch of 25gp. He puts his hand on Cael's shoulder, standing on his tip toes to try and at least equal the gnome's height.
"Look, me and Cael here are mighty adventurers, about to deal with a wild beast troubling these parts. If you give my friend here a bit of a discount, we'll be sure to be needing lots of healing potions in the near future. And I can promise you we'd love to be frequent customers of your establishment and your establishment only."
"Look. I don't typically deal in healing potions, you'll want one of the temples for that. I'm more of a curios kind of shopkeeper. But if you find anything you don't want I'm willing to pay a good price for them. Name's Danil. I'll give it to you half off if you promise to come to me after a big haul and let me look at whatever you find first to see if I want it."
The elf is somewhat mistrustful of this whole "inn" thing, and would much prefer to get to camping in the wilderness, but he ultimately decides to brave civilization in order to stick with the group. He's mostly silent throughout the evening as he doesn't really trust these strange people, but is equally loathe to let them out of his sight for the same reason.
if you still want to merch go ahead and send me a PM or something, i'm going to move to the next day
The map you got from Bramley is pretty rudimentary, but it isn't that hard to follow. Walking north of the city, you see a large cliff face rising from the sand immediately. In the cliff face, there is a dark opening, which must be the cave he was talking about. As you stand about the entrance, the smell of blood is pretty apparent wafting from the cave. The opening is wide enough for all of you to comfortably enter together, but perhaps some sort of formation would be good since you can't tell what's inside.
The elf decides to speak now. "If we find a beast of any sort in here, please give me the opportunity to speak with it," he asks. He thinks back to the previous day's antics. "Before we go... doing whatever we do to living targets."
That said, he takes up a position in the middle of the group and draws his whip.
"Archers behind wizards you say?"
Ashlyn places her crossbow on Cael's head, as if she was using his head as a sturdy resting place, before taking it off.
"Nah, you're too short to be a steady stand."
She then turns to the Elf, holstering her crossbow.
"I brutalize living things until they are no longer recognizable. You know.. to make sure they're dead."
Thwick shakes his head. "...needs to be dealt with, it’s hunting caravans..." he says, in a perfect imitation of Bramley.
He shrugs and looks at the elf. "Feel free to take a rest and tackle this in the morning if you wish," not-Bramley continues, as Thwick tells the elf "You do you" with his posture if not his exact words.