Final Fantasy XIV - A Realm Reborn Mafia (Game Over)


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Toogeloo
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Post Post #6415 (isolation #200) » Sat Oct 23, 2021 3:09 pm

Post by Toogeloo »

In post 6409, GuyInFreezer wrote:Also the informed towns had the “will know if this flavor dies” because of the existence of janitor. I didn’t want scum to janitor the informed role and “confirm” themselves as town.
In a 21 player game, it felt like lucky happenstance that they just happened to janitor one of the two of them.
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Post Post #6418 (isolation #201) » Sat Oct 23, 2021 3:13 pm

Post by Toogeloo »

I think the detriment for scum was that they had too many people they needed to kill since there were obvious PRs that needed to be taken out, and still had to get past the bulletproofs and what not. Like, I think almost every kill they made had to be that kill, (except I think they erred killing RC over tictac, even though they didn't know mastina was about to clear RC).
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Post Post #6419 (isolation #202) » Sat Oct 23, 2021 3:14 pm

Post by Toogeloo »

Scum probably could have used a 1-shot extra kill maybe, I'm not sure though.
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Post Post #6423 (isolation #203) » Sat Oct 23, 2021 3:18 pm

Post by Toogeloo »

I want to apologize to the scum team for my extensive flavor knowledge :nerd: ...
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Post Post #6482 (isolation #204) » Mon Oct 25, 2021 6:28 pm

Post by Toogeloo »

Reading the scum thread was fun. I went from some of them thinking I was elim bait to, "fucking Toog."

Not really my best game, bit it's nice to be seen as a threat when you are just a VT.
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Post Post #6485 (isolation #205) » Mon Oct 25, 2021 6:45 pm

Post by Toogeloo »

My game turned around after that Day 3 reread of Cakez. My PoE prior had no scum, and then my Hero solve after...
In post 4001, Toogeloo wrote:My hero solve as of this very second is Elsa, Wheme, Mystic Bears, and Mandelbrot (my deep wolf pick).
Feels good.

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