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Post Post #4325 (ISO) » Mon Oct 25, 2021 12:12 pm

Post by Taly »

I'm loving Dwlee and Ydra at the moment.
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Post Post #4326 (ISO) » Mon Oct 25, 2021 12:12 pm

Post by Toogeloo »

I'm willing to sac myself today if we go with my plan.
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Post Post #4327 (ISO) » Mon Oct 25, 2021 12:12 pm

Post by Dwlee99 »

In post 4324, Ydrasse wrote:no i meant like how do you think they compare?
Oh hm

I don't really do meta

But I'll try for you
I prefer they, thanks :)
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Post Post #4328 (ISO) » Mon Oct 25, 2021 12:13 pm

Post by ulyana »

In post 4277, Morning Tweet wrote:If four successive town players reach the other side before scum make a kill, all scum die.
wait does this mean that if scum makes a kill at any point town can no longer trigger the four successive town players clause?
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Post Post #4329 (ISO) » Mon Oct 25, 2021 12:13 pm

Post by Gammagooey »

In post 4277, Morning Tweet wrote: As soon as four players have yet to cross, the player who is crossing is resolved and the game ends.
@Mod:
Can you clarify this? Is this when there are only 4 people who
haven't
crossed (7 people across with 1 scum kill, 4 left behind), or when 4 people have successfully crossed over? Or some other way I'm failing to interpret correctly?[/b]

VOTE: Dwlee
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Post Post #4330 (ISO) » Mon Oct 25, 2021 12:14 pm

Post by Ydrasse »

In post 4327, Dwlee99 wrote:
In post 4324, Ydrasse wrote:no i meant like how do you think they compare?
Oh hm

I don't really do meta

But I'll try for you
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Post Post #4331 (ISO) » Mon Oct 25, 2021 12:15 pm

Post by Ydrasse »

In post 4328, ulyana wrote:
In post 4277, Morning Tweet wrote:If four successive town players reach the other side before scum make a kill, all scum die.
wait does this mean that if scum makes a kill at any point town can no longer trigger the four successive town players clause?
send four across (1 dies) + 4 more townies i think
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Post Post #4332 (ISO) » Mon Oct 25, 2021 12:15 pm

Post by Ydrasse »

Happy gammagooey day
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Post Post #4333 (ISO) » Mon Oct 25, 2021 12:15 pm

Post by Dwlee99 »

In post 4277, Morning Tweet wrote:
Statuses 5.0.0

The game will end once 4 uncrossed remain.
[/mech]
Decision 5.0.0


With 12 contestants, it takes 7 to send someone across! You may only vote for uncrossed players.

If a decision is not made by deadline, plurality is in effect, broken by seniority. The deadline is in:
(expired on 2021-11-01 18:51:22)
[/mech]


@toog
I prefer they, thanks :)
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Post Post #4334 (ISO) » Mon Oct 25, 2021 12:15 pm

Post by Taly »

In post 4326, Toogeloo wrote:I'm willing to sac myself today if we go with my plan.
But how do we know who dies if we all wait this out to deadline? Random?
"Taly is going to be a hot mess all game and I am entertained" ~ Gammagooey
"The human race is bad at reading Taly." ~the worst
"Taly I knew your slot was scum and I still struggled to find arguments to SR your play lol" ~Infinity 324
"Taly wins for the most fence-sitty reads in a game ever" ~Battle Mage
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Post Post #4335 (ISO) » Mon Oct 25, 2021 12:16 pm

Post by Dwlee99 »

In post 4330, Ydrasse wrote:
In post 4327, Dwlee99 wrote:
In post 4324, Ydrasse wrote:no i meant like how do you think they compare?
Oh hm

I don't really do meta

But I'll try for you
Twirls
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I prefer they, thanks :)
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Post Post #4336 (ISO) » Mon Oct 25, 2021 12:16 pm

Post by ulyana »

In post 4331, Ydrasse wrote:
In post 4328, ulyana wrote:
In post 4277, Morning Tweet wrote:If four successive town players reach the other side before scum make a kill, all scum die.
wait does this mean that if scum makes a kill at any point town can no longer trigger the four successive town players clause?
send four across (1 dies) + 4 more townies i think
but if the scum kills someone can town still do the four successive towns thing, is what i'm asking
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Post Post #4337 (ISO) » Mon Oct 25, 2021 12:18 pm

Post by Dwlee99 »

I think the 4 consecutive town thing only applies before scum makes a kill. Which is why I suggested doing a reverse order of scummiest -> towniest in a pool of 8
I prefer they, thanks :)
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Post Post #4338 (ISO) » Mon Oct 25, 2021 12:18 pm

Post by Toogeloo »

In post 4333, Dwlee99 wrote:
In post 4277, Morning Tweet wrote:
Statuses 5.0.0

The game will end once 4 uncrossed remain.
[/mech]
Decision 5.0.0


With 12 contestants, it takes 7 to send someone across! You may only vote for uncrossed players.

If a decision is not made by deadline, plurality is in effect, broken by seniority. The deadline is in:
(expired on 2021-11-01 18:51:22)
[/mech]


@toog

That's why I said no one votes after 5 cross.
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Post Post #4339 (ISO) » Mon Oct 25, 2021 12:18 pm

Post by Morning Tweet »

In post 4329, Gammagooey wrote:
In post 4277, Morning Tweet wrote: As soon as four players have yet to cross, the player who is crossing is resolved and the game ends.
@Mod:
Can you clarify this? Is this when there are only 4 people who
haven't
crossed (7 people across with 1 scum kill, 4 left behind), or when 4 people have successfully crossed over? Or some other way I'm failing to interpret correctly?[/b]

VOTE: Dwlee
Haven't crossed. As in, the event ends when exactly four players are still on the side they started and everyone else is either crossed or crossing.

I will be amending "game" to "event" for clarity.
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Post Post #4340 (ISO) » Mon Oct 25, 2021 12:19 pm

Post by Toogeloo »

5 across, no one votes at all and run out the timer.
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Post Post #4341 (ISO) » Mon Oct 25, 2021 12:19 pm

Post by Dwlee99 »

"if a decision is not made by deadline, plurality is in effect, broken by seniority"

I need to go read final fantasy again for ydrasse I'll be back later
I prefer they, thanks :)
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Post Post #4342 (ISO) » Mon Oct 25, 2021 12:19 pm

Post by Taly »

In post 4336, ulyana wrote:
In post 4331, Ydrasse wrote:
In post 4328, ulyana wrote:
In post 4277, Morning Tweet wrote:If four successive town players reach the other side before scum make a kill, all scum die.
wait does this mean that if scum makes a kill at any point town can no longer trigger the four successive town players clause?
send four across (1 dies) + 4 more townies i think
but if the scum kills someone can town still do the four successive towns thing, is what i'm asking
That's not how I read it. I think getting 4 townies to cross in succession is key, regardless of when.
"Taly is going to be a hot mess all game and I am entertained" ~ Gammagooey
"The human race is bad at reading Taly." ~the worst
"Taly I knew your slot was scum and I still struggled to find arguments to SR your play lol" ~Infinity 324
"Taly wins for the most fence-sitty reads in a game ever" ~Battle Mage
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Post Post #4343 (ISO) » Mon Oct 25, 2021 12:20 pm

Post by Taly »

In post 4334, Taly wrote:
In post 4326, Toogeloo wrote:I'm willing to sac myself today if we go with my plan.
But how do we know who dies if we all wait this out to deadline? Random?
Actually this assessment is wrong. It's unclear if the final 4 who haven't crossed will die or not.

I'm guessing that's a hint to the possible sabotage, or the next event.
"Taly is going to be a hot mess all game and I am entertained" ~ Gammagooey
"The human race is bad at reading Taly." ~the worst
"Taly I knew your slot was scum and I still struggled to find arguments to SR your play lol" ~Infinity 324
"Taly wins for the most fence-sitty reads in a game ever" ~Battle Mage
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Post Post #4344 (ISO) » Mon Oct 25, 2021 12:21 pm

Post by Toogeloo »

In post 4341, Dwlee99 wrote:"if a decision is not made by deadline, plurality is in effect, broken by seniority"

I need to go read final fantasy again for ydrasse I'll be back later
If no one votes, there is no plurality or seniority.
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Post Post #4345 (ISO) » Mon Oct 25, 2021 12:21 pm

Post by ulyana »

In post 4342, Taly wrote:That's not how I read it. I think getting 4 townies to cross in succession is key, regardless of when.
that doesn't seem to be what it says though,

from what it says i think it only applies if they haven't made a kill

but can leave all of the scums behind also, as another way to accomplish
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Post Post #4346 (ISO) » Mon Oct 25, 2021 12:22 pm

Post by Gamma Emerald »

This event is a powerful solving tool I think
We know 4 straight town crossing = a town win so scum will aim to infiltrate the crossing in order to prevent that
This can be used to break things in town’s favor just like raids in FFXIV helped solve, maybe even more so
Idk if MT meant for this to be the case but I fully intend to exploit it regardless
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Post Post #4347 (ISO) » Mon Oct 25, 2021 12:22 pm

Post by ulyana »

In post 4344, Toogeloo wrote:
In post 4341, Dwlee99 wrote:"if a decision is not made by deadline, plurality is in effect, broken by seniority"

I need to go read final fantasy again for ydrasse I'll be back later
If no one votes, there is no plurality or seniority.
and in past events morning tweet had said this is resolved by scum choosing so it's likely it would be here as well,
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Post Post #4348 (ISO) » Mon Oct 25, 2021 12:22 pm

Post by Morning Tweet »

In post 4322, Toogeloo wrote:Getting 5 flips all at once will be extremely informative.

@mod, what happens if no votes are made and the deadline occurs, or if everyone agrees to stay after 5 have crossed?
The unnominated player who had the most votes before votes were reset would be nominated.

As in, the player who had the second-most votes in the previous phase would be nominated.

If there is no player with second-most votes, I would take into account the player who last had a vote (and then was unvoted).

If there is nothing else, scum decides.
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Post Post #4349 (ISO) » Mon Oct 25, 2021 12:22 pm

Post by Gammagooey »

In post 4342, Taly wrote:
In post 4336, ulyana wrote:
In post 4331, Ydrasse wrote:
In post 4328, ulyana wrote:
In post 4277, Morning Tweet wrote:If four successive town players reach the other side before scum make a kill, all scum die.
wait does this mean that if scum makes a kill at any point town can no longer trigger the four successive town players clause?
send four across (1 dies) + 4 more townies i think
but if the scum kills someone can town still do the four successive towns thing, is what i'm asking
That's not how I read it. I think getting 4 townies to cross in succession is key, regardless of when.
before
scum make a kill
seems like the relevant text there. but it's prob worth bugging MT about in case I'm wrong

I'm also not particularly interested in going hard into gaming the system with 'the least townie of the 8 first' but I do see the appeal - just put wagons on people I think are town and I'll vote for 'em

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