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Post #0 (isolation #0) » Sat Aug 28, 2021 11:13 am
Postby Datisi »
sample role pm's:
Spoiler:
original post:
Spoiler:
had this idea earlier today while i was taking a walk. i imagine there would also have to be some restrictions in place, such as "mafia cannot pick players who are already a lover" in order to prevent endgames where everyone is chained to one another or where mafia break multiple town hearts simultaneously. also open to changing the starting size of the factions.
Last edited by Datisi on Mon Oct 11, 2021 6:41 am, edited 2 times in total.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
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Post #4 (isolation #1) » Wed Sep 01, 2021 5:21 am
Postby Datisi »
In post 3, Jingle wrote:I haven't had a chance to look at all four cases (Or even any cases) in depth, but my impression is that choosing two town is always going to be the right choice if you're allowed to Pair A and B on N1 and B and C on N2.
what about adding in the fix that players who are in a lover pair cannot be chosen anymore, as either role? it occurred to me that that fix (or something similar to it) is probably needed to stop the endgames where scum has multiple townies in a chain and then kills them off all at once and reaches parity that way.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
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Post #6 (isolation #2) » Mon Sep 06, 2021 6:04 am
Postby Datisi »
i'm not sure if i mind those issues too much, at least right now when they don't seem to be gamebreaking - something something townsided meta, things that give scum a boost are welcome
i would like to run another self-designed open, so if the Smart Mechanical People deem this balanced / playable, i might decide to queue it after some of my other mod commitments end
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
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Post #9 (isolation #3) » Mon Sep 06, 2021 11:53 am
Postby Datisi »
In post 7, Jingle wrote:Based on the proposed scumteam proportion, I think the version without double pairing loverizes is potentially the more balanced of the two, although I would suggest that it offers more potential strategy if instead of being unable to pair an already paired player the loverize breaks all pairs currently on the players it's used on.
oh, i really like this idea.
i'm not married to this being a 3v8 - i chose it as it seemed to be a common "sorta nightless" setup size for 3 scum. i actually have no idea at which size is this supposed to be most balanced x_x
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
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Post #11 (isolation #4) » Thu Nov 04, 2021 8:41 pm
Postby Datisi »
alright, so the first run of this setup has finished, and it was... playable, i guess? the scumteam was pretty meme-y, and every pairing was a town -> scum one. while it did make for an entertaining game (and hey, they won, so), but i'm not sure if it's a representative one.
changes that i will do for a next run are:
~ change the wording from "decline" into "reject".
~ shorten the confession phase from 5 days to 2-3 days. these were either extremely short (with the person deciding immediately) or stalling out the game (with them not deciding immediately). turns out people aren't that interested in carefully talking out the lover bond.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
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Post #13 (isolation #5) » Mon Nov 08, 2021 8:33 am
Postby Datisi »
during and after the game, i spoke with pooky on discord about the setup. he told me that from his pov, it felt like scum had to input their nightkills into the main thread and meme them off. arguably they could've not done that, but after talking a bit, he gave an idea of making the lovers two-sided. that is, make both of the lovers have to accept the other for the bond to form, and if either of them rejects the other, they both die.
this obviously changes the game significantly (and it goes further from the hanahaki disease theme), but it's also nice and ~symmetric~ and i don't necessarily dislike the idea.
another idea i'm currently toying with is ditching scum's factional night action entirely, and making everyone a nx lover (with x being a number from 1 to maybe 4, randed with some probability of being more likely to be a smaller number). on the night that the lover "activates", they must pick a person in the game they want to fall in love with, with that person then accepting or rejecting them during the next day's confession phase.
while scum's night action is removed here, i feel like this has potential to have a lot of deaths quickly, and for chaining lover pairs, so i'd probably have to up the player count a bit?
if i could get feedback on if either of these sound fun and/or playable, i'd be thankful. i wanna run this again in the somewhat near future
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
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Post #15 (isolation #6) » Mon Nov 08, 2021 8:51 am
Postby Datisi »
for the first one, agreed that makes it better.
as for the second one, yeah, it feels like there's a "right" answer. i'm unsure if it would play out by the "right" answer in practice, though.
is there a simple way to fix it? i really like the core idea, but the execution is screwing with me.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
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Post #17 (isolation #7) » Fri Nov 12, 2021 10:14 am
Postby Datisi »
okay, i tried to think about this, and i came up with A Mess:
8 townies, 3 goons. no factional nightkill, same factional action (weird one-sided love thing, make A fall in love with B). if player A is rejected, they die. however, if they're accepted:
if they are town, they are immediately confirmed as town. they also become vengeful until the end of the game - if they are to die for any reason (yeet/heartbreak), they can take a venge shot. (the two become lovers like before.) alternatively, maybe make that day have two yeets instead of one? it seems like it would be somewhat easy for scum to break up the pair the next day and make sure the conftown doesn't get yeeted along with their lover.
if they are scum, both A and B immediately exit the game and are flipped. however, A still counts as alive for the purposes of calculating parity.
town wins if all mafia are dead. scum wins if either (a) they reach parity with the town, or (b) have two of the three scum exit the game via getting their love accepted. (this would probably need a patch so that scum cannot assign scum as both A and B.)
this was my attempt at making it so there's some point in accepting a town player, but also making it so that it's *really* suboptimal to autoaccept. no idea if this would be fun in practice, or if i'm missing something obvious for why this setup is Completely Broken, but hey, when are my setups not broken.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
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Post #20 (isolation #8) » Fri Nov 12, 2021 10:50 am
Postby Datisi »
because something something flavour lovers dying together
oh, you mean a vengekill *instead* of the weird parity calculator bonus thing
hmm
a vengekill there would be much more powerful for scum i feel? because with it they can take out two towns instead of one, if there is a town/town lover pair in the game.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
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Post #22 (isolation #9) » Fri Nov 12, 2021 10:59 am
Postby Datisi »
okay, so vengekill that cannot target lovers due to being born from love. yeah sure makes sense.
so uh, what's the appropriate reward for town that correctly accepts a town lover? extra yeet? immediate 1-shot dayvig that cannot kill lovers?
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
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Post #24 (isolation #10) » Fri Nov 12, 2021 11:06 am
Postby Datisi »
alright, sounds good.
i'd wanna get some more feedback, but if this doesn't have any immediate problems, i'll probably queue it at some point soon-ish.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
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Post #25 (isolation #11) » Sat Nov 13, 2021 12:12 am
Postby Datisi »
i just realized it might be simpler to just skip the lover thing entirely, and instead make scum choose one player for the town to vote to either spare or kill, with similar consequences if the player ends up spared.
potentially a better setup, but rip my inspiration.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
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Post #26 (isolation #12) » Sat Nov 13, 2021 12:22 am
Postby Datisi »
also, the game would pretty much always be mechanically won for town if two of the scum got killed without being spared, as then town truly can autoaccept and conftowns can just vote out everyone else.
maybe when one scum is remaining and neither of the two got spared, the last scum can nightkill the previously spared townies? at least gives them a fighting chance.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
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Post #27 (isolation #13) » Thu Dec 23, 2021 7:48 am
Postby Datisi »
something that's slightly vaguely connected to the previous setup but is also drawing inspiration from secret hitler and basically idk what i'm doing
i have no clue what the numbers should be but if the concept isn't bad hopefully someone else figures it out lel
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”