Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #10900 (ISO) » Sat Jan 29, 2022 5:29 pm

Post by DDynamo »

Town Fruit Vendor Vendor


Each night, you may give a player a fruit vendor. They will be notified they received a fruit vendor.
A player who has a fruit vendor will receive fruit every night for the remainder of the game.
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Post Post #10901 (ISO) » Sat Jan 29, 2022 5:34 pm

Post by DDynamo »

Junk Food Eater
Alignment up to mod discretion
You will not be notified if you receive healthy foods, such as fruits or vegetables.
Actions blocked this way do not count as failed, and thus can be seen by roles such Watcher or Tracker.
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Post Post #10902 (ISO) » Sat Jan 29, 2022 5:40 pm

Post by TemporalLich »

Town Mysterious Fruit Vendor


You start the game charged with a mysterious energy.

Each night, you may give a player a mysterious fruit. They will be notified they received a mysterious fruit and that they have been charged with a mysterious energy.

Mod Note: Mysterious Fruit charges someone with a mysterious energy indefinitely. (Roles like Mysterious Eidolon can lose mysterious energy charge)

Mysterious energy is mysterious, it will have a subtle effect. Mysterious energy is a lingering effect that lasts indefinitely. Mod Discretion applies on mysterious energy's effect.
time will end
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Post Post #10903 (ISO) » Sat Jan 29, 2022 5:46 pm

Post by DDynamo »

One Role Alternate Universe


This is not a role, this is an effect. Reroll this role after it has been selected.
The new role that takes up this slot will have its effect changed by the moderator in a way that still fits thematically with the original name, but is still different from the original role card.
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Post Post #10904 (ISO) » Sat Jan 29, 2022 6:26 pm

Post by TemporalLich »

Darkblight
(alignment up to mod discretion)

All roles that care about your alignment treat you as if you were a
Dark Creature
.

Once in the game during the night, you have a personal "Plunge in Darkness" ability to roleblock someone that Night and also cause them to die the next Night. Using this ability will make your faction unable to use factional abilities that Night.




Who do you think will get post #11111, the five of a kind in Series Twelve?
time will end
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Post Post #10905 (ISO) » Sat Jan 29, 2022 6:35 pm

Post by DDynamo »

Thanksgiving Turkey


You win if you are alive at the end of the game.
Any player who kills or hammers you wins and leaves the game, regardless of their wincondition.
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Post Post #10906 (ISO) » Sun Jan 30, 2022 1:09 am

Post by Mizzytastic »

The Beginning


While you are alive, and for one day/night after your death, it is always Day 1 or Night 1.

At the beginning of the game you will be informed whether or not there are roles in the game that are impacted by your manipulation of the day/night number.

You win if it is Day or Night 1 when an endgame condition is reached. You do not have to be alive to win this way.
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Post Post #10907 (ISO) » Sun Jan 30, 2022 1:13 am

Post by Korina »

Usurper


If you should be endgamed, or your death will result in endgame with you losing, you will instead win the game.
You are a Serial Killer with bulletproof, and investigation immunity.
GTKAS:
The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
I dissociate, any signed posts are from my headmates. Refer to GTKAS, or DM me for more information.


#
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| Plurality Discussion Thread
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Post Post #10908 (ISO) » Sun Jan 30, 2022 1:16 am

Post by Mizzytastic »

Mafia Documentary Maker


At any time you my PM the mod to have them post a message "PLAYERNAME is a member of the ALIGNMENT", where you pick the player and alignment. You cannot make the mod post a message about a different player until the first player is dead. You can have the mod post messages saying that that player is a member of a different alignment (or the same alignment) as much as you want. If you submit a message in pregame or at night the mod will post it at the start of the day.

You cannot perform a kill if you used your documentary power this night or in the previous day.
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Post Post #10909 (ISO) » Sun Jan 30, 2022 1:46 pm

Post by Mizzytastic »

Town Rolecard Diviner


Each night you can submit a role card from this thread to the mod. You will learn if that card is involved in the game. A card is involved in the game if it is the role a player has or was involved in the role a player has, Discarded cards do not count.
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Post Post #10910 (ISO) » Sun Jan 30, 2022 1:48 pm

Post by Mizzytastic »

Town 1-Shot Vengeful Strongman Vigilante


Vengeful in this case only applies if you died still having the shot.
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Post Post #10911 (ISO) » Sun Jan 30, 2022 1:53 pm

Post by Mizzytastic »

Mafia Puppet


While you are alive and unstumped you always count as performing the mafia factional kill for the purpose of investigation (but not for roleblocking, protection or other roles).

At any point while you are still alive you can treestump yourself by pming the mod. The players are informed that you are now a tree stump. Players may still investigate you, but instead of their usual feedback will learn that you are "Just a lifeless doll".
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Post Post #10912 (ISO) » Sun Jan 30, 2022 1:56 pm

Post by Mizzytastic »

Vanilla Townie


This is actually a
Mafia Puppet
. They count as performing the mafia factional kill for the purposes of investigation (but not other roles), while they are alive. The Mafia is aware of their identity. The player will become aware that they are this when a member of the mafia dies.
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Post Post #10913 (ISO) » Sun Jan 30, 2022 2:06 pm

Post by Mizzytastic »

Werewolf Clean Cop


As long as you have not performed the werewolf factional kill, you may investigate a player at night to learn if they are a member of the mafia.

Once you have performed a kill you become addicted to alcohol to deal with the shame and become a Drunk Cop. You always get a "no result" result, investigate as a Drunk Cop to a Rolecop, and other investigations and players you visit will be informed of "the smell of cheap booze and sadness". You know you are drunk and your investigations do nothing but you just don't care, so you always investigate, and now can even kill on the same night.

If you are jailed as a Drunk Cop (or another power that would thematically keep you off the booze), you become a Clean Cop again, but now you have killed you won't investigate.
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Post Post #10914 (ISO) » Sun Jan 30, 2022 2:15 pm

Post by Mizzytastic »

Power Behind The Throne


Each night you must visit a player, and you cannot visit a player more than one time more than any other living player (Roaming, except it resets when every living player has been visited). You win the game if the player you most recently visited wins, but do not learn their wincon. They are informed of your visit, and that you were "most helpful". You can win even if you are dead, you just can't visit players to change your target any more.

As long as you are alive, your target takes one more vote to eliminate and is strong-willed.
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Post Post #10915 (ISO) » Sun Jan 30, 2022 2:18 pm

Post by Mizzytastic »

Town Podcaster


Each night you may visit a player you haven't previously visited to make a podcast with them. You roleblock that player, and share a private thread with that player which you can communicate in for the next day phase (or next night phase if there is no day talk) only.
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Post Post #10916 (ISO) » Sun Jan 30, 2022 2:25 pm

Post by Mizzytastic »

Trollter


All groupscum are informed there is a traitor in the town who knows their identities and shares their wincon, unless there is actually a traitor for that faction in which case they are not informed until you die, and the traitor knows there is a member of the town that needs to die before their faction will learn about their presence.
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Post Post #10917 (ISO) » Sun Jan 30, 2022 2:32 pm

Post by Mizzytastic »

Cupid


During Night 1 you must choose two players. Those two players will become Lovers in addition to their other roles, and share a private thread. They win if they survive, or if their partner with a different wincon dies in endgame. You win if a lover wins, and leave the game if they lose.
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Post Post #10918 (ISO) » Sun Jan 30, 2022 2:38 pm

Post by Mizzytastic »

... with Shoulder Fairies


Draw another card to determine role, but you are always town. You share a neighbourhood with one player whose wincon is compatible with your own and one player whose isn't. The neighbourhood is only active so long as all 3 members are alive. The shoulder fairies are chosen at random out of their appropriate wincons.
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Post Post #10919 (ISO) » Sun Jan 30, 2022 2:46 pm

Post by Mizzytastic »

Bonnie or Clyde


Draw another card to determine your role. You, and another player chosen for balance are Lovers, and lose your prior alignments but retain your roles. You share a private thread, are multitasking, and have a nightly factional kill, and both have 1-shot bulletproof. You win if you are both alive at the end of the game. One of you rolecops as Bonnie and the other as Clyde, you may choose in pregame or leave it up to random chance, in which case the mod will tell you which is which.
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Post Post #10920 (ISO) » Sun Jan 30, 2022 2:53 pm

Post by Mizzytastic »

Mysterious Magical Mafioso Miller


You are charged with mysterious energy. You learn at the end of each night how many players are charged with mysterious energy.

Other members of the mafia are informed that they don't know if they can trust you at the start of the game, and this fact is not included in the version of your Role PM they might see.

Mysterious energy is mysterious, it will have a subtle effect. Mysterious energy is a lingering effect that lasts indefinitely. Mod Discretion applies on mysterious energy's effect. --copied from TemporalLich--
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Post Post #10921 (ISO) » Sun Jan 30, 2022 2:54 pm

Post by Mizzytastic »

Mafia Miller


Other members of the mafia are informed that they don't know if they can trust you at the start of the game, and this fact is not included in the version of your Role PM they might see.
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Post Post #10922 (ISO) » Sun Jan 30, 2022 2:57 pm

Post by Mizzytastic »

Mafia Miller


Other members of the mafia are informed that they don't know if they can trust you at the start of the game, and this fact is not included in the version of your Role PM they might see.

this player wins with the town, but they don't know this, and their role PM appears mafia coloured to them and other members of the mafia
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Post Post #10923 (ISO) » Sun Jan 30, 2022 3:02 pm

Post by Mizzytastic »

Survivor Mafia Miller


Other members of the mafia are informed that they don't know if they can trust you at the start of the game, and this fact is not included in the version of your Role PM they might see.

You have a survivor win con. Whatever the mods rules on mafia members claiming their teammates, you are not allowed to, true or false, punishable by modkill. The mafia will not be informed of your wincon.
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Post Post #10924 (ISO) » Sun Jan 30, 2022 3:03 pm

Post by Mizzytastic »

Survivor Mafia Miller


Other members of the mafia are informed that they don't know if they can trust you at the start of the game, and this fact is not included in the version of your Role PM they might see.

You have a mafia win con but must also be alive to win. The mafia will not be informed of your wincon.

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