Grand Idea Mafia

This forum is for discussion related to the game.
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Cook
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Post Post #11000 (ISO) » Sun Feb 06, 2022 2:00 pm

Post by Cook »

SCP-11000


This post will be edited to be themed around SCP-11000 once the SCP wiki eventually makes it there.

This will probably not happen before I leave the site (heaven forbid) but I'm putting it out there.

If you roll this beforehand, then roll it as a
Named Werewolf
.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

Inventor of 3d20 //
Successful Rebellion Leader//
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Post Post #11001 (ISO) » Sun Feb 06, 2022 6:47 pm

Post by Jake The Wolfie »

Wheel of Pain


This is an effect.

Whenever a player is attacked, reroll everyone. Everyone who can kill must kill the next night and anyone who cannot kill cannot act the next night.
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Post Post #11002 (ISO) » Sun Feb 06, 2022 7:10 pm

Post by Cook »

Egg-Throwing Festival


This is an effect which has a n/2+n where n is the day number chance to happen at daystart and lasts for one day. Inform players if it occurs.

All players are given an egg. You may throw the egg with
THROW: Player
. The egg has a 1/6 chance of functioning like an Exploder (roll this in dice tags, where a 1 functions as an explosion.) If an egg kills someone, everyone gets another egg. All eggs are confiscated at the end of the day and thrown randomly into the graveyard by the moderator, which may cause dead people to die twice.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

Inventor of 3d20 //
Successful Rebellion Leader//
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Post Post #11003 (ISO) » Mon Feb 07, 2022 9:06 am

Post by StrangeMatter »

Oni


Each night you may choose to kill someone. Your kill is a Strongman, and also have a one-shot activatable BP acetic. You cannot kill if you activated acetic.
You win once everyone else is eliminated.
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Post Post #11004 (ISO) » Mon Feb 07, 2022 3:35 pm

Post by DDynamo »

Town Vengeful Town-Legion


On hammer, during twilight, you may target a player.
The night ability of every available living Town player will be used on that player.
Any relevant investigation results will be posted publicly.
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Post Post #11005 (ISO) » Mon Feb 07, 2022 3:37 pm

Post by DDynamo »

Alien 1-Shot Scum-Legion


One night per game, you may use the night ability of every living Scum player on any player.
This does not include factional abilities.
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Post Post #11006 (ISO) » Mon Feb 07, 2022 3:39 pm

Post by DDynamo »

Mafia Passive Self Mafia-Legion

Every night, you will use the night ability of every living member of the Mafia on yourself.
This does not include factional abilities.
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Post Post #11007 (ISO) » Mon Feb 07, 2022 3:40 pm

Post by TemporalLich »

Town Lovebird


During Night 1, you
must
target a player. You will become Lovers with that player. If your target was already a Lover, you will join their Lover group.

Mod Note: A term replacement for the role in , MegAzumarill came up with the name.
time will end
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Post Post #11008 (ISO) » Mon Feb 07, 2022 3:41 pm

Post by DDynamo »

Town Self-Sacrificing Legion


You may use the ability of every living player on any player at night.
This act will unavoidably kill you.
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Post Post #11009 (ISO) » Mon Feb 07, 2022 3:50 pm

Post by DDynamo »

Alien Connected Self-Reviver

As long as at least one other member of your faction is alive, your self-reviver role will still function.
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Post Post #11010 (ISO) » Mon Feb 07, 2022 3:53 pm

Post by DDynamo »

Alien Reflexive Town-Legion


You will use the ability of every living town player on any player who visits you.
Last edited by DDynamo on Mon Feb 07, 2022 3:58 pm, edited 1 time in total.
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Post Post #11011 (ISO) » Mon Feb 07, 2022 3:55 pm

Post by DDynamo »

Town 3-Shot Echo


At night, you may visit a player.
Whenever you visit a player, you will use their night ability on them.
The next player you visit, you will use all previous night abilities gained as well as their own.
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Post Post #11012 (ISO) » Mon Feb 07, 2022 4:03 pm

Post by MegAzumarill »

Town Redirection Stopper

You will passively roleblock all players who attempt to use their ability on a player that was not their intended target.
Imprefection is the spice of life.
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Post Post #11013 (ISO) » Mon Feb 07, 2022 4:04 pm

Post by DDynamo »

Town Dependent Neighborizer

Each night, may to choose to neighborize a player.
Upon the death of the first player you neighborized in the game, the neighborhood will be locked and you can no longer neighborize players.
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Post Post #11014 (ISO) » Mon Feb 07, 2022 4:22 pm

Post by DDynamo »

Town 2-Shot Combined Doctor Conditional Fruit Vendor

If a player you protect is saved from an attack, you will also vend them fruit.
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Post Post #11015 (ISO) » Tue Feb 08, 2022 3:52 am

Post by DDynamo »

Dupe

This role becomes a duplicate of a random role in the setup created. The player does not know they are a Dupe and that another player also has their role.
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Post Post #11016 (ISO) » Tue Feb 08, 2022 3:55 am

Post by DDynamo »

Town Scum Dupe

This role becomes a duplicate of a random scum role in the setup created. The player does not know they are a Dupe and that another player also has their role.
Even though the role is town, the role copied will originally be scum.
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Post Post #11017 (ISO) » Tue Feb 08, 2022 3:56 am

Post by DDynamo »

Mafia Town Dupe

This role becomes a duplicate of a random town role in the setup created. The player does not know they are a Dupe and that another player also has their role.
Even though the role is mafia, the role copied will originally be town.
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Post Post #11018 (ISO) » Tue Feb 08, 2022 3:59 am

Post by DDynamo »

Town 2-Shot Great JOAT

Your JOAT abilities are one of each visiting role in the setup.
You know what abilities you have.
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Post Post #11019 (ISO) » Tue Feb 08, 2022 3:59 am

Post by DDynamo »

Mafia 2-Shot Great JOAT

Your JOAT abilities are one of each visiting role in the setup.
You know what abilities you have.
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Post Post #11020 (ISO) » Tue Feb 08, 2022 4:04 am

Post by DDynamo »

Alien Combined Rolecop Great JOAT

Your JOAT abilities are one of each visiting role in the setup.
You know what abilities you have.
You will also rolecop the player you visit.
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Post Post #11021 (ISO) » Tue Feb 08, 2022 4:15 am

Post by DDynamo »

Town Chaos Alignment Cop

You may investigate a player to determine their exact alignment...
However, the results you get are a little... strange.
For Town, you might get the result Mafia, or for Aliens you might get the result Werewolf.
Whatever the result, it is consistent between all members of the same faction.
You know you are a Chaos Bloodhound.
Last edited by DDynamo on Tue Feb 08, 2022 10:24 am, edited 1 time in total.
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Post Post #11022 (ISO) » Tue Feb 08, 2022 7:58 am

Post by DDynamo »

Town Late Riser

Night actions targeting you don't resolve until the end of the next day.
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Post Post #11023 (ISO) » Tue Feb 08, 2022 9:38 am

Post by Radical Rat »

Town Savescummer


At any point during the game, you may choose to save your game.
Once per game, during the night, you may load your most recent save, resetting the game's state to the state it was in at the time of the save. At the end of the night phase, instead of starting the next day phase the game will be reset to the state it was in at the time of the save. Any players who have died since the game was last saved will be alive again, any x-shot abilities used (except this one) will be refunded, and, if the game was saved during the day, the vote count will reflect whatever the vote count was at the time of the save.
Maybe the real Mafia was the friends we made along the way

Shiny and new GTKAS thread!
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Post Post #11024 (ISO) » Tue Feb 08, 2022 3:34 pm

Post by Cheery Dog »

Alien Cage


Disables all abilities of those with animal or animal-like role names while the cage is alive.

no I'm not going to start colouring things
Last edited by Cheery Dog on Thu Feb 10, 2022 1:46 pm, edited 1 time in total.
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*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.

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