During the pregame, choose 3 days which are all at least 1 day away from each other. The Moderator will randomly choose one of these to be the Apocalypse, or may choose not to have an Apocalypse.
When the Apocalypse comes, the game will end in an Apocalyptic Cult win. If there is no Apocalypse after the latest day you choose, all Apocalyptic Cult members will lose if they are not in the Majority.
You start the game in the Apocalyptic Cult
Each night, any player visiting you will be converted into the Apocalyptic Cult.
If you die, the eldest Apocalyptic Cult member will become the new Apocalypse Preacher.
All Apocalyptic Cult members have "Each day, you must preach about the coming apocalypse. Failure to do so deactivates your night ability. Failure to do so multiple times may result in your loss."