Not Quite Normal Multiball II (Game Over)
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Klick Flash Forward
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So I've very loosely skimmed most of today's content so far
I think Klick/Math scumteam theory is pretty ridiculous. In that hypothetical, Math making the clear on me today would literally only serve to get Math killed when I die, when Math would probably be fine in a situation where I flip wolf.
I'm just town, and the take that it's not only possible but likely that Math and I are scum together is disappointingly bad.-
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@StD and Flavor Leaf: I would like to reach an agreement with the two of you on who is likely to be a wolf, and hard shove that wagon through today.
I think it's pretty silly to be aiming for Mafia with today's vote, Flavor Leaf should just be off the table. I don't particularly care if Mafia stay alive today or not, they should be aiming for a wolf and forcing the wolves to kill me, getting rid of me isn't their problem. We need scum blood, we haven't had it four game days in a row, and I think that's because we're giving the scum too much influence for no reason.
If StD, FL and I agree on who to vote, then that's three votes that have no wolf influence. Or do it without me if you really want, but I'm not a wolf lol. My point mainly being that we're a lot less likely to hit a wolf by majority vote when three wolves are still in. We've got a pretty big chance to hit a wolf today if we actually play it smart instead of folding to majority opinion.
I think town should be interested in this as a decision-making tool for today's elimination.-
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As for my actual reads:
I think Sword of Ducks is still blatantly town. Childish, but this play reads exactly like town who is tired of being in this game, not scum who could at least get some guidance from buddies on how to approach things. He feels entirely isolated from the rest of the game. He's my hardest townread.
I really don't think it's Menalque, for reasons that I've stated previously. I don't want to vote there today.
I think MathBlade is probably just town, I felt the same about MonkeyMan. I got annoyed enough yesterday that I wanted to just vote there, but I don't think his play makes very much sense as scum here unless he's Mafia desperately looking for a play to endgame.
I think Keeper and bnuuy are two slots that can really easily be wolves here and those are the two I'd be most interested in voting today. I have leaned town on Nashville/tictac/Nero previously, but these are the reads I feel least strongly about and scum often winds up there so I'm open to considering any of them today as well.-
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This is not true. Mafia have no forced incentive to kill me since I can't be a wolf either. They can make it the wolves' problem.In post 10563, Nashville Dreams wrote:That's why mafia is effectively leashed to kill tictac or klick.
Wolves leashed to Flavor or StD.-
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I thinknim reading MathBlade as Mafia atm?In post 10563, Nashville Dreams wrote:That's why mafia is effectively leashed to kill tictac or klick.
Wolves leashed to Flavor or StD.-
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I'm not satisfied with this. Non-conf-town-MathBlade isn't currently calling the shots by shouting faulty logic into the thread. Town can listen to me today. If there aren't enough town players willing to drone out Math's noise, then I'll settle on a Math elim today, but that is explicitly the reason that I'd do so.In post 10582, Save The Dragons wrote:sorry klick i'm into it but i don't think it's happening
VOTE: bnuuy-
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I can relate with the feeling of wanting to vote MathBlade for the sake of the gamestate. It's also basically how I felt about you on D1.In post 10602, Flavor Leaf wrote:
the reason I'm not keen on this one is because this fade is going to happen within the next couple of days, no stopping it. Math/Bnuny is a pairing I see for sure, but i seriously dont want another day with Mathblade vs FL, and if I end up dying, Mathblade's gonna swing through near the end and eliminate threats to make the gamestate better for them.
But now it's D5. We need to eliminate scum. I don't think MathBlade!Wolf is impossible, but I see it as the least likely alignment for that slot. The way MathBlade is playing seems desperate to control the gamestate in a way that fits a lot more with Mafia on his last leg, or Town who actually just thinks his takes are correct and need to be listened to.-
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Klick Flash Forward
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It's really hard for me to keep focus on this when there's so much noise.In post 10646, Save The Dragons wrote:klick what are you thinking
If FL wants to vote MathBlade then I am fine to do it because I could see myself just being wrong. It's not what I'd like most though.
The more I think about it the more Math's insistence that Mafia has to kill me has scummy af motivation. Mafia have no compulsion to kill me at all, they can absolutely delegate that to the Wolves.-
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Sorry, the kids needed me slightly more for bedtimeIn post 10658, Save The Dragons wrote:klick i need you buddy you were here a while ago-
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YesIn post 10694, Save The Dragons wrote:klick are you 100% not for mena-
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Very interested in this, can you point me at the relevant post(s)?In post 10714, Save The Dragons wrote:i think keeper townslipped earlier by not knowing mastina was a mafia-
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Loool this one got meIn post 10729, Save The Dragons wrote:SoD, bnuny is secretly Kaiba-
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I am completely fine with this outcome btw @FL and StD. Keeper hasn't followed through on this threat yet, and when they do I'm fine to vote them.In post 10723, The Keeper wrote:
bnuuy ain't happening.In post 10712, Flavor Leaf wrote:Keeper has been playing both sides of Mathblade-FL, and I could see them as final Mafia.
I will gladiate this if it comes to it, and "save bnuuy" if only because frankly I've now put way more effort into this than I was ever wanted to and frankly I want a day of discussion that isn't you/mb.-
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Then we just vote Keeper when they do thatIn post 10743, Flavor Leaf wrote:VOTE: Mathblade
Keeper said they'd save Bnuuy, so we can't go there.
Fade Math today.-
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The fact that I'm town and that this town has voted incorrectly four times in a row by doing exactly what it wants to do a fifth time.In post 10799, The Keeper wrote:
Math is currently the one giving you conftown status.In post 10677, Klick wrote:
I'm not satisfied with this. Non-conf-town-MathBlade isn't currently calling the shots by shouting faulty logic into the thread. Town can listen to me today. If there aren't enough town players willing to drone out Math's noise, then I'll settle on a Math elim today, but that is explicitly the reason that I'd do so.In post 10582, Save The Dragons wrote:sorry klick i'm into it but i don't think it's happening
VOTE: bnuuy
Other than that, what reason do we have to listen to you? You've genuinely made no impact on me all game other than calling me out for not taking some bait.-
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This is valid reasoning and I'm fine with this. I just don't have confidence in people listening to me so I might need your help to sway people to this way of thinking.In post 11214, Nashville Dreams wrote:I think we should follow your opinion on who the wolves are. However, FL is just going to say tictac. That's in his interest. Tictac may be a wolf, but his position is telegraphed.-
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Skill-dependent doesn't trump the odds being strictly lower for town winning.In post 11215, bnuuy wrote:Unless we’re confident we can hit 2 scum in a row going for the last mafia seems more sensible
We’re at 4:3:1 rn
Hitting a wolf and a town leaves us at 3:2:1
If the kills go poorly n7 we lose that night with those numbers going in
Meanwhile if we hit mafia today tomorrow is 7p ELo, which while still tense is more skill-dependent of an outcome
I also don't think Flavor Leaf or anyone else is confirmed Mafia enough for us to specifically aim at them. I can see this as reasoning to aim in people who could be either scum, but I'm not going to vote for Flavor Leaf today.-
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2-1-1 is not very likely, and is also a better outcome than 5p ELo.In post 11220, Flavor Leaf wrote:With no kills likely happening tonight, that means if we hit a wolf, then we’re at 7.
We hit another wolf Day 7, we at 6.
With a 4-1-1 split. Going into night 7, worst case scenario we get to a 2-1-1.
Crosskilling stops that, but it’s risky.
If we hit wolf today, then mafia tomorrow, we at 6 in a 4-2 split going into Night 7, and we end up in a 5p eylo.-
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I agree with you in almost every senseIn post 11252, Menalque wrote:This game has been a masterclass in throwing lol
VOTE: FL
I don’t care if this is wrong or not, wolves go for it it town
I don't think this town can come together for a win. But I'd like a chance to try, as the player currently holding the cards.-
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Sword of Ducks is very likely townIn post 11255, Flavor Leaf wrote:@Klick - where’s your head right now?
Menalque is very likely town
Wolves are in {Nashville, Nero Cain, bnuuy, tictac}
I need to look more in-depth before I'm happy to solve within those four.-
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You haven't actually explained why you think we need to vote Mafia today MenalqueIn post 11282, Menalque wrote:
I mean, sure, but I think we need to kill scum first then wolf hunt and hope to hit them all in a row, unless my elo math is offIn post 11256, Klick wrote:
I agree with you in almost every senseIn post 11252, Menalque wrote:This game has been a masterclass in throwing lol
VOTE: FL
I don’t care if this is wrong or not, wolves go for it it town
I don't think this town can come together for a win. But I'd like a chance to try, as the player currently holding the cards.
That means we kill FL today and I’m realistically very unlikely to ever shift from here
I still think Nero slot is likely town, why do you think they could be scum?
You've just said you don't care if you're right on FL or not you just want to vote him
The time to do that was D1.-
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???In post 11300, Menalque wrote:also looking for one team is easier than looking for both imo, and if FLisn'tscum then we 100% need to lim maf tomorrow or as they have kills back tomorrow night is GG for town and it's wolves v maf where wolves prob win
I mean wolves prob win anyway atp but I think it's the best shot
If we lim town->maf then wolves just win outright-
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This still doesn't feel like it's been justifiedIn post 11294, Menalque wrote:anyone who doesn't vote FL today needs to rethink their game-
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Math's explanations for things were blatantly false in several areas. I do not trust Math's judgement.In post 11307, Menalque wrote:the fact that math was convinced on FL scum and we now know math was 100% town and is a good player
Let's talk a bit more about 4-3 vs 4-2-1. I think the latter is faaaar better a position for town.-
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? What is this in response toIn post 11314, Nashville Dreams wrote:So your proposition is to no lim?
I'd love some more focus on the conversation Menalque and I are having and less distractions from it-
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Klick Flash Forward
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In post 11310, Klick wrote:Let's talk a bit more about 4-3 vs 4-2-1. I think the latter is faaaar better a position for town.In post 11311, Klick wrote:ESPECIALLY if FL actually is mafia. He'll just die to wolves.
Basically I'd like anyone who's town to have a really clear read of this and realise that we're probably not winning 4-3, while we very well could win 4-2-1.In post 11312, Klick wrote:SUPER ESPECIALLY because neither of us trusts this town to coordinate.
Like you want this town to enter 'have to agree all together on the scumteam' territory
When we could just rely on the scum doing this for us, when they've shown to be pretty damn good at hitting each other-
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I hard disagree and I want you to dive deeper into this.In post 11335, bnuuy wrote:would rather do 4-3 as that's just a skill issue, 4-2-1, if we don't hit the 1, becomes RNG
You want a 4-3 in this game because then the game will be determined by the town's skill. How much confidence do you have in this town's ability to all accurately identify each other and vote together against the three remaining wolves?
Then, you argue that 4-2-1 is 'RNG' if we don't then vote Mafia tomorrow. First of all, what is RNG about either scum team's night kills? Wolves are very likely to kill FL; Mafia are very likely to kill tictac. What are your reads on these players? That should be influencing whether you think this is a valid play or not.
The actual odds of town winning increase if we aim for wolves today, even if the actual control is out of town's hands. And control being out of town's hands is a good thing when there is not confidence in the town's ability to pull off ELo cooperation.
Unless someone's read for the wolves is like exactly Sword/Mena/X, I don't think town should be willing to induce ELo.-
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What town needs to realise here is that the Wolves are so far ahead that the Mafia kill has strictly town utility. Getting rid of it is ridiculous. It's like voting out an actual Vigilante in this position until significantly later if Mafia get lucky.
Similarly, because that utility is so high, Wolves must aim to eliminate it.-
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All of this gives us much better odds than winning 4-3 ELo though.In post 11347, bnuuy wrote:let's say night 7 starts 3-2-1
the only good outcome is both scum crosskilling
wolves hitting mafia or town and mafia misfiring results in 2-1-1 wolf majority, with the only possible outcomes atp being wolf win or draw
wolves hitting town and mafia hitting a wolf results in 4p kingmaker (which might be more prisoner's dilemma than kingmaker but it's still bad)
even both teams shooting you is not great because atp it's a situation of the mafia needing to townside or the wolves win, and I feel like it's pretty likely someone just gets it wrong and wolves just end the day there, at which point they're all but guaranteed to win
Mafia is much less likely to miss a Wolf in 3-2-1 than the Town is in ELo.-
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This doesn't happen though, we have different players with different opinions making different choicesIn post 11355, bnuuy wrote:I think once one wolf falls the rest come in order
so town only has a 3/7 guess (3/6 for any individual player)
with you around as well, it becomes 3/5 in essence
Making one correct decision in 7p ELo is not a win, even 3p ELo is very low odds for town and the odds only get worse with more chances to miss
Why does everything go town's way in your calculations for voting Mafia, but everything goes rather scum-sided in your calculations for voting a Wolf?-
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I've already said I'm not sure yet. I'm still thinkingIn post 11356, bnuuy wrote:eh hm
who would you eliminate today + tomorrow if you had your way, klick?-
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In post 1834, Sword of Ducks wrote:
there are 6 mafiats topsIn post 1830, Save The Dragons wrote:i mean there's 9 scum you can be like there's definitely scum in any 4 people and probably hitIn post 1844, Sword of Ducks wrote:
never heard of it.In post 1836, MonkeyMan576 wrote:@SoD do you know what fencesitting is and why it's bad?
I'm going to take this out of context!
There...In post 1837, Flavor Leaf wrote:
Original post says 4 on each team + Malefactor.In post 1834, Sword of Ducks wrote:
there are 6 mafiats topsIn post 1830, Save The Dragons wrote:i mean there's 9 scum you can be like there's definitely scum in any 4 people and probably hit
This is like the 4th time we’ve brought this up.
It’s confirmed 9 scumwasthe Werewolf alignment in the sign-up/starting posts, correct?In post 1845, Sword of Ducks wrote:Found it -
The alignments that can exist in this game are Town, Mafia, Werewolf and Malefactor (only one; wins when the town loses).
I would like everyone to legitimately, deeply think about these posts in the context of the rest of SoD's play and tell me what their read is on this behaviour. I'm less interested in a discussion about it influenced by others' opinions, and more interested in everyone's personal opinion on this when they look at it carefully.In post 1850, Sword of Ducks wrote:fair enough, nine scum, nine threats to the town-
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