Datisi's Café [game over!]


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Post Post #3300 (ISO) » Sat Oct 15, 2022 6:40 am

Post by Something_Smart »

In post 3295, PenguinPower wrote:Sure. It also gives a glaring roadmap of which PRs to block. Awesome suggestion tbh.
I mean they already know about fire who's basically a cop.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #3301 (ISO) » Sat Oct 15, 2022 6:42 am

Post by PenguinPower »

Disagree that fire is basically a cop.
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Post Post #3302 (ISO) » Sat Oct 15, 2022 6:43 am

Post by furtiveglance »

In post 2, Datisi wrote:
public info about the setup

~ players are not able to multitask unless otherwise specified, with one exception: if a non-town player has the ability to use more than one kill in the same night, the same player may carry out more than one kill.
Yeah the last mafia could be the 'otherwise specified' right?
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Post Post #3303 (ISO) » Sat Oct 15, 2022 6:44 am

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I mean, if fire announces a target and we tell that target not to act, wouldn't that be a cop check?
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #3304 (ISO) » Sat Oct 15, 2022 6:44 am

Post by PenguinPower »

That literally just means having the multitasking modifier and we have no indication whether they do or not except to infer from flipped scum power.
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Post Post #3305 (ISO) » Sat Oct 15, 2022 6:46 am

Post by PenguinPower »

In post 3303, Something_Smart wrote:I mean, if fire announces a target and we tell that target not to act, wouldn't that be a cop check?
Assuming a town slot and scum no kills….what then?
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Post Post #3306 (ISO) » Sat Oct 15, 2022 6:47 am

Post by PenguinPower »

All for hearing fire’s actions. I am against mass claiming.
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Post Post #3307 (ISO) » Sat Oct 15, 2022 6:47 am

Post by Klick »

In post 3305, PenguinPower wrote:
In post 3303, Something_Smart wrote:I mean, if fire announces a target and we tell that target not to act, wouldn't that be a cop check?
Assuming a town slot and scum no kills….what then?
Then we have a no killing scum yay?
Like this is a big positive
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Post Post #3308 (ISO) » Sat Oct 15, 2022 6:48 am

Post by Klick »

Why is playing around Multitasking Roleblocker more important than coordinating our night actions/getting clears
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Post Post #3309 (ISO) » Sat Oct 15, 2022 6:48 am

Post by Something_Smart »

In post 3305, PenguinPower wrote:Assuming a town slot and scum no kills….what then?
Then we do the same thing again. And if scum no-kill again, they just gave us a free mislim, so we can just eliminate that person.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #3310 (ISO) » Sat Oct 15, 2022 6:49 am

Post by PenguinPower »

In post 3307, Klick wrote:
In post 3305, PenguinPower wrote:
In post 3303, Something_Smart wrote:I mean, if fire announces a target and we tell that target not to act, wouldn't that be a cop check?
Assuming a town slot and scum no kills….what then?
Then we have a no killing scum yay?
Like this is a big positive
My point is it’s not a cop check…
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Post Post #3311 (ISO) » Sat Oct 15, 2022 6:49 am

Post by Something_Smart »

Or we could spend a couple of days no-limming and banking up productivity for shits and giggles.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #3312 (ISO) » Sat Oct 15, 2022 6:50 am

Post by PenguinPower »

In post 3308, Klick wrote:Why is playing around Multitasking Roleblocker more important than coordinating our night actions/getting clears
Because a multitasking roleblocker would make coordinating night actions pointless and prevent getting clears.
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Post Post #3313 (ISO) » Sat Oct 15, 2022 6:50 am

Post by PenguinPower »

In post 3311, Something_Smart wrote:Or we could spend a couple of days no-limming and banking up productivity for shits and giggles.
I mean - this also assume fire is town.
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Post Post #3314 (ISO) » Sat Oct 15, 2022 6:51 am

Post by Something_Smart »

Not necessarily? They can only interfere with two people at once and they're probably not ungated.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #3315 (ISO) » Sat Oct 15, 2022 6:51 am

Post by Something_Smart »

In post 3313, PenguinPower wrote:I mean - this also assume fire is town.
If fire is scum then any cop inno they produce is de facto accurate.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #3316 (ISO) » Sat Oct 15, 2022 6:53 am

Post by PenguinPower »

In post 3314, Something_Smart wrote:Not necessarily? They can only interfere with two people at once and they're probably not ungated.
Maybe. Flipped scum power is pretty weak so far.
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Post Post #3317 (ISO) » Sat Oct 15, 2022 6:54 am

Post by Something_Smart »

That's why I don't think it would make sense to concentrate 90% of scum power in one role. That's bad design.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #3318 (ISO) » Sat Oct 15, 2022 7:02 am

Post by jjh927 »

In post 3295, PenguinPower wrote:
In post 3288, jjh927 wrote:Massclaim should be a huge thing rn because scum can't multitask, the last scum is known to be a roleblocker, and there are lots of power roles floating about
Sure. It also gives a glaring roadmap of which PRs to block. Awesome suggestion tbh.
Scum can't multitask so good luck blocking the PRS, PP
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Post Post #3319 (ISO) » Sat Oct 15, 2022 7:02 am

Post by Klick »

In post 3316, PenguinPower wrote:
In post 3314, Something_Smart wrote:Not necessarily? They can only interfere with two people at once and they're probably not ungated.
Maybe. Flipped scum power is pretty weak so far.
Along with the multikill mechanic it feels about right to me with a standard or even gated RB

It also depends on what roles we have left in the town
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Post Post #3320 (ISO) » Sat Oct 15, 2022 7:04 am

Post by PenguinPower »

In post 3318, jjh927 wrote:
In post 3295, PenguinPower wrote:
In post 3288, jjh927 wrote:Massclaim should be a huge thing rn because scum can't multitask, the last scum is known to be a roleblocker, and there are lots of power roles floating about
Sure. It also gives a glaring roadmap of which PRs to block. Awesome suggestion tbh.
Scum can't multitask so good luck blocking the PRS, PP
Maybe read the setup jjh.
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Post Post #3321 (ISO) » Sat Oct 15, 2022 7:05 am

Post by Klick »

So what exactly makes you think we have a Multitasking Roleblocker PP
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Post Post #3322 (ISO) » Sat Oct 15, 2022 7:05 am

Post by jjh927 »

Yeah that's what I get for replying on a page I didn't refresh

At any rate- I doubt scum will have a multitasking roleblocker specifically given they had an informed role as a dedicated killer, as well as a really minor PR that they could discard if needed to make kills

Furthermore, all spec thus far points to the roleblocker being gated to all hell. Multitasking would be a way of REMOVING gates from the roleblocker.
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Post Post #3323 (ISO) » Sat Oct 15, 2022 7:05 am

Post by jjh927 »

PP is just trying to buy time for his fakeclaim
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Post Post #3324 (ISO) » Sat Oct 15, 2022 7:05 am

Post by jjh927 »

VOTE: PenguinPower
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