Micro 1067: Is There a Doctor in the House? - Game over!

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Post Post #300 (ISO) » Tue Jan 03, 2023 9:31 am

Post by GrandpaMo »

In post 291, Freedom wrote:
In post 233, GrandpaMo wrote:
In post 228, Freedom wrote:He's part of the hydra with Norwee.
yea but I don't understand why they are scurmrwaxing the individual and not the hydra lol
Maybe he didn't realise that Shirou was in the hydra?
You might be overanalysing a bit here.
becaue it looks like galron is fishing instead of reading.

freedom are u an alt, or are u new?

ur scummy behavior can TSTBS but i doubt it
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Post Post #301 (ISO) » Tue Jan 03, 2023 9:34 am

Post by GrandpaMo »

In post 299, Gimli wrote:
In post 298, Tabibitos wrote:Ahh i'm sorry but i'm really not good at mech-talk. I'm gonna ask Aether to explain to me this plan in a way i understand later so i can keep up LOL.

- Lumine
ask aether to post the dumbed down version in thread cause the first one was too complicated and wordy
i can do it for u if u want

tldr;

all it is.

is have nurse as IC

there will be two groups

1st group (4 people) -- this group will all target the nurse to protect them
2nd group (nurse will be in this group so 5 people) -- this group will investigate by targeting a person who they think is sus within group 2.

that will ultimately result in making someone either half confirmed as maf or town (look at my post to see further elabaration on that)

im assuming nurse doesnt target anyone btw. if nurse dies then they convert to the doc that died and the process repeats again for day 2 and so on till we have outted maf.
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Post Post #302 (ISO) » Tue Jan 03, 2023 9:34 am

Post by Elements »

In post 295, Gimli wrote: can you explain that to me in a few words?
This is most likely to happen if we circular target I think.
the only way to have 4 night kills is if CPR, Quack, Weak, Mafia all target different people and weak hits mafia. The easiest way for this to happen is if we target in a circle. Then Quack and CPR will 100% kill their targets + mafia kill makes 3. Then all we need is for weak to be next to a mafia.
Circular targeting almost always results in 2 kills. The only way it doesn't is if the mafia doing the kill gets jailed.
Hence the 2 groups idea that's been going around. That way we have max 3 dead town tomorrow
With two groups, only two players will be targeted.
The only way to get 3 town killed is if both targets die + mafia kill.
The jailer will guarantee one of the targets lives so there can only be 2 town deaths.
The only way for there to be 3 deaths is if the weak doctor dies and the non-jailed target dies. In this case the non-jailed target is scum and also dies.

Does that make sense?
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Post Post #303 (ISO) » Tue Jan 03, 2023 9:35 am

Post by GrandpaMo »

In post 301, GrandpaMo wrote:if nurse dies then they convert to the doc that died
i meant to say if that doc dies then that nurse will become that doc's power
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Post Post #304 (ISO) » Tue Jan 03, 2023 9:40 am

Post by GrandpaMo »

In post 293, Elements wrote:the problem I have with organising night actions is that the mafia just get to kill someone
we can be smart about it though -- we can know who mafia is gonna kill thru poe. this isn't like a normal game where the mafia are trying to kill someone based of who is the towniest but they also need to consider the fact who is who. this will only really happen after day 1 once night actions resolve because then maf will use the night actions as a guide and through there town will be able to gamesolve who the mafia is by deaths as well.
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Post Post #305 (ISO) » Tue Jan 03, 2023 9:42 am

Post by Elements »

In post 301, GrandpaMo wrote:tldr
I think eliminating today is the better option.
If we hit scum, that's incredibly good for us. We can pick players and targets, maybe 2 or 3, and gain so much information about their roles without fear of losing to night actions because there's only 1 mafia left.
If we hit town. We still have all 8 town roles left in the game and can do the 2 groups strategy.
In this scenario I don't see any reason for the nurse to claim?
Nurse never gets exiled here because they just claim if they're on the block and without claiming the mafia will have to guess who to kill to get rid of a confirmed town tomorrow.
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Post Post #306 (ISO) » Tue Jan 03, 2023 9:43 am

Post by GrandpaMo »

In post 302, Elements wrote:The easiest way for this to happen is if we target in a circle. Then Quack and CPR will 100% kill their targets + mafia kill makes 3. Then all we need is for weak to be next to a mafia.

see and then we can use that info to decipher ok we told player 1 to target player 3 but player 1 died.

what are the possible situatuiions? then you would try to rule out much possibilities but like i told abnegation the possibility of 4 deaths is just highly unlikely and we dont need to think that far ahead until it comes out.
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Post Post #307 (ISO) » Tue Jan 03, 2023 9:44 am

Post by GrandpaMo »

In post 305, Elements wrote:
In post 301, GrandpaMo wrote:tldr
I think eliminating today is the better option.
If we hit scum, that's incredibly good for us. We can pick players and targets, maybe 2 or 3, and gain so much information about their roles without fear of losing to night actions because there's only 1 mafia left.
If we hit town. We still have all 8 town roles left in the game and can do the 2 groups strategy.
In this scenario I don't see any reason for the nurse to claim?
Nurse never gets exiled here because they just claim if they're on the block and without claiming the mafia will have to guess who to kill to get rid of a confirmed town tomorrow.
who said not to elim today? lol
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Post Post #308 (ISO) » Tue Jan 03, 2023 9:44 am

Post by Elements »

In post 301, GrandpaMo wrote: 1st group (4 people) -- this group will all target the nurse to protect them
2nd group (nurse will be in this group so 5 people) -- this group will investigate by targeting a person who they think is sus within group 2.
4+5=9
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Post Post #309 (ISO) » Tue Jan 03, 2023 9:44 am

Post by GrandpaMo »

In post 307, GrandpaMo wrote:
In post 305, Elements wrote:
In post 301, GrandpaMo wrote:tldr
I think eliminating today is the better option.
If we hit scum, that's incredibly good for us. We can pick players and targets, maybe 2 or 3, and gain so much information about their roles without fear of losing to night actions because there's only 1 mafia left.
If we hit town. We still have all 8 town roles left in the game and can do the 2 groups strategy.
In this scenario I don't see any reason for the nurse to claim?
Nurse never gets exiled here because they just claim if they're on the block and without claiming the mafia will have to guess who to kill to get rid of a confirmed town tomorrow.
who said not to elim today? lol
ahh nvm i see ur reasoning -- i guess thats what tabibtos would have implied or missing in their point

but then instead of 5 people it would 4 people including nurse for the 2nd group.
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Post Post #310 (ISO) » Tue Jan 03, 2023 9:46 am

Post by Elements »

In post 306, GrandpaMo wrote: what are the possible situatuiions? then you would try to rule out much possibilities but like i told abnegation the possibility of 4 deaths is just highly unlikely and we dont need to think that far ahead until it comes out.
sure the possibility of 4 deaths is unlikely, but why even risk it when it straight up loses the game
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Post Post #311 (ISO) » Tue Jan 03, 2023 9:51 am

Post by Elements »

I also like the idea of targeting the 2 scummiest players with the groups. 1 will be role blocked and one has a fair chance of being killed.
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Post Post #312 (ISO) » Tue Jan 03, 2023 9:55 am

Post by GrandpaMo »

In post 311, Elements wrote:I also like the idea of targeting the 2 scummiest players with the groups. 1 will be role blocked and one has a fair chance of being killed.
how are we targeting two people? are those two people in the group going to target each other what about the third person? who are they going to target?
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Post Post #313 (ISO) » Tue Jan 03, 2023 9:56 am

Post by Elements »

Group 1: A, b, c, d - Target E
Group 2: E, f, g, h - Target A
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Post Post #314 (ISO) » Tue Jan 03, 2023 9:56 am

Post by Elements »

where does the 3rd person come from?
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Post Post #315 (ISO) » Tue Jan 03, 2023 9:57 am

Post by Freedom »

In post 300, GrandpaMo wrote:
In post 291, Freedom wrote:
In post 233, GrandpaMo wrote:
In post 228, Freedom wrote:He's part of the hydra with Norwee.
yea but I don't understand why they are scurmrwaxing the individual and not the hydra lol
Maybe he didn't realise that Shirou was in the hydra?
You might be overanalysing a bit here.
becaue it looks like galron is fishing instead of reading.

freedom are u an alt, or are u new?

ur scummy behavior can TSTBS but i doubt it
I am an alt.
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Post Post #316 (ISO) » Tue Jan 03, 2023 10:00 am

Post by GrandpaMo »

In post 313, Elements wrote:Group 1: A, b, c, d - Target E
Group 2: E, f, g, h - Target A
ah -- i was thinking differently.

i was thinking more of this

_____________________________

*this is based on playerlist order on mod post - doing every other player*

im also assuming freedom will die day 1 just as an example
i will also be nurse as an example
enchant will be common suspect as an example

group 1 - scoliosis, burger party, vanderscamp, galron >> all target nurse
group 2 - elements, enchant, tabibitos, grandpa (nurse) >> all except nurse target enchant

----------------------------------------

basically my question is how is nurse going to be protected? there is no need for nurse to out if no one of protecting them as mafia will just kill them lol
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Post Post #317 (ISO) » Tue Jan 03, 2023 10:02 am

Post by GrandpaMo »

In post 316, GrandpaMo wrote:
In post 313, Elements wrote:Group 1: A, b, c, d - Target E
Group 2: E, f, g, h - Target A
ah -- i was thinking differently.

i was thinking more of this

_____________________________

*this is based on playerlist order on mod post - doing every other player*

im also assuming freedom will die day 1 just as an example
i will also be nurse as an example
enchant will be common suspect as an example

group 1 - scoliosis, burger party, vanderscamp, galron >> all target nurse
group 2 - elements, enchant, tabibitos, grandpa (nurse) >> all except nurse target enchant

----------------------------------------

basically my question is how is nurse going to be protected? there is no need for nurse to out if no one of protecting them as mafia will just kill them lol
\


we CAN have enchant and tabibitos target each other --- but that will leave u for example, the third person, elements with no job.

that probably would be like this then

group 1 - scoliosis, burger party, vanderscamp, galron, elements >> all target nurse
group 2 - enchant, tabibitos, grandpa (nurse) >> enchant targets tabibitos and tabibtos targets enchant
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Post Post #318 (ISO) » Tue Jan 03, 2023 10:03 am

Post by Elements »

that's why I don't think nurse should out
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Post Post #319 (ISO) » Tue Jan 03, 2023 10:04 am

Post by Elements »

Seeing as I'm getting into the mech spec I'll do my due diligence and go through Aether's explanation properly
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Post Post #320 (ISO) » Tue Jan 03, 2023 10:04 am

Post by Gimli »

In post 302, Elements wrote:
In post 295, Gimli wrote: can you explain that to me in a few words?
This is most likely to happen if we circular target I think.
the only way to have 4 night kills is if CPR, Quack, Weak, Mafia all target different people and weak hits mafia. The easiest way for this to happen is if we target in a circle. Then Quack and CPR will 100% kill their targets + mafia kill makes 3. Then all we need is for weak to be next to a mafia.
Circular targeting almost always results in 2 kills. The only way it doesn't is if the mafia doing the kill gets jailed.
Hence the 2 groups idea that's been going around. That way we have max 3 dead town tomorrow
With two groups, only two players will be targeted.
The only way to get 3 town killed is if both targets die + mafia kill.
The jailer will guarantee one of the targets lives so there can only be 2 town deaths.
The only way for there to be 3 deaths is if the weak doctor dies and the non-jailed target dies. In this case the non-jailed target is scum and also dies.

Does that make sense?
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Post Post #321 (ISO) » Tue Jan 03, 2023 10:05 am

Post by Gimli »

In post 303, GrandpaMo wrote:
In post 301, GrandpaMo wrote:if nurse dies then they convert to the doc that died
i meant to say if that doc dies then that nurse will become that doc's power
yeah I got it, thanks
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Post Post #322 (ISO) » Tue Jan 03, 2023 10:07 am

Post by GrandpaMo »

In post 319, Elements wrote:Seeing as I'm getting into the mech spec I'll do my due diligence and go through Aether's explanation properly
this was my idea

group 1 - scoliosis, burger party -- target nurse
group 2 - , vanderscamp, galron, -- target each other
group 3 - elements, tabibitos -- target each other
group 4 - nurse -- no target

or if we want to extend protection for nurse just have group 2 to protect nurse as well just as a protection. there u will have at least 2 town protecting nurse at all time and we will have two people targeted (they will target each other)
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Post Post #323 (ISO) » Tue Jan 03, 2023 10:09 am

Post by GrandpaMo »

In post 322, GrandpaMo wrote:
In post 319, Elements wrote:Seeing as I'm getting into the mech spec I'll do my due diligence and go through Aether's explanation properly
this was my idea

group 1 - scoliosis, burger party, -- target nurse
group 2 - , vanderscamp, galron, -- target each other
group 3 - elements, tabibitos -- target each other
group 4 - nurse -- no target

or if we want to extend protection for nurse just have group 2 to protect nurse as well just as a protection. there u will have at least 2 town protecting nurse at all time and we will have two people targeted (they will target each other)
ah wait i fucked that up -- dont listen to me, enchants name didnt get copied and pasted hold up.

just put enchant with group 1 -- there u go, u will always have atleast ONE TOWN on nurse at all times. i think this is solid so in conclusion

group 1 - a, b, c -- target nurse
group 2 - d, e -- target each other
group 3 - f, g -- target each other
group 4 - nurse -- target no one
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Post Post #324 (ISO) » Tue Jan 03, 2023 10:11 am

Post by Elements »

In post 323, GrandpaMo wrote: just put enchant with group 1 -- there u go, u will always have atleast ONE TOWN on nurse at all times. i think this is solid so in conclusion

group 1 - a, b, c -- target nurse
group 2 - d, e -- target each other
group 3 - f, g -- target each other
group 4 - nurse -- target no one
The town on the nurse does have a 1 in 4 chance of just killing them.
And we also don't get much info of the Nurse's ability
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