I'm definitely not getting all the setting done as I will go to bed pretty soon, but I will continue doing it tomorrow morning. The images you found look good. If you happen to be bored, there are a lot of Role PMs that need to have information plugged into the square brackets (e.g. substitute [Cabin Boy] with Enchant)
But I can sort tomorrow morning if not
In post 29, Aisa wrote:I'm definitely not getting all the setting done as I will go to bed pretty soon, but I will continue doing it tomorrow morning. The images you found look good. If you happen to be bored, there are a lot of Role PMs that need to have information plugged into the square brackets (e.g. substitute [Cabin Boy] with Enchant)
But I can sort tomorrow morning if not
I thought of another thing. If we leave the town roles unredacted, when the Captain dies everyone will know their 'informed' thing that there is at least 1 roleblocking role in the game. Granted, this isn't that important, but still.
Ok seriously going to bed now. Do you what you feel like and please don't feel like you have to stay up late to do a lot of work. I'll fix what's missing tomorrow.
Ok seriously going to bed now. Do you what you feel like and please don't feel like you have to stay up late to do a lot of work. I'll fix what's missing tomorrow.
In post 33, furtiveglance wrote:I thought of another thing. If we leave the town roles unredacted, when the Captain dies everyone will know their 'informed' thing that there is at least 1 roleblocking role in the game. Granted, this isn't that important, but still.
I think it's not gamechanging and this is the version the reviewers approved, so I think we should keep it this way. The 1-Hit stuff half implies a roleblocker anyway
Last edited by Aisa on Sun Jan 08, 2023 9:32 pm, edited 2 times in total.
OK, we're doing well. Everything is basically ready, except I haven't sent out role PMs. I'll probably give everything a second read around lunchtime then send them out.
I'm having one last thought about the Boatswain. Mechanically, they visit a player each night, right? The flavour I wrote involves them coercing someone to take their place in their cabin, but I'm worried that will confuse the player in the event of a Lookout claim with information that they visited or something. Should I rewrite the flavour, or just add in a note that mechanically they are the one visiting?
I think Mala will make for a wonderful Cook. She confirmed saying "sweeet" and I nearly slipped by telling her that she indeed had the coolest role in the game. But I didn't because *big brain move*
I think Mala will make for a wonderful Cook. She confirmed saying "sweeet" and I nearly slipped by telling her that she indeed had the coolest role in the game. But I didn't because *big brain move*
large cranium
Can't wait to set sail. For votecounts, I'm thinking maybe some YT links to piratey music? Pirates of the caribbean etc lol